Supply Chain Management
Market: Skills > Production
Proficiency at starting manufacturing jobs remotely. Without this skill, one can only start jobs within the solar system where one is located. Each level increases the distance at which manufacturing jobs can be started. Level 1 allows for jobs at a range within 5 jumps, and each subsequent level adds 5 more jumps to the range, with a maximum of a 25 jump range.
Required Skills (1)
| Skill | Level |
|---|---|
| Mass Production | IV |
Variations (12)
| Type | Tier | Meta Level | Duration Bonus | Industry Job Length Bonus | Manufacturing Slot Bonus | Manufacturing Time Bonus | Manufacturing Time Bonus | Primary attribute | Secondary attribute | Training time multiplier |
|---|---|---|---|---|---|---|---|---|---|---|
| Advanced Capital Ship Construction | T1 | - | - | - | - | - | -1 | 165 | 166 | 16 |
| Advanced Industrial Ship Construction | T1 | - | - | - | - | - | -1 | 165 | 166 | 3 |
| Advanced Industry | T1 | - | - | -400% | - | - | - | 166 | 165 | 3 |
| Advanced Large Ship Construction | T1 | - | - | - | - | - | -1 | 165 | 166 | 8 |
| Advanced Mass Production | T1 | - | - | - | - | - | - | 166 | 165 | 8 |
| Advanced Medium Ship Construction | T1 | - | - | - | - | - | -1 | 165 | 166 | 5 |
| Advanced Small Ship Construction | T1 | - | - | - | - | - | -1 | 165 | 166 | 2 |
| Capital Ship Construction | T1 | - | - | - | - | - | - | 165 | 166 | 14 |
| Drug Manufacturing | T1 | - | - | - | - | - | - | 166 | 165 | 2 |
| Industry | T1 | - | - | - | - | -500% | - | 166 | 165 | 1 |
| Mass Production | T1 | - | - | - | - | - | - | 166 | 165 | 2 |
| Outpost Construction | T1 | - | - | - | - | - | -1 | 165 | 166 | 16 |
| Type | Meta Level | Duration Bonus | Industry Job Length Bonus | Manufacturing Slot Bonus | Manufacturing Time Bonus | Manufacturing Time Bonus | Primary attribute | Secondary attribute | Training time multiplier |
|---|---|---|---|---|---|---|---|---|---|
| Advanced Capital Ship Construction | - | - | - | - | - | -1 | 165 | 166 | 16 |
| Advanced Industrial Ship Construction | - | - | - | - | - | -1 | 165 | 166 | 3 |
| Advanced Industry | - | - | -400% | - | - | - | 166 | 165 | 3 |
| Advanced Large Ship Construction | - | - | - | - | - | -1 | 165 | 166 | 8 |
| Advanced Mass Production | - | - | - | - | - | - | 166 | 165 | 8 |
| Advanced Medium Ship Construction | - | - | - | - | - | -1 | 165 | 166 | 5 |
| Advanced Small Ship Construction | - | - | - | - | - | -1 | 165 | 166 | 2 |
| Capital Ship Construction | - | - | - | - | - | - | 165 | 166 | 14 |
| Drug Manufacturing | - | - | - | - | - | - | 166 | 165 | 2 |
| Industry | - | - | - | - | -500% | - | 166 | 165 | 1 |
| Mass Production | - | - | - | - | - | - | 166 | 165 | 2 |
| Outpost Construction | - | - | - | - | - | -1 | 165 | 166 | 16 |
Attributes (6)
| ID | Name | Value | Unit | Stackable | High Is Good |
|---|---|---|---|---|---|
| 180 | primaryAttribute (Primary attribute) | memory | attributeID | Yes | + |
| 182 | requiredSkill1 (Primary Skill required) | Mass Production | typeID | Yes | + |
| 277 | requiredSkill1Level | 4 | - | Yes | + |
| 181 | secondaryAttribute (Secondary attribute) | intelligence | attributeID | Yes | + |
| 280 | skillLevel (Level) | 0 | - | Yes | + |
| 275 | skillTimeConstant (Training time multiplier) | 3 | x | Yes | + |
Effects (1)
| ID | Name | Category | Modifiers |
|---|---|---|---|
| 132 | skillEffect | 0 | 2 |
Outgoing Modifiers (2)
| Effect | Func | Modifying Attr | Op | Modified Attr | Skill | Group |
|---|---|---|---|---|---|---|
| skillEffect | ItemModifier | skillPoints | ModAdd | skillLevel | - | - |
| skillEffect | ItemModifier | skillTimeConstant | Op(9) | skillLevel | - | - |
Incoming Modifiers (0)
No modifiers affect this type.