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Standup Capital Shipyard I

Standup Capital Shipyard I

Market: Structure Equipment > Service Modules > Engineering Service Modules

The Standup Capital Shipyard I is a service module that allows the manufacturing of Capital Ships when installed into an Upwell technology structure. While an Upwell Structure has at least one service module online, it will enter "full power" mode and gain significantly increased shield and armor hitpoints and an extra reinforcement cycle. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: The installation of this Service Module is restricted to Large and Extra Large Structures.

Variations (8)

TypeTierMeta LevelActivation DelayCan be fitted toCan be fitted toCan only be fitted toCan only be fitted toCannot be UnfitCPU usagePowergrid UsageRequires Infrastructure UpgradeRequires Sovereignty Hub UpgradeService Module Cycle Fuel NeedService Module Online Fuel Need
Standup Conduit Generator I T1 - - - - 35,841 - 1 10,000 20,000 32,422 81,621 30 2,160
Standup Cynosural Field Generator I T1 - - - - 35,840 - 1 10,000 20,000 2,008 81,615 15 1,080
Standup Cynosural System Jammer I T1 - 300,000 - - 37,534 - 1 10,000 20,000 2,001 81,619 40 2,880
Standup Hyasyoda Research Lab Faction - - 1,404 1,406 - 1,657 - 600 25,000 - - 10 720
Standup Invention Lab I T1 - - 1,404 1,406 - 1,657 - 700 30,000 - - 12 864
Standup Manufacturing Plant I T1 - - 1,404 1,406 - 1,657 - 300 60,000 - - 12 864
Standup Research Lab I T1 - - 1,404 1,406 - 1,657 - 600 30,000 - - 12 864
Standup Supercapital Shipyard I T1 - - - - 35,827 - - 1,000 120,000 2,009 81,623 36 2,592
TypeMeta LevelActivation DelayCan be fitted toCan be fitted toCan only be fitted toCan only be fitted toCannot be UnfitCPU usagePowergrid UsageRequires Infrastructure UpgradeRequires Sovereignty Hub UpgradeService Module Cycle Fuel NeedService Module Online Fuel Need
Standup Conduit Generator I - - - - 35,841 - 1 10,000 20,000 32,422 81,621 30 2,160
Standup Cynosural Field Generator I - - - - 35,840 - 1 10,000 20,000 2,008 81,615 15 1,080
Standup Cynosural System Jammer I - 300,000 - - 37,534 - 1 10,000 20,000 2,001 81,619 40 2,880
Standup Invention Lab I - - 1,404 1,406 - 1,657 - 700 30,000 - - 12 864
Standup Manufacturing Plant I - - 1,404 1,406 - 1,657 - 300 60,000 - - 12 864
Standup Research Lab I - - 1,404 1,406 - 1,657 - 600 30,000 - - 12 864
Standup Supercapital Shipyard I - - - - 35,827 - - 1,000 120,000 2,009 81,623 36 2,592

Attributes (21)

IDNameValueUnitStackableHigh Is Good
1302 canFitShipType1 (Can only be fitted to) Sotiyo typeID Yes +
2488 canFitShipType10 (Can be fitted to) 'Prometheus' Fortizar typeID Yes +
1303 canFitShipType2 (Can be fitted to) Azbel typeID Yes +
1304 canFitShipType3 (Can be fitted to) Keepstar typeID Yes +
1305 canFitShipType4 (Can be fitted to) Fortizar typeID Yes +
1944 canFitShipType5 (Can be fitted to) Upwell Palatine Keepstar typeID Yes +
2103 canFitShipType6 (Can be fitted to) 'Moreau' Fortizar typeID Yes +
2463 canFitShipType7 (Can be fitted to) 'Draccous' Fortizar typeID Yes +
2486 canFitShipType8 (Can be fitted to) 'Horizon' Fortizar typeID Yes +
2487 canFitShipType9 (Can be fitted to) 'Marginis' Fortizar typeID Yes +
50 cpu (CPU usage) 600 tf Yes -
1970 disallowInHighSec (Banned in High Sec Space) 1 1=True 0=False Yes +
2431 maxTypeFitted (Max Modules Of This Type Allowed) 1 - Yes +
2581 onlineMaxSecurityClass 1 - Yes +
30 power (Powergrid Usage) 80000 MW Yes -
2109 serviceModuleFuelAmount (Service Module Cycle Fuel Need) 24 units Yes -
2108 serviceModuleFuelConsumptionGroup (Service Module Fuel Need) Fuel Block groupID Yes +
2110 serviceModuleFuelOnlineAmount (Service Module Online Fuel Need) 1728 units Yes -
2804 serviceModuleFullPowerStateArmorPlatingMultiplier 1 - Yes +
2744 serviceModuleFullPowerStateHitpointMultiplier (Full Power Mode Shield and Armor Hitpoint Multiplier) 4 x Yes +
2334 structureItemVisualFlag 1 - Yes +

Effects (3)

IDNameCategoryModifiers
16 online 1 0
7009 serviceModuleFullPowerHitpointPostAssign 4 2
6306 serviceSlot 0 0