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Ahremen's Modified Explosive Armor Hardener

Ahremen's Modified Explosive Armor Hardener

ID: 15074 | Armor Hardener Module | Published | Officer Meta 15
Market: Ship Equipment > Hull & Armor > Armor Hardeners > Explosive Armor Hardeners

An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

Required Skills (1)

SkillLevel
Hull Upgrades III

Variations (36)

TypeTierMeta LevelActivation CostActivation time / durationCPU usageExplosive Damage Resistance BonusHeat DamageMeta LevelTech Level
Ammatar Navy Explosive Armor Hardener Faction 8 30 20,000 16 -5600% 6.6 8 1
Brokara's Modified Explosive Armor Hardener Officer 11 34 20,000 18 -5938% 6.6 11 1
Brynn's Modified Explosive Armor Hardener Officer 11 34 20,000 18 -5938% 6.6 11 1
Centus A-Type Explosive Armor Hardener Deadspace 14 42 20,000 21 -6200% 6.6 14 1
Centus B-Type Explosive Armor Hardener Deadspace 12 38 20,000 20 -6012% 6.6 12 1
Centus C-Type Explosive Armor Hardener Deadspace 10 34 20,000 18 -5824% 6.6 10 1
Centus X-Type Explosive Armor Hardener Deadspace 16 46 20,000 23 -6388% 6.6 16 1
Chelm's Modified Explosive Armor Hardener Officer 17 46 20,000 23 -6500% 6.6 17 1
Core A-Type Explosive Armor Hardener Deadspace 14 42 20,000 21 -6200% 6.6 14 1
Core B-Type Explosive Armor Hardener Deadspace 12 38 20,000 20 -6012% 6.6 12 1
Core C-Type Explosive Armor Hardener Deadspace 10 34 20,000 18 -5824% 6.6 10 1
Core X-Type Explosive Armor Hardener Deadspace 16 46 20,000 23 -6388% 6.6 16 1
Cormack's Modified Explosive Armor Hardener Officer 17 46 20,000 23 -6500% 6.6 17 1
Corpus A-Type Explosive Armor Hardener Deadspace 14 42 20,000 21 -6200% 6.6 14 1
Corpus B-Type Explosive Armor Hardener Deadspace 12 38 20,000 20 -6012% 6.6 12 1
Corpus C-Type Explosive Armor Hardener Deadspace 10 34 20,000 18 -5824% 6.6 10 1
Corpus X-Type Explosive Armor Hardener Deadspace 16 46 20,000 23 -6388% 6.6 16 1
Dark Blood Explosive Armor Hardener Faction 8 30 20,000 16 -5600% 6.6 8 1
Domination Explosive Armor Hardener Faction 8 10 24,000 33 -5600% 6.6 8 1
Draclira's Modified Explosive Armor Hardener Officer 17 46 20,000 23 -6500% 6.6 17 1
Experimental Enduring Explosive Armor Hardener I T1 1 10 24,000 33 -5350% 7.91 1 1
Explosive Armor Hardener I T1 0 30 20,000 33 -5100% 6.6 0 1
Explosive Armor Hardener II T2 5 30 20,000 36 -5600% 6.6 5 2
Federation Navy Explosive Armor Hardener Faction 8 30 20,000 16 -5600% 6.6 8 1
Imperial Navy Explosive Armor Hardener Faction 8 30 20,000 16 -5600% 6.6 8 1
Khanid Navy Explosive Armor Hardener Faction 8 30 20,000 16 -5600% 6.6 8 1
Prototype Compact Explosive Armor Hardener I T1 1 30 20,000 16 -5350% 6.6 1 1
Raysere's Modified Explosive Armor Hardener Officer 13 38 20,000 20 -6126% 6.6 13 1
Republic Fleet Explosive Armor Hardener Faction 8 10 24,000 33 -5600% 6.6 8 1
Selynne's Modified Explosive Armor Hardener Officer 13 38 20,000 20 -6126% 6.6 13 1
Setele's Modified Explosive Armor Hardener Officer 15 42 20,000 21 -6312% 6.6 15 1
Shadow Serpentis Explosive Armor Hardener Faction 8 30 20,000 16 -5600% 6.6 8 1
Tairei's Modified Explosive Armor Hardener Officer 11 34 20,000 18 -5938% 6.6 11 1
True Sansha Explosive Armor Hardener Faction 8 30 20,000 16 -5600% 6.6 8 1
Tuvan's Modified Explosive Armor Hardener Officer 13 38 20,000 20 -6126% 6.6 13 1
Vizan's Modified Explosive Armor Hardener Officer 15 42 20,000 21 -6312% 6.6 15 1
TypeMeta LevelActivation CostActivation time / durationCPU usageExplosive Damage Resistance BonusHeat DamageMeta Level
Experimental Enduring Explosive Armor Hardener I 1 10 24,000 33 -5350% 7.91 1
Explosive Armor Hardener I 0 30 20,000 33 -5100% 6.6 0
Prototype Compact Explosive Armor Hardener I 1 30 20,000 16 -5350% 6.6 1
TypeMeta Level
Explosive Armor Hardener II 5
TypeMeta LevelActivation CostCPU usageExplosive Damage Resistance BonusMeta Level
Centus A-Type Explosive Armor Hardener 14 42 21 -6200% 14
Centus B-Type Explosive Armor Hardener 12 38 20 -6012% 12
Centus C-Type Explosive Armor Hardener 10 34 18 -5824% 10
Centus X-Type Explosive Armor Hardener 16 46 23 -6388% 16
Core A-Type Explosive Armor Hardener 14 42 21 -6200% 14
Core B-Type Explosive Armor Hardener 12 38 20 -6012% 12
Core C-Type Explosive Armor Hardener 10 34 18 -5824% 10
Core X-Type Explosive Armor Hardener 16 46 23 -6388% 16
Corpus A-Type Explosive Armor Hardener 14 42 21 -6200% 14
Corpus B-Type Explosive Armor Hardener 12 38 20 -6012% 12
Corpus C-Type Explosive Armor Hardener 10 34 18 -5824% 10
Corpus X-Type Explosive Armor Hardener 16 46 23 -6388% 16

