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Raitaru

Raitaru

ID: 35825 | Engineering Complex Structure | Published
Market: Structures > Engineering Complexes

Named after Tyma Raitaru, who pioneered the development of modern day missile technology, the Raitaru Engineering Complex is a medium-sized structure from the Upwell Consortium and is specialized in manufacturing and research operations. The Raitaru is the entry-level Engineering Complex in the Upwell Consortium’s new line of structures, and is able to use Upwell's Standup Service modules, allowing flexibility and customization of its functions. This dedicated industrial structure also provides access to Upwell’s M-Set line of rigs designed to improve productivity and optimization of various aspects of manufacturing and research. The Raitaru provides tethering technology and has docking capabilities for subcapital ships and freighters.

Variations (2)

TypeTierMeta LevelArmor Damage Limit (per second)Armor HitpointsBanned in High Sec SpaceBonus to the Rate of Fire of Guided Bomb Launchers and Burst ProjectorsCapacitor CapacityCapacitor Recharge timeCPU OutputDPS threshold to pause armor repairDPS threshold to pause hull repairDPS threshold to pause shield repairFighter Hangar CapacityFighter Squadron Launch TubesHigh SlotsLauncher HardpointsLow SlotsMaximum Targeting RangeMedium SlotsPowergrid OutputQuantum Core TypeRig SizeScan ResolutionService SlotsShield CapacityShield Damage Limit (per second)Signature RadiusStandup Heavy Fighter Squadrons LimitStandup Light Fighter Squadron LimitStandup Support Fighter Squadron LimitStructure Damage Limit (per second)Structure Hitpoints
Azbel T1 - 15,000 3,600,000 - -2100% 200,000 5,760,000 22,000 1,500 1,500 1,500 300,000 3 4 2 2 380,000 3 1,800,000 56,206 3 55 5 4,500,000 18,000,000 100,000 0 3 3 15,000 14,400,000
Sotiyo T1 - 75,000 18,000,000 1 -3100% 400,000 7,200,000 38,000 7,500 7,500 7,500 400,000 5 6 3 3 400,000 4 3,000,000 56,208 4 45 6 22,500,000 90,000,000 150,000 2 5 4 75,000 72,000,000
TypeMeta LevelArmor Damage Limit (per second)Armor HitpointsBanned in High Sec SpaceBonus to the Rate of Fire of Guided Bomb Launchers and Burst ProjectorsCapacitor CapacityCapacitor Recharge timeCPU OutputDPS threshold to pause armor repairDPS threshold to pause hull repairDPS threshold to pause shield repairFighter Hangar CapacityFighter Squadron Launch TubesHigh SlotsLauncher HardpointsLow SlotsMaximum Targeting RangeMedium SlotsPowergrid OutputQuantum Core TypeRig SizeScan ResolutionService SlotsShield CapacityShield Damage Limit (per second)Signature RadiusStandup Heavy Fighter Squadrons LimitStandup Light Fighter Squadron LimitStandup Support Fighter Squadron LimitStructure Damage Limit (per second)Structure Hitpoints
Azbel - 15,000 3,600,000 - -2100% 200,000 5,760,000 22,000 1,500 1,500 1,500 300,000 3 4 2 2 380,000 3 1,800,000 56,206 3 55 5 4,500,000 18,000,000 100,000 0 3 3 15,000 14,400,000
Sotiyo - 75,000 18,000,000 1 -3100% 400,000 7,200,000 38,000 7,500 7,500 7,500 400,000 5 6 3 3 400,000 4 3,000,000 56,208 4 45 6 22,500,000 90,000,000 150,000 2 5 4 75,000 72,000,000

Attributes (68)

