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Pulse Activated Nexus Invulnerability Core

Pulse Activated Nexus Invulnerability Core

ID: 42522 | Super Weapon Module | Published | T1
Market: Ship Equipment > Turrets & Launchers > Superweapons > ORE

Adapted from technology originally released with Citadels, the Pulse Activated Nexus Invulnerability Core is the result of Upwell's tireless research into advanced shielding. This powerful module allows a Rorqual to make itself and industrial fleetmates nearly invulnerable for a short time. Due to the immense stresses involved in the sustained shield pulse, the Rorqual must have an active target lock on an ore or ice asteroid when activating this module. This module burns out completely after a single activation and will need to be repaired to be used in the future. The effect from this module applies to subcapital mining and hauling ships in the same fleet as the activating Rorqual. Does not apply to other Rorquals. Affected ships gain incredible shield resistances, along with -90% reduction in shield regeneration time, but lose the ability to deal damage, cloak, warp, dock, tether, or jump. Other effects include increased mass, decreased velocity and decreased scan resolution.

Required Skills (1)

Modifying Skills (1)

Attributes (17)

IDNameValueUnitStackableHigh Is Good
2535 buffDuration (Modifier duration) 240000 s Yes +
1298 canFitShipGroup01 (Can only be fitted to) Capital Industrial Ship groupID Yes +
50 cpu (CPU usage) 75 tf Yes -
1245 disallowActivateOnWarp (Disallow Activation In Warp) 1 1=True 0=False Yes +
2354 disallowDocking (Disallow Docking) 1 1=True 0=False Yes +
906 disallowEarlyDeactivation 1 - Yes +
1014 disallowRepeatingActivation (Cannot Auto Repeat) 1 1=True 0=False Yes +
9 hp (Structure Hitpoints) 999999 HP Yes +
54 maxRange (Optimal Range) 200000 m No +
2431 maxTypeFitted (Max Modules Of This Type Allowed) 1 - Yes +
633 metaLevelOld (Meta Level) 0 Level Yes +
669 moduleReactivationDelay (Reactivation Delay) 600000 s Yes -
2788 panicDuration (Duration) 240000 s Yes +
30 power (Powergrid Usage) 50000 MW Yes -
182 requiredSkill1 (Primary Skill required) Invulnerability Core Operation typeID Yes +
277 requiredSkill1Level 1 - Yes +
422 techLevel (Tech Level) 1 Level Yes +

Effects (3)

IDNameCategoryModifiers
12 hiPower 0 0
6719 moduleBonusIndustrialInvulnerability 1 0
16 online 1 0

Outgoing Modifiers (0)

This type's effects do not modify other attributes.

Incoming Modifiers (2)

Effect Func Modifying Attr Op Modified Attr Skill Group
invulnerabilityCoreDurationBonus LocationRequiredSkillModifier durationBonus PostPercent buffDuration Invulnerability Core Operation -
invulnerabilityCoreDurationBonus LocationRequiredSkillModifier durationBonus PostPercent panicDuration Invulnerability Core Operation -