Search / 250mm Light Artillery Cannon II
250mm Light Artillery Cannon II

250mm Light Artillery Cannon II

ID: 2905 | Projectile Weapon Module | Published | T2 Meta 5
Market: Ship Equipment > Turrets & Launchers > Projectile Turrets > Artillery Cannons > Small

This artillery is one of the most powerful weapons that can be mounted on a frigate. Must be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Quake, Tremor.

Required Skills (3)

Variations (17)

TypeTierMeta LevelAccuracy falloffCPU usageDamage ModifierHeat DamageMeta LevelOptimal RangePowergrid UsageRate of fireTech LevelTurret TrackingUsed with (Charge Group)
250mm Light 'Jolt' Artillery I Storyline 6 9,625 10 +459% 2.2 6 8,050 5 8,500 1 80 376
250mm Light 'Scout' Artillery I T1 4 8,750 10 +510% 2.2 4 9,660 6 8,500 1 80 -
250mm Light Artillery Cannon I T1 0 8,750 12 +408% 2.2 0 8,050 6 8,500 1 80 -
250mm Light Carbine Howitzer I T1 1 8,750 9 +434% 2.2 1 8,453 6 8,500 1 80 -
250mm Light Gallium Cannon T1 2 8,750 11 +459% 2.2 2 8,855 6 8,500 1 80 -
250mm Light Prototype Siege Cannon T1 3 8,750 10 +484% 2.2 3 9,258 6 8,500 1 80 -
280mm 'Jolt' Artillery I Storyline 6 9,625 13 +675% 2.6 6 10,000 9 10,710 1 64 376
280mm 'Scout' Artillery I T1 4 8,750 13 +745% 2.6 4 12,000 10 10,710 1 64 -
280mm Carbine Howitzer I T1 1 8,750 12 +640% 2.6 1 10,500 10 10,710 1 64 -
280mm Gallium Cannon T1 2 8,750 14 +675% 2.6 2 11,000 10 10,710 1 64 -
280mm Howitzer Artillery I T1 0 8,750 15 +604% 2.6 0 10,000 10 10,710 1 64 -
280mm Howitzer Artillery II T2 5 8,750 16 +745% 2.6 5 12,000 11 10,710 2 64 376
280mm Prototype Siege Cannon T1 3 8,750 12 +710% 2.6 3 11,500 10 10,710 1 64 -
Domination 250mm Artillery Faction 7 8,750 10 +510% 2 7 9,660 7 8,075 1 80 376
Domination 280mm Howitzer Artillery Faction 7 8,750 13 +745% 2.4 7 12,000 11 10,175 1 64 376
Republic Fleet 250mm Artillery Faction 7 8,750 10 +510% 2 7 9,660 7 8,075 1 80 376
Republic Fleet 280mm Howitzer Artillery Faction 7 8,750 13 +745% 2.4 7 12,000 11 10,175 1 64 376
TypeMeta LevelCPU usageDamage ModifierHeat DamageMeta LevelOptimal RangePowergrid UsageRate of fireTurret Tracking
250mm Light 'Scout' Artillery I 4 10 +510% 2.2 4 9,660 6 8,500 80
250mm Light Artillery Cannon I 0 12 +408% 2.2 0 8,050 6 8,500 80
250mm Light Carbine Howitzer I 1 9 +434% 2.2 1 8,453 6 8,500 80
250mm Light Gallium Cannon 2 11 +459% 2.2 2 8,855 6 8,500 80
250mm Light Prototype Siege Cannon 3 10 +484% 2.2 3 9,258 6 8,500 80
280mm 'Scout' Artillery I 4 13 +745% 2.6 4 12,000 10 10,710 64
280mm Carbine Howitzer I 1 12 +640% 2.6 1 10,500 10 10,710 64
280mm Gallium Cannon 2 14 +675% 2.6 2 11,000 10 10,710 64
280mm Howitzer Artillery I 0 15 +604% 2.6 0 10,000 10 10,710 64
280mm Prototype Siege Cannon 3 12 +710% 2.6 3 11,500 10 10,710 64
TypeMeta Level
280mm Howitzer Artillery II 5