IDNameValueUnitStackableHigh Is Good
2035 armorDamageLimit (Armor Damage Limit (per second)) 5000 HP Yes +
267 armorEmDamageResonance (Armor EM Damage Resistance) 0.8 % No -
268 armorExplosiveDamageResonance (Armor Explosive Damage Resistance) 0.8 % No -
265 armorHP (Armor Hitpoints) 1200000 HP Yes +
269 armorKineticDamageResonance (Armor Kinetic Damage Resistance) 0.8 % No -
270 armorThermalDamageResonance (Armor Thermal Damage Resistance) 0.8 % No -
524 armorUniformity 1 - Yes +
482 capacitorCapacity (Capacitor Capacity) 100000 GJ Yes +
2790 cargoDeliveryRange (Maximum cargo deposit range) 10000 m Yes +
48 cpuOutput (CPU Output) 12000 tf Yes +
2253 ECMResistance (ECM Resistance) 1.0E-5 % Yes -
113 emDamageResonance (Structure EM Damage Resistance) 0.8 % No -
2045 energyWarfareResistance (Capacitor Warfare Resistance) 1.0E-5 % No -
111 explosiveDamageResonance (Structure Explosive Damage Resistance) 0.8 % No -
2244 fighterAbilityAntiCapitalMissileResistance 1 % Yes -
1927 hackable 1 1=True 0=False Yes +
2751 hiddenArmorHPMultiplier 1 x No +
2750 hiddenMissileDamageMultiplier 1 x No +
14 hiSlots (High Slots) 3 - Yes +
9 hp (Structure Hitpoints) 1200000 HP Yes +
109 kineticDamageResonance (Structure Kinetic Damage Resistance) 0.8 % No -
101 launcherSlotsLeft (Launcher Hardpoints) 1 hardpoints Yes +
12 lowSlots (Low Slots) 1 - Yes +
797 maximumRangeCap (Theoretical Maximum Targeting Range) 490000 m Yes +
192 maxLockedTargets (Maximum Locked Targets) 8 - Yes +
76 maxTargetRange (Maximum Targeting Range) 350000 m No +
13 medSlots (Medium Slots) 2 - Yes +
3355 pauseArmorRepairDpsThreshold (DPS threshold to pause armor repair) 500 HP Yes +
3356 pauseHullRepairDpsThreshold (DPS threshold to pause hull repair) 500 HP Yes +
3354 pauseShieldRepairDpsThreshold (DPS threshold to pause shield repair) 500 HP Yes +
11 powerOutput (Powergrid Output) 800000 MW Yes +
55 rechargeRate (Capacitor Recharge time) 3600000 s Yes -
2135 remoteAssistanceImpedance (Remote Electronic Assistance Impedance) 1.0E-5 % Yes +
2116 remoteRepairImpedance (Remote Logistics Impedance) 1.0E-5 % Yes +
1547 rigSize (Rig Size) 2 1=small 2=medium 3=l Yes +
1137 rigSlots (Rig Slots) 3 - Yes +
211 scanGravimetricStrength (Gravimetric Sensor Strength) 500 points No +
209 scanLadarStrength (Ladar Sensor Strength) 500 points No +
210 scanMagnetometricStrength (Magnetometric Sensor Strength) 500 points No +
208 scanRadarStrength (RADAR Sensor Strength) 500 points No +
564 scanResolution (Scan Resolution) 65 mm No +
2112 sensorDampenerResistance (Sensor Warfare Resistance) 1.0E-5 % Yes -
2056 serviceSlots (Service Slots) 3 - Yes +
263 shieldCapacity (Shield Capacity) 2400000 HP Yes +
2034 shieldDamageLimit (Shield Damage Limit (per second)) 9600000 HP Yes +
271 shieldEmDamageResonance (Shield EM Damage Resistance) 0.8 % No -
272 shieldExplosiveDamageResonance (Shield Explosive Damage Resistance) 0.8 % No -
273 shieldKineticDamageResonance (Shield Kinetic Damage Resistance) 0.8 % No -
479 shieldRechargeRate (Shield recharge time) 999999999999 s Yes -
274 shieldThermalDamageResonance (Shield Thermal Damage Resistance) 0.8 % No -
484 shieldUniformity 1 - Yes +
552 signatureRadius (Signature Radius) 50000 m No -
2115 stasisWebifierResistance (Stasis Webifier Resistance) 1.0E-5 % Yes -
2601 strEngCostBonus 0.97 - Yes +
2600 strEngMatBonus 0.99 - Yes +
2602 strEngTimeBonus 0.85 - Yes +
2036 structureDamageLimit (Structure Damage Limit (per second)) 5000 HP Yes +
2743 structureFullPowerStateHitpointMultiplier 1 - Yes -
2805 structurePowerStateArmorPlatingMultiplier 0 - Yes +
3101 structureRequiresDeedType (Quantum Core Type) Raitaru Upwell Quantum Core typeID No -
2339 structureServiceRoleBonus -25 % Yes +
2268 tetheringRange (Maximum tethering range) 10000 m Yes +
110 thermalDamageResonance (Structure Thermal Damage Resistance) 0.8 % No -
1919 tierDifficulty 3 - Yes +
136 uniformity 1 - Yes +
1132 upgradeCapacity (Calibration) 400 points Yes +
1154 upgradeSlotsLeft (Rig Slots) 3 - Yes +
2113 weaponDisruptionResistance (Weapon Disruption Resistance) 1.0E-5 % Yes -

Outgoing Modifiers (14)

Effect Func Modifying Attr Op Modified Attr Skill Group
engComplexServiceFuelBonus LocationGroupModifier structureServiceRoleBonus PostPercent serviceModuleFuelAmount - Structure Engineering Service Module
engComplexServiceFuelBonus LocationGroupModifier structureServiceRoleBonus PostPercent serviceModuleFuelOnlineAmount - Structure Engineering Service Module
structureFullPowerStateHitpointModifier ItemModifier structureFullPowerStateHitpointMultiplier PostMul shieldCapacity - -
structureFullPowerStateHitpointModifier ItemModifier structureFullPowerStateHitpointMultiplier PostMul armorHP - -
structureHiddenMissileDamageMultiplier LocationGroupModifier hiddenMissileDamageMultiplier PostMul emDamage - Structure Anti-Subcapital Missile
structureHiddenMissileDamageMultiplier LocationGroupModifier hiddenMissileDamageMultiplier PostMul explosiveDamage - Structure Anti-Subcapital Missile
structureHiddenMissileDamageMultiplier LocationGroupModifier hiddenMissileDamageMultiplier PostMul kineticDamage - Structure Anti-Subcapital Missile
structureHiddenMissileDamageMultiplier LocationGroupModifier hiddenMissileDamageMultiplier PostMul thermalDamage - Structure Anti-Subcapital Missile
structureHiddenMissileDamageMultiplier LocationGroupModifier hiddenMissileDamageMultiplier PostMul emDamage - Structure Anti-Capital Missile
structureHiddenMissileDamageMultiplier LocationGroupModifier hiddenMissileDamageMultiplier PostMul explosiveDamage - Structure Anti-Capital Missile
structureHiddenMissileDamageMultiplier LocationGroupModifier hiddenMissileDamageMultiplier PostMul kineticDamage - Structure Anti-Capital Missile
structureHiddenMissileDamageMultiplier LocationGroupModifier hiddenMissileDamageMultiplier PostMul thermalDamage - Structure Anti-Capital Missile
structureHiddenArmorHPMultiplier ItemModifier hiddenArmorHPMultiplier PostMul armorHP - -
structureHiddenArmorHPMultiplier LocationGroupModifier structurePowerStateArmorPlatingMultiplier PostMul armorHpBonus - Structure Armor Reinforcer

Incoming Modifiers (0)

No modifiers affect this type.