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Equite II

Equite II

ID: 40552 | Light Fighter Fighter | Published | T2 Meta 5
Market: Drones > Fighters > Carrier-based Fighters > Light Fighters

Type: Light Fighter Role: Space Superiority Description: A dedicated space superiority fighter, the Equite is designed to be lethal to fighter and drone craft in its area of operations. Micro Missile Swarm: The Equite can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships. Evasive Maneuvers: Kicking in the afterburners and flying evasively makes the Equite especially difficult to destroy. The afterburner must cool down between uses. Anti-Small Craft Tackle: The Equite has specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey.

Required Skills (2)

SkillLevel
Fighters V
Light Fighters IV

Variations (23)

TypeTierMeta LevelAccuracy FalloffDamage MultiplierDurationDurationDurationEM Damage (Per Fighter)EM Damage (Per Fighter)Explosion RadiusExplosion RadiusExplosion VelocityExplosion VelocityExplosive Damage (Per Fighter)Explosive Damage (Per Fighter)Gravimetric Sensor StrengthInertia ModifierKinetic Damage (Per Fighter)Kinetic Damage (Per Fighter)Ladar Sensor StrengthMagnetometric Sensor StrengthMaximum Targeting RangeMaximum VelocityMaximum Velocity BonusMaximum Velocity BonusMaximum Velocity Bonus (Per Fighter)Meta LevelOptimal RangeOptimal rangeOrbit RangeRADAR Sensor StrengthRangeRate of fireRate of fireRefueling DurationScan ResolutionShield CapacityShield EM Damage ResistanceShield EM Damage ResistanceShield Explosive Damage ResistanceShield Explosive Damage ResistanceShield Kinetic Damage ResistanceShield Kinetic Damage ResistanceShield recharge timeShield Thermal Damage ResistanceShield Thermal Damage ResistanceSignature RadiusSignature Radius BonusSignature Radius ReductionSquadron SizeTech LevelThermal Damage (Per Fighter)Thermal Damage (Per Fighter)Warp Disruption Strength
Caldari Navy Dragonfly Faction 8 5,000 - 20,000 - - 0 0 400 185 70 105 0 0 7 700 208 113.5 0 0 70,000 785 +49900% - - 8 10,000 4,800 4,900 0 - 14,000 5,000 5,000 800 5,445 1 - 1 - 1 - 700,000 1 - 110 +49900% - 6 1 0 0 -
Caldari Navy Locust Faction 8 - - - 10,000 10,000 0 - 15 - 300 - 0 - 8 500 42 - 0 0 60,000 941 - +19900% -5 8 20,000 - 10,000 0 20,000 3,500 - 3,000 950 2,640 1 0.5 1 0.5 1 0.5 500,000 1 0.5 88 - -8100% 12 1 0 - 1
