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Layered Energized Membrane I

Layered Energized Membrane I

ID: 11237 | Energized Armor Membrane Module | Published | T1
Market: Ship Equipment > Hull & Armor > Layered Energized Armor Membranes

An enhanced version of the layered armor coating. Uses advanced magnetic field generators to strengthen the integrity of the coating layers, effectively increasing the armor hit points even further.

Required Skills (1)

SkillLevel
Hull Upgrades III

Variations (3)

TypeTierMeta LevelArmor Hitpoint BonusCPU usageMeta LevelTech Level
'Basic' Layered Energized Membrane T1 6 +11% 18 6 1
Compact Layered Energized Membrane T1 1 +15% 20 1 1
Layered Energized Membrane II T2 5 +16% 30 5 2
TypeMeta LevelArmor Hitpoint BonusCPU usageMeta Level
'Basic' Layered Energized Membrane 6 +11% 18 6
Compact Layered Energized Membrane 1 +15% 20 1

Attributes (12)

IDNameValueUnitStackableHigh Is Good
148 armorHPMultiplier (Armor Hitpoint Bonus) 1.135 % Yes +
50 cpu (CPU usage) 25 tf Yes -
984 emDamageResistanceBonus (EM Damage Resistance Bonus) 0 % No -
985 explosiveDamageResistanceBonus (Explosive Damage Resistance Bonus) 0 % No -
9 hp (Structure Hitpoints) 40 HP Yes +
986 kineticDamageResistanceBonus (Kinetic Damage Resistance Bonus) 0 % No -
633 metaLevelOld (Meta Level) 0 Level Yes +
30 power (Powergrid Usage) 1 MW Yes -
182 requiredSkill1 (Primary Skill required) Hull Upgrades typeID Yes +
277 requiredSkill1Level 3 - Yes +
422 techLevel (Tech Level) 1 Level Yes +
987 thermalDamageResistanceBonus (Thermal Damage Resistance Bonus) 0 % No -

Effects (4)

IDNameCategoryModifiers
63 armorHPMultiply 4 1
11 loPower 0 0
2041 modifyArmorResonancePostPercent 4 4
16 online 1 0

Incoming Modifiers (15)

Effect Func Modifying Attr Op Modified Attr Skill Group
escortHullUpgradeCpu Bonus LocationRequiredSkillModifier eliteBonusEscorts PostPercent cpu Hull Upgrades -
emArmorCompensationHardeningBonusGroupEnergized LocationGroupModifier hardeningBonus PostPercent emDamageResistanceBonus - Energized Armor Membrane
explosiveArmorCompensationHardeningBonusGroupEnergized LocationGroupModifier hardeningBonus PostPercent explosiveDamageResistanceBonus - Energized Armor Membrane
kineticArmorCompensationHardeningBonusGroupEnergized LocationGroupModifier hardeningBonus PostPercent kineticDamageResistanceBonus - Energized Armor Membrane
thermicArmorCompensationHardeningBonusGroupEnergized LocationGroupModifier hardeningBonus PostPercent thermalDamageResistanceBonus - Energized Armor Membrane
eliteIndustrialArmorHardenerHeatBonus LocationRequiredSkillModifier roleBonusOverheatDST PostPercent overloadHardeningBonus Hull Upgrades -
eliteIndustrialReactiveArmorHardenerHeatBonus LocationRequiredSkillModifier roleBonusOverheatDST PostPercent overloadSelfDurationBonus Hull Upgrades -
shipBonusSupercarrierRole2ArmorShieldModuleBonus LocationRequiredSkillModifier shipBonusRole2 PostPercent armorHPBonusAdd Hull Upgrades -
shipBonusRole2ArmorPlates&ShieldExtendersBonus LocationRequiredSkillModifier shipBonusRole2 PostPercent armorHPBonusAdd Hull Upgrades -
subsystemBonusAmarrDefensive2HardenerHeat LocationRequiredSkillModifier subsystemBonusAmarrDefensive2 PostPercent overloadHardeningBonus Hull Upgrades -
subsystemBonusAmarrDefensive2HardenerHeat LocationRequiredSkillModifier subsystemBonusAmarrDefensive2 PostPercent overloadSelfDurationBonus Hull Upgrades -
subsystemBonusGallenteDefensive2HardenerHeat LocationRequiredSkillModifier subsystemBonusGallenteDefensive2 PostPercent overloadHardeningBonus Hull Upgrades -
subsystemBonusGallenteDefensive2HardenerHeat LocationRequiredSkillModifier subsystemBonusGallenteDefensive2 PostPercent overloadSelfDurationBonus Hull Upgrades -
subsystemBonusMinmatarDefensive2HardenerHeat LocationRequiredSkillModifier subsystemBonusMinmatarDefensive2 PostPercent overloadHardeningBonus Hull Upgrades -
subsystemBonusMinmatarDefensive2HardenerHeat LocationRequiredSkillModifier subsystemBonusMinmatarDefensive2 PostPercent overloadSelfDurationBonus Hull Upgrades -