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Nuclear M

Nuclear M

ID: 187 | Projectile Ammo Charge | Published | T1
Market: Ammunition & Charges > Projectile Ammo > Standard Ammo > Medium

Medium Projectile Ammo. Nuclear weapons are considered by most races to be crude and primitive. However, the Minmatar still favor them over more sophisticated weapons due to the abundance of materials for plutonium production in Minmatar space. 60% increased optimal range. 5% increased tracking speed.

Variations (7)

TypeTierMeta LevelEM damageExplosive damageKinetic damageRange bonusThermal damageTracking Speed Multiplier
Carbonized Lead M T1 - 0 2 8 +60% 0 +5%
Depleted Uranium M T1 - 0 6 4 - 6 +20%
EMP M T1 - 18 4 2 -50% 0 -
Fusion M T1 - 0 20 4 -50% 0 -
Phased Plasma M T1 - 0 0 4 -50% 20 -
Proton M T1 - 6 0 4 +60% 0 +5%
Titanium Sabot M T1 - 0 4 12 - 0 +20%
TypeMeta LevelEM damageExplosive damageKinetic damageRange bonusThermal damageTracking Speed Multiplier
Carbonized Lead M - 0 2 8 +60% 0 +5%
Depleted Uranium M - 0 6 4 - 6 +20%
EMP M - 18 4 2 -50% 0 -
Fusion M - 0 20 4 -50% 0 -
Phased Plasma M - 0 0 4 -50% 20 -
Proton M - 6 0 4 +60% 0 +5%
Titanium Sabot M - 0 4 12 - 0 +20%

Attributes (11)

IDNameValueUnitStackableHigh Is Good
128 chargeSize (Charge size) 2 1=small 2=medium 3=l Yes +
114 emDamage (EM damage) 0 HP Yes +
779 entityFlyRangeMultiplier 1.4 - Yes +
116 explosiveDamage (Explosive damage) 8 HP Yes +
117 kineticDamage (Kinetic damage) 2 HP Yes +
137 launcherGroup (Used with (Launcher Group)) Projectile Weapon groupID Yes +
124 mainColor 4084071 - Yes +
422 techLevel (Tech Level) 1 Level Yes +
118 thermalDamage (Thermal damage) 0 HP Yes +
244 trackingSpeedMultiplier (Tracking Speed Multiplier) 1.05 x Yes +
120 weaponRangeMultiplier (Range bonus) 1.6 % Yes +

Effects (3)

IDNameCategoryModifiers
1173 ammoInfluenceEntityFlyRange 0 1
596 ammoInfluenceRange 0 1
600 ammoTrackingMultiplier 0 1

Outgoing Modifiers (3)

Incoming Modifiers (0)

No modifiers affect this type.