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Asine's Modified Assault Damage Control

Asine's Modified Assault Damage Control

ID: 84961 | Damage Control Module | Published | Officer Meta 15
Market: Ship Equipment > Hull & Armor > Damage Controls

Utilizes a combination of containment field emitters and redundancy systems to mitigate the impact of critical system damage. Grants a bonus to resistance for shield, armor and hull. May be activated to grant extreme resistances to shield, armor and hull for a short period of time. Only one Damage Control can be fit at a given time. Assault Damage Controls can only be fit to Assault Frigates and Heavy Assault Cruisers.

Required Skills (1)

SkillLevel
Hull Upgrades I

Variations (27)

TypeTierMeta LevelActivated Damage ResistanceActivation CostActivation time / durationArmor EM Damage ResistanceArmor Explosive Damage ResistanceArmor Kinetic Damage ResistanceArmor Thermal Damage ResistanceCan be fitted toCan be fitted toCan be fitted toCan be fitted toCan be fitted toCan be fitted toCan only be fitted toCannot Auto RepeatCPU usageMeta LevelPowergrid UsageReactivation DelayShield EM Damage ResistanceShield Explosive Damage ResistanceShield Kinetic Damage ResistanceShield Thermal Damage ResistanceStructure EM Damage ResistanceStructure Explosive Damage ResistanceStructure Kinetic Damage ResistanceStructure Thermal Damage ResistanceTech Level
'Basic' Damage Control Storyline 6 - - - 0.93 0.93 0.93 0.93 - - - - - - - - 15 6 1 - 0.95 0.95 0.95 0.95 0.75 0.75 0.75 0.75 1
'Radical' Damage Control Storyline 6 - - - 0.85 0.85 0.85 0.85 - - - - - - - - 16 6 1 - 0.88 0.88 0.88 0.88 0.6 0.6 0.6 0.6 1
Assault Damage Control I T1 0 -75% 32 8,775 0.93 0.93 0.93 0.93 324 - - - - - 358 1 28 0 1 150,000 0.95 0.95 0.95 0.95 0.75 0.75 0.75 0.75 1
Assault Damage Control II T2 5 -75% 35 10,125 0.9 0.9 0.9 0.9 324 - - - - - 358 1 35 5 1 150,000 0.93 0.93 0.93 0.93 0.7 0.7 0.7 0.7 2
Brynn's Modified Damage Control Officer 11 - - - 0.81 0.81 0.81 0.81 - - - - - - - - 30 11 1 - 0.82 0.82 0.82 0.82 0.55 0.55 0.55 0.55 1
Capital Emergency Hull Energizer I T1 0 - 10,000 14,000 - - - - 1,538 485 30 659 883 4,594 547 1 80 0 100,000 - - - - - 0.05 0.05 0.05 0.05 1
Capital Emergency Hull Energizer II T2 5 - 12,000 17,500 - - - - 1,538 485 30 659 883 4,594 547 1 80 5 120,000 - - - - - 0.05 0.05 0.05 0.05 2
Capital Implacable Compact Emergency Hull Energizer T1 1 - 10,000 16,500 - - - - 1,538 485 30 659 883 4,594 547 1 60 1 80,000 - - - - - 0.05 0.05 0.05 0.05 1
Capital Indefatigable Enduring Emergency Hull Energizer T1 1 - 8,000 16,500 - - - - 1,538 485 30 659 883 4,594 547 1 80 1 100,000 - - - - - 0.05 0.05 0.05 0.05 1
Civilian Damage Control T1 0 - - - 0.95 0.95 0.95 0.95 - - - - - - - - 10 0 2 - 0.98 0.98 0.98 0.98 0.8 0.8 0.8 0.8 1
