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Mizuro's Modified Dual 425mm AutoCannon

Mizuro's Modified Dual 425mm AutoCannon

ID: 14469 | Projectile Weapon Module | Published | Officer Meta 11
Market: Ship Equipment > Turrets & Launchers > Projectile Turrets > Autocannons > Large
Jita: 1,000,000,000.00 ISK sell / 479,100,000.00 ISK buy

Combines the damage output of two 425mm intermediate-range autocannons. Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.

Required Skills (2)

Variations (31) Compare All Variations

TypeTierMeta LevelJita SellAccuracy falloffCPU usageDamage ModifierHeat DamageMeta LevelOptimal RangePowergrid UsageRate of fireTech LevelTurret TrackingUsed with (Charge Group)
800mm Heavy 'Jolt' Repeating Cannon I Storyline 6 7,511,903.23 ISK 22,704 m 33 tf +196% 0.9 HP 6 Level 4,000 m 1,800 MW 7,875 s 1 Level 4.32 372 groupID
800mm Heavy 'Scout' Repeating Cannon I T1 4 721,037.90 ISK 20,640 m 35 tf +223% 0.9 HP 4 Level 4,800 m 2,000 MW 7,875 s 1 Level 4.32 -
800mm Heavy Carbine Repeating Cannon I T1 1 439,362.75 ISK 20,640 m 31 tf +183% 0.9 HP 1 Level 4,200 m 2,000 MW 7,875 s 1 Level 4.32 -
800mm Heavy Gallium Repeating Cannon T1 2 364,900.00 ISK 20,640 m 37 tf +196% 0.9 HP 2 Level 4,400 m 2,000 MW 7,875 s 1 Level 4.32 -
800mm Heavy Prototype Automatic Cannon T1 3 427,780.49 ISK 20,640 m 33 tf +210% 0.9 HP 3 Level 4,600 m 2,000 MW 7,875 s 1 Level 4.32 -
800mm Repeating Cannon I T1 0 2,224,489.36 ISK 20,640 m 39 tf +169% 0.9 HP 0 Level 4,000 m 2,000 MW 7,875 s 1 Level 4.32 -
800mm Repeating Cannon II T2 5 4,366,004.96 ISK 20,640 m 41 tf +223% 0.9 HP 5 Level 4,800 m 2,200 MW 7,875 s 2 Level 4.32 372 groupID
Domination 800mm Repeating Cannon Faction 7 57,968,723.40 ISK 20,640 m 28 tf +237% 0.9 HP 7 Level 4,800 m 2,200 MW 7,875 s 1 Level 4.32 372 groupID
Domination Dual 425mm Autocannon Faction 7 3,000,000.00 ISK 17,200 m 23 tf +158% 0.7 HP 7 Level 3,840 m 1,375 MW 6,750 s 1 Level 5.71 372 groupID
Domination Dual 650mm Repeating Cannon Faction 7 2,893,978.49 ISK 18,920 m 26 tf +206% 0.8 HP 7 Level 4,320 m 1,650 MW 7,500 s 1 Level 4.97 372 groupID
Dual 425mm 'Scout' Autocannon I T1 4 124,003.31 ISK 17,200 m 29 tf +148% 0.7 HP 4 Level 3,840 m 1,250 MW 6,750 s 1 Level 5.71 -
Dual 425mm AutoCannon I T1 0 400,000.00 ISK 17,200 m 33 tf +106% 0.7 HP 0 Level 3,200 m 1,250 MW 6,750 s 1 Level 5.71 -
Dual 425mm AutoCannon II T2 5 4,996,000.00 ISK 17,200 m 35 tf +148% 0.7 HP 5 Level 3,840 m 1,375 MW 6,750 s 2 Level 5.71 372 groupID
Dual 425mm Carbine Repeating Cannon I T1 1 99,976.92 ISK 17,200 m 26 tf +117% 0.7 HP 1 Level 3,360 m 1,250 MW 6,750 s 1 Level 5.71 -
Dual 425mm Gallium Machine Gun T1 2 85,133.33 ISK 17,200 m 31 tf +127% 0.7 HP 2 Level 3,520 m 1,250 MW 6,750 s 1 Level 5.71 -
Dual 425mm Prototype Automatic Cannon T1 3 99,876.15 ISK 17,200 m 28 tf +137% 0.7 HP 3 Level 3,680 m 1,250 MW 6,750 s 1 Level 5.71 -
