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Bomb Launcher II

Bomb Launcher II

ID: 4256 | Missile Launcher Bomb Module | Published | T2 Meta 5
Market: Ship Equipment > Turrets & Launchers > Bomb Launchers

A missile launcher bay module facilitating bomb preparation, and deployment. Note: Bomb Launchers can only be equipped by Stealth Bombers and each bomber can only equip one bomb launcher. Your ship must be at the minimum velocity before you can activate this module.

Required Skills (1)

SkillLevel
Bomb Deployment V

Modifying Skills (1)

Bomb Deployment (1 modifiers)

Variations (1)

TypeTierMeta Level
Bomb Launcher I T1 0
TypeMeta Level
Bomb Launcher I 0

Compatible Charges (7)

ChargeGroupDamage AgilityArea of effect radiusArmor EM Damage ResistanceArmor Explosive Damage ResistanceArmor HitpointsArmor Kinetic Damage ResistanceArmor Thermal Damage ResistanceExplosion RadiusFlight TimeGravimetric ECM Jammer StrengthHPLadar ECM Jammer StrengthMagnetometric ECM Jammer StrengthNeutralization AmountRADAR ECM Jammer StrengthVelocity
Concussion Bomb Bomb 0 / 0 / 5800 / 0 0.03 15,000 - - 88 0 - 400 12,000 - 20 - - - - 2,500
Electron Bomb Bomb 5800 / 0 / 0 / 0 0.03 15,000 0 - 88 - - 400 12,000 - 20 - - - - 2,500
Scorch Bomb Bomb 0 / 5800 / 0 / 0 0.03 15,000 - - 88 - 0 400 12,000 - 20 - - - - 2,500
Shrapnel Bomb Bomb 0 / 0 / 0 / 5800 0.03 15,000 - 0 88 - - 400 12,000 - 20 - - - - 2,500
Lockbreaker Bomb Bomb ECM 7 / 7 / 7 / 7 0 15,000 - - 240 - - 400 7,500 +1150% 50 +1150% +1150% - +1150% 4,000
Focused Void Bomb Bomb Energy 7 / 7 / 7 / 7 0 1 - - 600 - - 5,000 15,000 - 50 - - 15,000 - 2,000
Void Bomb Bomb Energy 7 / 7 / 7 / 7 0 15,000 - - 240 - - 400 7,500 - 50 - - 1,800 - 4,000
ChargeDamage Armor EM Damage ResistanceArmor Explosive Damage ResistanceArmor Kinetic Damage ResistanceArmor Thermal Damage Resistance
Concussion Bomb 0 / 0 / 5800 / 0 - - 0 -
Electron Bomb 5800 / 0 / 0 / 0 0 - - -
Scorch Bomb 0 / 5800 / 0 / 0 - - - 0
Shrapnel Bomb 0 / 0 / 0 / 5800 - 0 - -
Charge Area of effect radiusArmor HitpointsExplosion RadiusFlight TimeNeutralization AmountVelocity
Focused Void Bomb 1 600 5,000 15,000 15,000 2,000
Void Bomb 15,000 240 400 7,500 1,800 4,000

Attributes (25)

IDNameValueUnitStackableHigh Is Good
5599 allowInFullyCorruptedLowSec 1 - No -
1298 canFitShipGroup01 (Can only be fitted to) Stealth Bomber groupID Yes +
604 chargeGroup1 (Used with (Charge Group)) Bomb groupID Yes +
605 chargeGroup2 (Used with (Charge Group)) Bomb ECM groupID Yes +
606 chargeGroup3 (Used with (Charge Group)) Bomb Energy groupID Yes +
56 chargeRate (Charges Per Cycle) 1 - Yes +
50 cpu (CPU usage) 55 tf Yes -
801 deadspaceUnsafe 2 - Yes +
1074 disallowInEmpireSpace (Banned in Empire Space) 1 1=True 0=False Yes +
1014 disallowRepeatingActivation (Cannot Auto Repeat) 1 1=True 0=False Yes +
9 hp (Structure Hitpoints) 40 HP Yes +
763 maxGroupActive 1 - Yes +
1544 maxGroupFitted (Max Modules Of This Group Allowed) 1 - Yes +
633 metaLevelOld (Meta Level) 5 Level Yes +
2608 minVelocityActivationLimit (Minimum Velocity Limitation) 1 m/sec Yes +
669 moduleReactivationDelay (Reactivation Delay) 135000 s Yes -
30 power (Powergrid Usage) 10 MW Yes -
1795 reloadTime (Reload Time) 10000 s Yes -
182 requiredSkill1 (Primary Skill required) Bomb Deployment typeID Yes +
277 requiredSkill1Level 5 - Yes +
983 signatureRadiusAdd (Signature Radius Modifier) 12 m Yes -
47 slots 1 - Yes +
51 speed (Rate of fire) 10000 s No -
422 techLevel (Tech Level) 2 Level Yes +
1768 typeColorScheme 11325 - No -

Effects (4)

IDNameCategoryModifiers
2029 addToSignatureRadius2 4 1
12 hiPower 0 0
16 online 1 0
101 useMissiles 1 0

Outgoing Modifiers (1)

Effect Func Modifying Attr Op Modified Attr Skill Group
addToSignatureRadius2 ItemModifier signatureRadiusAdd ModAdd signatureRadius - -