Cormack's Modified Damage Control Officer 17 - - - 0.78 0.78 0.78 0.78 - - - - - - - - 36 17 1 - 0.79 0.79 0.79 0.79 0.48 0.48 0.48 0.48 1
Damage Control I T1 0 - - - 0.9 0.9 0.9 0.9 - - - - - - - - 25 0 1 - 0.93 0.93 0.93 0.93 0.7 0.7 0.7 0.7 1
Damage Control II T2 5 - - - 0.85 0.85 0.85 0.85 - - - - - - - - 30 5 1 - 0.88 0.88 0.88 0.88 0.6 0.6 0.6 0.6 2
EFFA Compact Assault Damage Control T1 1 -75% 32 8,775 0.93 0.93 0.93 0.93 324 - - - - - 358 1 24 1 1 150,000 0.95 0.95 0.95 0.95 0.75 0.75 0.75 0.75 1
FFR Enduring Assault Damage Control T1 1 -75% 26 8,775 0.93 0.93 0.93 0.93 324 - - - - - 358 1 28 1 1 150,000 0.95 0.95 0.95 0.95 0.75 0.75 0.75 0.75 1
IFFA Compact Damage Control T1 1 - - - 0.88 0.88 0.88 0.88 - - - - - - - - 20 1 1 - 0.9 0.9 0.9 0.9 0.65 0.65 0.65 0.65 1
Sentient Damage Control Faction 8 - - - 0.84 0.84 0.84 0.84 - - - - - - - - 18 8 1 - 0.86 0.86 0.86 0.86 0.58 0.58 0.58 0.58 1
Setele's Modified Damage Control Officer 15 - - - 0.79 0.79 0.79 0.79 - - - - - - - - 34 15 1 - 0.8 0.8 0.8 0.8 0.5 0.5 0.5 0.5 1
Shadow Serpentis Assault Damage Control Faction 8 -75% 30 10,800 0.9 0.9 0.9 0.9 324 - - - - - 358 1 24 8 1 150,000 0.93 0.93 0.93 0.93 0.7 0.7 0.7 0.7 1
Shadow Serpentis Damage Control Faction 8 - - - 0.84 0.84 0.84 0.84 - - - - - - - - 18 8 1 - 0.86 0.86 0.86 0.86 0.58 0.58 0.58 0.58 1
Sisters Capital Emergency Hull Energizer Faction 8 - 8,000 19,000 - - - - 1,538 485 30 659 883 4,594 547 1 80 8 100,000 - - - - - 0.05 0.05 0.05 0.05 1
Syndicate Damage Control Faction 8 - - - 0.84 0.84 0.84 0.84 - - - - - - - - 18 8 1 - 0.86 0.86 0.86 0.86 0.58 0.58 0.58 0.58 1
Tuvan's Modified Damage Control Officer 13 - - - 0.8 0.8 0.8 0.8 - - - - - - - - 32 13 1 - 0.81 0.81 0.81 0.81 0.53 0.53 0.53 0.53 1
Unit D-34343's Modified Damage Control Officer 11 - - - 0.81 0.81 0.81 0.81 - - - - - - - - 30 11 1 - 0.82 0.82 0.82 0.82 0.55 0.55 0.55 0.55 1
Unit F-435454's Modified Damage Control Officer 13 - - - 0.8 0.8 0.8 0.8 - - - - - - - - 32 13 1 - 0.81 0.81 0.81 0.81 0.53 0.53 0.53 0.53 1
Unit P-343554's Modified Damage Control Officer 15 - - - 0.79 0.79 0.79 0.79 - - - - - - - - 34 15 1 - 0.8 0.8 0.8 0.8 0.5 0.5 0.5 0.5 1
Unit W-634's Modified Damage Control Officer 17 - - - 0.78 0.78 0.78 0.78 - - - - - - - - 36 17 1 - 0.79 0.79 0.79 0.79 0.48 0.48 0.48 0.48 1
TypeMeta LevelActivated Damage ResistanceActivation CostActivation time / durationArmor EM Damage ResistanceArmor Explosive Damage ResistanceArmor Kinetic Damage ResistanceArmor Thermal Damage ResistanceCan be fitted toCan be fitted toCan be fitted toCan be fitted toCan be fitted toCan be fitted toCan only be fitted toCannot Auto RepeatCPU usageMeta LevelPowergrid UsageReactivation DelayShield EM Damage ResistanceShield Explosive Damage ResistanceShield Kinetic Damage ResistanceShield Thermal Damage ResistanceStructure EM Damage ResistanceStructure Explosive Damage ResistanceStructure Kinetic Damage ResistanceStructure Thermal Damage Resistance