Dual 650mm 'Scout' Repeating Cannon I T1 4 348,446.49 ISK 18,920 m 32 tf +193% 0.8 HP 4 Level 4,320 m 1,500 MW 7,500 s 1 Level 4.97 -
Dual 650mm Carbine Repeating Cannon I T1 1 298,238.06 ISK 18,920 m 28 tf +157% 0.8 HP 1 Level 3,780 m 1,500 MW 7,500 s 1 Level 4.97 -
Dual 650mm Gallium Repeating Cannon T1 2 294,965.22 ISK 18,920 m 34 tf +169% 0.8 HP 2 Level 3,960 m 1,500 MW 7,500 s 1 Level 4.97 -
Dual 650mm Prototype Automatic Cannon T1 3 315,376.47 ISK 18,920 m 30 tf +181% 0.8 HP 3 Level 4,140 m 1,500 MW 7,500 s 1 Level 4.97 -
Dual 650mm Repeating Cannon I T1 0 1,950,000.00 ISK 18,920 m 36 tf +144% 0.8 HP 0 Level 3,600 m 1,500 MW 7,500 s 1 Level 4.97 -
Dual 650mm Repeating Cannon II T2 5 4,940,706.74 ISK 18,920 m 38 tf +193% 0.8 HP 5 Level 4,320 m 1,650 MW 7,500 s 2 Level 4.97 372 groupID
Gotan's Modified 800mm Repeating Cannon Officer 13 - 20,640 m 28 tf +304% 0.9 HP 13 Level 4,800 m 2,420 MW 7,875 s 1 Level 4.32 372 groupID
Gotan's Modified Dual 425mm AutoCannon Officer 13 - 17,200 m 23 tf +209% 0.7 HP 13 Level 3,840 m 1,513 MW 6,750 s 1 Level 5.71 372 groupID
Gotan's Modified Dual 650mm Repeating Cannon Officer 13 15,000,000,000.00 ISK 18,920 m 26 tf +267% 0.8 HP 13 Level 4,320 m 1,815 MW 7,500 s 1 Level 4.97 372 groupID
Mizuro's Modified 800mm Repeating Cannon Officer 11 14,360,000,000.00 ISK 20,640 m 28 tf +271% 0.9 HP 11 Level 4,800 m 2,310 MW 7,875 s 1 Level 4.32 372 groupID
Mizuro's Modified Dual 650mm Repeating Cannon Officer 11 3,990,000,000.00 ISK 18,920 m 26 tf +236% 0.8 HP 11 Level 4,320 m 1,733 MW 7,500 s 1 Level 4.97 372 groupID
Polarized 800mm Repeating Cannon T2 9 4,397,325.15 ISK 16,512 m 33 tf +223% 0.9 HP 9 Level 3,840 m 2,000 MW 6,300 s 2 Level 4.97 372 groupID
Republic Fleet 800mm Repeating Cannon Faction 7 99,940,000.00 ISK 20,640 m 28 tf +237% 0.9 HP 7 Level 4,800 m 2,200 MW 7,875 s 1 Level 4.32 372 groupID
Republic Fleet Dual 425mm Autocannon Faction 7 32,000,000.00 ISK 17,200 m 23 tf +158% 0.7 HP 7 Level 3,840 m 1,375 MW 6,750 s 1 Level 5.71 372 groupID
Republic Fleet Dual 650mm Repeating Cannon Faction 7 23,740,000.00 ISK 18,920 m 26 tf +206% 0.8 HP 7 Level 4,320 m 1,650 MW 7,500 s 1 Level 4.97 372 groupID
TypeMeta LevelJita SellAccuracy falloffCPU usageDamage ModifierHeat DamageMeta LevelOptimal RangePowergrid UsageRate of fireTurret Tracking
800mm Heavy 'Scout' Repeating Cannon I 4 721,037.90 ISK 20,640 m 35 tf +223% 0.9 HP 4 Level 4,800 m 2,000 MW 7,875 s 4.32
800mm Heavy Carbine Repeating Cannon I 1 439,362.75 ISK 20,640 m 31 tf +183% 0.9 HP 1 Level 4,200 m 2,000 MW 7,875 s 4.32
800mm Heavy Gallium Repeating Cannon 2 364,900.00 ISK 20,640 m 37 tf +196% 0.9 HP 2 Level 4,400 m 2,000 MW 7,875 s 4.32
800mm Heavy Prototype Automatic Cannon 3 427,780.49 ISK 20,640 m 33 tf +210% 0.9 HP 3 Level 4,600 m 2,000 MW 7,875 s 4.32
800mm Repeating Cannon I 0 2,224,489.36 ISK 20,640 m 39 tf +169% 0.9 HP 0 Level 4,000 m 2,000 MW 7,875 s 4.32