Dragonfly I T1 0 5,000 - 20,000 - - 0 0 400 185 70 105 0 0 5 700 196.5 108 0 0 60,000 753 +49900% - - 0 10,000 4,000 4,500 0 - 14,000 5,000 5,000 700 3,285 1 - 1 - 1 - 700,000 1 - 110 +49900% - 6 1 0 0 -
Dragonfly II T2 5 5,000 - 20,000 - - 0 0 400 185 70 105 0 0 7 700 219 118.5 0 0 70,000 785 +49900% - - 5 10,000 4,800 4,900 0 - 14,000 5,000 5,000 800 3,630 1 - 1 - 0.85 - 700,000 0.7 - 110 +49900% - 6 2 0 0 -
Einherji I T1 0 10,000 - 20,000 - - 0 0 400 185 70 105 169.5 93 0 700 0 0 5 0 60,000 873 +49900% - - 0 10,000 4,000 7,000 0 - 14,000 5,000 5,000 700 3,285 1 - 1 - 1 - 700,000 1 - 110 +49900% - 6 1 0 0 -
Einherji II T2 5 10,000 - 20,000 - - 0 0 400 185 70 105 186 102 0 700 0 0 7 0 70,000 908 +49900% - - 5 10,000 4,800 7,400 0 - 14,000 5,000 5,000 800 3,630 0.7 - 1 - 1 - 700,000 0.85 - 110 +49900% - 6 2 0 0 -
Equite I T1 0 - - - 10,000 10,000 38 - 15 - 300 - 0 - 0 500 0 - 0 0 50,000 1,000 - +19900% -4 0 18,000 - 10,000 6 18,000 3,500 - 3,000 850 1,600 1 0.5 1 0.5 1 0.5 500,000 1 0.5 88 - -8100% 12 1 0 - 1
Federation Navy Firbolg Faction 8 5,000 - 20,000 - - 0 0 400 185 70 105 0 0 0 700 0 0 0 7 70,000 743 +49900% - - 8 10,000 4,800 4,900 0 - 14,000 5,000 5,000 800 5,445 1 - 1 - 1 - 700,000 1 - 110 +49900% - 6 1 217.5 118.5 -
Federation Navy Satyr Faction 8 - - - 10,000 10,000 0 - 15 - 300 - 0 - 0 500 0 - 0 8 60,000 892 - +19900% -5 8 20,000 - 10,000 0 20,000 3,500 - 3,000 950 2,640 1 0.5 1 0.5 1 0.5 500,000 1 0.5 88 - -8100% 12 1 44 - 1
Firbolg I T1 0 5,000 - 20,000 - - 0 0 400 185 70 105 0 0 0 700 0 0 0 5 60,000 714 +49900% - - 0 10,000 4,000 4,500 0 - 14,000 5,000 5,000 700 3,285 1 - 1 - 1 - 700,000 1 - 110 +49900% - 6 1 207 112.5 -
Firbolg II T2 5 5,000 - 20,000 - - 0 0 400 185 70 105 0 0 0 700 0 0 0 7 70,000 743 +49900% - - 5 10,000 4,800 4,900 0 - 14,000 5,000 5,000 800 3,630 1 - 1 - 0.7 - 700,000 0.85 - 110 +49900% - 6 2 228 124.5 -
Gram I T1 0 - - - 10,000 10,000 0 - 15 - 300 - 36 - 0 500 0 - 6 0 50,000 1,048 - +19900% -4 0 18,000 - 10,000 0 18,000 3,500 - 3,000 850 1,600 1 0.5 1 0.5 1 0.5 500,000 1 0.5 88 - -8100% 12 1 0 - 1
Gram II T2 5 - - - 10,000 10,000 0 - 15 - 300 - 40 - 0 500 0 - 8 0 60,000 1,090 - +19900% -6 5 20,000 - 10,000 0 20,000 3,500 - 3,000 950 1,760 0.7 0.5 1 0.5 1 0.5 500,000 0.85 0.5 88 - -8100% 12 2 0 - 1
