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Capital Indefatigable Enduring Emergency Hull Energizer

Capital Indefatigable Enduring Emergency Hull Energizer

ID: 40716 | Damage Control Module | Published | T1 Meta 1
Market: Ship Equipment > Hull & Armor > Damage Controls

Specialized damage control module that utilizes a combination of containment field emitters and electromagnetic molecular hull reinforcers to resist damage to the core structure of your ship. Burns out after a single use. Note: Only one Damage Control can be fit at a given time. May only be fitted to capital ships.

Required Skills (1)

SkillLevel
Hull Upgrades I

Variations (27)

TypeTierMeta LevelActivated Damage ResistanceActivation CostActivation time / durationArmor EM Damage ResistanceArmor Explosive Damage ResistanceArmor Kinetic Damage ResistanceArmor Thermal Damage ResistanceCan be fitted toCan be fitted toCan be fitted toCan be fitted toCan be fitted toCan be fitted toCan only be fitted toCannot Auto RepeatCPU usageMeta LevelPowergrid UsageReactivation DelayShield EM Damage ResistanceShield Explosive Damage ResistanceShield Kinetic Damage ResistanceShield Thermal Damage ResistanceStructure EM Damage ResistanceStructure Explosive Damage ResistanceStructure Kinetic Damage ResistanceStructure Thermal Damage ResistanceTech Level
'Basic' Damage Control Storyline 6 - - - 0.93 0.93 0.93 0.93 - - - - - - - - 15 6 1 - 0.95 0.95 0.95 0.95 0.75 0.75 0.75 0.75 1
'Radical' Damage Control Storyline 6 - - - 0.85 0.85 0.85 0.85 - - - - - - - - 16 6 1 - 0.88 0.88 0.88 0.88 0.6 0.6 0.6 0.6 1
Asine's Modified Assault Damage Control Officer 15 -75% 35 12,500 0.88 0.88 0.88 0.88 324 - - - - - 358 1 40 15 1 150,000 0.9 0.9 0.9 0.9 0.68 0.68 0.68 0.68 1
Assault Damage Control I T1 0 -75% 32 8,775 0.93 0.93 0.93 0.93 324 - - - - - 358 1 28 0 1 150,000 0.95 0.95 0.95 0.95 0.75 0.75 0.75 0.75 1
Assault Damage Control II T2 5 -75% 35 10,125 0.9 0.9 0.9 0.9 324 - - - - - 358 1 35 5 1 150,000 0.93 0.93 0.93 0.93 0.7 0.7 0.7 0.7 2
Brynn's Modified Damage Control Officer 11 - - - 0.81 0.81 0.81 0.81 - - - - - - - - 30 11 1 - 0.82 0.82 0.82 0.82 0.55 0.55 0.55 0.55 1
Capital Emergency Hull Energizer I T1 0 - 10,000 14,000 - - - - 1,538 485 30 659 883 4,594 547 1 80 0 100,000 - - - - - 0.05 0.05 0.05 0.05 1
Capital Emergency Hull Energizer II T2 5 - 12,000 17,500 - - - - 1,538 485 30 659 883 4,594 547 1 80 5 120,000 - - - - - 0.05 0.05 0.05 0.05 2
Capital Implacable Compact Emergency Hull Energizer T1 1 - 10,000 16,500 - - - - 1,538 485 30 659 883 4,594 547 1 60 1 80,000 - - - - - 0.05 0.05 0.05 0.05 1
Civilian Damage Control T1 0 - - - 0.95 0.95 0.95 0.95 - - - - - - - - 10 0 2 - 0.98 0.98 0.98 0.98 0.8 0.8 0.8 0.8 1
Cormack's Modified Damage Control Officer 17 - - - 0.78 0.78 0.78 0.78 - - - - - - - - 36 17 1 - 0.79 0.79 0.79 0.79 0.48 0.48 0.48 0.48 1
Damage Control I T1 0 - - - 0.9 0.9 0.9 0.9 - - - - - - - - 25 0 1 - 0.93 0.93 0.93 0.93 0.7 0.7 0.7 0.7 1
Damage Control II T2 5 - - - 0.85 0.85 0.85 0.85 - - - - - - - - 30 5 1 - 0.88 0.88 0.88 0.88 0.6 0.6 0.6 0.6 2
EFFA Compact Assault Damage Control T1 1 -75% 32 8,775 0.93 0.93 0.93 0.93 324 - - - - - 358 1 24 1 1 150,000 0.95 0.95 0.95 0.95 0.75 0.75 0.75 0.75 1
FFR Enduring Assault Damage Control T1 1 -75% 26 8,775 0.93 0.93 0.93 0.93 324 - - - - - 358 1 28 1 1 150,000 0.95 0.95 0.95 0.95 0.75 0.75 0.75 0.75 1
IFFA Compact Damage Control T1 1 - - - 0.88 0.88 0.88 0.88 - - - - - - - - 20 1 1 - 0.9 0.9 0.9 0.9 0.65 0.65 0.65 0.65 1
Sentient Damage Control Faction 8 - - - 0.84 0.84 0.84 0.84 - - - - - - - - 18 8 1 - 0.86 0.86 0.86 0.86 0.58 0.58 0.58 0.58 1
Setele's Modified Damage Control Officer 15 - - - 0.79 0.79 0.79 0.79 - - - - - - - - 34 15 1 - 0.8 0.8 0.8 0.8 0.5 0.5 0.5 0.5 1
