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'Iron Pike' Kinetic Lance

'Iron Pike' Kinetic Lance

ID: 41439 | Super Weapon Module | Published | T1
Market: Ship Equipment > Turrets & Launchers > Superweapons > Caldari
Jita: 769,700,000.00 ISK sell / 534,900,000.00 ISK buy

The Caldari Navy’s weapons scientists were slightly puzzled that their Amarr allies had not created a simplified, focused version of the ‘Reaper’ before the Federation but attributed this to the legendarily methodical and cautious approach of imperial scientists. There was some truth to this, as the Amarr had simply not yet managed to hold the beam reliably on a single target point. The State managed to independently solve the problem of holding a focused beam of the pseudo-stable energy and the modifications necessary to create the ‘Iron Pike’ Kinetic Lance were soon made. Note: Activating this module triggers a massive capacitor disruption wave that impacts ships in the immediate vicinity of the Titan, friend or foe. After firing, you will be immobile for thirty seconds and unable to dock, tether, cloak, or activate your jump drive for five minutes.

Required Skills (2)

Modifying Skills (1)

Variations (4) Compare All Variations

TypeTierMeta LevelJita SellActivation CostApplied Debuff DurationBeam Damage CycleBeam DurationBeam RadiusCan be fitted toCan only be fitted toCannot Auto RepeatConsumption QuantityDamage DelayDisallow activation in forcefieldDisallow Cloaking While FitEMExpImmobility DurationJump/Dock/Tether/Cloak restriction durationKinMaximum Velocity BonusModifier durationOptimal RangeRequires Active Siege ModuleSignature RadiusThermWarm-up DurationWarm-up Neutralization AmountWarm-up Neutralization RadiusWarm-up Neutralization Signature Radius
'Cold Wind' Kinetic Reaper T1 0 786,100,000.00 ISK 32,500 GJ - 1,000 s 10,000 s 5,000 m 45,649 typeID 3,764 typeID 1 1=True 0=False 50,000 units - - - 0 HP 0 HP 30,000 s 300,000 s 100,000 HP -100 % - 150,000 m - 3,500 m 0 HP 10,000 s 32,500 GJ 10,000 m 20,000 m
'Oblivion' Kinetic Doomsday T1 0 817,700,000.00 ISK 32,500 GJ - - - - 45,649 typeID 3,764 typeID 1 1=True 0=False 50,000 units 12,000 s - - - - 30,000 s 300,000 s 2,400,000 HP -100 % - - - - - - - - -
'Steel Yari' Kinetic Disruptive Lance T1 0 190,900,000.00 ISK 30,000 GJ 60,000 s 1,000 s 15,000 s 2,500 m - 77,284 typeID 1 1=True 0=False 20,000 units - - 1 1=True 0=False 0 HP 0 HP 30,000 s 120,000 s 17,000 HP -100 % - 50,000 m 1 1=True 0=False 10,000 m 0 HP 15,000 s 32,500 GJ 10,000 m 20,000 m
Caldari Phenomena Generator T1 0 197,700,000.00 ISK 25,000 GJ - - - - 45,649 typeID 3,764 typeID - 40,000 units - 1 1=True 0=False - - - - - - - 300,000 s 20,000,000 m - - - - - - -
TypeMeta LevelJita SellActivation CostApplied Debuff DurationBeam Damage CycleBeam DurationBeam RadiusCan be fitted toCan only be fitted toCannot Auto RepeatConsumption QuantityDamage DelayDisallow activation in forcefieldDisallow Cloaking While FitEMExpImmobility DurationJump/Dock/Tether/Cloak restriction durationKinMaximum Velocity BonusModifier durationOptimal RangeRequires Active Siege ModuleSignature RadiusThermWarm-up DurationWarm-up Neutralization AmountWarm-up Neutralization RadiusWarm-up Neutralization Signature Radius
'Cold Wind' Kinetic Reaper 0 786,100,000.00 ISK 32,500 GJ - 1,000 s 10,000 s 5,000 m 45,649 typeID 3,764 typeID 1 1=True 0=False 50,000 units - - - 0 HP 0 HP 30,000 s 300,000 s 100,000 HP -100 % - 150,000 m - 3,500 m 0 HP 10,000 s 32,500 GJ 10,000 m 20,000 m
'Oblivion' Kinetic Doomsday 0 817,700,000.00 ISK 32,500 GJ - - - - 45,649 typeID 3,764 typeID 1 1=True 0=False 50,000 units 12,000 s - - - - 30,000 s 300,000 s 2,400,000 HP -100 % - - - - - - - - -
'Steel Yari' Kinetic Disruptive Lance 0 190,900,000.00 ISK 30,000 GJ 60,000 s 1,000 s 15,000 s 2,500 m - 77,284 typeID 1 1=True 0=False 20,000 units - - 1 1=True 0=False 0 HP 0 HP 30,000 s 120,000 s 17,000 HP -100 % - 50,000 m 1 1=True 0=False 10,000 m 0 HP 15,000 s 32,500 GJ 10,000 m 20,000 m
Caldari Phenomena Generator 0 197,700,000.00 ISK 25,000 GJ - - - - 45,649 typeID 3,764 typeID - 40,000 units - 1 1=True 0=False - - - - - - - 300,000 s 20,000,000 m - - - - - - -

