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Standup Gungnir I

Standup Gungnir I

ID: 47039 | Structure Heavy Fighter Fighter | Published | T1
Market: Drones > Fighters > Structure-based Fighters > Standup Heavy Fighters

Type: Structure-based Heavy Fighter Role: Long Range Attack Description: The Gungnir is purpose designed for long range attack duties. This Standup variant of the Gungnir is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures. Artillery: This weapon-system does good damage at long ranges. Micro Jump Drive: Jumping the fighter squadron over a significant distance. While the MJD spools up, the fighters signature radius blooms significantly. Bomb Launcher: Firing an unguided bomb that does area of effect damage.

Variations (16)

TypeTierMeta LevelAccuracy FalloffDamage MultiplierDurationDurationDurationEM Damage (Per Fighter)EM Damage (Per Fighter)EM Damage (Per Fighter)Explosion RadiusExplosion RadiusExplosion VelocityExplosion VelocityExplosive Damage (Per Fighter)Explosive Damage (Per Fighter)Explosive Damage (Per Fighter)Gravimetric Sensor StrengthJump RangeKinetic Damage (Per Fighter)Kinetic Damage (Per Fighter)Kinetic Damage (Per Fighter)Ladar Sensor StrengthMagnetometric Sensor StrengthMaximum Targeting RangeMaximum VelocityMaximum Velocity BonusMaximum Velocity BonusMeta LevelOptimal RangeOptimal rangeOrbit RangeRADAR Sensor StrengthRate of fireRate of fireRefueling DurationScan ResolutionShield CapacityShield EM Damage ResistanceShield Explosive Damage ResistanceShield Kinetic Damage ResistanceShield Thermal Damage ResistanceSignature RadiusSignature Radius BonusTech LevelThermal Damage (Per Fighter)Thermal Damage (Per Fighter)Thermal Damage (Per Fighter)
Standup Ametat I T1 0 8,000 0 10,000 0 0 0 835 0 0 495 0 110 0 0 0 0 100,000 0 0 0 0 0 90,000 1,110 0 0 0 0 42,500 31,500 11 0 8,000 2,000 430 6,019 1 1 1 1 120 0 1 0 0 0
Standup Ametat II T2 5 8,000 0 8,000 0 0 0 921 0 0 495 0 110 0 0 0 0 100,000 0 0 0 0 0 100,000 1,156 0 0 5 0 51,000 36,600 12 0 8,000 2,000 450 6,653 1 0.7 0.85 1 120 0 2 0 0 0
Standup Antaeus I T1 0 12,000 0 10,000 0 0 0 0 0 0 495 0 110 0 0 0 0 100,000 0 0 0 0 11 90,000 952 0 0 0 0 37,500 31,500 0 0 8,000 2,000 430 6,019 1 1 1 1 120 0 1 0 967 0
Standup Antaeus II T2 5 12,000 0 8,000 0 0 0 0 0 0 495 0 110 0 0 0 0 100,000 0 0 0 0 12 100,000 990 0 0 5 0 45,000 36,000 0 0 8,000 2,000 450 6,653 1 1 0.7 0.85 120 0 2 0 1,066 0
Standup Cyclops I T1 0 5,000 - 0 20,000 0 0 0 0 5,000 3,000 50 40 0 0 0 0 0 0 0 0 0 11 45,000 1,482 0 +49900% 0 12,500 5,000 4,500 0 40,000 5,000 10,000 500 6,424 1 1 1 1 110 +49900% 1 9,656 1,208 0
Standup Cyclops II T2 5 5,000 - 0 20,000 0 0 0 0 5,000 3,000 50 40 0 0 0 0 0 0 0 0 0 12 54,000 1,542 0 +49900% 5 15,000 6,000 4,900 0 40,000 5,000 10,000 520 7,093 1 1 0.7 0.85 110 +49900% 2 10,672 1,333 0
Standup Gungnir II T2 5 16,000 0 8,000 0 0 0 0 0 0 495 0 110 0 875 0 0 100,000 0 0 0 12 0 100,000 1,210 0 0 5 0 39,000 35,400 0 0 8,000 2,000 450 6,653 0.7 1 1 0.85 120 0 2 0 0 0