Dual 425mm 'Scout' Autocannon I 4 124,003.31 ISK 17,200 m 29 tf +148% 0.7 HP 4 Level 3,840 m 1,250 MW 6,750 s 5.71
Dual 425mm AutoCannon I 0 400,000.00 ISK 17,200 m 33 tf +106% 0.7 HP 0 Level 3,200 m 1,250 MW 6,750 s 5.71
Dual 425mm Carbine Repeating Cannon I 1 99,976.92 ISK 17,200 m 26 tf +117% 0.7 HP 1 Level 3,360 m 1,250 MW 6,750 s 5.71
Dual 425mm Gallium Machine Gun 2 85,133.33 ISK 17,200 m 31 tf +127% 0.7 HP 2 Level 3,520 m 1,250 MW 6,750 s 5.71
Dual 425mm Prototype Automatic Cannon 3 99,876.15 ISK 17,200 m 28 tf +137% 0.7 HP 3 Level 3,680 m 1,250 MW 6,750 s 5.71
Dual 650mm 'Scout' Repeating Cannon I 4 348,446.49 ISK 18,920 m 32 tf +193% 0.8 HP 4 Level 4,320 m 1,500 MW 7,500 s 4.97
Dual 650mm Carbine Repeating Cannon I 1 298,238.06 ISK 18,920 m 28 tf +157% 0.8 HP 1 Level 3,780 m 1,500 MW 7,500 s 4.97
Dual 650mm Gallium Repeating Cannon 2 294,965.22 ISK 18,920 m 34 tf +169% 0.8 HP 2 Level 3,960 m 1,500 MW 7,500 s 4.97
Dual 650mm Prototype Automatic Cannon 3 315,376.47 ISK 18,920 m 30 tf +181% 0.8 HP 3 Level 4,140 m 1,500 MW 7,500 s 4.97
Dual 650mm Repeating Cannon I 0 1,950,000.00 ISK 18,920 m 36 tf +144% 0.8 HP 0 Level 3,600 m 1,500 MW 7,500 s 4.97
TypeMeta LevelJita SellAccuracy falloffCPU usageDamage ModifierHeat DamageMeta LevelOptimal RangePowergrid UsageRate of fireTurret Tracking
800mm Repeating Cannon II 5 4,366,004.96 ISK 20,640 m 41 tf +223% 0.9 HP 5 Level 4,800 m 2,200 MW 7,875 s 4.32
Dual 425mm AutoCannon II 5 4,996,000.00 ISK 17,200 m 35 tf +148% 0.7 HP 5 Level 3,840 m 1,375 MW 6,750 s 5.71
Dual 650mm Repeating Cannon II 5 4,940,706.74 ISK 18,920 m 38 tf +193% 0.8 HP 5 Level 4,320 m 1,650 MW 7,500 s 4.97
Polarized 800mm Repeating Cannon 9 4,397,325.15 ISK 16,512 m 33 tf +223% 0.9 HP 9 Level 3,840 m 2,000 MW 6,300 s 4.97
TypeMeta LevelJita SellAccuracy falloffCPU usageDamage ModifierHeat DamageOptimal RangePowergrid UsageRate of fireTurret Tracking
Domination 800mm Repeating Cannon 7 57,968,723.40 ISK 20,640 m 28 tf +237% 0.9 HP 4,800 m 2,200 MW 7,875 s 4.32
Domination Dual 425mm Autocannon 7 3,000,000.00 ISK 17,200 m 23 tf +158% 0.7 HP 3,840 m 1,375 MW 6,750 s 5.71
Domination Dual 650mm Repeating Cannon 7 2,893,978.49 ISK 18,920 m 26 tf +206% 0.8 HP 4,320 m 1,650 MW 7,500 s 4.97
Republic Fleet 800mm Repeating Cannon 7 99,940,000.00 ISK 20,640 m 28 tf +237% 0.9 HP 4,800 m 2,200 MW 7,875 s 4.32
Republic Fleet Dual 425mm Autocannon 7 32,000,000.00 ISK 17,200 m 23 tf +158% 0.7 HP 3,840 m 1,375 MW 6,750 s 5.71
Republic Fleet Dual 650mm Repeating Cannon 7 23,740,000.00 ISK 18,920 m 26 tf +206% 0.8 HP 4,320 m 1,650 MW 7,500 s 4.97
TypeMeta LevelJita Sell
800mm Heavy 'Jolt' Repeating Cannon I 6 7,511,903.23 ISK
TypeMeta LevelJita SellAccuracy falloffCPU usageDamage ModifierHeat DamageMeta LevelOptimal RangePowergrid UsageRate of fireTurret Tracking
