Harbinger

Harbinger

Amarr Empire | Combat Battlecruiser | Tech I

Right from its very appearance on a battlefield, the Harbinger proclaims its status as a massive weapon, a laser burning through the heart of the ungodly. Everything about it exhibits this focused intent, from the lights on its nose and wings that root out the infidels, to the large number of turreted high slots that serve to destroy them. Should any heathens be left alive after the Harbinger's initial assault, its drones will take care of them.

Ship Bonuses

Amarr Battlecruiser bonuses (per skill level)
  • 10% bonus to Medium Energy Turret damage
  • 10% reduction in Medium Energy Turret activation cost
Role Bonus
  • 50% bonus to Command Burst area of effect range
  • 25% bonus to Medium Energy Turret optimal range and falloff
  • Can use one Command Burst module

Ship Stats

4,500
Structure HP
1,550
Powergrid Output
6
High Slots
4
Med Slots
7
Low Slots
175
Max Velocity
375
CPU Output
875,000
Capacitor Recharge
3,000
Shield HP
5,250
Armor HP
75
Drone Bay
3,500
Capacitor Capacity
270
Signature Radius
3
Rig Slots
3
Drone Bandwidth
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