Assault Damage Control I 0 -75% 32 8,775 0.93 0.93 0.93 0.93 324 - - - - - 358 1 28 0 1 150,000 0.95 0.95 0.95 0.95 0.75 0.75 0.75 0.75
Capital Emergency Hull Energizer I 0 - 10,000 14,000 - - - - 1,538 485 30 659 883 4,594 547 1 80 0 100,000 - - - - - 0.05 0.05 0.05 0.05
Capital Implacable Compact Emergency Hull Energizer 1 - 10,000 16,500 - - - - 1,538 485 30 659 883 4,594 547 1 60 1 80,000 - - - - - 0.05 0.05 0.05 0.05
Capital Indefatigable Enduring Emergency Hull Energizer 1 - 8,000 16,500 - - - - 1,538 485 30 659 883 4,594 547 1 80 1 100,000 - - - - - 0.05 0.05 0.05 0.05
Civilian Damage Control 0 - - - 0.95 0.95 0.95 0.95 - - - - - - - - 10 0 2 - 0.98 0.98 0.98 0.98 0.8 0.8 0.8 0.8
Damage Control I 0 - - - 0.9 0.9 0.9 0.9 - - - - - - - - 25 0 1 - 0.93 0.93 0.93 0.93 0.7 0.7 0.7 0.7
EFFA Compact Assault Damage Control 1 -75% 32 8,775 0.93 0.93 0.93 0.93 324 - - - - - 358 1 24 1 1 150,000 0.95 0.95 0.95 0.95 0.75 0.75 0.75 0.75
FFR Enduring Assault Damage Control 1 -75% 26 8,775 0.93 0.93 0.93 0.93 324 - - - - - 358 1 28 1 1 150,000 0.95 0.95 0.95 0.95 0.75 0.75 0.75 0.75
IFFA Compact Damage Control 1 - - - 0.88 0.88 0.88 0.88 - - - - - - - - 20 1 1 - 0.9 0.9 0.9 0.9 0.65 0.65 0.65 0.65
TypeMeta LevelActivated Damage ResistanceActivation CostActivation time / durationArmor EM Damage ResistanceArmor Explosive Damage ResistanceArmor Kinetic Damage ResistanceArmor Thermal Damage ResistanceCan be fitted toCan be fitted toCan be fitted toCan be fitted toCan be fitted toCan be fitted toCan only be fitted toCannot Auto RepeatCPU usagePowergrid UsageReactivation DelayShield EM Damage ResistanceShield Explosive Damage ResistanceShield Kinetic Damage ResistanceShield Thermal Damage ResistanceStructure EM Damage ResistanceStructure Explosive Damage ResistanceStructure Kinetic Damage ResistanceStructure Thermal Damage Resistance
Assault Damage Control II 5 -75% 35 10,125 0.9 0.9 0.9 0.9 324 - - - - - 358 1 35 1 150,000 0.93 0.93 0.93 0.93 0.7 0.7 0.7 0.7
Capital Emergency Hull Energizer II 5 - 12,000 17,500 - - - - 1,538 485 30 659 883 4,594 547 1 80 120,000 - - - - - 0.05 0.05 0.05 0.05
Damage Control II 5 - - - 0.85 0.85 0.85 0.85 - - - - - - - - 30 1 - 0.88 0.88 0.88 0.88 0.6 0.6 0.6 0.6
TypeMeta LevelActivated Damage ResistanceActivation CostActivation time / durationArmor EM Damage ResistanceArmor Explosive Damage ResistanceArmor Kinetic Damage ResistanceArmor Thermal Damage ResistanceCan be fitted toCan be fitted toCan be fitted toCan be fitted toCan be fitted toCan be fitted toCan only be fitted toCannot Auto RepeatCPU usagePowergrid UsageReactivation DelayShield EM Damage ResistanceShield Explosive Damage ResistanceShield Kinetic Damage ResistanceShield Thermal Damage ResistanceStructure EM Damage ResistanceStructure Explosive Damage ResistanceStructure Kinetic Damage ResistanceStructure Thermal Damage Resistance
