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| Type | Tier | Meta Level | Approximate lifetime of spawned asteroids | Armor Damage Limit (per second) | Armor EM Damage Resistance | Armor Explosive Damage Resistance | Armor Hitpoints | Armor Kinetic Damage Resistance | Armor Thermal Damage Resistance | Bonus to the Rate of Fire of Guided Bomb Launchers and Burst Projectors | Calibration | Capacitor Capacity | Capacitor Recharge time | Capacitor Warfare Resistance | CPU Output | DPS threshold to pause armor repair | DPS threshold to pause hull repair | DPS threshold to pause shield repair | ECM Resistance | Fighter Hangar Capacity | Fighter Squadron Launch Tubes | Gravimetric Sensor Strength | High Slots | HP | Ladar Sensor Strength | Launcher Hardpoints | Low Slots | Magnetometric Sensor Strength | Maximum cargo deposit range | Maximum Locked Targets | Maximum Targeting Range | Maximum tethering range | Medium Slots | Powergrid Output | Quantum Core Type | RADAR Sensor Strength | Remote Electronic Assistance Impedance | Remote Logistics Impedance | Rig Size | Rig Slots | Scan Resolution | Sensor Warfare Resistance | Service Slots | Shield Capacity | Shield Damage Limit (per second) | Shield EM Damage Resistance | Shield Explosive Damage Resistance | Shield Kinetic Damage Resistance | Shield recharge time | Shield Thermal Damage Resistance | Signature Radius | Standup Heavy Fighter Squadrons Limit | Standup Light Fighter Squadron Limit | Standup Support Fighter Squadron Limit | Stasis Webifier Resistance | Structure Damage Limit (per second) | Structure EM Damage Resistance | Structure Explosive Damage Resistance | Structure Kinetic Damage Resistance | Structure Thermal Damage Resistance | Weapon Disruption Resistance | Jita Sell |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| T1 | - | 48 | 5,000 HP | 0.8 % | 0.8 % | 1,200,000 HP | 0.8 % | 0.8 % | - | 400 points | 100,000 GJ | 3,600,000 s | 0 % | 14,000 tf | 500 HP | 500 HP | 500 HP | 0 % | - | - | 500 points | 3 | 1,200,000 HP | 500 points | 1 hardpoints | 1 | 500 points | 10,000 m | 8 | 350,000 m | 10,000 m | 3 | 900,000 MW | 56,202 typeID | 500 points | 0 % | 0 % | 2 1=small 2=medium 3=l | 3 | 40 mm | 0 % | 3 | 2,400,000 HP | 9,600,000 HP | 0.8 % | 0.8 % | 0.8 % | 999,999,999,999 s | 0.8 % | 50,000 m | - | - | - | 0 % | 5,000 HP | 0.8 % | 0.8 % | 0.8 % | 0.8 % | 0 % | 705,447,945.21 ISK | |
| T1 | - | 48 | 15,000 HP | 0.8 % | 0.8 % | 3,600,000 HP | 0.8 % | 0.8 % | -20 % | 400 points | 300,000 GJ | 5,760,000 s | 0 % | 29,000 tf | 1,500 HP | 1,500 HP | 1,500 HP | 0 % | 300,000 m3 | 4 | 500 points | 5 | 14,400,000 HP | 500 points | 3 hardpoints | 3 | 500 points | 10,000 m | 8 | 380,000 m | 10,000 m | 4 | 2,200,000 MW | 56,205 typeID | 500 points | 0 % | 0 % | 3 1=small 2=medium 3=l | 3 | 40 mm | 0 % | 5 | 4,500,000 HP | 18,000,000 HP | 0.8 % | 0.8 % | 0.8 % | 999,999,999,999 s | 0.8 % | 100,000 m | 0 | 3 | 3 | 0 % | 15,000 HP | 0.8 % | 0.8 % | 0.8 % | 0.8 % | 0 % | 7,855,000,000.00 ISK |
