Harbinger Navy Issue
Amarr Empire
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Combat Battlecruiser
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Faction
Meta 7
While the Harbinger is a formidable vessel on its own, recent reports have raised its lack of flexibility as a noteworthy concern in the ever-shifting fleet tactic doctrines. Working hard to correct this problem, Imperial engineers came up with the improved Navy Issue variant. Boasting upgraded tracking systems, enhanced resilience and an advanced medium slot configuration layout, the Harbinger Navy Issue is a radical change over its predecessor, capable of astounding performance in a much wider spectrum of engagements.
Ship Bonuses
Amarr Battlecruiser bonuses (per skill level)
- 10% bonus to Medium Energy Turret damage
- 7.5% bonus to Medium Energy Turret tracking speed
- 10% reduction in Medium Energy Turret activation cost
Role Bonus
- 50% bonus to Command Burst area of effect range
- 25% bonus to Medium Energy Turret optimal range and falloff
- • Can use one Command Burst module
Ship Stats
6,750
Structure HP
1,625
Powergrid Output
6
High Slots
5
Med Slots
7
Low Slots
175
Max Velocity
410
CPU Output
875,000
Capacitor Recharge
4,500
Shield HP
7,875
Armor HP
75
Drone Bay
3,500
Capacitor Capacity
270
Signature Radius
3
Rig Slots
3
Drone Bandwidth