Imperial Navy Equite Faction 8 - - - 10,000 10,000 40 - 15 - 300 - 0 - 0 500 0 - 0 0 60,000 1,040 - +19900% -5 8 20,000 - 10,000 8 20,000 3,500 - 3,000 950 2,640 1 0.5 1 0.5 1 0.5 500,000 1 0.5 88 - -8100% 12 1 0 - 1
Imperial Navy Templar Faction 8 5,000 - 20,000 - - 187.5 103 400 185 70 105 0 0 0 700 0 0 0 0 70,000 867 +49900% - - 8 10,000 9,600 7,300 7 - 14,000 5,000 5,000 800 5,445 1 - 1 - 1 - 700,000 1 - 110 +49900% - 6 1 0 0 -
Locust I T1 0 - - - 10,000 10,000 0 - 15 - 300 - 0 - 6 500 40 - 0 0 50,000 905 - +19900% -4 0 18,000 - 10,000 0 18,000 3,500 - 3,000 850 1,600 1 0.5 1 0.5 1 0.5 500,000 1 0.5 88 - -8100% 12 1 0 - 1
Locust II T2 5 - - - 10,000 10,000 0 - 15 - 300 - 0 - 8 500 44 - 0 0 60,000 941 - +19900% -6 5 20,000 - 10,000 0 20,000 3,500 - 3,000 950 1,760 1 0.5 1 0.5 0.85 0.5 500,000 0.7 0.5 88 - -8100% 12 2 0 - 1
Republic Fleet Einherji Faction 8 10,000 - 20,000 - - 0 0 400 185 70 105 178 97.5 0 700 0 0 7 0 70,000 908 +49900% - - 8 10,000 4,800 7,400 0 - 14,000 5,000 5,000 800 5,445 1 - 1 - 1 - 700,000 1 - 110 +49900% - 6 1 0 0 -
Republic Fleet Gram Faction 8 - - - 10,000 10,000 0 - 15 - 300 - 38 - 0 500 0 - 8 0 60,000 1,090 - +19900% -5 8 20,000 - 10,000 0 20,000 3,500 - 3,000 950 2,640 1 0.5 1 0.5 1 0.5 500,000 1 0.5 88 - -8100% 12 1 0 - 1
Satyr I T1 0 - - - 10,000 10,000 0 - 15 - 300 - 0 - 0 500 0 - 0 6 50,000 857 - +19900% -4 0 18,000 - 10,000 0 18,000 3,500 - 3,000 850 1,600 1 0.5 1 0.5 1 0.5 500,000 1 0.5 88 - -8100% 12 1 42 - 1
Satyr II T2 5 - - - 10,000 10,000 0 - 15 - 300 - 0 - 0 500 0 - 0 8 60,000 892 - +19900% -6 5 20,000 - 10,000 0 20,000 3,500 - 3,000 950 1,760 1 0.5 1 0.5 0.7 0.5 500,000 0.85 0.5 88 - -8100% 12 2 46 - 1
Templar I T1 0 5,000 - 20,000 - - 178.5 97.5 400 185 70 105 0 0 0 700 0 0 0 0 60,000 833 +49900% - - 0 10,000 8,000 6,500 5 - 14,000 5,000 5,000 700 3,285 1 - 1 - 1 - 700,000 1 - 110 +49900% - 6 1 0 0 -
Templar II T2 5 5,000 - 20,000 - - 196.5 108 400 185 70 105 0 0 0 700 0 0 0 0 70,000 867 +49900% - - 5 10,000 9,600 7,300 7 - 14,000 5,000 5,000 800 3,630 1 - 0.7 - 0.85 - 700,000 1 - 110 +49900% - 6 2 0 0 -
TypeMeta LevelAccuracy FalloffDamage MultiplierDurationDurationDurationEM Damage (Per Fighter)EM Damage (Per Fighter)Explosion RadiusExplosion RadiusExplosion VelocityExplosion VelocityExplosive Damage (Per Fighter)Explosive Damage (Per Fighter)Gravimetric Sensor StrengthInertia ModifierKinetic Damage (Per Fighter)Kinetic Damage (Per Fighter)Ladar Sensor