Sentient Damage Control 8 - - - 0.84 0.84 0.84 0.84 - - - - - - - - 18 1 - 0.86 0.86 0.86 0.86 0.58 0.58 0.58 0.58
Shadow Serpentis Assault Damage Control 8 -75% 30 10,800 0.9 0.9 0.9 0.9 324 - - - - - 358 1 24 1 150,000 0.93 0.93 0.93 0.93 0.7 0.7 0.7 0.7
Shadow Serpentis Damage Control 8 - - - 0.84 0.84 0.84 0.84 - - - - - - - - 18 1 - 0.86 0.86 0.86 0.86 0.58 0.58 0.58 0.58
Sisters Capital Emergency Hull Energizer 8 - 8,000 19,000 - - - - 1,538 485 30 659 883 4,594 547 1 80 100,000 - - - - - 0.05 0.05 0.05 0.05
Syndicate Damage Control 8 - - - 0.84 0.84 0.84 0.84 - - - - - - - - 18 1 - 0.86 0.86 0.86 0.86 0.58 0.58 0.58 0.58
TypeMeta LevelArmor EM Damage ResistanceArmor Explosive Damage ResistanceArmor Kinetic Damage ResistanceArmor Thermal Damage ResistanceCPU usageShield EM Damage ResistanceShield Explosive Damage ResistanceShield Kinetic Damage ResistanceShield Thermal Damage ResistanceStructure EM Damage ResistanceStructure Explosive Damage ResistanceStructure Kinetic Damage ResistanceStructure Thermal Damage Resistance
'Basic' Damage Control 6 0.93 0.93 0.93 0.93 15 0.95 0.95 0.95 0.95 0.75 0.75 0.75 0.75
'Radical' Damage Control 6 0.85 0.85 0.85 0.85 16 0.88 0.88 0.88 0.88 0.6 0.6 0.6 0.6
TypeMeta LevelArmor EM Damage ResistanceArmor Explosive Damage ResistanceArmor Kinetic Damage ResistanceArmor Thermal Damage ResistanceCPU usageMeta LevelShield EM Damage ResistanceShield Explosive Damage ResistanceShield Kinetic Damage ResistanceShield Thermal Damage ResistanceStructure EM Damage ResistanceStructure Explosive Damage ResistanceStructure Kinetic Damage ResistanceStructure Thermal Damage Resistance
Brynn's Modified Damage Control 11 0.81 0.81 0.81 0.81 30 11 0.82 0.82 0.82 0.82 0.55 0.55 0.55 0.55
Cormack's Modified Damage Control 17 0.78 0.78 0.78 0.78 36 17 0.79 0.79 0.79 0.79 0.48 0.48 0.48 0.48
Setele's Modified Damage Control 15 0.79 0.79 0.79 0.79 34 15 0.8 0.8 0.8 0.8 0.5 0.5 0.5 0.5
Tuvan's Modified Damage Control 13 0.8 0.8 0.8 0.8 32 13 0.81 0.81 0.81 0.81 0.53 0.53 0.53 0.53
Unit D-34343's Modified Damage Control 11 0.81 0.81 0.81 0.81 30 11 0.82 0.82 0.82 0.82 0.55 0.55 0.55 0.55
Unit F-435454's Modified Damage Control 13 0.8 0.8 0.8 0.8 32 13 0.81 0.81 0.81 0.81 0.53 0.53 0.53 0.53
Unit P-343554's Modified Damage Control 15 0.79 0.79 0.79 0.79 34 15 0.8 0.8 0.8 0.8 0.5 0.5 0.5 0.5
Unit W-634's Modified Damage Control 17 0.78 0.78 0.78 0.78 36 17 0.79 0.79 0.79 0.79 0.48 0.48 0.48 0.48