Shadow Serpentis Assault Damage Control Faction 8 -75% 30 10,800 0.9 0.9 0.9 0.9 324 - - - - - 358 1 24 8 1 150,000 0.93 0.93 0.93 0.93 0.7 0.7 0.7 0.7 1
Shadow Serpentis Damage Control Faction 8 - - - 0.84 0.84 0.84 0.84 - - - - - - - - 18 8 1 - 0.86 0.86 0.86 0.86 0.58 0.58 0.58 0.58 1
Sisters Capital Emergency Hull Energizer Faction 8 - 8,000 19,000 - - - - 1,538 485 30 659 883 4,594 547 1 80 8 100,000 - - - - - 0.05 0.05 0.05 0.05 1
Syndicate Damage Control Faction 8 - - - 0.84 0.84 0.84 0.84 - - - - - - - - 18 8 1 - 0.86 0.86 0.86 0.86 0.58 0.58 0.58 0.58 1
Tuvan's Modified Damage Control Officer 13 - - - 0.8 0.8 0.8 0.8 - - - - - - - - 32 13 1 - 0.81 0.81 0.81 0.81 0.53 0.53 0.53 0.53 1
Unit D-34343's Modified Damage Control Officer 11 - - - 0.81 0.81 0.81 0.81 - - - - - - - - 30 11 1 - 0.82 0.82 0.82 0.82 0.55 0.55 0.55 0.55 1
Unit F-435454's Modified Damage Control Officer 13 - - - 0.8 0.8 0.8 0.8 - - - - - - - - 32 13 1 - 0.81 0.81 0.81 0.81 0.53 0.53 0.53 0.53 1
Unit P-343554's Modified Damage Control Officer 15 - - - 0.79 0.79 0.79 0.79 - - - - - - - - 34 15 1 - 0.8 0.8 0.8 0.8 0.5 0.5 0.5 0.5 1
Unit W-634's Modified Damage Control Officer 17 - - - 0.78 0.78 0.78 0.78 - - - - - - - - 36 17 1 - 0.79 0.79 0.79 0.79 0.48 0.48 0.48 0.48 1
TypeMeta LevelActivated Damage ResistanceActivation CostActivation time / durationArmor EM Damage ResistanceArmor Explosive Damage ResistanceArmor Kinetic Damage ResistanceArmor Thermal Damage ResistanceCan be fitted toCan be fitted toCan be fitted toCan be fitted toCan be fitted toCan be fitted toCan only be fitted toCannot Auto RepeatCPU usageMeta LevelPowergrid UsageReactivation DelayShield EM Damage ResistanceShield Explosive Damage ResistanceShield Kinetic Damage ResistanceShield Thermal Damage ResistanceStructure EM Damage ResistanceStructure Explosive Damage ResistanceStructure Kinetic Damage ResistanceStructure Thermal Damage Resistance
Assault Damage Control I 0 -75% 32 8,775 0.93 0.93 0.93 0.93 324 - - - - - 358 1 28 0 1 150,000 0.95 0.95 0.95 0.95 0.75 0.75 0.75 0.75
Capital Emergency Hull Energizer I 0 - 10,000 14,000 - - - - 1,538 485 30 659 883 4,594 547 1 80 0 100,000 - - - - - 0.05 0.05 0.05 0.05
Capital Implacable Compact Emergency Hull Energizer 1 - 10,000 16,500 - - - - 1,538 485 30 659 883 4,594 547 1 60 1 80,000 - - - - - 0.05 0.05 0.05 0.05
Civilian Damage Control 0 - - - 0.95 0.95 0.95 0.95 - - - - - - - - 10 0 2 - 0.98 0.98 0.98 0.98 0.8 0.8 0.8 0.8
Damage Control I 0 - - - 0.9 0.9 0.9 0.9 - - - - - - - - 25 0 1 - 0.93 0.93 0.93 0.93 0.7 0.7 0.7 0.7
EFFA Compact Assault Damage Control 1 -75% 32 8,775 0.93 0.93 0.93 0.93 324 - - - - - 358 1 24 1 1 150,000 0.95 0.95 0.95 0.95 0.75 0.75 0.75 0.75
FFR Enduring Assault Damage Control 1 -75% 26 8,775 0.93 0.93 0.93 0.93 324 - - - - - 358 1 28 1 1 150,000 0.95 0.95 0.95 0.95 0.75 0.75 0.75 0.75
IFFA Compact Damage Control 1 - - - 0.88 0.88 0.88 0.88 - - - - - - - - 20 1 1 - 0.9 0.9 0.9 0.9 0.65 0.65 0.65 0.65
TypeMeta LevelActivated Damage ResistanceActivation CostActivation time / durationArmor EM Damage ResistanceArmor Explosive Damage ResistanceArmor Kinetic Damage ResistanceArmor Thermal Damage ResistanceCan be fitted toCan be fitted toCan be fitted toCan be fitted toCan be fitted toCan be fitted toCan only be fitted toCannot Auto RepeatCPU usagePowergrid UsageReactivation DelayShield EM Damage ResistanceShield Explosive Damage ResistanceShield Kinetic Damage ResistanceShield Thermal Damage ResistanceStructure EM Damage ResistanceStructure Explosive Damage ResistanceStructure Kinetic Damage ResistanceStructure Thermal Damage Resistance
Assault Damage Control II 5 -75% 35 10,125 0.9 0.9 0.9 0.9 324 - - - - - 358 1 35 1 150,000 0.93 0.93 0.93 0.93 0.7 0.7 0.7 0.7