StrengthMagnetometric Sensor StrengthMaximum Targeting RangeMaximum VelocityMaximum Velocity BonusMaximum Velocity BonusMaximum Velocity Bonus (Per Fighter)Optimal RangeOptimal rangeOrbit RangeRADAR Sensor StrengthRangeRate of fireRate of fireRefueling DurationScan ResolutionShield CapacityShield EM Damage ResistanceShield Explosive Damage ResistanceShield Kinetic Damage ResistanceShield recharge timeShield Thermal Damage ResistanceSignature RadiusSignature Radius BonusSignature Radius ReductionSquadron SizeThermal Damage (Per Fighter)Thermal Damage (Per Fighter)Warp Disruption Strength
Dragonfly I 0 5,000 - 20,000 - - 0 0 400 185 70 105 0 0 5 700 196.5 108 0 0 60,000 753 +49900% - - 10,000 4,000 4,500 0 - 14,000 5,000 5,000 700 3,285 - - - 700,000 - 110 +49900% - 6 0 0 -
Einherji I 0 10,000 - 20,000 - - 0 0 400 185 70 105 169.5 93 0 700 0 0 5 0 60,000 873 +49900% - - 10,000 4,000 7,000 0 - 14,000 5,000 5,000 700 3,285 - - - 700,000 - 110 +49900% - 6 0 0 -
Equite I 0 - - - 10,000 10,000 38 - 15 - 300 - 0 - 0 500 0 - 0 0 50,000 1,000 - +19900% -4 18,000 - 10,000 6 18,000 3,500 - 3,000 850 1,600 0.5 0.5 0.5 500,000 0.5 88 - -8100% 12 0 - 1
Firbolg I 0 5,000 - 20,000 - - 0 0 400 185 70 105 0 0 0 700 0 0 0 5 60,000 714 +49900% - - 10,000 4,000 4,500 0 - 14,000 5,000 5,000 700 3,285 - - - 700,000 - 110 +49900% - 6 207 112.5 -
Gram I 0 - - - 10,000 10,000 0 - 15 - 300 - 36 - 0 500 0 - 6 0 50,000 1,048 - +19900% -4 18,000 - 10,000 0 18,000 3,500 - 3,000 850 1,600 0.5 0.5 0.5 500,000 0.5 88 - -8100% 12 0 - 1
Locust I 0 - - - 10,000 10,000 0 - 15 - 300 - 0 - 6 500 40 - 0 0 50,000 905 - +19900% -4 18,000 - 10,000 0 18,000 3,500 - 3,000 850 1,600 0.5 0.5 0.5 500,000 0.5 88 - -8100% 12 0 - 1
Satyr I 0 - - - 10,000 10,000 0 - 15 - 300 - 0 - 0 500 0 - 0 6 50,000 857 - +19900% -4 18,000 - 10,000 0 18,000 3,500 - 3,000 850 1,600 0.5 0.5 0.5 500,000 0.5 88 - -8100% 12 42 - 1
Templar I 0 5,000 - 20,000 - - 178.5 97.5 400 185 70 105 0 0 0 700 0 0 0 0 60,000 833 +49900% - - 10,000 8,000 6,500 5 - 14,000 5,000 5,000 700 3,285 - - - 700,000 - 110 +49900% - 6 0 0 -
