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Cynosural Field Generator I

Cynosural Field Generator I

ID: 21096 | Cynosural Field Generator Module | Published | T1
Market: Ship Equipment > Fleet Assistance Modules > Cynosural Field Generators

Generates a cynosural field for advanced ship jump drives to lock on to. Note: Can only be fit by Force Recon Ships, Heavy Interdiction Cruisers, and Black Ops.

Required Skills (1)

SkillLevel
Cynosural Field Theory I

Modifying Skills (1)

Cynosural Field Theory (1 modifiers)
AttributeOperationVia Effect
consumptionQuantity PostPercent cynosuralTheoryConsumptionBonus

Variations (2)

TypeTierMeta LevelActivation time / durationCan be fitted toCan be fitted toCan be fitted toCan be fitted toCan be fitted toCan be fitted toCan be fitted toCan only be fitted toCan only be fitted toConsumption QuantityPowergrid UsageUses Covert Cynosural Field TechnologyUses Industrial Cynosural Field Technology
Covert Cynosural Field Generator I T1 0 60,000 830 833 834 33,697 42,245 963 1,202 898 32,790 50 10 1 -
Industrial Cynosural Field Generator T1 0 600,000 1,202 380 - 89,648 - - - 28 32,880 800 20 - 1
TypeMeta LevelActivation time / durationCan be fitted toCan be fitted toCan be fitted toCan be fitted toCan be fitted toCan be fitted toCan be fitted toCan only be fitted toCan only be fitted toConsumption QuantityPowergrid UsageUses Covert Cynosural Field TechnologyUses Industrial Cynosural Field Technology
Covert Cynosural Field Generator I 0 60,000 830 833 834 33,697 42,245 963 1,202 898 32,790 50 10 1 -
Industrial Cynosural Field Generator 0 600,000 1,202 380 - 89,648 - - - 28 32,880 800 20 - 1

Attributes (27)

IDNameValueUnitStackableHigh Is Good
1163 canCloak 0 - Yes +
1298 canFitShipGroup01 (Can only be fitted to) Force Recon Ship groupID Yes +
1299 canFitShipGroup02 (Can be fitted to) Black Ops groupID Yes +
1300 canFitShipGroup03 (Can be fitted to) Heavy Interdiction Cruiser groupID Yes +
714 consumptionQuantity (Consumption Quantity) 500 units Yes -
713 consumptionType (Consumption Type) Liquid Ozone typeID Yes +
50 cpu (CPU usage) 50 tf Yes -
2455 cynosuralFieldSpawnRadius 5000 m Yes +
801 deadspaceUnsafe 2 - Yes +
1245 disallowActivateOnWarp (Disallow Activation In Warp) 1 1=True 0=False Yes +
2354 disallowDocking (Disallow Docking) 1 1=True 0=False Yes +
906 disallowEarlyDeactivation 1 - Yes +
2343 disallowTethering (Disallow Tethering) 1 1=True 0=False Yes +
73 duration (Activation time / duration) 600000 s Yes -
9 hp (Structure Hitpoints) 999999 HP Yes +
763 maxGroupActive 1 - Yes +
1334 maxVelocityActivationLimit (Maximum Velocity Limitation) 500 m/sec Yes +
1333 maxVelocityLimited 1 - Yes +
633 metaLevelOld (Meta Level) 0 Level Yes +
669 moduleReactivationDelay (Reactivation Delay) 30000 s Yes -
30 power (Powergrid Usage) 20 MW Yes -
182 requiredSkill1 (Primary Skill required) Cynosural Field Theory typeID Yes +
277 requiredSkill1Level 1 - Yes +
852 siegeModeWarpStatus 100 - Yes +
20 speedFactor (Maximum Velocity Bonus) -100 % No +
2266 speedFactorFloor -100 % Yes +
422 techLevel (Tech Level) 1 Level Yes +

Effects (3)

IDNameCategoryModifiers
2857 cynosuralGeneration 1 3
12 hiPower 0 0
16 online 1 0

Outgoing Modifiers (3)

Effect Func Modifying Attr Op Modified Attr Skill Group
cynosuralGeneration ItemModifier siegeModeWarpStatus ModAdd warpScrambleStatus - -
cynosuralGeneration ItemModifier speedFactor PostPercent maxVelocity - -
cynosuralGeneration ItemModifier canCloak PostAssign canCloak - -

Incoming Modifiers (3)