TypeMeta LevelCPU usageDamage ModifierHeat DamageOptimal RangePowergrid UsageRate of fireTurret Tracking
Domination 250mm Artillery 7 10 +510% 2 9,660 7 8,075 80
Domination 280mm Howitzer Artillery 7 13 +745% 2.4 12,000 11 10,175 64
Republic Fleet 250mm Artillery 7 10 +510% 2 9,660 7 8,075 80
Republic Fleet 280mm Howitzer Artillery 7 13 +745% 2.4 12,000 11 10,175 64
TypeMeta LevelCPU usageDamage ModifierHeat DamageOptimal RangePowergrid UsageRate of fireTurret Tracking
250mm Light 'Jolt' Artillery I 6 10 +459% 2.2 8,050 5 8,500 80
280mm 'Jolt' Artillery I 6 13 +675% 2.6 10,000 9 10,710 64

Compatible Charges (34)

ChargeGroupDamage Meta LevelRangeTech LevelTracking
Quake S Advanced Artillery Ammo 0 / 0 / 5 / 9 5 -75% 2 +25%
Tremor S Advanced Artillery Ammo 0 / 0 / 3 / 5 5 +80% 2 -75%
Arch Angel Carbonized Lead S Projectile Ammo 0 / 0 / 4.4 / 1.1 - +60% 1 +5%
Arch Angel Depleted Uranium S Projectile Ammo 0 / 3.3 / 2.2 / 3.3 - - 1 +20%
Arch Angel EMP S Projectile Ammo 9.9 / 0 / 1.1 / 2.2 - -50% 1 -
Arch Angel Fusion S Projectile Ammo 0 / 0 / 2.2 / 11 - -50% 1 -
Arch Angel Nuclear S Projectile Ammo 0 / 0 / 1.1 / 4.4 - +60% 1 +5%
Arch Angel Phased Plasma S Projectile Ammo 0 / 11 / 2.2 / 0 - -50% 1 -
Arch Angel Proton S Projectile Ammo 3.3 / 0 / 2.2 / 0 - +60% 1 +5%
Arch Angel Titanium Sabot S Projectile Ammo 0 / 0 / 6.6 / 2.2 - - 1 +20%
Carbonized Lead S Projectile Ammo 0 / 0 / 4 / 1 - +60% 1 +5%
Depleted Uranium S Projectile Ammo 0 / 3 / 2 / 3 - - 1 +20%
Domination Carbonized Lead S Projectile Ammo 0 / 0 / 4.8 / 1.2 - +60% 1 +5%
Domination Depleted Uranium S Projectile Ammo 0 / 3.6 / 2.4 / 3.6 - - 1 +20%
Domination EMP S Projectile Ammo 10.8 / 0 / 1.2 / 2.4 - -50% 1 -
Domination Fusion S Projectile Ammo 0 / 0 / 2.4 / 12 - -50% 1 -
Domination Nuclear S Projectile Ammo 0 / 0 / 1.2 / 4.8 - +60% 1 +5%
Domination Phased Plasma S Projectile Ammo 0 / 12 / 2.4 / 0 - -50% 1 -
Domination Proton S Projectile Ammo 3.6 / 0 / 2.4 / 0 - +60% 1 +5%
Domination Titanium Sabot S Projectile Ammo 0 / 0 / 7.2 / 2.4 - - 1 +20%
EMP S Projectile Ammo 9 / 0 / 1 / 2 - -50% 1 -
Fusion S Projectile Ammo 0 / 0 / 2 / 10 - -50% 1 -
Nuclear S Projectile Ammo 0 / 0 / 1 / 4 - +60% 1 +5%
Phased Plasma S Projectile Ammo 0 / 10 / 2 / 0 - -50% 1 -
Proton S Projectile Ammo 3 / 0 / 2 / 0 - +60% 1 +5%
Republic Fleet Carbonized Lead S Projectile Ammo 0 / 0 / 4.6 / 1.15 - +60% 1 +5%
Republic Fleet Depleted Uranium S Projectile Ammo 0 / 3.45 / 2.3 / 3.45 - - 1 +20%
Republic Fleet EMP S Projectile Ammo 10.35 / 0 / 1.15 / 2.3 - -50% 1 -
Republic Fleet Fusion S Projectile Ammo 0 / 0 / 2.3 / 11.5 - -50% 1 -
Republic Fleet Nuclear S Projectile Ammo 0 / 0 / 1.15 / 4.6 - +60% 1 +5%
Republic Fleet Phased Plasma S Projectile Ammo 0 / 11.5 / 2.3 / 0 - -50% 1 -
