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Mercenary Den Management

Mercenary Den Management

ID: 85233 | Structure Management Skill | Published
Market: Skills > Structure Management

Skill at using Mercenary Dens. Allows control of one structure per level, up to a maximum of five. Mercenary Dens must be placed within 10km of a temperate planet's Skyhook.

Required Skills (2)

SkillLevel
Anchoring III
Criminal Connections III

Variations (6)

TypeTierMeta LevelCapacitor Need BonusDamage Multiplier BonusDuration BonusSecondary attributeTraining time multiplier
Anchoring T1 - - - - 164 3
Starbase Defense Management T1 - - - - 164 7
Structure Doomsday Operation T1 - - - -300% 168 2
Structure Electronic Systems T1 - -400% - - 168 2
Structure Engineering Systems T1 - -300% - - 168 2
Structure Missile Systems T1 - - +100% - 168 2
TypeMeta LevelCapacitor Need BonusDamage Multiplier BonusDuration BonusSecondary attributeTraining time multiplier
Anchoring - - - - 164 3
Starbase Defense Management - - - - 164 7
Structure Doomsday Operation - - - -300% 168 2
Structure Electronic Systems - -400% - - 168 2
Structure Engineering Systems - -300% - - 168 2
Structure Missile Systems - - +100% - 168 2

Attributes (9)

IDNameValueUnitStackableHigh Is Good
1047 canNotBeTrainedOnTrial 1 - Yes +
180 primaryAttribute (Primary attribute) memory attributeID Yes +
182 requiredSkill1 (Primary Skill required) Anchoring typeID Yes +
277 requiredSkill1Level 3 - Yes +
183 requiredSkill2 (Secondary Skill required) Criminal Connections typeID Yes +
278 requiredSkill2Level 3 - Yes +
181 secondaryAttribute (Secondary attribute) charisma attributeID Yes +
280 skillLevel (Level) 0 - Yes +
275 skillTimeConstant (Training time multiplier) 8 x Yes +

Effects (1)

IDNameCategoryModifiers
132 skillEffect 0 2

Outgoing Modifiers (2)

Effect Func Modifying Attr Op Modified Attr Skill Group
skillEffect ItemModifier skillPoints ModAdd skillLevel - -
skillEffect ItemModifier skillTimeConstant Op(9) skillLevel - -

Incoming Modifiers (0)

No modifiers affect this type.