| Type | Tier | Meta Level | Armor Damage Limit (per second) | Armor Hitpoints | Bonus to the Rate of Fire of Guided Bomb Launchers and Burst Projectors | Capacitor Capacity | Capacitor Recharge time | CPU Output | DPS threshold to pause armor repair | DPS threshold to pause hull repair | DPS threshold to pause shield repair | Fighter Hangar Capacity | Fighter Squadron Launch Tubes | High Slots | HP | Launcher Hardpoints | Low Slots | Maximum Targeting Range | Medium Slots | Powergrid Output | Quantum Core Type | Rig Size | Service Slots | Shield Capacity | Shield Damage Limit (per second) | Signature Radius | Standup Heavy Fighter Squadrons Limit | Standup Light Fighter Squadron Limit | Standup Support Fighter Squadron Limit | Structure Damage Limit (per second) | Jita Sell |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| T1 | - | 5,000 HP | 1,200,000 HP | - | 100,000 GJ | 3,600,000 s | 14,000 tf | 500 HP | 500 HP | 500 HP | - | - | 3 | 1,200,000 HP | 1 hardpoints | 1 | 350,000 m | 3 | 900,000 MW | 56,202 typeID | 2 1=small 2=medium 3=l | 3 | 2,400,000 HP | 9,600,000 HP | 50,000 m | - | - | - | 5,000 HP | 705,447,945.21 ISK | |
| T1 | - | 15,000 HP | 3,600,000 HP | -20 % | 300,000 GJ | 5,760,000 s | 29,000 tf | 1,500 HP | 1,500 HP | 1,500 HP | 300,000 m3 | 4 | 5 | 14,400,000 HP | 3 hardpoints | 3 | 380,000 m | 4 | 2,200,000 MW | 56,205 typeID | 3 1=small 2=medium 3=l | 5 | 4,500,000 HP | 18,000,000 HP | 100,000 m | 0 | 3 | 3 | 15,000 HP | 7,855,000,000.00 ISK |
| Type | Meta Level | Approximate lifetime of spawned asteroids | Armor Damage Limit (per second) | Armor EM Damage Resistance | Armor Explosive Damage Resistance | Armor Hitpoints | Armor Kinetic Damage Resistance | Armor Thermal Damage Resistance | Bonus to the Rate of Fire of Guided Bomb Launchers and Burst Projectors | Calibration | Capacitor Capacity | Capacitor Recharge time | Capacitor Warfare Resistance | CPU Output | DPS threshold to pause armor repair | DPS threshold to pause hull repair | DPS threshold to pause shield repair | ECM Resistance | Fighter Hangar Capacity | Fighter Squadron Launch Tubes | Gravimetric Sensor Strength | High Slots | HP | Ladar Sensor Strength | Launcher Hardpoints | Low Slots | Magnetometric Sensor Strength | Maximum cargo deposit range | Maximum Locked Targets | Maximum Targeting Range | Maximum tethering range | Medium Slots | Powergrid Output | Quantum Core Type | RADAR Sensor Strength | Remote Electronic Assistance Impedance | Remote Logistics Impedance | Rig Size | Rig Slots | Scan Resolution | Sensor Warfare Resistance | Service Slots | Shield Capacity | Shield Damage Limit (per second) | Shield EM Damage Resistance | Shield Explosive Damage Resistance | Shield Kinetic Damage Resistance | Shield recharge time | Shield Thermal Damage Resistance | Signature Radius | Standup Heavy Fighter Squadrons Limit | Standup Light Fighter Squadron Limit | Standup Support Fighter Squadron