Republic Fleet Proton S Projectile Ammo 3.45 / 0 / 2.3 / 0 - +60% 1 +5%
Republic Fleet Titanium Sabot S Projectile Ammo 0 / 0 / 6.9 / 2.3 - - 1 +20%
Titanium Sabot S Projectile Ammo 0 / 0 / 6 / 2 - - 1 +20%
ChargeDamage RangeTracking
Quake S 0 / 0 / 5 / 9 -75% +25%
Tremor S 0 / 0 / 3 / 5 +80% -75%
ChargeDamage RangeTracking
Arch Angel Carbonized Lead S 0 / 0 / 4.4 / 1.1 +60% +5%
Arch Angel Depleted Uranium S 0 / 3.3 / 2.2 / 3.3 - +20%
Arch Angel EMP S 9.9 / 0 / 1.1 / 2.2 -50% -
Arch Angel Fusion S 0 / 0 / 2.2 / 11 -50% -
Arch Angel Nuclear S 0 / 0 / 1.1 / 4.4 +60% +5%
Arch Angel Phased Plasma S 0 / 11 / 2.2 / 0 -50% -
Arch Angel Proton S 3.3 / 0 / 2.2 / 0 +60% +5%
Arch Angel Titanium Sabot S 0 / 0 / 6.6 / 2.2 - +20%
Carbonized Lead S 0 / 0 / 4 / 1 +60% +5%
Depleted Uranium S 0 / 3 / 2 / 3 - +20%
Domination Carbonized Lead S 0 / 0 / 4.8 / 1.2 +60% +5%
Domination Depleted Uranium S 0 / 3.6 / 2.4 / 3.6 - +20%
Domination EMP S 10.8 / 0 / 1.2 / 2.4 -50% -
Domination Fusion S 0 / 0 / 2.4 / 12 -50% -
Domination Nuclear S 0 / 0 / 1.2 / 4.8 +60% +5%
Domination Phased Plasma S 0 / 12 / 2.4 / 0 -50% -
Domination Proton S 3.6 / 0 / 2.4 / 0 +60% +5%
Domination Titanium Sabot S 0 / 0 / 7.2 / 2.4 - +20%
EMP S 9 / 0 / 1 / 2 -50% -
Fusion S 0 / 0 / 2 / 10 -50% -
Nuclear S 0 / 0 / 1 / 4 +60% +5%
Phased Plasma S 0 / 10 / 2 / 0 -50% -
Proton S 3 / 0 / 2 / 0 +60% +5%
Republic Fleet Carbonized Lead S 0 / 0 / 4.6 / 1.15 +60% +5%
Republic Fleet Depleted Uranium S 0 / 3.45 / 2.3 / 3.45 - +20%
Republic Fleet EMP S 10.35 / 0 / 1.15 / 2.3 -50% -
Republic Fleet Fusion S 0 / 0 / 2.3 / 11.5 -50% -
Republic Fleet Nuclear S 0 / 0 / 1.15 / 4.6 +60% +5%
Republic Fleet Phased Plasma S 0 / 11.5 / 2.3 / 0 -50% -
Republic Fleet Proton S 3.45 / 0 / 2.3 / 0 +60% +5%
Republic Fleet Titanium Sabot S 0 / 0 / 6.9 / 2.3 - +20%
Titanium Sabot S 0 / 0 / 6 / 2 - +20%

Attributes (30)

IDNameValueUnitStackableHigh Is Good
63 accuracyBonus 0 - Yes +
6 capacitorNeed (Activation Cost) 0 GJ Yes -
604 chargeGroup1 (Used with (Charge Group)) Projectile Ammo groupID Yes +
605 chargeGroup2 (Used with (Charge Group)) Advanced Artillery Ammo groupID Yes +
56 chargeRate (Charges Per Cycle) 1 - Yes +
128 chargeSize (Charge size) 1 1=small 2=medium 3=l Yes +
50 cpu (CPU usage) 13 tf Yes -
64 damageMultiplier (Damage Modifier) 6.098 x No +
158 falloff (Accuracy falloff) 8750 m No +
1180 heatAbsorbtionRateModifier 0.02 - Yes +
1211 heatDamage (Heat Damage) 2.2 HP Yes -
9 hp (Structure Hitpoints) 40 HP Yes +
54 maxRange (Optimal Range) 9660 m No +
633 metaLevelOld (Meta Level) 5 Level Yes +
620 optimalSigRadius (Signature Resolution) 40000 m Yes +
1205 overloadRofBonus (Overload rate of fire bonus) -15 % Yes -
30 power (Powergrid Usage) 7 MW Yes -
1795 reloadTime (Reload Time) 10000 s Yes -
