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Standup Equite II

Standup Equite II

ID: 47148 | Structure Light Fighter Fighter | Published | T2 Meta 5
Market: Drones > Fighters > Structure-based Fighters > Standup Light Fighters

Type: Structure-based Light Fighter Role: Space Superiority Description: A dedicated space superiority fighter, the Equite is designed to be lethal to fighter and drone craft in its area of operations. This Standup variant of the Equite is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures. Micro Missile Swarm: The Equite can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships. Evasive Maneuvers: Kicking in the afterburners and flying evasively makes the Equite especially difficult to destroy. The afterburner must cool down between uses. Anti-Small Craft Tackle: The Equite has specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey.

Variations (15)

TypeTierMeta LevelAccuracy FalloffDamage MultiplierDurationDurationDurationEM Damage (Per Fighter)EM Damage (Per Fighter)Explosion RadiusExplosion RadiusExplosion VelocityExplosion VelocityExplosive Damage (Per Fighter)Explosive Damage (Per Fighter)Gravimetric Sensor StrengthInertia ModifierKinetic Damage (Per Fighter)Kinetic Damage (Per Fighter)Ladar Sensor StrengthMagnetometric Sensor StrengthMaximum Targeting RangeMaximum VelocityMaximum Velocity BonusMaximum Velocity BonusMaximum Velocity Bonus (Per Fighter)Meta LevelOptimal RangeOptimal rangeOrbit RangeRADAR Sensor StrengthRangeRate of fireRate of fireRefueling DurationScan ResolutionShield CapacityShield EM Damage ResistanceShield EM Damage ResistanceShield Explosive Damage ResistanceShield Explosive Damage ResistanceShield Kinetic Damage ResistanceShield Kinetic Damage ResistanceShield recharge timeShield Thermal Damage ResistanceShield Thermal Damage ResistanceSignature RadiusSignature Radius BonusSignature Radius ReductionSquadron SizeTech LevelThermal Damage (Per Fighter)Thermal Damage (Per Fighter)Warp Disruption Strength
Standup Dragonfly I T1 0 5,000 - 0 20,000 0 0 0 350 160 100 150 0 0 8 700 341 187 0 0 60,000 1,507 +49900% 0 0 0 12,500 5,000 4,500 0 0 14,000 5,000 5,000 700 3,504 1 0 1 0 1 0 700,000 1 0 110 +49900% 0 9 1 0 0 0
Standup Dragonfly II T2 5 5,000 - 0 20,000 0 0 0 350 160 100 150 0 0 11 700 380 205 0 0 70,000 1,570 +49900% 0 0 5 12,500 6,000 4,900 0 0 14,000 5,000 5,000 800 3,872 1 0 1 0 0.85 0 700,000 0.7 0 110 +49900% 0 9 2 0 0 0
Standup Einherji I T1 0 10,000 - 0 20,000 0 0 0 350 160 100 150 294 161 0 700 0 0 8 0 60,000 1,746 +49900% 0 0 0 12,500 5,000 7,000 0 0 14,000 5,000 5,000 700 3,504 1 0 1 0 1 0 700,000 1 0 110 +49900% 0 9 1 0 0 0
Standup Einherji II T2 5 10,000 - 0 20,000 0 0 0 350 160 100 150 322 177 0 700 0 0 11 0 70,000 1,816 +49900% 0 0 5 12,500 6,000 7,400 0 0 14,000 5,000 5,000 800 3,872 0.7 0 1 0 1 0 700,000 0.85 0 110 +49900% 0 9 2 0 0 0
Standup Equite I T1 0 0 0 10,000 0 10,000 99 0 15 0 300 0 0 0 0 500 0 0 0 0 50,000 2,500 0 +19900% -4 0 22,500 0 10,000 9 18,000 3,500 0 3,000 850 2,560 1 0.5 1 0.5 1 0.5 500,000 1 0.5 88 0 -8100% 12 1 0 0 1
Standup Firbolg I T1 0 5,000 - 0 20,000 0 0 0 350 160 100 150 0 0 0 700 0 0 0 8 60,000 1,427 +49900% 0 0 0 12,500 5,000 4,500 0 0 14,000 5,000 5,000 700 3,504 1 0 1 0 1 0 700,000 1 0 110 +49900% 0 9 1 359 195 0
Standup Firbolg II T2 5 5,000 - 0 20,000 0 0 0 350 160 100 150 0 0 0 700 0 0 0 11 70,000 1,487 +49900% 0 0 5 12,500 6,000 4,900 0 0 14,000 5,000 5,000 800 3,872 1 0 1 0 0.7 0 700,000 0.85 0 110 +49900% 0 9 2 395 216 0