Gotan's Modified 800mm Repeating Cannon 13 - 20,640 m 28 tf +304% 0.9 HP 13 Level 4,800 m 2,420 MW 7,875 s 4.32
Gotan's Modified Dual 425mm AutoCannon 13 - 17,200 m 23 tf +209% 0.7 HP 13 Level 3,840 m 1,513 MW 6,750 s 5.71
Gotan's Modified Dual 650mm Repeating Cannon 13 15,000,000,000.00 ISK 18,920 m 26 tf +267% 0.8 HP 13 Level 4,320 m 1,815 MW 7,500 s 4.97
Mizuro's Modified 800mm Repeating Cannon 11 14,360,000,000.00 ISK 20,640 m 28 tf +271% 0.9 HP 11 Level 4,800 m 2,310 MW 7,875 s 4.32
Mizuro's Modified Dual 650mm Repeating Cannon 11 3,990,000,000.00 ISK 18,920 m 26 tf +236% 0.8 HP 11 Level 4,320 m 1,733 MW 7,500 s 4.97

Compatible Charges (34)

ChargeGroupJita SellDamage FalloffMeta LevelRangeTech LevelTrackingTurret Power Need
Barrage L Advanced Autocannon Ammo - 0 / 0 / 20 / 24 +50% 5 Level - 2 Level -25% -
Hail L Advanced Autocannon Ammo - 0 / 0 / 15.2 / 55.7 -25% 5 Level -50% 2 Level -25% -
Arch Angel Carbonized Lead L Projectile Ammo - 0 / 0 / 17.6 / 4.4 - - +60% 1 Level +5% -
Arch Angel Depleted Uranium L Projectile Ammo - 0 / 13.2 / 8.8 / 13.2 - - - 1 Level +20% -
Arch Angel EMP L Projectile Ammo - 39.6 / 0 / 4.4 / 8.8 - - -50% 1 Level - -
Arch Angel Fusion L Projectile Ammo - 0 / 0 / 8.8 / 44 - - -50% 1 Level - -
Arch Angel Nuclear L Projectile Ammo - 0 / 0 / 4.4 / 17.6 - - +60% 1 Level +5% -
Arch Angel Phased Plasma L Projectile Ammo - 0 / 44 / 8.8 / 0 - - -50% 1 Level - -
Arch Angel Proton L Projectile Ammo - 13.2 / 0 / 8.8 / 0 - - +60% 1 Level +5% -
Arch Angel Titanium Sabot L Projectile Ammo - 0 / 0 / 26.4 / 8.8 - - - 1 Level +20% -
Carbonized Lead L Projectile Ammo - 0 / 0 / 16 / 4 - - +60% 1 Level +5% -
Depleted Uranium L Projectile Ammo - 0 / 12 / 8 / 12 - - - 1 Level +20% -
Domination Carbonized Lead L Projectile Ammo - 0 / 0 / 19.2 / 4.8 - - +60% 1 Level +5% -
Domination Depleted Uranium L Projectile Ammo - 0 / 14.4 / 9.6 / 14.4 - - - 1 Level +20% -
Domination EMP L Projectile Ammo - 43.2 / 0 / 4.8 / 9.6 - - -50% 1 Level - -
Domination Fusion L Projectile Ammo - 0 / 0 / 9.6 / 48 - - -50% 1 Level - -
Domination Nuclear L Projectile Ammo - 0 / 0 / 4.8 / 19.2 - - +60% 1 Level +5% -
Domination Phased Plasma L Projectile Ammo - 0 / 48 / 9.6 / 0 - - -50% 1 Level - -
Domination Proton L Projectile Ammo - 14.4 / 0 / 9.6 / 0 - - +60% 1 Level +5% -
Domination Titanium Sabot L Projectile Ammo - 0 / 0 / 28.8 / 9.6 - - - 1 Level +20% -
EMP L Projectile Ammo - 36 / 0 / 4 / 8 - - -50% 1 Level - -
Fusion L Projectile Ammo - 0 / 0 / 8 / 40 - - -50% 1 Level - -
Nuclear L Projectile Ammo - 0 / 0 / 4 / 16 - - +60% 1 Level +5% -
Phased Plasma L Projectile Ammo - 0 / 40 / 8 / 0 - - -50% 1 Level - -
Proton L Projectile Ammo - 12 / 0 / 8 / 0 - - +60% 1 Level +5% -
Republic Fleet Carbonized Lead L Projectile Ammo - 0 / 0 / 18.4 / 4.6 - - +60% 1 Level +5% -
Republic Fleet Depleted Uranium L Projectile Ammo - 0 / 13.8 / 9.2 / 13.8 - - - 1 Level +20% -