TypeMeta LevelAccuracy FalloffDamage MultiplierDurationDurationDurationEM Damage (Per Fighter)EM Damage (Per Fighter)Explosion RadiusExplosion RadiusExplosion VelocityExplosion VelocityExplosive Damage (Per Fighter)Explosive Damage (Per Fighter)Gravimetric Sensor StrengthInertia ModifierKinetic Damage (Per Fighter)Kinetic Damage (Per Fighter)Ladar Sensor StrengthMagnetometric Sensor StrengthMaximum Targeting RangeMaximum VelocityMaximum Velocity BonusMaximum Velocity BonusMaximum Velocity Bonus (Per Fighter)Optimal RangeOptimal rangeOrbit RangeRADAR Sensor StrengthRangeRate of fireRate of fireRefueling DurationScan ResolutionShield CapacityShield EM Damage ResistanceShield EM Damage ResistanceShield Explosive Damage ResistanceShield Explosive Damage ResistanceShield Kinetic Damage ResistanceShield Kinetic Damage ResistanceShield recharge timeShield Thermal Damage ResistanceShield Thermal Damage ResistanceSignature RadiusSignature Radius BonusSignature Radius ReductionSquadron SizeThermal Damage (Per Fighter)Thermal Damage (Per Fighter)Warp Disruption Strength
Dragonfly II 5 5,000 - 20,000 - - 0 0 400 185 70 105 0 0 7 700 219 118.5 0 0 70,000 785 +49900% - - 10,000 4,800 4,900 0 - 14,000 5,000 5,000 800 3,630 1 - 1 - 0.85 - 700,000 0.7 - 110 +49900% - 6 0 0 -
Einherji II 5 10,000 - 20,000 - - 0 0 400 185 70 105 186 102 0 700 0 0 7 0 70,000 908 +49900% - - 10,000 4,800 7,400 0 - 14,000 5,000 5,000 800 3,630 0.7 - 1 - 1 - 700,000 0.85 - 110 +49900% - 6 0 0 -
Firbolg II 5 5,000 - 20,000 - - 0 0 400 185 70 105 0 0 0 700 0 0 0 7 70,000 743 +49900% - - 10,000 4,800 4,900 0 - 14,000 5,000 5,000 800 3,630 1 - 1 - 0.7 - 700,000 0.85 - 110 +49900% - 6 228 124.5 -
Gram II 5 - - - 10,000 10,000 0 - 15 - 300 - 40 - 0 500 0 - 8 0 60,000 1,090 - +19900% -6 20,000 - 10,000 0 20,000 3,500 - 3,000 950 1,760 0.7 0.5 1 0.5 1 0.5 500,000 0.85 0.5 88 - -8100% 12 0 - 1
Locust II 5 - - - 10,000 10,000 0 - 15 - 300 - 0 - 8 500 44 - 0 0 60,000 941 - +19900% -6 20,000 - 10,000 0 20,000 3,500 - 3,000 950 1,760 1 0.5 1 0.5 0.85 0.5 500,000 0.7 0.5 88 - -8100% 12 0 - 1
Satyr II 5 - - - 10,000 10,000 0 - 15 - 300 - 0 - 0 500 0 - 0 8 60,000 892 - +19900% -6 20,000 - 10,000 0 20,000 3,500 - 3,000 950 1,760 1 0.5 1 0.5 0.7 0.5 500,000 0.85 0.5 88 - -8100% 12 46 - 1
Templar II 5 5,000 - 20,000 - - 196.5 108 400 185 70 105 0 0 0 700 0 0 0 0 70,000 867 +49900% - - 10,000 9,600 7,300 7 - 14,000 5,000 5,000 800 3,630 1 - 0.7 - 0.85 - 700,000 1 - 110 +49900% - 6 0 0 -