Standup Malleus I T1 0 5,000 - 0 20,000 0 8,339 1,043 0 5,000 3,000 50 40 0 0 0 0 0 0 0 0 0 0 45,000 1,728 0 +49900% 0 12,500 10,000 6,500 11 40,000 5,000 10,000 500 6,424 1 1 1 1 110 +49900% 1 0 0 0
Standup Malleus II T2 5 5,000 - 0 20,000 0 9,217 1,152 0 5,000 3,000 50 40 0 0 0 0 0 0 0 0 0 0 54,000 1,800 0 +49900% 5 15,000 12,000 7,300 12 40,000 5,000 10,000 520 7,093 1 0.7 0.85 1 110 +49900% 2 0 0 0
Standup Mantis I T1 0 5,000 - 0 20,000 0 0 0 0 5,000 3,000 50 40 0 0 0 11 0 9,217 1,152 0 0 0 45,000 1,563 0 +49900% 0 12,500 5,000 4,500 0 40,000 5,000 10,000 500 6,424 1 1 1 1 110 +49900% 1 0 0 0
Standup Mantis II T2 5 5,000 - 0 20,000 0 0 0 0 5,000 3,000 50 40 0 0 0 12 0 10,187 1,274 0 0 0 54,000 1,629 0 +49900% 5 15,000 6,000 4,900 0 40,000 5,000 10,000 520 7,093 1 1 0.85 0.7 110 +49900% 2 0 0 0
Standup Shadow Faction 8 5,000 0 0 0 20,000 0 660 50,000 0 2,000 0 60 0 0 50,000 0 0 0 0 50,000 0 0 60,000 1,629 +39900% 0 8 0 12,000 7,300 12 0 3,500 6,000 520 9,680 1 1 1 1 100 0 1 0 660 50,000
Standup Termite I T1 0 12,000 0 10,000 0 0 0 0 0 0 495 0 110 0 0 0 11 100,000 0 921 0 0 0 90,000 1,004 0 0 0 0 37,500 31,500 0 0 8,000 2,000 430 6,019 1 1 1 1 120 0 1 0 0 0
Standup Termite II T2 5 12,000 0 8,000 0 0 0 0 0 0 495 0 110 0 0 0 12 100,000 0 1,020 0 0 0 100,000 1,046 0 0 5 0 45,000 36,000 0 0 8,000 2,000 450 6,653 1 1 0.85 0.7 120 0 2 0 0 0
Standup Tyrfing I T1 0 10,000 - 0 20,000 0 0 0 0 5,000 3,000 50 40 7,900 987 0 0 0 0 0 0 11 0 45,000 1,812 0 +49900% 0 12,500 5,000 7,000 0 40,000 5,000 10,000 500 6,424 1 1 1 1 110 +49900% 1 0 0 0
Standup Tyrfing II T2 5 10,000 - 0 20,000 0 0 0 0 5,000 3,000 50 40 8,732 1,092 0 0 0 0 0 0 12 0 54,000 1,884 0 +49900% 5 15,000 6,000 7,400 0 40,000 5,000 10,000 520 7,093 0.7 1 1 0.85 110 +49900% 2 0 0 0
TypeMeta LevelAccuracy FalloffDamage MultiplierDurationDurationEM Damage (Per Fighter)EM Damage (Per Fighter)Explosion RadiusExplosion RadiusExplosion VelocityExplosion VelocityExplosive Damage (Per Fighter)Explosive Damage (Per Fighter)Gravimetric Sensor StrengthJump RangeKinetic Damage (Per Fighter)Kinetic Damage (Per Fighter)Ladar Sensor StrengthMagnetometric Sensor StrengthMaximum Targeting RangeMaximum VelocityMaximum Velocity BonusOptimal RangeOptimal rangeOrbit RangeRADAR Sensor StrengthRate of fireRate of fireRefueling DurationScan ResolutionShield CapacitySignature RadiusSignature Radius BonusThermal Damage (Per Fighter)Thermal Damage (Per Fighter)
Standup Ametat I 0 8,000 0 10,000 0 0 835 0 495 0 110 0 0 0 100,000 0 0 0 0 90,000 1,110 0 0 42,500 31,500 11 0 8,000 2,000 430 6,019 120 0 0 0
Standup Antaeus I 0 12,000 0 10,000 0 0 0 0 495 0 110 0 0 0 100,000 0 0 0 11 90,000 952 0 0 37,500 31,500 0 0 8,000 2,000 430 6,019 120 0 0 967
Standup Cyclops I 0 5,000 - 0 20,000 0 0 5,000 3,000 50 40 0 0 0 0 0 0 0 11 45,000 1,482 +49900% 12,500 5,000 4,500 0 40,000 5,000 10,000 500 6,424 110 +49900% 9,656 1,208