182 requiredSkill1 (Primary Skill required) Small Projectile Turret typeID Yes +
277 requiredSkill1Level 5 - Yes +
183 requiredSkill2 (Secondary Skill required) Gunnery typeID Yes +
278 requiredSkill2Level 2 - Yes +
184 requiredSkill3 (Tertiary Skill required) Small Artillery Specialization typeID Yes +
279 requiredSkill3Level 1 - Yes +
1212 requiredThermoDynamicsSkill (Required Thermodynamics Level) 1 Level Yes +
47 slots 1 - Yes +
51 speed (Rate of fire) 8500 s No -
422 techLevel (Tech Level) 2 Level Yes +
160 trackingSpeed (Turret Tracking) 80 - No +
1768 typeColorScheme 11343 - No -

Incoming Modifiers (82)

Effect Func Modifying Attr Op Modified Attr Skill Group
projectileWeaponSpeedMultiply LocationGroupModifier speedMultiplier PostMul speed - Projectile Weapon
projectileWeaponDamageMultiply LocationGroupModifier damageMultiplier PostMul damageMultiplier - Projectile Weapon
turretWeaponAccuracyMultiply LocationGroupModifier accuracyMultiplier PostMul accuracyMultiplier - Projectile Weapon
turretWeaponCapacitorNeedMultiply LocationGroupModifier capacitorNeedMultiplier PostMul capacitorNeed - Projectile Weapon
smallProjectileTurretDamageMultiplierBonusPostPercentDamageMultiplierLocationShipModulesRequiringSmallProjectileTurret LocationRequiredSkillModifier damageMultiplierBonus PostPercent damageMultiplier Small Projectile Turret -
controlledBurstsCapNeedBonusPostPercentCapacitorNeedLocationShipModulesRequiringGunnery LocationRequiredSkillModifier capNeedBonus PostPercent capacitorNeed Gunnery -
motionPredictionTrackingSpeedMultiplierPostPercentTrackingSpeedLocationShipModulesRequiringGunnery LocationRequiredSkillModifier trackingSpeedMultiplier PostMul trackingSpeed Gunnery -
sharpshooterRangeSkillBonusPostPercentMaxRangeLocationShipModulesRequiringGunnery LocationRequiredSkillModifier rangeSkillBonus PostPercent maxRange Gunnery -
surgicalStrikeFalloffBonusPostPercentFalloffLocationShipModulesRequiringGunnery LocationRequiredSkillModifier falloffBonus PostPercent falloff Gunnery -
gunneryTurretSpeeBonusPostPercentSpeedLocationShipModulesRequiringGunnery LocationRequiredSkillModifier turretSpeeBonus PostPercent speed Gunnery -
shipPDmgBonusMF LocationRequiredSkillModifier shipBonusMF PostPercent damageMultiplier Small Projectile Turret -
weaponUpgradesCpuNeedBonusPostPercentCpuLocationShipModulesRequiringGunnery LocationRequiredSkillModifier cpuNeedBonus PostPercent cpu Gunnery -
rapidFiringRofBonusPostPercentSpeedLocationShipModulesRequiringGunnery LocationRequiredSkillModifier rofBonus PostPercent speed Gunnery -
surgicalStrikeDamageMultiplierBonusPostPercentDamageMultiplierLocationShipModulesRequiringGunnery LocationRequiredSkillModifier damageMultiplierBonus PostPercent damageMultiplier Gunnery -