Republic Fleet EMP L Projectile Ammo - 41.4 / 0 / 4.6 / 9.2 - - -50% 1 Level - -
Republic Fleet Fusion L Projectile Ammo - 0 / 0 / 9.2 / 46 - - -50% 1 Level - -
Republic Fleet Nuclear L Projectile Ammo - 0 / 0 / 4.6 / 18.4 - - +60% 1 Level +5% -
Republic Fleet Phased Plasma L Projectile Ammo - 0 / 46 / 9.2 / 0 - - -50% 1 Level - -
Republic Fleet Proton L Projectile Ammo - 13.8 / 0 / 9.2 / 0 - - +60% 1 Level +5% -
Republic Fleet Titanium Sabot L Projectile Ammo - 0 / 0 / 27.6 / 9.2 - - - 1 Level +20% -
Titanium Sabot L Projectile Ammo - 0 / 0 / 24 / 8 - - - 1 Level +20% -
ChargeJita SellDamage FalloffRange
Barrage L - 0 / 0 / 20 / 24 +50% -
Hail L - 0 / 0 / 15.2 / 55.7 -25% -50%
ChargeJita SellDamage RangeTracking
Arch Angel Carbonized Lead L - 0 / 0 / 17.6 / 4.4 +60% +5%
Arch Angel Depleted Uranium L - 0 / 13.2 / 8.8 / 13.2 - +20%
Arch Angel EMP L - 39.6 / 0 / 4.4 / 8.8 -50% -
Arch Angel Fusion L - 0 / 0 / 8.8 / 44 -50% -
Arch Angel Nuclear L - 0 / 0 / 4.4 / 17.6 +60% +5%
Arch Angel Phased Plasma L - 0 / 44 / 8.8 / 0 -50% -
Arch Angel Proton L - 13.2 / 0 / 8.8 / 0 +60% +5%
Arch Angel Titanium Sabot L - 0 / 0 / 26.4 / 8.8 - +20%
Carbonized Lead L - 0 / 0 / 16 / 4 +60% +5%
Depleted Uranium L - 0 / 12 / 8 / 12 - +20%
Domination Carbonized Lead L - 0 / 0 / 19.2 / 4.8 +60% +5%
Domination Depleted Uranium L - 0 / 14.4 / 9.6 / 14.4 - +20%
Domination EMP L - 43.2 / 0 / 4.8 / 9.6 -50% -
Domination Fusion L - 0 / 0 / 9.6 / 48 -50% -
Domination Nuclear L - 0 / 0 / 4.8 / 19.2 +60% +5%
Domination Phased Plasma L - 0 / 48 / 9.6 / 0 -50% -
Domination Proton L - 14.4 / 0 / 9.6 / 0 +60% +5%
Domination Titanium Sabot L - 0 / 0 / 28.8 / 9.6 - +20%
EMP L - 36 / 0 / 4 / 8 -50% -
Fusion L - 0 / 0 / 8 / 40 -50% -
Nuclear L - 0 / 0 / 4 / 16 +60% +5%
Phased Plasma L - 0 / 40 / 8 / 0 -50% -
Proton L - 12 / 0 / 8 / 0 +60% +5%
Republic Fleet Carbonized Lead L - 0 / 0 / 18.4 / 4.6 +60% +5%
Republic Fleet Depleted Uranium L - 0 / 13.8 / 9.2 / 13.8 - +20%
Republic Fleet EMP L - 41.4 / 0 / 4.6 / 9.2 -50% -
Republic Fleet Fusion L - 0 / 0 / 9.2 / 46 -50% -
Republic Fleet Nuclear L - 0 / 0 / 4.6 / 18.4 +60% +5%
Republic Fleet Phased Plasma L - 0 / 46 / 9.2 / 0 -50% -
Republic Fleet Proton L - 13.8 / 0 / 9.2 / 0 +60% +5%
Republic Fleet Titanium Sabot L - 0 / 0 / 27.6 / 9.2 - +20%
Titanium Sabot L - 0 / 0 / 24 / 8 - +20%

Attributes (29)

IDNameValueUnitStackableHigh Is Good
63 accuracyBonus 0 - Yes +
6 capacitorNeed (Activation Cost) 0 GJ Yes -
604 chargeGroup1 (Used with (Charge Group)) Projectile Ammo groupID Yes +
605 chargeGroup2 (Used with (Charge Group)) Advanced Autocannon Ammo groupID Yes +
56 chargeRate (Charges Per Cycle) 1 - Yes +
128 chargeSize (Charge size) 3 1=small 2=medium 3=l Yes +
50 cpu (CPU usage) 23 tf Yes -
64 damageMultiplier (Damage Modifier) 2.83635 x No +
158 falloff (Accuracy falloff) 17200 m No +
1180 heatAbsorbtionRateModifier 0.01 - Yes +