Standup Gram I T1 0 0 0 10,000 0 10,000 0 0 15 0 300 0 94 0 0 500 0 0 9 0 50,000 2,619 0 +19900% -4 0 22,500 0 10,000 0 18,000 3,500 0 3,000 850 2,560 1 0.5 1 0.5 1 0.5 500,000 1 0.5 88 0 -8100% 12 1 0 0 1
Standup Gram II T2 5 0 0 10,000 0 10,000 0 0 15 0 300 0 104 0 0 500 0 0 12 0 60,000 2,725 0 +19900% -6 5 25,000 0 10,000 0 20,000 3,500 0 3,000 950 2,816 0.7 0.5 1 0.5 1 0.5 500,000 0.85 0.5 88 0 -8100% 12 2 0 0 1
Standup Locust I T1 0 0 0 10,000 0 10,000 0 0 15 0 300 0 0 0 9 500 104 0 0 0 50,000 2,262 0 +19900% -4 0 22,500 0 10,000 0 18,000 3,500 0 3,000 850 2,560 1 0.5 1 0.5 1 0.5 500,000 1 0.5 88 0 -8100% 12 1 0 0 1
Standup Locust II T2 5 0 0 10,000 0 10,000 0 0 15 0 300 0 0 0 12 500 114 0 0 0 60,000 2,354 0 +19900% -6 5 25,000 0 10,000 0 20,000 3,500 0 3,000 950 2,816 1 0.5 1 0.5 0.85 0.5 500,000 0.7 0.5 88 0 -8100% 12 2 0 0 1
Standup Satyr I T1 0 0 0 10,000 0 10,000 0 0 15 0 300 0 0 0 0 500 0 0 0 9 50,000 2,142 0 +19900% -4 0 22,500 0 10,000 0 18,000 3,500 0 3,000 850 2,560 1 0.5 1 0.5 1 0.5 500,000 1 0.5 88 0 -8100% 12 1 109 0 1
Standup Satyr II T2 5 0 0 10,000 0 10,000 0 0 15 0 300 0 0 0 0 500 0 0 0 12 60,000 2,230 0 +19900% -6 5 25,000 0 10,000 0 20,000 3,500 0 3,000 950 2,816 1 0.5 1 0.5 0.7 0.5 500,000 0.85 0.5 88 0 -8100% 12 2 120 0 1
Standup Templar I T1 0 5,000 - 0 20,000 0 309 169 350 160 100 150 0 0 0 700 0 0 0 0 60,000 1,667 +49900% 0 0 0 12,500 10,000 6,500 8 0 14,000 5,000 5,000 700 3,504 1 0 1 0 1 0 700,000 1 0 110 +49900% 0 9 1 0 0 0
Standup Templar II T2 5 5,000 - 0 20,000 0 341 187 350 160 100 150 0 0 0 700 0 0 0 0 70,000 1,733 +49900% 0 0 5 12,500 12,000 7,300 11 0 14,000 5,000 5,000 800 3,872 1 0 0.7 0 0.85 0 700,000 1 0 110 +49900% 0 9 2 0 0 0
TypeMeta LevelAccuracy FalloffDamage MultiplierDurationDurationDurationEM Damage (Per Fighter)EM Damage (Per Fighter)Explosion RadiusExplosion RadiusExplosion VelocityExplosion VelocityExplosive Damage (Per Fighter)Explosive Damage (Per Fighter)Gravimetric Sensor StrengthInertia ModifierKinetic Damage (Per Fighter)Kinetic Damage (Per Fighter)Ladar Sensor StrengthMagnetometric Sensor StrengthMaximum Targeting RangeMaximum VelocityMaximum Velocity BonusMaximum Velocity BonusMaximum Velocity Bonus (Per Fighter)Optimal RangeOptimal rangeOrbit RangeRADAR Sensor StrengthRangeRate of fireRate of fireRefueling DurationScan ResolutionShield CapacityShield EM Damage ResistanceShield Explosive Damage ResistanceShield Kinetic Damage ResistanceShield recharge timeShield Thermal Damage ResistanceSignature RadiusSignature Radius BonusSignature Radius ReductionSquadron SizeThermal Damage (Per Fighter)Thermal Damage (Per Fighter)Warp Disruption Strength
Standup Dragonfly I 0 5,000 - 0 20,000 0 0 0 350 160 100 150 0 0 8 700 341 187 0 0 60,000 1,507 +49900% 0 0 12,500 5,000 4,500 0 0 14,000 5,000 5,000 700 3,504 0 0 0 700,000 0 110 +49900% 0 9 0 0 0
Standup Einherji I 0 10,000 - 0 20,000 0 0 0 350 160 100 150 294 161 0 700 0 0 8 0 60,000 1,746 +49900% 0 0 12,500 5,000 7,000 0 0 14,000 5,000 5,000 700 3,504 0 0 0 700,000 0 110 +49900% 0 9 0 0 0
Standup Equite I 0 0 0 10,000 0 10,000 99 0 15 0 300 0 0 0 0 500 0 0 0 0 50,000 2,500 0 +19900% -4 22,500 0 10,000 9 18,000 3,500 0 3,000 850 2,560 0.5 0.5 0.5 500,000 0.5 88 0 -8100% 12 0 0 1
