Standup L-Set EW Command System I
The Standup L-Set EW Command System I rig provides a means for structure operators to adjust hardware systems involved in electronic warfare command and control so as to improve the effective range and capacitor efficiency of EW systems installed on Upwell technology structures. This rig decreases capacitor use and increases the optimal range and falloff of Standup Variable Spectrum ECM Jammers, Standup Target Painters, Standup Remote Sensor Dampeners, and Standup Weapon Disruptors fit to the rigged structure. Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology. Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.
Required Skills (1)
| Skill | Level |
|---|---|
| Jury Rigging | I |
Variations (11)
| Type | Tier | Meta Level | Calibration cost | Capacitor Use Bonus | Explosion Velocity Bonus | Falloff Bonus | Guided Bomb Explosion Radius Bonus | Maximum Locked Targets Bonus | Maximum Targeting Range Bonus | Missile Velocity Bonus | Optimal Range Bonus | Point Defense Battery Capacitor Use Bonus | Point Defense Battery Range Bonus | Scan Resolution Bonus | Tech Level |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Standup L-Set Bomb Aimer I | T1 | - | 100 | - | - | - | -2100% | - | - | +2900% | - | - | - | - | - |
| Standup L-Set Bomb Aimer II | T2 | - | 150 | - | - | - | -2600% | - | - | +3400% | - | - | - | - | 2 |
| Standup L-Set EW Command System II | T2 | - | 150 | -3600% | - | +3400% | - | - | - | - | +3400% | - | - | - | 2 |
| Standup L-Set Energy Neutralizer Feedback Control I | T1 | - | 100 | -3100% | - | +2900% | - | - | - | - | +2900% | - | - | - | - |
| Standup L-Set Energy Neutralizer Feedback Control II | T2 | - | 150 | -3600% | - | +2900% | - | - | - | - | +2900% | - | - | - | 2 |
| Standup L-Set Missile Flight Processor I | T1 | - | 100 | - | +2900% | - | - | - | - | +2900% | - | - | - | - | - |
| Standup L-Set Missile Flight Processor II | T2 | - | 150 | - | +3400% | - | - | - | - | +3400% | - | - | - | - | 2 |
| Standup L-Set Point Defense Battery Control I | T1 | - | 100 | - | - | - | - | - | - | - | - | -3100% | +49900% | - | - |
| Standup L-Set Point Defense Battery Control II | T2 | - | 150 | - | - | - | - | - | - | - | - | -3600% | +59900% | - | 2 |
| Standup L-Set Target Acquisition Array I | T1 | - | 100 | - | - | - | - | +100% | +900% | - | - | - | - | +9900% | - |
| Standup L-Set Target Acquisition Array II | T2 | - | 150 | - | - | - | - | +400% | +1400% | - | - | - | - | +14900% | 2 |
| Type | Meta Level | Capacitor Use Bonus | Explosion Velocity Bonus | Falloff Bonus | Guided Bomb Explosion Radius Bonus | Maximum Locked Targets Bonus | Maximum Targeting Range Bonus | Missile Velocity Bonus | Optimal Range Bonus | Point Defense Battery Capacitor Use Bonus | Point Defense Battery Range Bonus | Scan Resolution Bonus |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Standup L-Set Bomb Aimer I | - | - | - | - | -2100% | - | - | +2900% | - | - | - | - |
| Standup L-Set Energy Neutralizer Feedback Control I | - | -3100% | - | +2900% | - | - | - | - | +2900% | - | - | - |
| Standup L-Set Missile Flight Processor I | - | - | +2900% | - | - | - | - | +2900% | - | - | - | - |
| Standup L-Set Point Defense Battery Control I | - | - | - | - | - | - | - | - | - | -3100% | +49900% | - |
| Standup L-Set Target Acquisition Array I | - | - | - | - | - | +100% | +900% | - | - | - | - | +9900% |
| Type | Meta Level | Capacitor Use Bonus | Explosion Velocity Bonus | Falloff Bonus | Guided Bomb Explosion Radius Bonus | Maximum Locked Targets Bonus | Maximum Targeting Range Bonus | Missile Velocity Bonus | Optimal Range Bonus | Point Defense Battery Capacitor Use Bonus | Point Defense Battery Range Bonus | Scan Resolution Bonus |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Standup L-Set Bomb Aimer II | - | - | - | - | -2600% | - | - | +3400% | - | - | - | - |
| Standup L-Set EW Command System II | - | -3600% | - | +3400% | - | - | - | - | +3400% | - | - | - |
| Standup L-Set Energy Neutralizer Feedback Control II | - | -3600% | - | +2900% | - | - | - | - | +2900% | - | - | - |
| Standup L-Set Missile Flight Processor II | - | - | +3400% | - | - | - | - | +3400% | - | - | - | - |
| Standup L-Set Point Defense Battery Control II | - | - | - | - | - | - | - | - | - | -3600% | +59900% | - |
| Standup L-Set Target Acquisition Array II | - | - | - | - | - | +400% | +1400% | - | - | - | - | +14900% |
Attributes (17)
| ID | Name | Value | Unit | Stackable | High Is Good |
|---|---|---|---|---|---|
| 1298 | canFitShipGroup01 (Can only be fitted to) | Citadel | groupID | Yes | + |
| 1299 | canFitShipGroup02 (Can be fitted to) | Engineering Complex | groupID | Yes | + |
| 1300 | canFitShipGroup03 (Can be fitted to) | Refinery | groupID | Yes | + |
| 2355 | hiSecModifier (High Security Bonus Multiplier) | 1 | x | Yes | + |
| 9 | hp (Structure Hitpoints) | 40 | HP | Yes | + |
| 2356 | lowSecModifier (Low Security Bonus Multiplier) | 1.2 | x | Yes | + |
| 1544 | maxGroupFitted (Max Modules Of This Group Allowed) | 1 | - | Yes | + |
| 2357 | nullSecModifier (Nullsec and Wormhole Bonus Multiplier) | 1.2 | x | Yes | + |
| 182 | requiredSkill1 (Primary Skill required) | Jury Rigging | typeID | Yes | + |
| 277 | requiredSkill1Level | 1 | - | Yes | + |
| 1547 | rigSize (Rig Size) | 3 | 1=small 2=medium 3=l | Yes | + |
| 2358 | securityModifier | 1 | - | Yes | + |
| 2334 | structureItemVisualFlag | 1 | - | Yes | + |
| 2442 | structureRigEwarCapUseBonus (Capacitor Use Bonus) | -30 | % | Yes | + |
| 2441 | structureRigEwarFalloffBonus (Falloff Bonus) | 30 | % | Yes | + |
| 2440 | structureRigEwarOptimalBonus (Optimal Range Bonus) | 30 | % | Yes | + |
| 1153 | upgradeCost (Calibration cost) | 100 | - | Yes | + |
Effects (4)
| ID | Name | Category | Modifiers |
|---|---|---|---|
| 2663 | rigSlot | 0 | 0 |
| 6672 | structureCombatRigSecurityModification | 0 | 11 |
| 6407 | structureRigEWCapacitorNeed | 0 | 2 |
| 6406 | structureRigEWMaxRangeFalloff | 0 | 6 |