1211 heatDamage (Heat Damage) 0.7 HP Yes -
9 hp (Structure Hitpoints) 40 HP Yes +
54 maxRange (Optimal Range) 3840 m No +
1692 metaGroupID 5 - Yes +
633 metaLevelOld (Meta Level) 11 Level Yes +
620 optimalSigRadius (Signature Resolution) 40000 m Yes +
1210 overloadDamageModifier (Overload damage bonus) 15 % Yes +
30 power (Powergrid Usage) 1444 MW Yes -
1795 reloadTime (Reload Time) 10000 s Yes -
182 requiredSkill1 (Primary Skill required) Large Projectile Turret typeID Yes +
277 requiredSkill1Level 1 - Yes +
183 requiredSkill2 (Secondary Skill required) Gunnery typeID Yes +
278 requiredSkill2Level 5 - Yes +
1212 requiredThermoDynamicsSkill (Required Thermodynamics Level) 1 Level Yes +
47 slots 1 - Yes +
51 speed (Rate of fire) 6750 s No -
422 techLevel (Tech Level) 1 Level Yes +
160 trackingSpeed (Turret Tracking) 5.7132 - No +
1768 typeColorScheme 11340 - No -

Incoming Modifiers (60)

Effect Func Modifying Attr Op Modified Attr Skill Group
projectileWeaponSpeedMultiply LocationGroupModifier speedMultiplier PostMul speed - Projectile Weapon
projectileWeaponDamageMultiply LocationGroupModifier damageMultiplier PostMul damageMultiplier - Projectile Weapon
turretWeaponAccuracyMultiply LocationGroupModifier accuracyMultiplier PostMul accuracyMultiplier - Projectile Weapon
turretWeaponCapacitorNeedMultiply LocationGroupModifier capacitorNeedMultiplier PostMul capacitorNeed - Projectile Weapon
controlledBurstsCapNeedBonusPostPercentCapacitorNeedLocationShipModulesRequiringGunnery LocationRequiredSkillModifier capNeedBonus PostPercent capacitorNeed Gunnery -
motionPredictionTrackingSpeedMultiplierPostPercentTrackingSpeedLocationShipModulesRequiringGunnery LocationRequiredSkillModifier trackingSpeedMultiplier PostMul trackingSpeed Gunnery -
sharpshooterRangeSkillBonusPostPercentMaxRangeLocationShipModulesRequiringGunnery LocationRequiredSkillModifier rangeSkillBonus PostPercent maxRange Gunnery -
surgicalStrikeFalloffBonusPostPercentFalloffLocationShipModulesRequiringGunnery LocationRequiredSkillModifier falloffBonus PostPercent falloff Gunnery -
largeProjectileTurretDamageMultiplierBonusPostPercentDamageMultiplierLocationShipModulesRequiringLargeProjectileTurret LocationRequiredSkillModifier damageMultiplierBonus PostPercent damageMultiplier Large Projectile Turret -
gunneryTurretSpeeBonusPostPercentSpeedLocationShipModulesRequiringGunnery LocationRequiredSkillModifier turretSpeeBonus PostPercent speed Gunnery -
shipPTDmgBonusMB LocationRequiredSkillModifier shipBonusMB PostPercent damageMultiplier Large Projectile Turret -
weaponUpgradesCpuNeedBonusPostPercentCpuLocationShipModulesRequiringGunnery LocationRequiredSkillModifier cpuNeedBonus PostPercent cpu Gunnery -
rapidFiringRofBonusPostPercentSpeedLocationShipModulesRequiringGunnery LocationRequiredSkillModifier rofBonus PostPercent speed Gunnery -
