Search / Tengu Defensive - Amplification Node
Tengu Defensive - Amplification Node

Tengu Defensive - Amplification Node

ID: 45591 | Defensive Subsystem Subsystem | Published | T3 Meta 1
Market: Ship and Module Modifications > Subsystems > Caldari Subsystems > Caldari Defensive Subsystems

When confronted with the challenge of adapting Sleeper designs to produce shield boost amplification systems, Caldari engineers turned to the defense systems used by certain Talocan structures that had also been found in a few ancient ruins. In some rare cases, the shielding systems on Talocan facilities were constructed using a harmony of Sleeper and Talocan designs. The first successful production of a shield boost amplification node drew heavily upon early study of this particular combination.

Required Skills (1)

Variations (2)

TypeTierMeta LevelAnalyzer Virus Strength BonusArmor Hitpoint BonusCapacitor CapacityCargo Capacity BonusCloak Reactivation DelayShield CapacitySignature RadiusStructure Hitpoint Bonus
Tengu Defensive - Covert Reconfiguration T3 1 +900% +29900% 200 30 5,000 - 5 +59900%
Tengu Defensive - Supplemental Screening T3 1 - - - - - 1,000 10 -
TypeMeta LevelAnalyzer Virus Strength BonusArmor Hitpoint BonusCapacitor CapacityCargo Capacity BonusCloak Reactivation DelayShield CapacitySignature RadiusStructure Hitpoint Bonus
Tengu Defensive - Covert Reconfiguration 1 +900% +29900% 200 30 5,000 - 5 +59900%
Tengu Defensive - Supplemental Screening 1 - - - - - 1,000 10 -

Attributes (16)

IDNameValueUnitStackableHigh Is Good
1159 armorHPBonusAdd (Armor Hitpoint Bonus) 100 HP Yes +
482 capacitorCapacity (Capacitor Capacity) 300 GJ Yes +
1871 covertCloakCPUPenalty 10000 - Yes +
1380 fitsToShipType (Restricted to Ship Type) Tengu typeID Yes +
1374 hiSlotModifier (High Slot Modifier) 0 + Yes +
9 hp (Structure Hitpoints) 40 HP Yes +
1376 lowSlotModifier (Low Slot Modifier) 1 + Yes +
1375 medSlotModifier (Medium Slot Modifier) 3 + Yes +
633 metaLevelOld (Meta Level) 1 Level Yes +
182 requiredSkill1 (Primary Skill required) Caldari Defensive Systems typeID Yes +
277 requiredSkill1Level 1 - Yes +
263 shieldCapacity (Shield Capacity) 500 HP Yes +
1443 subsystemBonusCaldariDefensive 10 - Yes +
2682 subsystemBonusCaldariDefensive3 10 - Yes +
1366 subSystemSlot 126 - Yes +
422 techLevel (Tech Level) 3 Level Yes +

Incoming Modifiers (12)

Effect Func Modifying Attr Op Modified Attr Skill Group
subsystemSkillLevelAmarrDefensive LocationGroupModifier skillLevel PreMul subsystemBonusAmarrDefensive - Defensive Subsystem
subsystemSkillLevelCaldariDefensive LocationGroupModifier skillLevel PreMul subsystemBonusCaldariDefensive - Defensive Subsystem
subsystemSkillLevelGallenteDefensive LocationGroupModifier skillLevel PreMul subsystemBonusGallenteDefensive - Defensive Subsystem
subsystemSkillLevelMinmatarDefensive LocationGroupModifier skillLevel PreMul subsystemBonusMinmatarDefensive - Defensive Subsystem
subsystemSkillLevelAmarrDefensive2 LocationGroupModifier skillLevel PreMul subsystemBonusAmarrDefensive2 - Defensive Subsystem
subsystemSkillLevelCaldariDefensive2 LocationGroupModifier skillLevel PreMul subsystemBonusCaldariDefensive2 - Defensive Subsystem
subsystemSkillLevelGallenteDefensive2 LocationGroupModifier skillLevel PreMul subsystemBonusGallenteDefensive2 - Defensive Subsystem
subsystemSkillLevelMinmatarDefensive2 LocationGroupModifier skillLevel PreMul subsystemBonusMinmatarDefensive2 - Defensive Subsystem
subsystemSkillLevelAmarrDefensive3 LocationGroupModifier skillLevel PreMul subsystemBonusAmarrDefensive3 - Defensive Subsystem
subsystemSkillLevelCaldariDefensive3 LocationGroupModifier skillLevel PreMul subsystemBonusCaldariDefensive3 - Defensive Subsystem
subsystemSkillLevelGallenteDefensive3 LocationGroupModifier skillLevel PreMul subsystemBonusGallenteDefensive3 - Defensive Subsystem
subsystemSkillLevelMinmatarDefensive3 LocationGroupModifier skillLevel PreMul subsystemBonusMinmatarDefensive3 - Defensive Subsystem