Standup Firbolg I 0 5,000 - 0 20,000 0 0 0 350 160 100 150 0 0 0 700 0 0 0 8 60,000 1,427 +49900% 0 0 12,500 5,000 4,500 0 0 14,000 5,000 5,000 700 3,504 0 0 0 700,000 0 110 +49900% 0 9 359 195 0
Standup Gram I 0 0 0 10,000 0 10,000 0 0 15 0 300 0 94 0 0 500 0 0 9 0 50,000 2,619 0 +19900% -4 22,500 0 10,000 0 18,000 3,500 0 3,000 850 2,560 0.5 0.5 0.5 500,000 0.5 88 0 -8100% 12 0 0 1
Standup Locust I 0 0 0 10,000 0 10,000 0 0 15 0 300 0 0 0 9 500 104 0 0 0 50,000 2,262 0 +19900% -4 22,500 0 10,000 0 18,000 3,500 0 3,000 850 2,560 0.5 0.5 0.5 500,000 0.5 88 0 -8100% 12 0 0 1
Standup Satyr I 0 0 0 10,000 0 10,000 0 0 15 0 300 0 0 0 0 500 0 0 0 9 50,000 2,142 0 +19900% -4 22,500 0 10,000 0 18,000 3,500 0 3,000 850 2,560 0.5 0.5 0.5 500,000 0.5 88 0 -8100% 12 109 0 1
Standup Templar I 0 5,000 - 0 20,000 0 309 169 350 160 100 150 0 0 0 700 0 0 0 0 60,000 1,667 +49900% 0 0 12,500 10,000 6,500 8 0 14,000 5,000 5,000 700 3,504 0 0 0 700,000 0 110 +49900% 0 9 0 0 0
TypeMeta LevelAccuracy FalloffDamage MultiplierDurationDurationDurationEM Damage (Per Fighter)EM Damage (Per Fighter)Explosion RadiusExplosion RadiusExplosion VelocityExplosion VelocityExplosive Damage (Per Fighter)Explosive Damage (Per Fighter)Gravimetric Sensor StrengthInertia ModifierKinetic Damage (Per Fighter)Kinetic Damage (Per Fighter)Ladar Sensor StrengthMagnetometric Sensor StrengthMaximum Targeting RangeMaximum VelocityMaximum Velocity BonusMaximum Velocity BonusMaximum Velocity Bonus (Per Fighter)Optimal RangeOptimal rangeOrbit RangeRADAR Sensor StrengthRangeRate of fireRate of fireRefueling DurationScan ResolutionShield CapacityShield EM Damage ResistanceShield EM Damage ResistanceShield Explosive Damage ResistanceShield Explosive Damage ResistanceShield Kinetic Damage ResistanceShield Kinetic Damage ResistanceShield recharge timeShield Thermal Damage ResistanceShield Thermal Damage ResistanceSignature RadiusSignature Radius BonusSignature Radius ReductionSquadron SizeThermal Damage (Per Fighter)Thermal Damage (Per Fighter)Warp Disruption Strength
Standup Dragonfly II 5 5,000 - 0 20,000 0 0 0 350 160 100 150 0 0 11 700 380 205 0 0 70,000 1,570 +49900% 0 0 12,500 6,000 4,900 0 0 14,000 5,000 5,000 800 3,872 1 0 1 0 0.85 0 700,000 0.7 0 110 +49900% 0 9 0 0 0
Standup Einherji II 5 10,000 - 0 20,000 0 0 0 350 160 100 150 322 177 0 700 0 0 11 0 70,000 1,816 +49900% 0 0 12,500 6,000 7,400 0 0 14,000 5,000 5,000 800 3,872 0.7 0 1 0 1 0 700,000 0.85 0 110 +49900% 0 9 0 0 0
Standup Firbolg II 5 5,000 - 0 20,000 0 0 0 350 160 100 150 0 0 0 700 0 0 0 11 70,000 1,487 +49900% 0 0 12,500 6,000 4,900 0 0 14,000 5,000 5,000 800 3,872 1 0 1 0 0.7 0 700,000 0.85 0 110 +49900% 0 9 395 216 0
Standup Gram II 5 0 0 10,000 0 10,000 0 0 15 0 300 0 104 0 0 500 0 0 12 0 60,000 2,725 0 +19900% -6 25,000 0 10,000 0 20,000 3,500 0 3,000 950 2,816 0.7 0.5 1 0.5 1 0.5 500,000 0.85 0.5 88 0 -8100% 12 0 0 1
Standup Locust II 5 0 0 10,000 0 10,000 0 0 15 0 300 0 0 0 12 500 114 0 0 0 60,000 2,354 0 +19900% -6 25,000 0 10,000 0 20,000 3,500 0 3,000 950 2,816 1 0.5 1 0.5 0.85 0.5 500,000 0.7 0.5 88 0 -8100% 12 0 0 1
Standup Satyr II 5 0 0 10,000 0 10,000 0 0 15 0 300 0 0 0 0 500 0 0 0 12 60,000 2,230 0 +19900% -6 25,000 0 10,000 0 20,000 3,500 0 3,000 950 2,816 1 0.5 1 0.5 0.7 0.5 500,000 0.85 0.5 88 0 -8100% 12 120 0 1
Standup Templar II 5 5,000 - 0 20,000 0 341 187 350 160 100 150 0 0 0 700 0 0 0 0 70,000 1,733 +49900% 0 0 12,500 12,000 7,300 11 0 14,000 5,000 5,000 800 3,872 1 0 0.7 0 0.85 0 700,000 1 0 110 +49900% 0 9 0 0 0

