Required Skills (1)
| Skill | Level |
|---|---|
| Missile Bombardment | IV |
Required For (9)
Charge
(7)
Bomb (4)
| Type | Level |
|---|---|
| Concussion Bomb | I |
| Electron Bomb | I |
| Scorch Bomb | I |
| Shrapnel Bomb | I |
Bomb ECM (1)
| Type | Level |
|---|---|
| Lockbreaker Bomb | III |
Bomb Energy (2)
| Type | Level |
|---|---|
| Focused Void Bomb | IV |
| Void Bomb | IV |
Module
(2)
Missile Launcher Bomb (2)
| Type | Level |
|---|---|
| Bomb Launcher I | I |
| Bomb Launcher II | V |
Variations (30)
| Type | Tier | Meta Level | Damage Multiplier Bonus | Duration Bonus | Explosion Radius Bonus | Explosion Velocity Bonus | Flight Time Bonus | Maximum damage per second bonus | Maximum percentage of target HP damaged per second bonus | Maximum Velocity Bonus | Missile Velocity Bonus | Primary attribute | Rate Of Fire Bonus | Secondary attribute | Training time multiplier |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Auto-Targeting Missiles | T1 | - | +400% | - | - | - | - | - | - | - | - | 167 | - | 168 | 3 |
| Breacher Pod Clone Efficacity | T1 | - | - | - | - | - | - | +400% | - | - | - | 168 | - | 164 | 5 |
| Breacher Pod Clone Longevity | T1 | - | - | +900% | - | - | - | - | - | - | - | 168 | - | 164 | 7 |
| Breacher Pod Launcher Operation | T1 | - | - | - | - | - | - | - | +400% | - | - | 168 | - | 164 | 3 |
| Breacher Pod Projection | T1 | - | - | - | - | - | - | - | - | 10 | - | 168 | - | 164 | 5 |
| Breacher Pod Rapid Firing | T1 | - | - | - | - | - | - | - | - | - | - | 168 | -1100% | 164 | 5 |
| Cruise Missile Specialization | T1 | - | - | - | - | - | - | - | - | - | - | 167 | -300% | 168 | 8 |
| Cruise Missiles | T1 | - | +400% | - | - | - | - | - | - | - | - | 167 | - | 168 | 5 |
| Defender Missiles | T1 | - | - | - | - | - | - | - | - | - | +900% | 167 | - | 168 | 2 |
| Guided Missile Precision | T1 | - | - | - | -600% | - | - | - | - | - | - | 167 | - | 168 | 5 |
| Heavy Assault Missile Specialization | T1 | - | - | - | - | - | - | - | - | - | - | 167 | -300% | 168 | 5 |
| Heavy Assault Missiles | T1 | - | +400% | - | - | - | - | - | - | - | - | 167 | - | 168 | 3 |
| Heavy Missile Specialization | T1 | - | - | - | - | - | - | - | - | - | - | 167 | -300% | 168 | 5 |
| Heavy Missiles | T1 | - | +400% | - | - | - | - | - | - | - | - | 167 | - | 168 | 3 |
| Light Missile Specialization | T1 | - | - | - | - | - | - | - | - | - | - | 167 | -300% | 168 | 3 |
| Light Missiles | T1 | - | +400% | - | - | - | - | - | - | - | - | 167 | - | 168 | 2 |
| Missile Bombardment | T1 | - | - | - | - | - | +900% | - | - | - | - | 167 | - | 168 | 2 |
| Missile Launcher Operation | T1 | - | - | - | - | - | - | - | - | - | - | 167 | -300% | 168 | 1 |
| Missile Projection | T1 | - | - | - | - | - | - | - | - | 10 | - | 167 | - | 168 | 4 |
| Rapid Launch | T1 | - | - | - | - | - | - | - | - | - | - | 167 | -400% | 168 | 2 |
| Rocket Specialization | T1 | - | - | - | - | - | - | - | - | - | - | 167 | -300% | 168 | 3 |
| Rockets | T1 | - | +400% | - | - | - | - | - | - | - | - | 167 | - | 168 | 1 |
| Target Navigation Prediction | T1 | - | - | - | - | +900% | - | - | - | - | - | 167 | - | 168 | 2 |
| Torpedo Specialization | T1 | - | - | - | - | - | - | - | - | - | - | 167 | -300% | 168 | 8 |
| Torpedoes | T1 | - | +400% | - | - | - | - | - | - | - | - | 167 | - | 168 | 4 |
| Warhead Upgrades | T1 | - | +100% | - | - | - | - | - | - | - | - | 167 | - | 168 | 5 |
| XL Cruise Missile Specialization | T1 | - | - | - | - | - | - | - | - | - | - | 167 | -300% | 168 | 10 |
| XL Cruise Missiles | T1 | - | +400% | - | - | - | - | - | - | - | - | 167 | - | 168 | 7 |
| XL Torpedo Specialization | T1 | - | - | - | - | - | - | - | - | - | - | 167 | -300% | 168 | 10 |
| XL Torpedoes | T1 | - | +400% | - | - | - | - | - | - | - | - | 167 | - | 168 | 7 |
| Type | Meta Level | Damage Multiplier Bonus | Duration Bonus | Explosion Radius Bonus | Explosion Velocity Bonus | Flight Time Bonus | Maximum damage per second bonus | Maximum percentage of target HP damaged per second bonus | Maximum Velocity Bonus | Missile Velocity Bonus | Primary attribute | Rate Of Fire Bonus | Secondary attribute | Training time multiplier |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Auto-Targeting Missiles | - | +400% | - | - | - | - | - | - | - | - | 167 | - | 168 | 3 |