TypeMeta LevelAccuracy FalloffDamage MultiplierDurationDurationDurationEM Damage (Per Fighter)EM Damage (Per Fighter)Explosion RadiusExplosion RadiusExplosion VelocityExplosion VelocityExplosive Damage (Per Fighter)Explosive Damage (Per Fighter)Gravimetric Sensor StrengthInertia ModifierKinetic Damage (Per Fighter)Kinetic Damage (Per Fighter)Ladar Sensor StrengthMagnetometric Sensor StrengthMaximum Targeting RangeMaximum VelocityMaximum Velocity BonusMaximum Velocity BonusMaximum Velocity Bonus (Per Fighter)Optimal RangeOptimal rangeOrbit RangeRADAR Sensor StrengthRangeRate of fireRate of fireRefueling DurationScan ResolutionShield CapacityShield EM Damage ResistanceShield Explosive Damage ResistanceShield Kinetic Damage ResistanceShield recharge timeShield Thermal Damage ResistanceSignature RadiusSignature Radius BonusSignature Radius ReductionSquadron SizeThermal Damage (Per Fighter)Thermal Damage (Per Fighter)Warp Disruption Strength
Caldari Navy Dragonfly 8 5,000 - 20,000 - - 0 0 400 185 70 105 0 0 7 700 208 113.5 0 0 70,000 785 +49900% - - 10,000 4,800 4,900 0 - 14,000 5,000 5,000 800 5,445 - - - 700,000 - 110 +49900% - 6 0 0 -
Caldari Navy Locust 8 - - - 10,000 10,000 0 - 15 - 300 - 0 - 8 500 42 - 0 0 60,000 941 - +19900% -5 20,000 - 10,000 0 20,000 3,500 - 3,000 950 2,640 0.5 0.5 0.5 500,000 0.5 88 - -8100% 12 0 - 1
Federation Navy Firbolg 8 5,000 - 20,000 - - 0 0 400 185 70 105 0 0 0 700 0 0 0 7 70,000 743 +49900% - - 10,000 4,800 4,900 0 - 14,000 5,000 5,000 800 5,445 - - - 700,000 - 110 +49900% - 6 217.5 118.5 -
Federation Navy Satyr 8 - - - 10,000 10,000 0 - 15 - 300 - 0 - 0 500 0 - 0 8 60,000 892 - +19900% -5 20,000 - 10,000 0 20,000 3,500 - 3,000 950 2,640 0.5 0.5 0.5 500,000 0.5 88 - -8100% 12 44 - 1
Imperial Navy Equite 8 - - - 10,000 10,000 40 - 15 - 300 - 0 - 0 500 0 - 0 0 60,000 1,040 - +19900% -5 20,000 - 10,000 8 20,000 3,500 - 3,000 950 2,640 0.5 0.5 0.5 500,000 0.5 88 - -8100% 12 0 - 1
Imperial Navy Templar 8 5,000 - 20,000 - - 187.5 103 400 185 70 105 0 0 0 700 0 0 0 0 70,000 867 +49900% - - 10,000 9,600 7,300 7 - 14,000 5,000 5,000 800 5,445 - - - 700,000 - 110 +49900% - 6 0 0 -
Republic Fleet Einherji 8 10,000 - 20,000 - - 0 0 400 185 70 105 178 97.5 0 700 0 0 7 0 70,000 908 +49900% - - 10,000 4,800 7,400 0 - 14,000 5,000 5,000 800 5,445 - - - 700,000 - 110 +49900% - 6 0 0 -
Republic Fleet Gram 8 - - - 10,000 10,000 0 - 15 - 300 - 38 - 0 500 0 - 8 0 60,000 1,090 - +19900% -5 20,000 - 10,000 0 20,000 3,500 - 3,000 950 2,640 0.5 0.5 0.5 500,000 0.5 88 - -8100% 12 0 - 1