Attributes (70)

IDNameValueUnitStackableHigh Is Good
70 agility (Inertia Modifier) 500 x No -
2189 fighterAbilityAntiFighterMissileResistance 1 % Yes -
2227 fighterAbilityAttackMissileDamageEM (EM Damage (Per Fighter)) 0 HP No +
2230 fighterAbilityAttackMissileDamageExp (Explosive Damage (Per Fighter)) 0 HP No +
2229 fighterAbilityAttackMissileDamageKin (Kinetic Damage (Per Fighter)) 0 HP No +
2226 fighterAbilityAttackMissileDamageMultiplier (Damage Multiplier) 0 x No +
2228 fighterAbilityAttackMissileDamageTherm (Thermal Damage (Per Fighter)) 0 HP No +
2233 fighterAbilityAttackMissileDuration (Rate of fire) 0 s No -
2234 fighterAbilityAttackMissileExplosionRadius (Explosion Radius) 0 m No +
2235 fighterAbilityAttackMissileExplosionVelocity (Explosion Velocity) 0 m/sec No +
2237 fighterAbilityAttackMissileRangeFalloff (Accuracy Falloff) 0 m No +
2236 fighterAbilityAttackMissileRangeOptimal (Optimal range) 0 m No +
2231 fighterAbilityAttackMissileReductionFactor 0 - No +
2232 fighterAbilityAttackMissileReductionSensitivity 0 - No +
2123 fighterAbilityEvasiveManeuversDuration (Duration) 10000 s No +
2118 fighterAbilityEvasiveManeuversEmResonance (Shield EM Damage Resistance) 0.5 % No -
2121 fighterAbilityEvasiveManeuversExpResonance (Shield Explosive Damage Resistance) 0.5 % No -
2120 fighterAbilityEvasiveManeuversKinResonance (Shield Kinetic Damage Resistance) 0.5 % No -
2225 fighterAbilityEvasiveManeuversSignatureRadiusBonus (Signature Radius Reduction) -80 % No +
2224 fighterAbilityEvasiveManeuversSpeedBonus (Maximum Velocity Bonus) 200 % No +
2119 fighterAbilityEvasiveManeuversThermResonance (Shield Thermal Damage Resistance) 0.5 % No -
2157 fighterAbilityMicroWarpDriveDuration (Duration) 0 s Yes +
2153 fighterAbilityMicroWarpDriveSignatureRadiusBonus (Signature Radius Bonus) 0 % Yes +
2152 fighterAbilityMicroWarpDriveSpeedBonus (Maximum Velocity Bonus) 0 % Yes +
2131 fighterAbilityMissilesDamageEM (EM Damage (Per Fighter)) 109 HP No +
2134 fighterAbilityMissilesDamageExp (Explosive Damage (Per Fighter)) 0 HP No +
2133 fighterAbilityMissilesDamageKin (Kinetic Damage (Per Fighter)) 0 HP No +
2130 fighterAbilityMissilesDamageMultiplier (Damage Multiplier) 1 x No +
2127 fighterAbilityMissilesDamageReductionFactor 2 - No +
2128 fighterAbilityMissilesDamageReductionSensitivity 5.5 - No +
2132 fighterAbilityMissilesDamageTherm (Thermal Damage (Per Fighter)) 0 HP No +
2182 fighterAbilityMissilesDuration (Rate of fire) 3500 s No -
2125 fighterAbilityMissilesExplosionRadius (Explosion Radius) 15 m No +
