Heavy Karelin Scoped Stasis Grappler
Market: Ship Equipment > Electronic Warfare > Stasis Grapplers
Stasis Grapplers reduce the maximum speed of a target ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down. This slowing effect is strongest at very close ranges, and diminishes as range increases. Heavy Stasis Grapplers require a very stable base platform, and therefore may only be fitted to Battleships and Capital Ships.
Required Skills (1)
| Skill | Level |
|---|---|
| Evasive Maneuvering | I |
Variations (7)
| Type | Tier | Meta Level | Activation Cost | CPU usage | Effectiveness Falloff | Maximum Velocity Bonus | Meta Level | Powergrid Usage | Tech Level |
|---|---|---|---|---|---|---|---|---|---|
| Domination Heavy Stasis Grappler | Faction | 8 | 4 | 20 | 12,000 | -86 | 8 | 160 | 1 |
| Heavy Gunnar Compact Stasis Grappler | T1 | 1 | 4 | 20 | 8,000 | -82.5 | 1 | 160 | 1 |
| Heavy Jigoro Enduring Stasis Grappler | T1 | 1 | 2 | 25 | 8,000 | -82.5 | 1 | 200 | 1 |
| Heavy Stasis Grappler I | T1 | 0 | 4 | 25 | 8,000 | -80 | 0 | 200 | 1 |
| Heavy Stasis Grappler II | T2 | 5 | 5 | 30 | 10,000 | -85 | 5 | 220 | 2 |
| Shadow Serpentis Heavy Stasis Grappler | Faction | 8 | 4 | 25 | 11,000 | -87 | 8 | 130 | 1 |
| Strategos' Modified Heavy Stasis Grappler | Officer | 17 | 4 | 25 | 15,000 | -88 | 17 | 240 | - |
| Type | Meta Level | Activation Cost | CPU usage | Maximum Velocity Bonus | Meta Level | Powergrid Usage |
|---|---|---|---|---|---|---|
| Heavy Gunnar Compact Stasis Grappler | 1 | 4 | 20 | -82.5 | 1 | 160 |
| Heavy Jigoro Enduring Stasis Grappler | 1 | 2 | 25 | -82.5 | 1 | 200 |
| Heavy Stasis Grappler I | 0 | 4 | 25 | -80 | 0 | 200 |
| Type | Meta Level |
|---|---|
| Heavy Stasis Grappler II | 5 |
| Type | Meta Level | CPU usage | Effectiveness Falloff | Maximum Velocity Bonus | Powergrid Usage |
|---|---|---|---|---|---|
| Domination Heavy Stasis Grappler | 8 | 20 | 12,000 | -86 | 160 |
| Shadow Serpentis Heavy Stasis Grappler | 8 | 25 | 11,000 | -87 | 130 |
| Type | Meta Level |
|---|---|
| Strategos' Modified Heavy Stasis Grappler | 17 |
Attributes (29)
| ID | Name | Value | Unit | Stackable | High Is Good |
|---|---|---|---|---|---|
| 1298 | canFitShipGroup01 (Can only be fitted to) | Battleship | groupID | Yes | + |
| 1299 | canFitShipGroup02 (Can be fitted to) | Black Ops | groupID | Yes | + |
| 1300 | canFitShipGroup03 (Can be fitted to) | Marauder | groupID | Yes | + |
| 1301 | canFitShipGroup04 (Can be fitted to) | Carrier | groupID | Yes | + |
| 1872 | canFitShipGroup05 (Can be fitted to) | Force Auxiliary | groupID | Yes | + |
| 1879 | canFitShipGroup06 (Can be fitted to) | Dreadnought | groupID | Yes | + |
| 1880 | canFitShipGroup07 (Can be fitted to) | Supercarrier | groupID | Yes | + |
| 1881 | canFitShipGroup08 (Can be fitted to) | Titan | groupID | Yes | + |
| 2065 | canFitShipGroup09 (Can be fitted to) | Capital Industrial Ship | groupID | Yes | + |
| 2396 | canFitShipGroup10 (Can be fitted to) | Lancer Dreadnought | groupID | Yes | + |
| 6 | capacitorNeed (Activation Cost) | 4 | GJ | Yes | - |
| 50 | cpu (CPU usage) | 25 | tf | Yes | - |
| 73 | duration (Activation time / duration) | 2000 | s | Yes | - |
| 158 | falloff (Accuracy falloff) | 0 | m | No | + |
| 2044 | falloffEffectiveness (Effectiveness Falloff) | 9000 | m | No | + |
| 1180 | heatAbsorbtionRateModifier | 0.01 | - | Yes | + |
| 1211 | heatDamage (Heat Damage) | 5 | HP | Yes | - |
| 9 | hp (Structure Hitpoints) | 40 | HP | Yes | + |
| 1544 | maxGroupFitted (Max Modules Of This Group Allowed) | 1 | - | Yes | + |
| 54 | maxRange (Optimal Range) | 1000 | m | No | + |
| 633 | metaLevelOld (Meta Level) | 1 | Level | Yes | + |
| 1222 | overloadRangeBonus (Overload optimal range bonus) | 300 | % | Yes | + |
| 30 | power (Powergrid Usage) | 200 | MW | Yes | - |
| 2138 | remoteResistanceID | stasisWebifierResistance | attributeID | Yes | + |
| 182 | requiredSkill1 (Primary Skill required) | Evasive Maneuvering | typeID | Yes | + |
| 277 | requiredSkill1Level | 1 | - | Yes | + |
| 1212 | requiredThermoDynamicsSkill (Required Thermodynamics Level) | 1 | Level | Yes | + |
| 20 | speedFactor (Maximum Velocity Bonus) | -82.5 | % | No | + |
| 422 | techLevel (Tech Level) | 1 | Level | Yes | + |
Effects (4)
| ID | Name | Category | Modifiers |
|---|---|---|---|
| 13 | medPower | 0 | 0 |
| 16 | online | 1 | 0 |
| 3174 | overloadSelfRangeBonus | 5 | 1 |
| 6426 | remoteWebifierFalloff | 2 | 0 |
Outgoing Modifiers (1)
| Effect | Func | Modifying Attr | Op | Modified Attr | Skill | Group |
|---|---|---|---|---|---|---|
| overloadSelfRangeBonus | ItemModifier | overloadRangeBonus | PostPercent | maxRange | - | - |
Incoming Modifiers (3)
| Effect | Func | Modifying Attr | Op | Modified Attr | Skill | Group |
|---|---|---|---|---|---|---|
| moduleBonusTriageModule | LocationGroupModifier | ewCapacitorNeedBonus | PostPercent | capacitorNeed | - | Stasis Grappler |
| shipBonusGrapplerFalloffM4 | LocationGroupModifier | shipBonusDreadnoughtM4 | PostPercent | falloffEffectiveness | - | Stasis Grappler |
| eliteBonusStasisGrapplerMaxRangeBlackOps3 | LocationGroupModifier | eliteBonusBlackOps3 | PostPercent | maxRange | - | Stasis Grappler |