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'Judgment' Electromagnetic Doomsday

'Judgment' Electromagnetic Doomsday

ID: 24550 | Super Weapon Module | Published | T1
Market: Ship Equipment > Turrets & Launchers > Superweapons > Amarr

The ultimate expression of God's Divine wrath, this weapon projects a beam of the Lord's holy light, designed to put sinners in their proper place. Notes: This weapon can only fire on ships that are capital-sized or larger. After firing, you will be immobile for thirty seconds and unable to dock, tether, cloak, or activate your jump drive for five minutes.

Required Skills (2)

Modifying Skills (1)

Variations (4)

TypeTierMeta LevelActivation CostApplied Debuff DurationBeam Damage CycleBeam DurationBeam RadiusCan be fitted toCan only be fitted toCannot Auto RepeatConsumption QuantityDisallow activation in forcefieldDisallow Cloaking While FitEM damageExplosive damageImmobility DurationJump/Dock/Tether/Cloak restriction durationKinetic damageMaximum Velocity BonusModifier durationOptimal RangeRequires Active Siege ModuleSignature RadiusThermal damageWarm-up DurationWarm-up Neutralization AmountWarm-up Neutralization RadiusWarm-up Neutralization Signature Radius
'Azmaru' Electromagnetic Disruptive Lance T1 0 30,000 60,000 1,000 15,000 2,500 - 77,283 1 20,000 - 1 17,000 0 30,000 120,000 0 -100 - 50,000 1 10,000 0 15,000 35,000 10,000 20,000
'Divine Harvest' Electromagnetic Reaper T1 0 35,000 - 1,000 10,000 5,000 42,241 11,567 1 50,000 - - 100,000 0 30,000 300,000 0 -100 - 150,000 - 3,500 0 10,000 35,000 10,000 20,000
'Holy Destiny' Electromagnetic Lance T1 0 35,000 - 1,000 15,000 2,500 42,241 11,567 1 50,000 - - 50,000 0 30,000 300,000 0 -100 - 200,000 - 5,000 0 15,000 35,000 10,000 20,000
Amarr Phenomena Generator T1 0 25,000 - - - - 42,241 11,567 - 40,000 1 - - - - - - - 300,000 20,000,000 - - - - - - -
TypeMeta LevelActivation CostApplied Debuff DurationBeam Damage CycleBeam DurationBeam RadiusCan be fitted toCan only be fitted toCannot Auto RepeatConsumption QuantityDisallow activation in forcefieldDisallow Cloaking While FitEM damageExplosive damageImmobility DurationJump/Dock/Tether/Cloak restriction durationKinetic damageMaximum Velocity BonusModifier durationOptimal RangeRequires Active Siege ModuleSignature RadiusThermal damageWarm-up DurationWarm-up Neutralization AmountWarm-up Neutralization RadiusWarm-up Neutralization Signature Radius
'Azmaru' Electromagnetic Disruptive Lance 0 30,000 60,000 1,000 15,000 2,500 - 77,283 1 20,000 - 1 17,000 0 30,000 120,000 0 -100 - 50,000 1 10,000 0 15,000 35,000 10,000 20,000
'Divine Harvest' Electromagnetic Reaper 0 35,000 - 1,000 10,000 5,000 42,241 11,567 1 50,000 - - 100,000 0 30,000 300,000 0 -100 - 150,000 - 3,500 0 10,000 35,000 10,000 20,000
'Holy Destiny' Electromagnetic Lance 0 35,000 - 1,000 15,000 2,500 42,241 11,567 1 50,000 - - 50,000 0 30,000 300,000 0 -100 - 200,000 - 5,000 0 15,000 35,000 10,000 20,000
Amarr Phenomena Generator 0 25,000 - - - - 42,241 11,567 - 40,000 1 - - - - - - - 300,000 20,000,000 - - - - - - -

Attributes (31)

IDNameValueUnitStackableHigh Is Good
1302 canFitShipType1 (Can only be fitted to) Avatar typeID Yes +
1303 canFitShipType2 (Can be fitted to) Molok typeID Yes +
6 capacitorNeed (Activation Cost) 35000 GJ Yes -
714 consumptionQuantity (Consumption Quantity) 50000 units Yes -
713 consumptionType (Consumption Type) Helium Isotopes typeID Yes +
50 cpu (CPU usage) 100 tf Yes -
1839 damageDelayDuration (Damage Delay) 9000 s Yes +
2354 disallowDocking (Disallow Docking) 1 1=True 0=False Yes +
906 disallowEarlyDeactivation 1 - Yes +
1014 disallowRepeatingActivation (Cannot Auto Repeat) 1 1=True 0=False Yes +
2343 disallowTethering (Disallow Tethering) 1 1=True 0=False Yes +
2428 doomsdayImmobilityDuration (Immobility Duration) 30000 s Yes +
2427 doomsdayNoJumpOrCloakDuration (Jump/Dock/Tether/Cloak restriction duration) 300000 s Yes +
2430 doomsdayRangeIsFixed 0 - Yes +
73 duration (Activation time / duration) 300000 s Yes -
1579 effectDeactivationDelay 30000 - Yes +
114 emDamage (EM damage) 2400000 HP Yes +
9 hp (Structure Hitpoints) 99999 HP Yes +
763 maxGroupActive 1 - Yes +
1544 maxGroupFitted (Max Modules Of This Group Allowed) 1 - Yes +
633 metaLevelOld (Meta Level) 0 Level Yes +
669 moduleReactivationDelay (Reactivation Delay) 0 s Yes -
30 power (Powergrid Usage) 100000 MW Yes -
182 requiredSkill1 (Primary Skill required) Doomsday Operation typeID Yes +
277 requiredSkill1Level 1 - Yes +
183 requiredSkill2 (Secondary Skill required) Amarr Titan typeID Yes +
278 requiredSkill2Level 1 - Yes +
852 siegeModeWarpStatus 100 - Yes +
20 speedFactor (Maximum Velocity Bonus) -100 % No +
2266 speedFactorFloor -100 % Yes +
422 techLevel (Tech Level) 1 Level Yes +

Effects (3)

IDNameCategoryModifiers
12 hiPower 0 0
16 online 1 0
4489 superWeaponAmarr 2 0

Outgoing Modifiers (0)

This type's effects do not modify other attributes.

Incoming Modifiers (5)

Effect Func Modifying Attr Op Modified Attr Skill Group
skillSuperWeaponDmgBonus LocationRequiredSkillModifier damageMultiplierBonus PostPercent emDamage Doomsday Operation -
skillSuperWeaponDmgBonus LocationRequiredSkillModifier damageMultiplierBonus PostPercent explosiveDamage Doomsday Operation -
skillSuperWeaponDmgBonus LocationRequiredSkillModifier damageMultiplierBonus PostPercent kineticDamage Doomsday Operation -
skillSuperWeaponDmgBonus LocationRequiredSkillModifier damageMultiplierBonus PostPercent thermalDamage Doomsday Operation -
skillBonusDoomsdayRapidFiring LocationRequiredSkillModifier rofBonus PostPercent duration Doomsday Operation -