Limit | Stasis Webifier Resistance | Structure Damage Limit (per second) | Structure EM Damage Resistance | Structure Explosive Damage Resistance | Structure Kinetic Damage Resistance | Structure Thermal Damage Resistance | Weapon Disruption Resistance | Jita Sell |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| - | 48 | 5,000 HP | 0.8 % | 0.8 % | 1,200,000 HP | 0.8 % | 0.8 % | - | 400 points | 100,000 GJ | 3,600,000 s | 0 % | 14,000 tf | 500 HP | 500 HP | 500 HP | 0 % | - | - | 500 points | 3 | 1,200,000 HP | 500 points | 1 hardpoints | 1 | 500 points | 10,000 m | 8 | 350,000 m | 10,000 m | 3 | 900,000 MW | 56,202 typeID | 500 points | 0 % | 0 % | 2 1=small 2=medium 3=l | 3 | 40 mm | 0 % | 3 | 2,400,000 HP | 9,600,000 HP | 0.8 % | 0.8 % | 0.8 % | 999,999,999,999 s | 0.8 % | 50,000 m | - | - | - | 0 % | 5,000 HP | 0.8 % | 0.8 % | 0.8 % | 0.8 % | 0 % | 705,447,945.21 ISK | |
| - | 48 | 15,000 HP | 0.8 % | 0.8 % | 3,600,000 HP | 0.8 % | 0.8 % | -20 % | 400 points | 300,000 GJ | 5,760,000 s | 0 % | 29,000 tf | 1,500 HP | 1,500 HP | 1,500 HP | 0 % | 300,000 m3 | 4 | 500 points | 5 | 14,400,000 HP | 500 points | 3 hardpoints | 3 | 500 points | 10,000 m | 8 | 380,000 m | 10,000 m | 4 | 2,200,000 MW | 56,205 typeID | 500 points | 0 % | 0 % | 3 1=small 2=medium 3=l | 3 | 40 mm | 0 % | 5 | 4,500,000 HP | 18,000,000 HP | 0.8 % | 0.8 % | 0.8 % | 999,999,999,999 s | 0.8 % | 100,000 m | 0 | 3 | 3 | 0 % | 15,000 HP | 0.8 % | 0.8 % | 0.8 % | 0.8 % | 0 % | 7,855,000,000.00 ISK |
| Type | Meta Level | Armor Damage Limit (per second) | Armor Hitpoints | Bonus to the Rate of Fire of Guided Bomb Launchers and Burst Projectors | Capacitor Capacity | Capacitor Recharge time | CPU Output | DPS threshold to pause armor repair | DPS threshold to pause hull repair | DPS threshold to pause shield repair | Fighter Hangar Capacity | Fighter Squadron Launch Tubes | High Slots | HP | Launcher Hardpoints | Low Slots | Maximum Targeting Range | Medium Slots | Powergrid Output | Quantum Core Type | Rig Size | Service Slots | Shield Capacity | Shield Damage Limit (per second) | Signature Radius | Standup Heavy Fighter Squadrons Limit | Standup Light Fighter Squadron Limit | Standup Support Fighter Squadron Limit | Structure Damage Limit (per second) | Jita Sell |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| - | 5,000 HP | 1,200,000 HP | - | 100,000 GJ | 3,600,000 s | 14,000 tf | 500 HP | 500 HP | 500 HP | - | - | 3 | 1,200,000 HP | 1 hardpoints | 1 | 350,000 m | 3 | 900,000 MW | 56,202 typeID | 2 1=small 2=medium 3=l | 3 | 2,400,000 HP | 9,600,000 HP | 50,000 m | - | - | - | 5,000 HP | 705,447,945.21 ISK | |
| - | 15,000 HP | 3,600,000 HP | -20 % | 300,000 GJ | 5,760,000 s | 29,000 tf | 1,500 HP | 1,500 HP | 1,500 HP | 300,000 m3 | 4 | 5 | 14,400,000 HP | 3 hardpoints | 3 | 380,000 m | 4 | 2,200,000 MW | 56,205 typeID | 3 1=small 2=medium 3=l | 5 | 4,500,000 HP | 18,000,000 HP | 100,000 m | 0 | 3 | 3 | 15,000 HP | 7,855,000,000.00 ISK |