Capital Emergency Hull Energizer II 5 - 12,000 17,500 - - - - 1,538 485 30 659 883 4,594 547 1 80 120,000 - - - - - 0.05 0.05 0.05 0.05
Damage Control II 5 - - - 0.85 0.85 0.85 0.85 - - - - - - - - 30 1 - 0.88 0.88 0.88 0.88 0.6 0.6 0.6 0.6
TypeMeta LevelActivated Damage ResistanceActivation CostActivation time / durationArmor EM Damage ResistanceArmor Explosive Damage ResistanceArmor Kinetic Damage ResistanceArmor Thermal Damage ResistanceCan be fitted toCan be fitted toCan be fitted toCan be fitted toCan be fitted toCan be fitted toCan only be fitted toCannot Auto RepeatCPU usagePowergrid UsageReactivation DelayShield EM Damage ResistanceShield Explosive Damage ResistanceShield Kinetic Damage ResistanceShield Thermal Damage ResistanceStructure EM Damage ResistanceStructure Explosive Damage ResistanceStructure Kinetic Damage ResistanceStructure Thermal Damage Resistance
Sentient Damage Control 8 - - - 0.84 0.84 0.84 0.84 - - - - - - - - 18 1 - 0.86 0.86 0.86 0.86 0.58 0.58 0.58 0.58
Shadow Serpentis Assault Damage Control 8 -75% 30 10,800 0.9 0.9 0.9 0.9 324 - - - - - 358 1 24 1 150,000 0.93 0.93 0.93 0.93 0.7 0.7 0.7 0.7
Shadow Serpentis Damage Control 8 - - - 0.84 0.84 0.84 0.84 - - - - - - - - 18 1 - 0.86 0.86 0.86 0.86 0.58 0.58 0.58 0.58
Sisters Capital Emergency Hull Energizer 8 - 8,000 19,000 - - - - 1,538 485 30 659 883 4,594 547 1 80 100,000 - - - - - 0.05 0.05 0.05 0.05
Syndicate Damage Control 8 - - - 0.84 0.84 0.84 0.84 - - - - - - - - 18 1 - 0.86 0.86 0.86 0.86 0.58 0.58 0.58 0.58
TypeMeta LevelArmor EM Damage ResistanceArmor Explosive Damage ResistanceArmor Kinetic Damage ResistanceArmor Thermal Damage ResistanceCPU usageShield EM Damage ResistanceShield Explosive Damage ResistanceShield Kinetic Damage ResistanceShield Thermal Damage ResistanceStructure EM Damage ResistanceStructure Explosive Damage ResistanceStructure Kinetic Damage ResistanceStructure Thermal Damage Resistance
'Basic' Damage Control 6 0.93 0.93 0.93 0.93 15 0.95 0.95 0.95 0.95 0.75 0.75 0.75 0.75
'Radical' Damage Control 6 0.85 0.85 0.85 0.85 16 0.88 0.88 0.88 0.88 0.6 0.6 0.6 0.6
TypeMeta LevelActivated Damage ResistanceActivation CostActivation time / durationArmor EM Damage ResistanceArmor Explosive Damage ResistanceArmor Kinetic Damage ResistanceArmor Thermal Damage ResistanceCan be fitted toCan only be fitted toCannot Auto RepeatCPU usageMeta LevelReactivation DelayShield EM Damage ResistanceShield Explosive Damage ResistanceShield Kinetic Damage ResistanceShield Thermal Damage ResistanceStructure EM Damage ResistanceStructure Explosive Damage ResistanceStructure Kinetic Damage ResistanceStructure Thermal Damage Resistance
Asine's Modified Assault Damage Control 15 -75% 35 12,500 0.88 0.88 0.88 0.88 324 358 1 40 15 150,000 0.9 0.9 0.9 0.9 0.68 0.68 0.68 0.68
Brynn's Modified Damage Control 11 - - - 0.81 0.81 0.81 0.81 - - - 30 11 - 0.82 0.82 0.82 0.82 0.55 0.55 0.55 0.55
Cormack's Modified Damage Control 17 - - - 0.78 0.78 0.78 0.78 - - - 36 17 - 0.79 0.79 0.79 0.79 0.48 0.48 0.48 0.48
Setele's Modified Damage Control 15 - - - 0.79 0.79 0.79 0.79 - - - 34 15 - 0.8 0.8 0.8 0.8 0.5 0.5 0.5 0.5
Tuvan's Modified Damage Control 13 - - - 0.8 0.8 0.8 0.8 - - - 32 13 - 0.81 0.81 0.81 0.81 0.53 0.53 0.53 0.53
Unit D-34343's Modified Damage Control 11 - - - 0.81 0.81 0.81 0.81 - - - 30 11 - 0.82 0.82 0.82 0.82 0.55 0.55 0.55 0.55
Unit F-435454's Modified Damage Control 13 - - - 0.8 0.8 0.8 0.8 - - - 32 13 - 0.81 0.81 0.81 0.81 0.53 0.53 0.53 0.53
Unit P-343554's Modified Damage Control 15 - - - 0.79 0.79 0.79 0.79 - - - 34 15 - 0.8 0.8 0.8 0.8 0.5 0.5 0.5 0.5
Unit W-634's Modified Damage Control 17 - - - 0.78 0.78 0.78 0.78 - - - 36 17 - 0.79 0.79 0.79 0.79 0.48 0.48 0.48 0.48