surgicalStrikeDamageMultiplierBonusPostPercentDamageMultiplierLocationShipModulesRequiringGunnery LocationRequiredSkillModifier damageMultiplierBonus PostPercent damageMultiplier Gunnery -
surgicalStrikeDamageMultiplierBonusPostPercentDamageMultiplierLocationShipGroupProjectileWeapon LocationGroupModifier damageMultiplierBonus PostPercent damageMultiplier - Projectile Weapon
shipPTspeedBonusMB2 LocationRequiredSkillModifier shipBonusMB2 PostPercent speed Large Projectile Turret -
shipProjectileRofPirateBattleship LocationRequiredSkillModifier shipBonusRole7 PostPercent speed Large Projectile Turret -
skillAdvancedWeaponUpgradesPowerNeedBonus LocationRequiredSkillModifier powerNeedBonus PostPercent power Gunnery -
cpuNeedBonusEffectProjectile LocationGroupModifier cpuNeedBonus PostPercent cpu - Projectile Weapon
falloffBonusEffectProjectiles LocationGroupModifier falloffBonus PostPercent falloff - Projectile Weapon
maxRangeBonusEffectProjectiles LocationGroupModifier maxRangeBonus PostPercent maxRange - Projectile Weapon
drawbackPowerNeedProjectiles LocationGroupModifier drawback PostPercent power - Projectile Weapon
boosterTurretOptimalRangePenalty LocationRequiredSkillModifier boosterTurretOptimalRangePenalty PostPercent maxRange Gunnery -
boosterTurretFalloffPenalty LocationRequiredSkillModifier boosterTurretFalloffPenalty PostPercent falloff Gunnery -
boosterTurretTrackingPenalty LocationRequiredSkillModifier boosterTurretTrackingPenalty PostPercent trackingSpeed Gunnery -
projectileWeaponSpeedMultiplyPassive LocationGroupModifier speedMultiplier PostMul speed - Projectile Weapon
projectileWeaponDamageMultiplyPassive LocationGroupModifier damageMultiplier PostMul damageMultiplier - Projectile Weapon
trackingSpeedBonusPassiveRequiringGunneryTrackingSpeedBonus LocationRequiredSkillModifier trackingSpeedBonus PostPercent trackingSpeed Gunnery -
eliteBonusViolatorsLargeProjectileTurretDamageRole1 LocationRequiredSkillModifier eliteBonusViolatorsRole1 PostPercent damageMultiplier Large Projectile Turret -
eliteBonusViolatorsLargeProjectileTurretTracking1 LocationRequiredSkillModifier eliteBonusViolators1 PostPercent trackingSpeed Large Projectile Turret -
shipBonusPTFalloffMB1 LocationRequiredSkillModifier shipBonusMB PostPercent falloff Large Projectile Turret -
gunneryMaxRangeBonus LocationRequiredSkillModifier maxRangeBonus PostPercent maxRange Gunnery -
gunneryMaxRangeBonusOnline LocationRequiredSkillModifier maxRangeBonus PostPercent maxRange Gunnery -
gunneryTrackingSpeedBonusOnline LocationRequiredSkillModifier trackingSpeedBonus PostPercent trackingSpeed Gunnery -
dungeonTurretTrackingBonus LocationRequiredSkillModifier trackingSpeedBonus PostPercent trackingSpeed Gunnery -
systemDamageMultiplierGunnery LocationRequiredSkillModifier damageMultiplierMultiplier PostMul damageMultiplier Gunnery -