Attributes (58)

IDNameValueUnitStackableHigh Is Good
70 agility (Inertia Modifier) 500 x No -
2189 fighterAbilityAntiFighterMissileResistance 1 % Yes -
2123 fighterAbilityEvasiveManeuversDuration (Duration) 10000 s No +
2118 fighterAbilityEvasiveManeuversEmResonance (Shield EM Damage Resistance) 0.5 % No -
2121 fighterAbilityEvasiveManeuversExpResonance (Shield Explosive Damage Resistance) 0.5 % No -
2120 fighterAbilityEvasiveManeuversKinResonance (Shield Kinetic Damage Resistance) 0.5 % No -
2225 fighterAbilityEvasiveManeuversSignatureRadiusBonus (Signature Radius Reduction) -80 % No +
2224 fighterAbilityEvasiveManeuversSpeedBonus (Maximum Velocity Bonus) 200 % No +
2119 fighterAbilityEvasiveManeuversThermResonance (Shield Thermal Damage Resistance) 0.5 % No -
2131 fighterAbilityMissilesDamageEM (EM Damage (Per Fighter)) 42 HP No +
2134 fighterAbilityMissilesDamageExp (Explosive Damage (Per Fighter)) 0 HP No +
2133 fighterAbilityMissilesDamageKin (Kinetic Damage (Per Fighter)) 0 HP No +
2130 fighterAbilityMissilesDamageMultiplier (Damage Multiplier) 1 x No +
2127 fighterAbilityMissilesDamageReductionFactor 2 - No +
2128 fighterAbilityMissilesDamageReductionSensitivity 5.5 - No +
2132 fighterAbilityMissilesDamageTherm (Thermal Damage (Per Fighter)) 0 HP No +
2182 fighterAbilityMissilesDuration (Rate of fire) 3500 s No -
2125 fighterAbilityMissilesExplosionRadius (Explosion Radius) 15 m No +
2126 fighterAbilityMissilesExplosionVelocity (Explosion Velocity) 300 m/sec No +
2149 fighterAbilityMissilesRange (Optimal Range) 20000 m No +
2170 fighterAbilityMissilesResistanceID fighterAbilityAntiFighterMissileResistance attributeID Yes +
2238 fighterAbilityTackleDuration (Duration) 10000 s No +
2239 fighterAbilityTackleRange (Range) 20000 m No +
2425 fighterAbilityTackleWarpDisruptionPointStrength (Warp Disruption Strength) 1 - Yes +
2242 fighterAbilityTackleWebSpeedPenalty (Maximum Velocity Bonus (Per Fighter)) -6 % No +
2243 fighterAbilityTackleWebSpeedPenaltyInterim 0 % Yes +
2426 fighterRefuelingTime (Refueling Duration) 3000 s Yes +
2212 fighterSquadronIsLight 1 - Yes +
2215 fighterSquadronMaxSize (Squadron Size) 12 - Yes +
2223 fighterSquadronOrbitRange (Orbit Range) 10000 m Yes +
2270 fighterSquadronRole 1 - Yes +
9 hp (Structure Hitpoints) 100 HP Yes +
192 maxLockedTargets (Maximum Locked Targets) 6 - Yes +
76 maxTargetRange (Maximum Targeting Range) 60000 m No +
37 maxVelocity (Maximum Velocity) 1040 m/sec No +
633 metaLevelOld (Meta Level) 5 Level Yes +
2135 remoteAssistanceImpedance (Remote Electronic Assistance Impedance) 0 % Yes +
2116 remoteRepairImpedance (Remote Logistics Impedance) 0 % Yes +
182 requiredSkill1 (Primary Skill required) Light Fighters typeID Yes +
277 requiredSkill1Level 4 - Yes +
183 requiredSkill2 (Secondary Skill required) Fighters typeID Yes +
278 requiredSkill2Level 5 - Yes +
211 scanGravimetricStrength (Gravimetric Sensor Strength) 0 points No +
209 scanLadarStrength (Ladar Sensor Strength) 0 points No +
210 scanMagnetometricStrength (Magnetometric Sensor Strength) 0 points No +
208 scanRadarStrength (RADAR Sensor Strength) 8 points No +
564 scanResolution (Scan Resolution) 950 mm No +
263 shieldCapacity (Shield Capacity) 1760 HP Yes +
271 shieldEmDamageResonance (Shield EM Damage Resistance) 1 % No -
272 shieldExplosiveDamageResonance (Shield Explosive Damage Resistance) 0.7 % No -
273 shieldKineticDamageResonance (Shield Kinetic Damage Resistance) 0.85 % No -
479 shieldRechargeRate (Shield recharge time) 500000 s Yes -
274 shieldThermalDamageResonance (Shield Thermal Damage Resistance) 1 % No -
484 shieldUniformity 1 - Yes +
552 signatureRadius (Signature Radius) 88 m No -
525 structureUniformity 1 - Yes +
422 techLevel (Tech Level) 2 Level Yes +
600 warpSpeedMultiplier (Warp Speed Multiplier) 1.5 x No +

Effects (3)

IDNameCategoryModifiers
6439 fighterAbilityEvasiveManeuvers 1 0
6431 fighterAbilityMissiles 2 0
6464 fighterAbilityTackle 2 0

Outgoing Modifiers (0)

This type's effects do not modify other attributes.

Incoming Modifiers (0)

No modifiers affect this type.