Aeon
Amarr Empire
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Supercarrier
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Tech I
Ships like the Aeon have been with the Empire for a long time. They have remained a mainstay of Amarr expansion as, hopeful for a new beginning beyond the blasted horizon, whole cities of settlers sojourn from their time-worn homesteads to try their luck on infant worlds. The Aeon represents the largest ship of its kind in the history of the Empire, capable of functioning as a mobile citadel in addition to fielding powerful wings of fighter bombers.
Ship Bonuses
Amarr Carrier bonuses (per skill level)
- 2% bonus to Armored Command and Information Command burst strength and duration
- 7.5% bonus to Fighter damage
- 4% bonus to all armor resistances
- 5% bonus to ship warp core strength
- 5% reduction in Weapon Disruption Burst Projector cycle time
Role Bonus
- 400% bonus to Armor Plates and Shield Extenders
- 200% bonus to Command Burst area of effect range
- 50% bonus to Remote Sensor Dampener resistance
- 50% bonus to Stasis effect resistance
- 50% increase to Remote Electronic Assistance impedance
- 5% penalty to Entosis Link duration
- • Can fit Burst Projectors
- • Can fit Networked Sensor Array
- • Can launch Light and Heavy Fighters
- • Can lock at extended ranges
- • Can use two Command Burst modules
- • Conduit Jump capable
Ship Stats
270,000
Structure HP
925,000
Powergrid Output
8
High Slots
4
Med Slots
6
Low Slots
80
Max Velocity
725
CPU Output
5,630,000
Capacitor Recharge
230,000
Shield HP
490,000
Armor HP
90,000
Capacitor Capacity
18,870
Signature Radius
3
Rig Slots
3
Drone Bandwidth
Supercarrier (Amarr Empire)