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Standup Manufacturing Plant I

Standup Manufacturing Plant I

Market: Structure Equipment > Service Modules > Engineering Service Modules

The Standup Manufacturing Plant I is a service module that allows manufacturing of any product (except Capital and Super Capital ships) when installed into an Upwell technology structure. While an Upwell Structure has at least one service module online, it will enter "full power" mode and gain significantly increased shield and armor hitpoints and an extra reinforcement cycle. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.

Variations (8)

TypeTierMeta LevelActivation DelayBanned in High Sec SpaceCan be fitted toCan be fitted toCan be fitted toCan be fitted toCan be fitted toCan be fitted toCan be fitted toCan be fitted toCan be fitted toCan be fitted toCan be fitted toCan only be fitted toCan only be fitted toCannot be UnfitCPU usagePowergrid UsageRequires Infrastructure UpgradeRequires Sovereignty Hub UpgradeService Module Cycle Fuel NeedService Module Online Fuel Need
Standup Capital Shipyard I T1 - - 1 - - 35,826 35,834 35,833 40,340 47,512 47,513 47,514 47,515 47,516 35,827 - - 600 80,000 - - 24 1,728
Standup Conduit Generator I T1 - - - - - - - - - - - - - - 35,841 - 1 10,000 20,000 32,422 81,621 30 2,160
Standup Cynosural Field Generator I T1 - - - - - - - - - - - - - - 35,840 - 1 10,000 20,000 2,008 81,615 15 1,080
Standup Cynosural System Jammer I T1 - 300,000 - - - - - - - - - - - - 37,534 - 1 10,000 20,000 2,001 81,619 40 2,880
Standup Hyasyoda Research Lab Faction - - - 1,404 1,406 - - - - - - - - - - 1,657 - 600 25,000 - - 10 720
Standup Invention Lab I T1 - - - 1,404 1,406 - - - - - - - - - - 1,657 - 700 30,000 - - 12 864
Standup Research Lab I T1 - - - 1,404 1,406 - - - - - - - - - - 1,657 - 600 30,000 - - 12 864
Standup Supercapital Shipyard I T1 - - - - - - - - - - - - - - 35,827 - - 1,000 120,000 2,009 81,623 36 2,592
TypeMeta LevelActivation DelayBanned in High Sec SpaceCan be fitted toCan be fitted toCan be fitted toCan be fitted toCan be fitted toCan be fitted toCan be fitted toCan be fitted toCan be fitted toCan be fitted toCan be fitted toCan only be fitted toCan only be fitted toCannot be UnfitCPU usagePowergrid UsageRequires Infrastructure UpgradeRequires Sovereignty Hub UpgradeService Module Cycle Fuel NeedService Module Online Fuel Need
Standup Capital Shipyard I - - 1 - - 35,826 35,834 35,833 40,340 47,512 47,513 47,514 47,515 47,516 35,827 - - 600 80,000 - - 24 1,728
Standup Conduit Generator I - - - - - - - - - - - - - - 35,841 - 1 10,000 20,000 32,422 81,621 30 2,160
Standup Cynosural Field Generator I - - - - - - - - - - - - - - 35,840 - 1 10,000 20,000 2,008 81,615 15 1,080
Standup Cynosural System Jammer I - 300,000 - - - - - - - - - - - - 37,534 - 1 10,000 20,000 2,001 81,619 40 2,880
Standup Invention Lab I - - - 1,404 1,406 - - - - - - - - - - 1,657 - 700 30,000 - - 12 864
Standup Research Lab I - - - 1,404 1,406 - - - - - - - - - - 1,657 - 600 30,000 - - 12 864
Standup Supercapital Shipyard I - - - - - - - - - - - - - - 35,827 - - 1,000 120,000 2,009 81,623 36 2,592

Attributes (12)

IDNameValueUnitStackableHigh Is Good
1298 canFitShipGroup01 (Can only be fitted to) Citadel groupID Yes +
1299 canFitShipGroup02 (Can be fitted to) Engineering Complex groupID Yes +
1300 canFitShipGroup03 (Can be fitted to) Refinery groupID Yes +
50 cpu (CPU usage) 300 tf Yes -
2431 maxTypeFitted (Max Modules Of This Type Allowed) 1 - Yes +
30 power (Powergrid Usage) 60000 MW Yes -
2109 serviceModuleFuelAmount (Service Module Cycle Fuel Need) 12 units Yes -
2108 serviceModuleFuelConsumptionGroup (Service Module Fuel Need) Fuel Block groupID Yes +
2110 serviceModuleFuelOnlineAmount (Service Module Online Fuel Need) 864 units Yes -
2804 serviceModuleFullPowerStateArmorPlatingMultiplier 1 - Yes +
2744 serviceModuleFullPowerStateHitpointMultiplier (Full Power Mode Shield and Armor Hitpoint Multiplier) 4 x Yes +
2334 structureItemVisualFlag 1 - Yes +

Effects (3)

IDNameCategoryModifiers
16 online 1 0
7009 serviceModuleFullPowerHitpointPostAssign 4 2
6306 serviceSlot 0 0