Attributes (28)

IDNameValueUnitStackableHigh Is Good
267 armorEmDamageResonance (Armor EM Damage Resistance) 0.875 % No -
268 armorExplosiveDamageResonance (Armor Explosive Damage Resistance) 0.875 % No -
269 armorKineticDamageResonance (Armor Kinetic Damage Resistance) 0.875 % No -
270 armorThermalDamageResonance (Armor Thermal Damage Resistance) 0.875 % No -
1298 canFitShipGroup01 (Can only be fitted to) Heavy Assault Cruiser groupID Yes +
1299 canFitShipGroup02 (Can be fitted to) Assault Frigate groupID Yes +
6 capacitorNeed (Activation Cost) 35 GJ Yes -
50 cpu (CPU usage) 40 tf Yes -
1014 disallowRepeatingActivation (Cannot Auto Repeat) 1 1=True 0=False Yes +
73 duration (Activation time / duration) 12500 s Yes -
9 hp (Structure Hitpoints) 40 HP Yes +
974 hullEmDamageResonance (Structure EM Damage Resistance) 0.675 % Yes -
975 hullExplosiveDamageResonance (Structure Explosive Damage Resistance) 0.675 % Yes -
976 hullKineticDamageResonance (Structure Kinetic Damage Resistance) 0.675 % Yes -
977 hullThermalDamageResonance (Structure Thermal Damage Resistance) 0.675 % Yes -
1544 maxGroupFitted (Max Modules Of This Group Allowed) 1 - Yes +
1692 metaGroupID 5 - Yes +
633 metaLevelOld (Meta Level) 15 Level Yes +
669 moduleReactivationDelay (Reactivation Delay) 150000 s Yes -
30 power (Powergrid Usage) 1 MW Yes -
182 requiredSkill1 (Primary Skill required) Hull Upgrades typeID Yes +
277 requiredSkill1Level 1 - Yes +
2746 resistanceMultiplier (Activated Damage Resistance) 0.25 % Yes +
271 shieldEmDamageResonance (Shield EM Damage Resistance) 0.9 % No -
272 shieldExplosiveDamageResonance (Shield Explosive Damage Resistance) 0.9 % No -
273 shieldKineticDamageResonance (Shield Kinetic Damage Resistance) 0.9 % No -
274 shieldThermalDamageResonance (Shield Thermal Damage Resistance) 0.9 % No -
422 techLevel (Tech Level) 1 Level Yes +