surgicalStrikeDamageMultiplierBonusPostPercentDamageMultiplierLocationShipGroupProjectileWeapon LocationGroupModifier damageMultiplierBonus PostPercent damageMultiplier - Projectile Weapon
shipProjectileOptimalBonuseMF2 LocationRequiredSkillModifier shipBonusMF2 PostPercent maxRange Small Projectile Turret -
eliteBonusGunshipProjectileFalloff2 LocationRequiredSkillModifier eliteBonusGunship2 PostPercent falloff Small Projectile Turret -
selfT2SmallProjectileArtyDamageBonus LocationRequiredSkillModifier damageMultiplierBonus PostPercent damageMultiplier Small Artillery Specialization -
shipProjectileTrackingMF2 LocationRequiredSkillModifier shipBonusMF2 PostPercent trackingSpeed Small Projectile Turret -
shipProjectileTrackingGF LocationRequiredSkillModifier shipBonusGF PostPercent trackingSpeed Small Projectile Turret -
skillAdvancedWeaponUpgradesPowerNeedBonus LocationRequiredSkillModifier powerNeedBonus PostPercent power Gunnery -
smallProjectileMaxRangeBonus LocationRequiredSkillModifier maxRangeBonus PostPercent maxRange Small Projectile Turret -
eliteBonusInterdictorsProjectileFalloff1 LocationRequiredSkillModifier eliteBonusInterdictors1 PostPercent falloff Small Projectile Turret -
shipBonusPirateFrigateProjDamage LocationRequiredSkillModifier shipBonusRole7 PostPercent damageMultiplier Small Projectile Turret -
eliteBonusGunshipProjectileDamage1 LocationRequiredSkillModifier eliteBonusGunship1 PostPercent damageMultiplier Small Projectile Turret -
cpuNeedBonusEffectProjectile LocationGroupModifier cpuNeedBonus PostPercent cpu - Projectile Weapon
falloffBonusEffectProjectiles LocationGroupModifier falloffBonus PostPercent falloff - Projectile Weapon
maxRangeBonusEffectProjectiles LocationGroupModifier maxRangeBonus PostPercent maxRange - Projectile Weapon
drawbackPowerNeedProjectiles LocationGroupModifier drawback PostPercent power - Projectile Weapon
boosterTurretOptimalRangePenalty LocationRequiredSkillModifier boosterTurretOptimalRangePenalty PostPercent maxRange Gunnery -
boosterTurretFalloffPenalty LocationRequiredSkillModifier boosterTurretFalloffPenalty PostPercent falloff Gunnery -
boosterTurretTrackingPenalty LocationRequiredSkillModifier boosterTurretTrackingPenalty PostPercent trackingSpeed Gunnery -
projectileWeaponSpeedMultiplyPassive LocationGroupModifier speedMultiplier PostMul speed - Projectile Weapon
projectileWeaponDamageMultiplyPassive LocationGroupModifier damageMultiplier PostMul damageMultiplier - Projectile Weapon
trackingSpeedBonusPassiveRequiringGunneryTrackingSpeedBonus LocationRequiredSkillModifier trackingSpeedBonus PostPercent trackingSpeed Gunnery -
gunneryMaxRangeBonus LocationRequiredSkillModifier maxRangeBonus PostPercent maxRange Gunnery -
gunneryMaxRangeBonusOnline LocationRequiredSkillModifier maxRangeBonus PostPercent maxRange Gunnery -
