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Legion Core - Augmented Antimatter Reactor

Legion Core - Augmented Antimatter Reactor

ID: 45623 | Core Subsystem Subsystem | Published | T3 Meta 1
Market: Ship and Module Modifications > Subsystems > Amarr Subsystems > Amarr Core Subsystems

Comprised of countless nanomachines that enhance the energy flow from a ship's antimatter reactor, this core subsystem offers a pilot the option of increasing the power grid and capacitor capacity of their vessel. Designers of Tech III vessels were initially hampered by the problem of how to design a modular ship that could swap out basic engineering upgrades on a per-need basis. This proved particularly true when it came to reinforcing a vessel's power grid and capacitor banks without the use of batteries. In the end, the provision of nanomachines constructed from fullerene-based polymers allowed for solutions that had only existed in theory up until that point.

Required Skills (1)

SkillLevel
Amarr Core Systems I

Variations (2)

TypeTierMeta LevelCapacitor CapacityMaximum Locked Targets BonusNosferatu and Neutralizer fitting reduction
Legion Core - Dissolution Sequencer T3 1 - - -
Legion Core - Energy Parasitic Complex T3 1 50 - -50
TypeMeta LevelCapacitor CapacityMaximum Locked Targets BonusNosferatu and Neutralizer fitting reduction
Legion Core - Dissolution Sequencer 1 - - -
Legion Core - Energy Parasitic Complex 1 50 - -50

Attributes (14)

IDNameValueUnitStackableHigh Is Good
482 capacitorCapacity (Capacitor Capacity) 50 GJ Yes +
1380 fitsToShipType (Restricted to Ship Type) Legion typeID Yes +
1374 hiSlotModifier (High Slot Modifier) 0 + Yes +
9 hp (Structure Hitpoints) 40 HP Yes +
1376 lowSlotModifier (Low Slot Modifier) 3 + Yes +
1375 medSlotModifier (Medium Slot Modifier) 1 + Yes +
633 metaLevelOld (Meta Level) 1 Level Yes +
313 powerEngineeringOutputBonus (Power Output Bonus) 20 % Yes +
182 requiredSkill1 (Primary Skill required) Amarr Core Systems typeID Yes +
277 requiredSkill1Level 1 - Yes +
1431 subsystemBonusAmarrCore 5 - Yes +
1509 subsystemBonusAmarrCore2 -3 - Yes +
1366 subSystemSlot 125 - Yes +
422 techLevel (Tech Level) 3 Level Yes +

Incoming Modifiers (12)

Effect Func Modifying Attr Op Modified Attr Skill Group
subsystemSkillLevelAmarrEngineering LocationGroupModifier skillLevel PreMul subsystemBonusAmarrCore - Core Subsystem
subsystemSkillLevelCaldariEngineering LocationGroupModifier skillLevel PreMul subsystemBonusCaldariCore - Core Subsystem
subsystemSkillLevelGallenteEngineering LocationGroupModifier skillLevel PreMul subsystemBonusGallenteCore - Core Subsystem
subsystemSkillLevelMinmatarEngineering LocationGroupModifier skillLevel PreMul subsystemBonusMinmatarCore - Core Subsystem
subsystemSkillLevelAmarrEngineering2 LocationGroupModifier skillLevel PreMul subsystemBonusAmarrCore2 - Core Subsystem
subsystemSkillLevelCaldariEngineering2 LocationGroupModifier skillLevel PreMul subsystemBonusCaldariCore2 - Core Subsystem
subsystemSkillLevelGallenteEngineering2 LocationGroupModifier skillLevel PreMul subsystemBonusGallenteCore2 - Core Subsystem
subsystemSkillLevelMinmatarEngineering2 LocationGroupModifier skillLevel PreMul subsystemBonusMinmatarCore2 - Core Subsystem
subsystemSkillLevelAmarrEngineering3 LocationGroupModifier skillLevel PreMul subsystemBonusAmarrCore3 - Core Subsystem
subsystemSkillLevelCaldariEngineering3 LocationGroupModifier skillLevel PreMul subsystemBonusCaldariCore3 - Core Subsystem
subsystemSkillLevelGallenteEngineering3 LocationGroupModifier skillLevel PreMul subsystemBonusGallenteCore3 - Core Subsystem
subsystemSkillLevelMinmatarEngineering3 LocationGroupModifier skillLevel PreMul subsystemBonusMinmatarCore3 - Core Subsystem