Inquisitor

Inquisitor

Amarr Empire | Frigate | Tech I

In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. In the Amarr Empire, this led to the redesign and redeployment of the Inquisitor. The Inquisitor was originally an example of how the Amarr Imperial Navy modeled their design to counter specific tactics employed by the other empires. After its redesign, it was exclusively devoted to the role of a support frigate, and its formerly renowned missile capabilities gave way to a focus on remote armor repair.

Ship Bonuses

Amarr Frigate bonuses (per skill level)
  • 10% bonus to Remote Armor Repairer amount
  • 10% reduction in Remote Armor Repairer activation cost
Role Bonus
  • 600% bonus to Remote Armor Repairer falloff
  • 50% bonus to Remote Armor Repairer optimal range

Ship Stats

330
Structure HP
51
Powergrid Output
4
High Slots
2
Med Slots
3
Low Slots
405
Max Velocity
135
CPU Output
337,500
Capacitor Recharge
225
Shield HP
500
Armor HP
5
Drone Bay
675
Capacitor Capacity
34
Signature Radius
3
Rig Slots
3
Drone Bandwidth
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