2126 fighterAbilityMissilesExplosionVelocity (Explosion Velocity) 300 m/sec No +
2149 fighterAbilityMissilesRange (Optimal Range) 25000 m No +
2170 fighterAbilityMissilesResistanceID fighterAbilityAntiFighterMissileResistance attributeID Yes +
2238 fighterAbilityTackleDuration (Duration) 10000 s No +
2239 fighterAbilityTackleRange (Range) 20000 m No +
2425 fighterAbilityTackleWarpDisruptionPointStrength (Warp Disruption Strength) 1 - Yes +
2242 fighterAbilityTackleWebSpeedPenalty (Maximum Velocity Bonus (Per Fighter)) -6 % No +
2243 fighterAbilityTackleWebSpeedPenaltyInterim 0 % Yes +
2426 fighterRefuelingTime (Refueling Duration) 3000 s Yes +
2740 fighterSquadronIsStandupLight 1 - Yes +
2215 fighterSquadronMaxSize (Squadron Size) 12 - Yes +
2223 fighterSquadronOrbitRange (Orbit Range) 10000 m Yes +
2270 fighterSquadronRole 1 - Yes +
9 hp (Structure Hitpoints) 100 HP Yes +
192 maxLockedTargets (Maximum Locked Targets) 6 - Yes +
76 maxTargetRange (Maximum Targeting Range) 60000 m No +
37 maxVelocity (Maximum Velocity) 2601 m/sec No +
633 metaLevelOld (Meta Level) 5 Level Yes +
2135 remoteAssistanceImpedance (Remote Electronic Assistance Impedance) 0 % Yes +
2116 remoteRepairImpedance (Remote Logistics Impedance) 0 % Yes +
211 scanGravimetricStrength (Gravimetric Sensor Strength) 0 points No +
209 scanLadarStrength (Ladar Sensor Strength) 0 points No +
210 scanMagnetometricStrength (Magnetometric Sensor Strength) 0 points No +
208 scanRadarStrength (RADAR Sensor Strength) 12 points No +
564 scanResolution (Scan Resolution) 950 mm No +
263 shieldCapacity (Shield Capacity) 2816 HP Yes +
271 shieldEmDamageResonance (Shield EM Damage Resistance) 1 % No -
272 shieldExplosiveDamageResonance (Shield Explosive Damage Resistance) 0.7 % No -
273 shieldKineticDamageResonance (Shield Kinetic Damage Resistance) 0.85 % No -
479 shieldRechargeRate (Shield recharge time) 500000 s Yes -
274 shieldThermalDamageResonance (Shield Thermal Damage Resistance) 1 % No -
484 shieldUniformity 1 - Yes +
552 signatureRadius (Signature Radius) 88 m No -
2334 structureItemVisualFlag 1 - Yes +
525 structureUniformity 1 - Yes +
422 techLevel (Tech Level) 2 Level Yes +
600 warpSpeedMultiplier (Warp Speed Multiplier) 1.5 x No +

Effects (3)

IDNameCategoryModifiers
6439 fighterAbilityEvasiveManeuvers 1 0
6431 fighterAbilityMissiles 2 0
6464 fighterAbilityTackle 2 0

Outgoing Modifiers (0)

This type's effects do not modify other attributes.

Incoming Modifiers (0)

No modifiers affect this type.