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Structure Engineering Systems

Structure Engineering Systems

ID: 37799 | Structure Management Skill | Published
Market: Skills > Structure Management
Jita: 5,000,000.00 ISK sell / 3,005,000.00 ISK buy

Basic operation of structure engineering modules. 2% reduction in capacitor consumption of all structure energy neutralizers and point defense batteries per level.

Required Skills (2)

Variations (6) Compare All Variations

TypeTierMeta LevelJita SellCapDamage Multiplier BonusDuration BonusSecondary attributeTraining time multiplier
Anchoring T1 - 75,000.00 ISK - - - 164 attributeID +200%
Mercenary Den Management T1 - 2,082,040.13 ISK - - - 164 attributeID +700%
Starbase Defense Management T1 - 1,000,000.00 ISK - - - 164 attributeID +600%
Structure Doomsday Operation T1 - 5,000,000.00 ISK - - -2 % 168 attributeID +100%
Structure Electronic Systems T1 - 5,000,000.00 ISK -3 % - - 168 attributeID +100%
Structure Missile Systems T1 - 5,000,000.00 ISK - 2 % - 168 attributeID +100%
TypeMeta LevelJita SellCapDamage Multiplier BonusDuration BonusSecondary attributeTraining time multiplier
Anchoring - 75,000.00 ISK - - - 164 attributeID +200%
Mercenary Den Management - 2,082,040.13 ISK - - - 164 attributeID +700%
Starbase Defense Management - 1,000,000.00 ISK - - - 164 attributeID +600%
Structure Doomsday Operation - 5,000,000.00 ISK - - -2 % 168 attributeID +100%
Structure Electronic Systems - 5,000,000.00 ISK -3 % - - 168 attributeID +100%
Structure Missile Systems - 5,000,000.00 ISK - 2 % - 168 attributeID +100%

Attributes (9)

IDNameValueUnitStackableHigh Is Good
317 capNeedBonus (Capacitor Need Bonus) -2 % Yes +
180 primaryAttribute (Primary attribute) memory attributeID Yes +
182 requiredSkill1 (Primary Skill required) Power Grid Management typeID Yes +
277 requiredSkill1Level 1 - Yes +
183 requiredSkill2 (Secondary Skill required) Anchoring typeID Yes +
278 requiredSkill2Level 1 - Yes +
181 secondaryAttribute (Secondary attribute) willpower attributeID Yes +
280 skillLevel (Level) 0 - Yes +
275 skillTimeConstant (Training time multiplier) 2 x Yes +

Effects (3)

Incoming Modifiers (0)

No modifiers affect this type.