Attributes (18)

IDNameValueUnitStackableHigh Is Good
6 capacitorNeed (Activation Cost) 42 GJ Yes -
50 cpu (CPU usage) 21 tf Yes -
73 duration (Activation time / duration) 20000 s Yes -
984 emDamageResistanceBonus (EM Damage Resistance Bonus) 0 % No -
985 explosiveDamageResistanceBonus (Explosive Damage Resistance Bonus) -62.12 % No -
1180 heatAbsorbtionRateModifier 0.01 - Yes +
1211 heatDamage (Heat Damage) 6.6 HP Yes -
9 hp (Structure Hitpoints) 40 HP Yes +
986 kineticDamageResistanceBonus (Kinetic Damage Resistance Bonus) 0 % No -
1692 metaGroupID 5 - Yes +
633 metaLevelOld (Meta Level) 15 Level Yes +
1208 overloadHardeningBonus (Overload hardening bonus) 20 % Yes +
30 power (Powergrid Usage) 1 MW Yes -
182 requiredSkill1 (Primary Skill required) Hull Upgrades typeID Yes +
277 requiredSkill1Level 3 - Yes +
1212 requiredThermoDynamicsSkill (Required Thermodynamics Level) 1 Level Yes +
422 techLevel (Tech Level) 1 Level Yes +
987 thermalDamageResistanceBonus (Thermal Damage Resistance Bonus) 0 % No -

Effects (4)

IDNameCategoryModifiers
11 loPower 0 0
5231 modifyActiveArmorResonancePostPercent 1 4
16 online 1 0
3031 overloadSelfExplosiveHardeningBonus 5 1

Incoming Modifiers (11)

Effect Func Modifying Attr Op Modified Attr Skill Group
escortHullUpgradeCpu Bonus LocationRequiredSkillModifier eliteBonusEscorts PostPercent cpu Hull Upgrades -
eliteIndustrialArmorHardenerHeatBonus LocationRequiredSkillModifier roleBonusOverheatDST PostPercent overloadHardeningBonus Hull Upgrades -
eliteIndustrialReactiveArmorHardenerHeatBonus LocationRequiredSkillModifier roleBonusOverheatDST PostPercent overloadSelfDurationBonus Hull Upgrades -
shipBonusSupercarrierRole2ArmorShieldModuleBonus LocationRequiredSkillModifier shipBonusRole2 PostPercent armorHPBonusAdd Hull Upgrades -
shipBonusRole2ArmorPlates&ShieldExtendersBonus LocationRequiredSkillModifier shipBonusRole2 PostPercent armorHPBonusAdd Hull Upgrades -
subsystemBonusAmarrDefensive2HardenerHeat LocationRequiredSkillModifier subsystemBonusAmarrDefensive2 PostPercent overloadHardeningBonus Hull Upgrades -
subsystemBonusAmarrDefensive2HardenerHeat LocationRequiredSkillModifier subsystemBonusAmarrDefensive2 PostPercent overloadSelfDurationBonus Hull Upgrades -
subsystemBonusGallenteDefensive2HardenerHeat LocationRequiredSkillModifier subsystemBonusGallenteDefensive2 PostPercent overloadHardeningBonus Hull Upgrades -
subsystemBonusGallenteDefensive2HardenerHeat LocationRequiredSkillModifier subsystemBonusGallenteDefensive2 PostPercent overloadSelfDurationBonus Hull Upgrades -
subsystemBonusMinmatarDefensive2HardenerHeat LocationRequiredSkillModifier subsystemBonusMinmatarDefensive2 PostPercent overloadHardeningBonus Hull Upgrades -
subsystemBonusMinmatarDefensive2HardenerHeat LocationRequiredSkillModifier subsystemBonusMinmatarDefensive2 PostPercent overloadSelfDurationBonus Hull Upgrades -