| Breacher Pod Clone Efficacity | - | - | - | - | - | - | +400% | - | - | - | 168 | - | 164 | 5 |
| Breacher Pod Clone Longevity | - | - | +900% | - | - | - | - | - | - | - | 168 | - | 164 | 7 |
| Breacher Pod Launcher Operation | - | - | - | - | - | - | - | +400% | - | - | 168 | - | 164 | 3 |
| Breacher Pod Projection | - | - | - | - | - | - | - | - | 10 | - | 168 | - | 164 | 5 |
| Breacher Pod Rapid Firing | - | - | - | - | - | - | - | - | - | - | 168 | -1100% | 164 | 5 |
| Cruise Missile Specialization | - | - | - | - | - | - | - | - | - | - | 167 | -300% | 168 | 8 |
| Cruise Missiles | - | +400% | - | - | - | - | - | - | - | - | 167 | - | 168 | 5 |
| Defender Missiles | - | - | - | - | - | - | - | - | - | +900% | 167 | - | 168 | 2 |
| Guided Missile Precision | - | - | - | -600% | - | - | - | - | - | - | 167 | - | 168 | 5 |
| Heavy Assault Missile Specialization | - | - | - | - | - | - | - | - | - | - | 167 | -300% | 168 | 5 |
| Heavy Assault Missiles | - | +400% | - | - | - | - | - | - | - | - | 167 | - | 168 | 3 |
| Heavy Missile Specialization | - | - | - | - | - | - | - | - | - | - | 167 | -300% | 168 | 5 |
| Heavy Missiles | - | +400% | - | - | - | - | - | - | - | - | 167 | - | 168 | 3 |
| Light Missile Specialization | - | - | - | - | - | - | - | - | - | - | 167 | -300% | 168 | 3 |
| Light Missiles | - | +400% | - | - | - | - | - | - | - | - | 167 | - | 168 | 2 |
| Missile Bombardment | - | - | - | - | - | +900% | - | - | - | - | 167 | - | 168 | 2 |
| Missile Launcher Operation | - | - | - | - | - | - | - | - | - | - | 167 | -300% | 168 | 1 |
| Missile Projection | - | - | - | - | - | - | - | - | 10 | - | 167 | - | 168 | 4 |
| Rapid Launch | - | - | - | - | - | - | - | - | - | - | 167 | -400% | 168 | 2 |
| Rocket Specialization | - | - | - | - | - | - | - | - | - | - | 167 | -300% | 168 | 3 |
| Rockets | - | +400% | - | - | - | - | - | - | - | - | 167 | - | 168 | 1 |
| Target Navigation Prediction | - | - | - | - | +900% | - | - | - | - | - | 167 | - | 168 | 2 |
| Torpedo Specialization | - | - | - | - | - | - | - | - | - | - | 167 | -300% | 168 | 8 |
| Torpedoes | - | +400% | - | - | - | - | - | - | - | - | 167 | - | 168 | 4 |
| Warhead Upgrades | - | +100% | - | - | - | - | - | - | - | - | 167 | - | 168 | 5 |
| XL Cruise Missile Specialization | - | - | - | - | - | - | - | - | - | - | 167 | -300% | 168 | 10 |
| XL Cruise Missiles | - | +400% | - | - | - | - | - | - | - | - | 167 | - | 168 | 7 |
| XL Torpedo Specialization | - | - | - | - | - | - | - | - | - | - | 167 | -300% | 168 | 10 |
| XL Torpedoes | - | +400% | - | - | - | - | - | - | - | - | 167 | - | 168 | 7 |
Attributes (8)
| ID | Name | Value | Unit | Stackable | High Is Good |
|---|---|---|---|---|---|
| 1047 | canNotBeTrainedOnTrial | 0 | - | Yes | + |
| 180 | primaryAttribute (Primary attribute) | perception | attributeID | Yes | + |
| 2807 | reactivationDelayBonus (Reactivation Delay Reduction) | -10 | % | Yes | + |
| 182 | requiredSkill1 (Primary Skill required) | Missile Bombardment | typeID | Yes | + |
| 277 | requiredSkill1Level | 4 | - | Yes | + |
| 181 | secondaryAttribute (Secondary attribute) | willpower | attributeID | Yes | + |
| 280 | skillLevel (Level) | 0 | - | Yes | + |
| 275 | skillTimeConstant (Training time multiplier) | 4 | x | Yes | + |
Effects (3)
| ID | Name | Category | Modifiers |
|---|---|---|---|
| 8469 | bombDeploymentSkillReactivationDelayBonus | 0 | 1 |
| 3036 | skillBombDeploymentModuleReactivationDelayBonus | 0 | 1 |
| 132 | skillEffect | 0 | 2 |
Outgoing Modifiers (4)
| Effect | Func | Modifying Attr | Op | Modified Attr | Skill | Group |
|---|---|---|---|---|---|---|
| skillEffect | ItemModifier | skillPoints | ModAdd | skillLevel | - | - |
| skillEffect | ItemModifier | skillTimeConstant | Op(9) | skillLevel | - | - |
| skillBombDeploymentModuleReactivationDelayBonus | LocationRequiredSkillModifier | reactivationDelayBonus | PostPercent | moduleReactivationDelay | Bomb Deployment | - |
| bombDeploymentSkillReactivationDelayBonus | ItemModifier | skillLevel | PreMul | reactivationDelayBonus | - | - |
Incoming Modifiers (0)
No modifiers affect this type.