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Amarr Propulsion Systems

Amarr Propulsion Systems

ID: 30538 | Subsystems Skill | Published
Market: Skills > Subsystems

Skill in the operation of Amarr Propulsion Subsystems used on Tech III ships.

Required Skills (1)

SkillLevel
Navigation V

Required For (4)

Ship (1)
Strategic Cruiser (1)
TypeLevel
Legion I

Variations (15)

TypeTierMeta LevelPrimary attributeSecondary attribute
Amarr Core Systems T1 - 165 166
Amarr Defensive Systems T1 - 165 166
Amarr Offensive Systems T1 - 167 168
Caldari Core Systems T1 - 165 166
Caldari Defensive Systems T1 - 165 166
Caldari Offensive Systems T1 - 167 168
Caldari Propulsion Systems T1 - 167 168
Gallente Core Systems T1 - 165 166
Gallente Defensive Systems T1 - 165 166
Gallente Offensive Systems T1 - 167 168
Gallente Propulsion Systems T1 - 167 168
Minmatar Core Systems T1 - 165 166
Minmatar Defensive Systems T1 - 165 166
Minmatar Offensive Systems T1 - 167 168
Minmatar Propulsion Systems T1 - 167 168

Attributes (7)

IDNameValueUnitStackableHigh Is Good
1047 canNotBeTrainedOnTrial 1 - Yes +
180 primaryAttribute (Primary attribute) perception attributeID Yes +
182 requiredSkill1 (Primary Skill required) Navigation typeID Yes +
277 requiredSkill1Level 5 - Yes +
181 secondaryAttribute (Secondary attribute) willpower attributeID Yes +
280 skillLevel (Level) 0 - Yes +
275 skillTimeConstant (Training time multiplier) 1 x Yes +

Effects (3)

IDNameCategoryModifiers
132 skillEffect 0 2
3848 subsystemSkillLevelAmarrPropulsion 0 1
4211 subsystemSkillLevelAmarrPropulsion2 0 1

Incoming Modifiers (5)