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Target Management

Target Management

ID: 3429 | Targeting Skill | Published
Market: Skills > Targeting

Skill at targeting multiple targets. +1 extra target per skill level, up to the ship's maximum allowed number of targets locked.

Variations (7)

TypeTierMeta LevelMaximum Target BonusMaximum Targeting Range BonusScan Resolution BonusSensor Strength BonusTraining time multiplier
Advanced Target Management T1 - - - - - 3
Gravimetric Sensor Compensation T1 - - - - +300% 2
Ladar Sensor Compensation T1 - - - - +300% 2
Long Range Targeting T1 - - +400% - - 2
Magnetometric Sensor Compensation T1 - - - - +300% 2
Radar Sensor Compensation T1 - - - - +300% 2
Signature Analysis T1 - - - +400% - 1
TypeMeta LevelMaximum Target BonusMaximum Targeting Range BonusScan Resolution BonusSensor Strength BonusTraining time multiplier
Advanced Target Management - - - - - 3
Gravimetric Sensor Compensation - - - - +300% 2
Ladar Sensor Compensation - - - - +300% 2
Long Range Targeting - - +400% - - 2
Magnetometric Sensor Compensation - - - - +300% 2
Radar Sensor Compensation - - - - +300% 2
Signature Analysis - - - +400% - 1

Attributes (7)

IDNameValueUnitStackableHigh Is Good
311 maxTargetBonus (Maximum Target Bonus) 1 + Yes +
180 primaryAttribute (Primary attribute) intelligence attributeID Yes +
182 requiredSkill1 (Primary Skill required) CPU Management typeID Yes +
277 requiredSkill1Level 1 - Yes +
181 secondaryAttribute (Secondary attribute) memory attributeID Yes +
280 skillLevel (Level) 0 - Yes +
275 skillTimeConstant (Training time multiplier) 1 x Yes +

Outgoing Modifiers (4)

Incoming Modifiers (1)

Effect Func Modifying Attr Op Modified Attr Skill Group
surveyScanspeedBonusPostPercentDurationLocationShipModulesRequiringElectronics LocationRequiredSkillModifier scanspeedBonus PostPercent duration CPU Management -