Standup Cruise Missile
Market: Ammunition & Charges > Missiles > Structure Antisubcapital Missiles
The Standup Cruise Missile is a long-range anti-ship missile designed to target and destroy large hull classes such as battleships. This missile can be used with Standup Multirole Missile Launcher systems. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.
Variations (2)
| Type | Tier | Meta Level | EM damage | Explosion Radius | Explosion Velocity | Explosive damage | Kinetic damage | Maximum Flight Time | Maximum Velocity | Thermal damage |
|---|---|---|---|---|---|---|---|---|---|---|
| Standup Heavy Missile | T1 | - | 300 | 200 | 100 | 300 | 300 | 105,000 | 10,500 | 300 |
| Standup Light Missile | T1 | - | 100 | 100 | 200 | 100 | 100 | 95,000 | 15,000 | 100 |
| Type | Meta Level | EM damage | Explosion Radius | Explosion Velocity | Explosive damage | Kinetic damage | Maximum Flight Time | Maximum Velocity | Thermal damage |
|---|---|---|---|---|---|---|---|---|---|
| Standup Heavy Missile | - | 300 | 200 | 100 | 300 | 300 | 105,000 | 10,500 | 300 |
| Standup Light Missile | - | 100 | 100 | 200 | 100 | 100 | 95,000 | 15,000 | 100 |
Attributes (17)
| ID | Name | Value | Unit | Stackable | High Is Good |
|---|---|---|---|---|---|
| 70 | agility (Inertia Modifier) | 1000 | x | No | - |
| 644 | aimedLaunch | 1 | - | Yes | + |
| 654 | aoeCloudSize (Explosion Radius) | 500 | m | No | - |
| 1353 | aoeDamageReductionFactor | 0.944 | - | Yes | + |
| 655 | aoeFalloff | 1500 | - | Yes | + |
| 653 | aoeVelocity (Explosion Velocity) | 60 | m/sec | No | + |
| 108 | detonationRange | 35 | m | Yes | + |
| 114 | emDamage (EM damage) | 600 | HP | Yes | + |
| 281 | explosionDelay (Maximum Flight Time) | 115000 | s | No | + |
| 116 | explosiveDamage (Explosive damage) | 600 | HP | Yes | + |
| 9 | hp (Structure Hitpoints) | 4000000 | HP | Yes | + |
| 117 | kineticDamage (Kinetic damage) | 600 | HP | Yes | + |
| 137 | launcherGroup (Used with (Launcher Group)) | Structure Multirole Missile Launcher | groupID | Yes | + |
| 37 | maxVelocity (Maximum Velocity) | 9000 | m/sec | No | + |
| 2334 | structureItemVisualFlag | 1 | - | Yes | + |
| 525 | structureUniformity | 0.75 | - | Yes | + |
| 118 | thermalDamage (Thermal damage) | 600 | HP | Yes | + |
Effects (1)
| ID | Name | Category | Modifiers |
|---|---|---|---|
| 9 | missileLaunching | 2 | 0 |
Outgoing Modifiers (0)
This type's effects do not modify other attributes.