Attributes (23)

IDNameValueUnitStackableHigh Is Good
1298 canFitShipGroup01 (Can only be fitted to) Carrier groupID Yes +
1299 canFitShipGroup02 (Can be fitted to) Force Auxiliary groupID Yes +
1300 canFitShipGroup03 (Can be fitted to) Dreadnought groupID Yes +
1301 canFitShipGroup04 (Can be fitted to) Titan groupID Yes +
1872 canFitShipGroup05 (Can be fitted to) Supercarrier groupID Yes +
1879 canFitShipGroup06 (Can be fitted to) Capital Industrial Ship groupID Yes +
1880 canFitShipGroup07 (Can be fitted to) Lancer Dreadnought groupID Yes +
6 capacitorNeed (Activation Cost) 8000 GJ Yes -
50 cpu (CPU usage) 80 tf Yes -
1014 disallowRepeatingActivation (Cannot Auto Repeat) 1 1=True 0=False Yes +
73 duration (Activation time / duration) 16500 s Yes -
9 hp (Structure Hitpoints) 40 HP Yes +
974 hullEmDamageResonance (Structure EM Damage Resistance) 0.05 % Yes -
975 hullExplosiveDamageResonance (Structure Explosive Damage Resistance) 0.05 % Yes -
976 hullKineticDamageResonance (Structure Kinetic Damage Resistance) 0.05 % Yes -
977 hullThermalDamageResonance (Structure Thermal Damage Resistance) 0.05 % Yes -
763 maxGroupActive 1 - Yes +
1544 maxGroupFitted (Max Modules Of This Group Allowed) 1 - Yes +
633 metaLevelOld (Meta Level) 1 Level Yes +
30 power (Powergrid Usage) 100000 MW Yes -
182 requiredSkill1 (Primary Skill required) Hull Upgrades typeID Yes +
277 requiredSkill1Level 1 - Yes +
422 techLevel (Tech Level) 1 Level Yes +

