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Standup L-Set Missile Flight Processor II

Standup L-Set Missile Flight Processor II

Market: Structure Modifications > Structure Combat Rigs > Large Structure Combat Rigs

The Standup L-Set Missile Flight Processor II rig provides a means for structure operators to adjust hardware systems involved in missile guidance so as to improve both the precision and projection of missiles launched from missile systems installed in their Upwell technology structures. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.

Required Skills (1)

SkillLevel
Jury Rigging I

Variations (11)

TypeTierMeta LevelCalibration costCapacitor Use BonusExplosion Velocity BonusFalloff BonusGuided Bomb Explosion Radius BonusMaximum Locked Targets BonusMaximum Targeting Range BonusMissile Velocity BonusOptimal Range BonusPoint Defense Battery Capacitor Use BonusPoint Defense Battery Range BonusScan Resolution BonusTech Level
Standup L-Set Bomb Aimer I T1 - 100 - - - -2100% - - +2900% - - - - -
Standup L-Set Bomb Aimer II T2 - 150 - - - -2600% - - +3400% - - - - 2
Standup L-Set EW Command System I T1 - 100 -3100% - +2900% - - - - +2900% - - - -
Standup L-Set EW Command System II T2 - 150 -3600% - +3400% - - - - +3400% - - - 2
Standup L-Set Energy Neutralizer Feedback Control I T1 - 100 -3100% - +2900% - - - - +2900% - - - -
Standup L-Set Energy Neutralizer Feedback Control II T2 - 150 -3600% - +2900% - - - - +2900% - - - 2
Standup L-Set Missile Flight Processor I T1 - 100 - +2900% - - - - +2900% - - - - -
Standup L-Set Point Defense Battery Control I T1 - 100 - - - - - - - - -3100% +49900% - -
Standup L-Set Point Defense Battery Control II T2 - 150 - - - - - - - - -3600% +59900% - 2
Standup L-Set Target Acquisition Array I T1 - 100 - - - - +100% +900% - - - - +9900% -
Standup L-Set Target Acquisition Array II T2 - 150 - - - - +400% +1400% - - - - +14900% 2
TypeMeta LevelCapacitor Use BonusExplosion Velocity BonusFalloff BonusGuided Bomb Explosion Radius BonusMaximum Locked Targets BonusMaximum Targeting Range BonusMissile Velocity BonusOptimal Range BonusPoint Defense Battery Capacitor Use BonusPoint Defense Battery Range BonusScan Resolution Bonus
Standup L-Set Bomb Aimer I - - - - -2100% - - +2900% - - - -
Standup L-Set EW Command System I - -3100% - +2900% - - - - +2900% - - -
Standup L-Set Energy Neutralizer Feedback Control I - -3100% - +2900% - - - - +2900% - - -
Standup L-Set Missile Flight Processor I - - +2900% - - - - +2900% - - - -
Standup L-Set Point Defense Battery Control I - - - - - - - - - -3100% +49900% -
Standup L-Set Target Acquisition Array I - - - - - +100% +900% - - - - +9900%
TypeMeta LevelCapacitor Use BonusFalloff BonusGuided Bomb Explosion Radius BonusMaximum Locked Targets BonusMaximum Targeting Range BonusMissile Velocity BonusOptimal Range BonusPoint Defense Battery Capacitor Use BonusPoint Defense Battery Range BonusScan Resolution Bonus
Standup L-Set Bomb Aimer II - - - -2600% - - +3400% - - - -
Standup L-Set EW Command System II - -3600% +3400% - - - - +3400% - - -
Standup L-Set Energy Neutralizer Feedback Control II - -3600% +2900% - - - - +2900% - - -
Standup L-Set Point Defense Battery Control II - - - - - - - - -3600% +59900% -
Standup L-Set Target Acquisition Array II - - - - +400% +1400% - - - - +14900%

Attributes (17)

IDNameValueUnitStackableHigh Is Good
1298 canFitShipGroup01 (Can only be fitted to) Citadel groupID Yes +
1299 canFitShipGroup02 (Can be fitted to) Engineering Complex groupID Yes +
1300 canFitShipGroup03 (Can be fitted to) Refinery groupID Yes +
2355 hiSecModifier (High Security Bonus Multiplier) 1 x Yes +
9 hp (Structure Hitpoints) 40 HP Yes +
2356 lowSecModifier (Low Security Bonus Multiplier) 1.2 x Yes +
1544 maxGroupFitted (Max Modules Of This Group Allowed) 1 - Yes +
2357 nullSecModifier (Nullsec and Wormhole Bonus Multiplier) 1.2 x Yes +
182 requiredSkill1 (Primary Skill required) Jury Rigging typeID Yes +
277 requiredSkill1Level 1 - Yes +
1547 rigSize (Rig Size) 3 1=small 2=medium 3=l Yes +
2358 securityModifier 1 - Yes +
2334 structureItemVisualFlag 1 - Yes +
2438 structureRigMissileExploVeloBonus (Explosion Velocity Bonus) 35 % Yes +
2439 structureRigMissileVelocityBonus (Missile Velocity Bonus) 35 % Yes +
422 techLevel (Tech Level) 2 Level Yes +
1153 upgradeCost (Calibration cost) 150 - Yes +

Outgoing Modifiers (15)

Effect Func Modifying Attr Op Modified Attr Skill Group
structureRigAoeVelocityBonusSingleTargetMissiles LocationGroupModifier structureRigMissileExploVeloBonus PostPercent aoeVelocity - Structure Anti-Subcapital Missile
structureRigAoeVelocityBonusSingleTargetMissiles LocationGroupModifier structureRigMissileExploVeloBonus PostPercent aoeVelocity - Structure Anti-Capital Missile
structureRigVelocityBonusSingleTargetMissiles LocationGroupModifier structureRigMissileVelocityBonus PostPercent maxVelocity - Structure Anti-Subcapital Missile
structureRigVelocityBonusSingleTargetMissiles LocationGroupModifier structureRigMissileVelocityBonus PostPercent maxVelocity - Structure Anti-Capital Missile
structureCombatRigSecurityModification ItemModifier securityModifier PostMul structureRigDoomsdayDamageLossTargetBonus - -
structureCombatRigSecurityModification ItemModifier securityModifier PostMul structureRigScanResBonus - -
structureCombatRigSecurityModification ItemModifier securityModifier PostMul structureRigPDRangeBonus - -
structureCombatRigSecurityModification ItemModifier securityModifier PostMul structureRigPDCapUseBonus - -
structureCombatRigSecurityModification ItemModifier securityModifier PostMul structureRigMissileExploVeloBonus - -
structureCombatRigSecurityModification ItemModifier securityModifier PostMul structureRigMissileVelocityBonus - -
structureCombatRigSecurityModification ItemModifier securityModifier PostMul structureRigEwarOptimalBonus - -
structureCombatRigSecurityModification ItemModifier securityModifier PostMul structureRigEwarFalloffBonus - -
structureCombatRigSecurityModification ItemModifier securityModifier PostMul structureRigEwarCapUseBonus - -
structureCombatRigSecurityModification ItemModifier securityModifier PostMul structureRigMissileExplosionRadiusBonus - -
structureCombatRigSecurityModification ItemModifier securityModifier PostMul structureRigMaxTargetRangeBonus - -