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Automated Targeting Unit I

Automated Targeting Unit I

ID: 6047 | Automated Targeting System Module | Published | T1 Meta 4
Market: Ship Equipment > Electronics and Sensor Upgrades > Automated Targeting Systems

Targets any hostile ship within range on activation. Grants a +2 bonus to max targets when online.

Required Skills (1)

SkillLevel
Target Management I

Variations (5)

TypeTierMeta LevelActivation CostCPU usageMaximum Locked Targets BonusMeta LevelTargeting rangeTech Level
'Recusant' Hostile Targeting Array I T1 2 8 0 +100% 2 50,000 1
Auto Targeting System I T1 0 8 1 +100% 0 50,000 1
Auto Targeting System II T2 5 10 35 +200% 5 60,000 2
Hostile Target Acquisition I T1 1 8 0 +100% 1 50,000 1
Responsive Auto-Targeting System I T1 3 8 0 +100% 3 50,000 1
TypeMeta Level
Auto Targeting System II 5

Attributes (11)

IDNameValueUnitStackableHigh Is Good
6 capacitorNeed (Activation Cost) 8 GJ Yes -
50 cpu (CPU usage) 0 tf Yes -
73 duration (Activation time / duration) 5000 s Yes -
9 hp (Structure Hitpoints) 40 HP Yes +
235 maxLockedTargetsBonus (Maximum Locked Targets Bonus) 2 + Yes +
633 metaLevelOld (Meta Level) 4 Level Yes +
30 power (Powergrid Usage) 1 MW Yes -
182 requiredSkill1 (Primary Skill required) Target Management typeID Yes +
277 requiredSkill1Level 1 - Yes +
143 targetHostileRange (Targeting range) 50000 m Yes +
422 techLevel (Tech Level) 1 Level Yes +

Effects (4)

IDNameCategoryModifiers
118 electronicAttributeModifyOnline 4 3
12 hiPower 0 0
16 online 1 0
55 targetHostiles 1 0

Outgoing Modifiers (3)

Incoming Modifiers (0)

No modifiers affect this type.