systemTracking LocationRequiredSkillModifier trackingSpeedMultiplier PostMul trackingSpeed Gunnery -
shipPTurretFalloffBonusGB LocationRequiredSkillModifier shipBonusGB PostPercent falloff Large Projectile Turret -
gunneryFalloffBonusOnline LocationRequiredSkillModifier falloffBonus PostPercent falloff Gunnery -
gunneryMaxRangeFalloffTrackingSpeedBonus LocationRequiredSkillModifier falloffBonus PostPercent falloff Gunnery -
gunneryMaxRangeFalloffTrackingSpeedBonus LocationRequiredSkillModifier maxRangeBonus PostPercent maxRange Gunnery -
gunneryMaxRangeFalloffTrackingSpeedBonus LocationRequiredSkillModifier trackingSpeedBonus PostPercent trackingSpeed Gunnery -
bcLargeProjectileTurretPowerNeedBonus LocationRequiredSkillModifier bcLargeTurretPower PreMul power Large Projectile Turret -
bcLargeProjectileTurretCPUNeedBonus LocationRequiredSkillModifier bcLargeTurretCPU PreMul cpu Large Projectile Turret -
trackingSpeedBonusEffectProjectiles LocationGroupModifier trackingSpeedBonus PostPercent trackingSpeed - Projectile Weapon
shipProjectileRofBonusMBC1 LocationRequiredSkillModifier shipBonusMBC1 PostPercent speed Large Projectile Turret -
shipProjectileFalloffBonusMBC2 LocationRequiredSkillModifier shipBonusMBC2 PostPercent falloff Large Projectile Turret -
structureTargetGunneryMaxRangeFalloffTrackingSpeedBonusAssistance LocationRequiredSkillModifier falloffBonus PostPercent falloff Gunnery -
structureTargetGunneryMaxRangeFalloffTrackingSpeedBonusAssistance LocationRequiredSkillModifier maxRangeBonus PostPercent maxRange Gunnery -
structureTargetGunneryMaxRangeFalloffTrackingSpeedBonusAssistance LocationRequiredSkillModifier trackingSpeedBonus PostPercent trackingSpeed Gunnery -
moduleBonusBastionModule LocationRequiredSkillModifier maxRangeBonus PostPercent maxRange Large Projectile Turret -
moduleBonusBastionModule LocationRequiredSkillModifier falloffBonus PostPercent falloff Large Projectile Turret -
moduleBonusBastionModule LocationRequiredSkillModifier bastionTurretROFBonus PostPercent speed Large Projectile Turret -
shipLargeWeaponsDamageBonus LocationRequiredSkillModifier shipBonusRole7 PostPercent damageMultiplier Large Projectile Turret -
shipPTdamageBonusMB2 LocationRequiredSkillModifier shipBonusMB2 PostPercent damageMultiplier Large Projectile Turret -
systemPlasmaStorm LocationRequiredSkillModifier damageMultiplierMultiplier PostMul damageMultiplier Gunnery -
systemPlasmaStorm LocationRequiredSkillModifier trackingSpeedMultiplier PostMul trackingSpeed Gunnery -
eliteBonusLPTtrackingBlackOps1 LocationRequiredSkillModifier eliteBonusBlackOps1 PostPercent trackingSpeed Large Projectile Turret -
eliteBonusLPTfalloffBlackOps2 LocationRequiredSkillModifier eliteBonusBlackOps2 PostPercent falloff Large Projectile Turret -
shipBonusLargeProjectileTrackingMB LocationRequiredSkillModifier shipBonusMB PostPercent trackingSpeed Large Projectile Turret -