Effects (3)

IDNameCategoryModifiers
6484 emergencyHullEnergizer 1 0
11 loPower 0 0
16 online 1 0

Outgoing Modifiers (0)

This type's effects do not modify other attributes.

Incoming Modifiers (11)

Effect Func Modifying Attr Op Modified Attr Skill Group
escortHullUpgradeCpu Bonus LocationRequiredSkillModifier eliteBonusEscorts PostPercent cpu Hull Upgrades -
eliteIndustrialArmorHardenerHeatBonus LocationRequiredSkillModifier roleBonusOverheatDST PostPercent overloadHardeningBonus Hull Upgrades -
eliteIndustrialReactiveArmorHardenerHeatBonus LocationRequiredSkillModifier roleBonusOverheatDST PostPercent overloadSelfDurationBonus Hull Upgrades -
shipBonusSupercarrierRole2ArmorShieldModuleBonus LocationRequiredSkillModifier shipBonusRole2 PostPercent armorHPBonusAdd Hull Upgrades -
shipBonusRole2ArmorPlates&ShieldExtendersBonus LocationRequiredSkillModifier shipBonusRole2 PostPercent armorHPBonusAdd Hull Upgrades -
subsystemBonusAmarrDefensive2HardenerHeat LocationRequiredSkillModifier subsystemBonusAmarrDefensive2 PostPercent overloadHardeningBonus Hull Upgrades -
subsystemBonusAmarrDefensive2HardenerHeat LocationRequiredSkillModifier subsystemBonusAmarrDefensive2 PostPercent overloadSelfDurationBonus Hull Upgrades -
subsystemBonusGallenteDefensive2HardenerHeat LocationRequiredSkillModifier subsystemBonusGallenteDefensive2 PostPercent overloadHardeningBonus Hull Upgrades -
subsystemBonusGallenteDefensive2HardenerHeat LocationRequiredSkillModifier subsystemBonusGallenteDefensive2 PostPercent overloadSelfDurationBonus Hull Upgrades -
subsystemBonusMinmatarDefensive2HardenerHeat LocationRequiredSkillModifier subsystemBonusMinmatarDefensive2 PostPercent overloadHardeningBonus Hull Upgrades -
subsystemBonusMinmatarDefensive2HardenerHeat LocationRequiredSkillModifier subsystemBonusMinmatarDefensive2 PostPercent overloadSelfDurationBonus Hull Upgrades -