gunneryTrackingSpeedBonusOnline LocationRequiredSkillModifier trackingSpeedBonus PostPercent trackingSpeed Gunnery -
dungeonTurretTrackingBonus LocationRequiredSkillModifier trackingSpeedBonus PostPercent trackingSpeed Gunnery -
systemDamageMultiplierGunnery LocationRequiredSkillModifier damageMultiplierMultiplier PostMul damageMultiplier Gunnery -
systemTracking LocationRequiredSkillModifier trackingSpeedMultiplier PostMul trackingSpeed Gunnery -
systemSmallProjectileDamage LocationRequiredSkillModifier smallWeaponDamageMultiplier PostMul damageMultiplier Small Projectile Turret -
shipProjectileRofMF LocationRequiredSkillModifier shipBonusMF PostPercent speed Small Projectile Turret -
shipMTFalloffBonusATF LocationRequiredSkillModifier shipBonusATF2 PostPercent falloff Small Projectile Turret -
shipMTMaxRangeBonusATF LocationRequiredSkillModifier shipBonusATF2 PostPercent maxRange Small Projectile Turret -
shipFalloffBonusMF LocationRequiredSkillModifier shipBonusMF PostPercent falloff Small Projectile Turret -
gunneryFalloffBonusOnline LocationRequiredSkillModifier falloffBonus PostPercent falloff Gunnery -
gunneryMaxRangeFalloffTrackingSpeedBonus LocationRequiredSkillModifier falloffBonus PostPercent falloff Gunnery -
gunneryMaxRangeFalloffTrackingSpeedBonus LocationRequiredSkillModifier maxRangeBonus PostPercent maxRange Gunnery -
gunneryMaxRangeFalloffTrackingSpeedBonus LocationRequiredSkillModifier trackingSpeedBonus PostPercent trackingSpeed Gunnery -
shipSPTDmgBonusRookie LocationRequiredSkillModifier rookieSPTDamageBonus PostPercent damageMultiplier Small Projectile Turret -
trackingSpeedBonusEffectProjectiles LocationGroupModifier trackingSpeedBonus PostPercent trackingSpeed - Projectile Weapon
shipSPTTrackingSpeedBonusRookie LocationRequiredSkillModifier rookieSPTTracking PostPercent trackingSpeed Small Projectile Turret -
shipSPTFalloffBonusRookie LocationRequiredSkillModifier rookieSPTFalloff PostPercent falloff Small Projectile Turret -
shipSPTOptimalRangeBonusRookie LocationRequiredSkillModifier rookieSPTOptimal PostPercent maxRange Small Projectile Turret -
shipProjectileDamageMD1 LocationRequiredSkillModifier shipBonusMD1 PostPercent damageMultiplier Small Projectile Turret -
shipProjectileTracking1MD2 LocationRequiredSkillModifier shipBonusMD2 PostPercent trackingSpeed Small Projectile Turret -
shipSPTOptimalBonusMF LocationRequiredSkillModifier shipBonusMF PostPercent maxRange Small Projectile Turret -
interceptor2ProjectileDamage LocationRequiredSkillModifier eliteBonusInterceptor2 PostPercent damageMultiplier Small Projectile Turret -
shipBonusSPTFalloffMF2 LocationRequiredSkillModifier shipBonusMF2 PostPercent falloff Small Projectile Turret -