Effects (4)

IDNameCategoryModifiers
2302 damageControl 4 12
11 loPower 0 0
7012 moduleBonusAssaultDamageControl 1 12
16 online 1 0

Outgoing Modifiers (24)

Effect Func Modifying Attr Op Modified Attr Skill Group
damageControl ItemModifier armorEmDamageResonance PreMul armorEmDamageResonance - -
damageControl ItemModifier armorExplosiveDamageResonance PreMul armorExplosiveDamageResonance - -
damageControl ItemModifier armorKineticDamageResonance PreMul armorKineticDamageResonance - -
damageControl ItemModifier armorThermalDamageResonance PreMul armorThermalDamageResonance - -
damageControl ItemModifier hullEmDamageResonance PreMul emDamageResonance - -
damageControl ItemModifier hullExplosiveDamageResonance PreMul explosiveDamageResonance - -
damageControl ItemModifier hullKineticDamageResonance PreMul kineticDamageResonance - -
damageControl ItemModifier hullThermalDamageResonance PreMul thermalDamageResonance - -
damageControl ItemModifier shieldEmDamageResonance PreMul shieldEmDamageResonance - -
damageControl ItemModifier shieldExplosiveDamageResonance PreMul shieldExplosiveDamageResonance - -
damageControl ItemModifier shieldKineticDamageResonance PreMul shieldKineticDamageResonance - -
damageControl ItemModifier shieldThermalDamageResonance PreMul shieldThermalDamageResonance - -
moduleBonusAssaultDamageControl ItemModifier resistanceMultiplier PostAssign shieldEmDamageResonance - -
moduleBonusAssaultDamageControl ItemModifier resistanceMultiplier PostAssign shieldExplosiveDamageResonance - -
moduleBonusAssaultDamageControl ItemModifier resistanceMultiplier PostAssign shieldKineticDamageResonance - -
moduleBonusAssaultDamageControl ItemModifier resistanceMultiplier PostAssign shieldThermalDamageResonance - -
moduleBonusAssaultDamageControl ItemModifier resistanceMultiplier PostAssign armorEmDamageResonance - -
moduleBonusAssaultDamageControl ItemModifier resistanceMultiplier PostAssign armorExplosiveDamageResonance - -
moduleBonusAssaultDamageControl ItemModifier resistanceMultiplier PostAssign armorKineticDamageResonance - -
moduleBonusAssaultDamageControl ItemModifier resistanceMultiplier PostAssign armorThermalDamageResonance - -
moduleBonusAssaultDamageControl ItemModifier resistanceMultiplier PostAssign hullEmDamageResonance - -
moduleBonusAssaultDamageControl ItemModifier resistanceMultiplier PostAssign hullExplosiveDamageResonance - -
moduleBonusAssaultDamageControl ItemModifier resistanceMultiplier PostAssign hullKineticDamageResonance - -
moduleBonusAssaultDamageControl ItemModifier resistanceMultiplier PostAssign hullThermalDamageResonance - -

Incoming Modifiers (11)

Effect Func Modifying Attr Op Modified Attr Skill Group
escortHullUpgradeCpu Bonus LocationRequiredSkillModifier eliteBonusEscorts PostPercent cpu Hull Upgrades -
eliteIndustrialArmorHardenerHeatBonus LocationRequiredSkillModifier roleBonusOverheatDST PostPercent overloadHardeningBonus Hull Upgrades -
eliteIndustrialReactiveArmorHardenerHeatBonus LocationRequiredSkillModifier roleBonusOverheatDST PostPercent overloadSelfDurationBonus Hull Upgrades -
shipBonusSupercarrierRole2ArmorShieldModuleBonus LocationRequiredSkillModifier shipBonusRole2 PostPercent armorHPBonusAdd Hull Upgrades -
shipBonusRole2ArmorPlates&ShieldExtendersBonus LocationRequiredSkillModifier shipBonusRole2 PostPercent armorHPBonusAdd Hull Upgrades -
subsystemBonusAmarrDefensive2HardenerHeat LocationRequiredSkillModifier subsystemBonusAmarrDefensive2 PostPercent overloadHardeningBonus Hull Upgrades -
subsystemBonusAmarrDefensive2HardenerHeat LocationRequiredSkillModifier subsystemBonusAmarrDefensive2 PostPercent overloadSelfDurationBonus Hull Upgrades -
subsystemBonusGallenteDefensive2HardenerHeat LocationRequiredSkillModifier subsystemBonusGallenteDefensive2 PostPercent overloadHardeningBonus Hull Upgrades -
subsystemBonusGallenteDefensive2HardenerHeat LocationRequiredSkillModifier subsystemBonusGallenteDefensive2 PostPercent overloadSelfDurationBonus Hull Upgrades -
subsystemBonusMinmatarDefensive2HardenerHeat LocationRequiredSkillModifier subsystemBonusMinmatarDefensive2 PostPercent overloadHardeningBonus Hull Upgrades -
subsystemBonusMinmatarDefensive2HardenerHeat LocationRequiredSkillModifier subsystemBonusMinmatarDefensive2 PostPercent overloadSelfDurationBonus Hull Upgrades -