Search / Dragoon Aurora Universalis SKIN

Dragoon Aurora Universalis SKIN

ID: 79714 | Permanent SKIN SKINs | Published
Market: Ship SKINs > Destroyers > Standard Destroyers > Amarr

Auroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky. To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as "Sefrim Banners", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested. For the Caldari, the polar lights are the enigmatic "Flame Wind", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals. The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the "Airship Wars". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet. The Minmatar have a somewhat mixed viewpoint on aurora with some believing that such lights were seen during the storms that wracked Matar during the "Day of Darkness" that heralded the Amarr invasion. Most think this notion mixes up the fragmentary tales of what happened in those times and the traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a "standing place gathering" or moot of tribal spirits. At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.

Variations (43)

TypeTierMeta Level
Coercer Abyssal Firestorm SKIN T1 -
Coercer Ace of Podhunters SKIN T1 -
Coercer Ardishapur SKIN T1 -
Coercer Aurora Universalis SKIN T1 -
Coercer Biosecurity Responders SKIN T1 -
Coercer Blood Raiders SKIN (30 Days) T1 -
Coercer Cold Iron SKIN T1 -
Coercer Deathglow Remnant SKIN T1 -
Coercer Exoplanets Hunter SKIN T1 -
Coercer Glacial Drift SKIN T1 -
Coercer Harmonious Ascension SKIN T1 -
Coercer Imperial Jubilee SKIN T1 -
Coercer Imperial Navy SKIN T1 -
Coercer Imperial Police SKIN T1 -
Coercer Ironblood SKIN T1 -
Coercer Lavacore Imperial SKIN T1 -
Coercer Luminaire Zenith SKIN T1 -
Coercer Metalbee Amarr SKIN (Permanent) T1 -
Coercer Oasis of Faith SKIN T1 -
Coercer Order of Tetrimon SKIN T1 -
Coercer Purity of the Throne SKIN T1 -
Coercer Raata Sunset SKIN T1 -
Coercer Sarum SKIN T1 -
Coercer Semiotique Superluminal SKIN T1 -
Coercer Triglavian Twilight SKIN T1 -
Coercer War Reserves Lieutenant SKIN T1 -
Coercer Zakura Shumyu SKIN T1 -
Dragoon Ardishapur SKIN T1 -
Dragoon Arkombine Arisen SKIN T1 -
Dragoon Biosecurity Responders SKIN T1 -
Dragoon Cold Iron SKIN T1 -
Dragoon Deathglow Remnant SKIN T1 -
Dragoon Exoplanets Hunter SKIN T1 -
Dragoon Glacial Drift SKIN T1 -
Dragoon Imperial Jubilee SKIN T1 -
Dragoon Ironblood SKIN T1 -
Dragoon Khanid SKIN T1 -
Dragoon Oasis of Faith SKIN T1 -
Dragoon Purity of the Throne SKIN T1 -
Dragoon Raata Sunset SKIN T1 -
Dragoon Sanguinary Savant SKIN T1 -
Dragoon Tash-Murkon SKIN T1 -
Dragoon War Reserves Lieutenant SKIN T1 -

Attributes (0)

No dogma attributes.

Effects (0)

No dogma effects.

Outgoing Modifiers (0)

This type's effects do not modify other attributes.

Incoming Modifiers (0)

No modifiers affect this type.