shipSPTDamageMinmatarTacticalDestroyer1 LocationRequiredSkillModifier shipBonusTacticalDestroyerMinmatar1 PostPercent damageMultiplier Small Projectile Turret -
shipSPTOptimalMinmatarTacticalDestroyer2 LocationRequiredSkillModifier shipBonusTacticalDestroyerMinmatar2 PostPercent maxRange Small Projectile Turret -
shipModeSPTTrackingPostDiv LocationRequiredSkillModifier modeTrackingPostDiv PostDiv trackingSpeed Small Projectile Turret -
structureTargetGunneryMaxRangeFalloffTrackingSpeedBonusAssistance LocationRequiredSkillModifier falloffBonus PostPercent falloff Gunnery -
structureTargetGunneryMaxRangeFalloffTrackingSpeedBonusAssistance LocationRequiredSkillModifier maxRangeBonus PostPercent maxRange Gunnery -
structureTargetGunneryMaxRangeFalloffTrackingSpeedBonusAssistance LocationRequiredSkillModifier trackingSpeedBonus PostPercent trackingSpeed Gunnery -
shipModeSPTDamagePostDiv LocationRequiredSkillModifier modeDamageBonusPostDiv PostDiv damageMultiplier Small Projectile Turret -
shipBonusSPTRoFMF LocationRequiredSkillModifier shipBonusMF PostPercent speed Small Projectile Turret -
shipPBonusROFMF LocationRequiredSkillModifier shipBonusMF PostPercent speed Small Projectile Turret -
systemPlasmaStorm LocationRequiredSkillModifier damageMultiplierMultiplier PostMul damageMultiplier Gunnery -
systemPlasmaStorm LocationRequiredSkillModifier trackingSpeedMultiplier PostMul trackingSpeed Gunnery -
shipProjectileDamageMinNavyDestroyer LocationRequiredSkillModifier shipBonusNavyDestroyerMinmatar1 PostPercent damageMultiplier Small Projectile Turret -
shipProjectileRofMinNavyDestroyer LocationRequiredSkillModifier shipBonusNavyDestroyerMinmatar2 PostPercent speed Small Projectile Turret -
shipProjectileRangeBonusMinNavyDestroyer LocationRequiredSkillModifier shipBonusNavyDestroyerMinmatar4 PostPercent maxRange Small Projectile Turret -
shipProjectileFallOffMinNavyDestroyer LocationRequiredSkillModifier shipBonusNavyDestroyerMinmatar5 PostPercent falloff Small Projectile Turret -
shipProjectileTrackingGD LocationRequiredSkillModifier shipBonusGD1 PostPercent trackingSpeed Small Projectile Turret -
shipBonusDestroyerMD1Falloff LocationRequiredSkillModifier shipBonusMD1 PostPercent falloff Small Projectile Turret -
shipBonusSPTFalloffMF3 LocationRequiredSkillModifier shipBonus3MF PostPercent falloff Small Projectile Turret -
ATFrigDmgBonus LocationRequiredSkillModifier ATFrigDmgBonus PostPercent damageMultiplier Small Projectile Turret -
shipRoleBonusSPTDamage LocationRequiredSkillModifier shipBonusRole1 PostPercent damageMultiplier Small Projectile Turret -
ATfrigNegSecStatusDmgBonus LocationRequiredSkillModifier ATfrigPTdmgBonus PostPercent damageMultiplier Small Projectile Turret -
shipBonusSmallProjectileFalloffRole6 LocationRequiredSkillModifier shipBonusRole6 PostPercent falloff Small Projectile Turret -