Salvage Drone I
Market: Drones > Salvage Drones
Once launched and given the order to salvage, this drone will automatically seek out your wrecks in the vicinity, salvage from them any useable materials and deposit those materials in your ship's cargohold. It will not, however, loot any valuables contained within the wrecks. A salvage drone respects wreck ownership and will focus on its operator's wrecks unless explicitly ordered otherwise. Whether or not its operator chooses to display that same respect is another question entirely.
Required Skills (3)
| Skill | Level |
|---|---|
| Drones | I |
| Salvage Drone Operation | I |
| Salvaging | II |
Modifying Skills (1)
Salvaging
(1 modifiers)
| Attribute | Operation | Via Effect |
|---|---|---|
| accessDifficultyBonus | PreMul | salvagingAccessDifficultyBonusMultiplier |
Variations (2)
| Type | Tier | Meta Level | Access Difficulty Bonus | Armor Hitpoints | Maximum Velocity | Shield Capacity | Structure Hitpoints | Tech Level |
|---|---|---|---|---|---|---|---|---|
| 'Dunk' Salvage Drone | T1 | - | +350% | 30 | 1,000 | 50 | 80 | 1 |
| Salvage Drone II | T2 | - | +300% | 50 | 900 | 60 | 60 | 2 |
| Type | Meta Level |
|---|---|
| 'Dunk' Salvage Drone | - |
| Type | Meta Level |
|---|---|
| Salvage Drone II | - |
Attributes (36)
| ID | Name | Value | Unit | Stackable | High Is Good |
|---|---|---|---|---|---|
| 902 | accessDifficultyBonus (Access Difficulty Bonus) | 3 | % | Yes | + |
| 265 | armorHP (Armor Hitpoints) | 20 | HP | Yes | + |
| 524 | armorUniformity | 0.75 | - | Yes | + |
| 482 | capacitorCapacity (Capacitor Capacity) | 1 | GJ | Yes | + |
| 64 | damageMultiplier (Damage Modifier) | 1 | x | No | + |
| 1272 | droneBandwidthUsed (Bandwidth Needed) | 5 | Mbit/sec | Yes | + |
| 73 | duration (Activation time / duration) | 10000 | s | Yes | - |
| 113 | emDamageResonance (Structure EM Damage Resistance) | 1 | % | No | - |
| 111 | explosiveDamageResonance (Structure Explosive Damage Resistance) | 1 | % | No | - |
| 2189 | fighterAbilityAntiFighterMissileResistance | 1 | % | Yes | - |
| 9 | hp (Structure Hitpoints) | 40 | HP | Yes | + |
| 109 | kineticDamageResonance (Structure Kinetic Damage Resistance) | 1 | % | No | - |
| 192 | maxLockedTargets (Maximum Locked Targets) | 8 | - | Yes | + |
| 54 | maxRange (Optimal Range) | 5000 | m | No | + |
| 37 | maxVelocity (Maximum Velocity) | 900 | m/sec | No | + |
| 157 | orbitRange | 100 | - | Yes | + |
| 154 | proximityRange (Activation proximity) | 250 | m | Yes | + |
| 55 | rechargeRate (Capacitor Recharge time) | 2500000 | s | Yes | - |
| 182 | requiredSkill1 (Primary Skill required) | Salvage Drone Operation | typeID | Yes | + |
| 277 | requiredSkill1Level | 1 | - | Yes | + |
| 183 | requiredSkill2 (Secondary Skill required) | Salvaging | typeID | Yes | + |
| 278 | requiredSkill2Level | 2 | - | Yes | + |
| 184 | requiredSkill3 (Tertiary Skill required) | Drones | typeID | Yes | + |
| 279 | requiredSkill3Level | 1 | - | Yes | + |
| 211 | scanGravimetricStrength (Gravimetric Sensor Strength) | 0 | points | No | + |
| 209 | scanLadarStrength (Ladar Sensor Strength) | 0 | points | No | + |
| 210 | scanMagnetometricStrength (Magnetometric Sensor Strength) | 1 | points | No | + |
| 208 | scanRadarStrength (RADAR Sensor Strength) | 0 | points | No | + |
| 263 | shieldCapacity (Shield Capacity) | 30 | HP | Yes | + |
| 479 | shieldRechargeRate (Shield recharge time) | 125000 | s | Yes | - |
| 484 | shieldUniformity | 0.75 | - | Yes | + |
| 552 | signatureRadius (Signature Radius) | 25 | m | No | - |
| 525 | structureUniformity | 1 | - | Yes | + |
| 422 | techLevel (Tech Level) | 1 | Level | Yes | + |
| 110 | thermalDamageResonance (Structure Thermal Damage Resistance) | 1 | % | No | - |
| 136 | uniformity | 0.75 | - | Yes | + |
Effects (1)
| ID | Name | Category | Modifiers |
|---|---|---|---|
| 5163 | salvageDroneEffect | 2 | 0 |
Outgoing Modifiers (0)
This type's effects do not modify other attributes.
Incoming Modifiers (7)
| Effect | Func | Modifying Attr | Op | Modified Attr | Skill | Group |
|---|---|---|---|---|---|---|
| salvagingAccessDifficultyBonusEffectPassive | LocationRequiredSkillModifier | accessDifficultyBonus | ModAdd | accessDifficultyBonus | Salvaging | - |
| shipBonusNoctisSalvageCycle | LocationRequiredSkillModifier | shipBonusOreIndustrial1 | PostPercent | duration | Salvaging | - |
| salvagingAccessDifficultyBonusMultiplier | LocationRequiredSkillModifier | accessDifficultyBonusAbsolutePercent | PreMul | accessDifficultyBonus | Salvaging | - |
| shipBonusSalvageCycleAF | LocationRequiredSkillModifier | shipBonusAF | PostPercent | duration | Salvaging | - |
| shipBonusSalvageCycleCF | LocationRequiredSkillModifier | shipBonusCF | PostPercent | duration | Salvaging | - |
| shipBonusSalvageCycleGF | LocationRequiredSkillModifier | shipBonusGF | PostPercent | duration | Salvaging | - |
| shipBonusSalvageCycleMF | LocationRequiredSkillModifier | shipBonusMF | PostPercent | duration | Salvaging | - |