Indirect Target Acquisition I
Market: Ship Equipment > Electronics and Sensor Upgrades > Passive Targeting Systems
Uses advanced gravitational and visual targeting to identify threats. Allows target lock without alerting the ship to a possible threat.
Required Skills (1)
| Skill | Level |
|---|---|
| Target Management | I |
Variations (5)
| Type | Tier | Meta Level | Activation Cost | Activation time / duration | CPU usage | Meta Level | Tech Level |
|---|---|---|---|---|---|---|---|
| 41F Veiled Targeting Unit | T1 | 3 | 5 | 5,000 | 17 | 3 | 1 |
| Passive Targeter I | T1 | 0 | 5 | 5,000 | 20 | 0 | 1 |
| Passive Targeter II | T2 | 5 | 7 | 10,000 | 25 | 5 | 2 |
| Passive Targeting Array I | T1 | 4 | 5 | 5,000 | 16 | 4 | 1 |
| Suppressed Targeting System I | T1 | 1 | 5 | 5,000 | 19 | 1 | 1 |
| Type | Meta Level | CPU usage | Meta Level |
|---|---|---|---|
| 41F Veiled Targeting Unit | 3 | 17 | 3 |
| Passive Targeter I | 0 | 20 | 0 |
| Passive Targeting Array I | 4 | 16 | 4 |
| Suppressed Targeting System I | 1 | 19 | 1 |
| Type | Meta Level |
|---|---|
| Passive Targeter II | 5 |
Attributes (9)
| ID | Name | Value | Unit | Stackable | High Is Good |
|---|---|---|---|---|---|
| 6 | capacitorNeed (Activation Cost) | 5 | GJ | Yes | - |
| 50 | cpu (CPU usage) | 18 | tf | Yes | - |
| 73 | duration (Activation time / duration) | 5000 | s | Yes | - |
| 9 | hp (Structure Hitpoints) | 40 | HP | Yes | + |
| 633 | metaLevelOld (Meta Level) | 2 | Level | Yes | + |
| 30 | power (Powergrid Usage) | 1 | MW | Yes | - |
| 182 | requiredSkill1 (Primary Skill required) | Target Management | typeID | Yes | + |
| 277 | requiredSkill1Level | 1 | - | Yes | + |
| 422 | techLevel (Tech Level) | 1 | Level | Yes | + |
Effects (3)
| ID | Name | Category | Modifiers |
|---|---|---|---|
| 13 | medPower | 0 | 0 |
| 16 | online | 1 | 0 |
| 54 | targetPassively | 2 | 0 |
Outgoing Modifiers (0)
This type's effects do not modify other attributes.
Incoming Modifiers (0)
No modifiers affect this type.