Attributes (46)

IDNameValueUnitStackableHigh Is Good
1163 canCloak 0 - Yes +
1302 canFitShipType1 (Can only be fitted to) Leviathan typeID Yes +
1303 canFitShipType2 (Can be fitted to) Komodo typeID Yes +
6 capacitorNeed (Activation Cost) 32500 GJ Yes -
714 consumptionQuantity (Consumption Quantity) 50000 units Yes -
713 consumptionType (Consumption Type) Nitrogen Isotopes typeID Yes +
50 cpu (CPU usage) 100 tf Yes -
2354 disallowDocking (Disallow Docking) 1 1=True 0=False Yes +
906 disallowEarlyDeactivation 1 - Yes +
1074 disallowInEmpireSpace (Banned in Empire Space) 1 1=True 0=False Yes +
1014 disallowRepeatingActivation (Cannot Auto Repeat) 1 1=True 0=False Yes +
2343 disallowTethering (Disallow Tethering) 1 1=True 0=False Yes +
2429 doomsdayAOEShape (Shape of Superweapon Effect) 1 - Yes +
2265 doomsdayDamageCycleTime (Beam Damage Cycle) 1000 s Yes +
2264 doomsdayDamageDuration (Beam Duration) 15000 s Yes +
2263 doomsdayDamageRadius (Beam Radius) 2500 m Yes +
2260 doomsdayEnergyNeutAmount (Warm-up Neutralization Amount) 32500 GJ Yes +
2259 doomsdayEnergyNeutRadius (Warm-up Neutralization Radius) 10000 m Yes +
2609 doomsdayEnergyNeutResistanceID energyWarfareResistance attributeID Yes +
2261 doomsdayEnergyNeutSignatureRadius (Warm-up Neutralization Signature Radius) 20000 m Yes +
2428 doomsdayImmobilityDuration (Immobility Duration) 30000 s Yes +
2427 doomsdayNoJumpOrCloakDuration (Jump/Dock/Tether/Cloak restriction duration) 300000 s Yes +
2430 doomsdayRangeIsFixed 1 - Yes +
2262 doomsdayWarningDuration (Warm-up Duration) 15000 s Yes +
73 duration (Activation time / duration) 300000 s Yes -
114 emDamage (EM damage) 0 HP Yes +
116 explosiveDamage (Explosive damage) 0 HP Yes +
9 hp (Structure Hitpoints) 99999 HP Yes +
2269 isPointTargeted 1 - No +
117 kineticDamage (Kinetic damage) 50000 HP Yes +
763 maxGroupActive 1 - Yes +
1544 maxGroupFitted (Max Modules Of This Group Allowed) 1 - Yes +
54 maxRange (Optimal Range) 200000 m No +
633 metaLevelOld (Meta Level) 0 Level Yes +
669 moduleReactivationDelay (Reactivation Delay) 0 s Yes -
30 power (Powergrid Usage) 100000 MW Yes -
182 requiredSkill1 (Primary Skill required) Doomsday Operation typeID Yes +
277 requiredSkill1Level 1 - Yes +
183 requiredSkill2 (Secondary Skill required) Caldari Titan typeID Yes +
278 requiredSkill2Level 1 - Yes +
852 siegeModeWarpStatus 100 - Yes +
552 signatureRadius (Signature Radius) 5000 m No -
20 speedFactor (Maximum Velocity Bonus) -100 % No +
2266 speedFactorFloor -100 % Yes +
422 techLevel (Tech Level) 1 Level Yes +
118 thermalDamage (Thermal damage) 0 HP Yes +

Effects (3)

IDNameCategoryModifiers
6472 doomsdayBeamDOT 1 0
12 hiPower 0 0
16 online 1 0

Outgoing Modifiers (0)

This type's effects do not modify other attributes.

Incoming Modifiers (5)

Effect Func Modifying Attr Op Modified Attr Skill Group
skillSuperWeaponDmgBonus LocationRequiredSkillModifier damageMultiplierBonus PostPercent emDamage Doomsday Operation -
skillSuperWeaponDmgBonus LocationRequiredSkillModifier damageMultiplierBonus PostPercent explosiveDamage Doomsday Operation -
skillSuperWeaponDmgBonus LocationRequiredSkillModifier damageMultiplierBonus PostPercent kineticDamage Doomsday Operation -
skillSuperWeaponDmgBonus LocationRequiredSkillModifier damageMultiplierBonus PostPercent thermalDamage Doomsday Operation -
skillBonusDoomsdayRapidFiring LocationRequiredSkillModifier rofBonus PostPercent duration Doomsday Operation -