Standup Malleus I 0 5,000 - 0 20,000 8,339 1,043 5,000 3,000 50 40 0 0 0 0 0 0 0 0 45,000 1,728 +49900% 12,500 10,000 6,500 11 40,000 5,000 10,000 500 6,424 110 +49900% 0 0
Standup Mantis I 0 5,000 - 0 20,000 0 0 5,000 3,000 50 40 0 0 11 0 9,217 1,152 0 0 45,000 1,563 +49900% 12,500 5,000 4,500 0 40,000 5,000 10,000 500 6,424 110 +49900% 0 0
Standup Termite I 0 12,000 0 10,000 0 0 0 0 495 0 110 0 0 11 100,000 0 921 0 0 90,000 1,004 0 0 37,500 31,500 0 0 8,000 2,000 430 6,019 120 0 0 0
Standup Tyrfing I 0 10,000 - 0 20,000 0 0 5,000 3,000 50 40 7,900 987 0 0 0 0 11 0 45,000 1,812 +49900% 12,500 5,000 7,000 0 40,000 5,000 10,000 500 6,424 110 +49900% 0 0
TypeMeta LevelAccuracy FalloffDamage MultiplierDurationDurationEM Damage (Per Fighter)EM Damage (Per Fighter)Explosion RadiusExplosion RadiusExplosion VelocityExplosion VelocityExplosive Damage (Per Fighter)Explosive Damage (Per Fighter)Gravimetric Sensor StrengthJump RangeKinetic Damage (Per Fighter)Kinetic Damage (Per Fighter)Ladar Sensor StrengthMagnetometric Sensor StrengthMaximum Targeting RangeMaximum VelocityMaximum Velocity BonusOptimal RangeOptimal rangeOrbit RangeRADAR Sensor StrengthRate of fireRate of fireRefueling DurationScan ResolutionShield CapacityShield EM Damage ResistanceShield Explosive Damage ResistanceShield Kinetic Damage ResistanceShield Thermal Damage ResistanceSignature RadiusSignature Radius BonusThermal Damage (Per Fighter)Thermal Damage (Per Fighter)
Standup Ametat II 5 8,000 0 8,000 0 0 921 0 495 0 110 0 0 0 100,000 0 0 0 0 100,000 1,156 0 0 51,000 36,600 12 0 8,000 2,000 450 6,653 1 0.7 0.85 1 120 0 0 0
Standup Antaeus II 5 12,000 0 8,000 0 0 0 0 495 0 110 0 0 0 100,000 0 0 0 12 100,000 990 0 0 45,000 36,000 0 0 8,000 2,000 450 6,653 1 1 0.7 0.85 120 0 0 1,066
Standup Cyclops II 5 5,000 - 0 20,000 0 0 5,000 3,000 50 40 0 0 0 0 0 0 0 12 54,000 1,542 +49900% 15,000 6,000 4,900 0 40,000 5,000 10,000 520 7,093 1 1 0.7 0.85 110 +49900% 10,672 1,333
Standup Gungnir II 5 16,000 0 8,000 0 0 0 0 495 0 110 0 875 0 100,000 0 0 12 0 100,000 1,210 0 0 39,000 35,400 0 0 8,000 2,000 450 6,653 0.7 1 1 0.85 120 0 0 0
Standup Malleus II 5 5,000 - 0 20,000 9,217 1,152 5,000 3,000 50 40 0 0 0 0 0 0 0 0 54,000 1,800 +49900% 15,000 12,000 7,300 12 40,000 5,000 10,000 520 7,093 1 0.7 0.85 1 110 +49900% 0 0
Standup Mantis II 5 5,000 - 0 20,000 0 0 5,000 3,000 50 40 0 0 12 0 10,187 1,274 0 0 54,000 1,629 +49900% 15,000 6,000 4,900 0 40,000 5,000 10,000 520 7,093 1 1 0.85 0.7 110 +49900% 0 0
Standup Termite II 5 12,000 0 8,000 0 0 0 0 495 0 110 0 0 12 100,000 0 1,020 0 0 100,000 1,046 0 0 45,000 36,000 0 0 8,000 2,000 450 6,653 1 1 0.85 0.7 120 0 0 0
Standup Tyrfing II 5 10,000 - 0 20,000 0 0 5,000 3,000 50 40 8,732 1,092 0 0 0 0 12 0 54,000 1,884 +49900% 15,000 6,000 7,400 0 40,000 5,000 10,000 520 7,093 0.7 1 1 0.85 110 +49900% 0 0
TypeMeta Level
Standup Shadow 8

Attributes (73)

IDNameValueUnitStackableHigh Is Good
70 agility (Inertia Modifier) 500 x No -
2158 fighterAbilityAfterburnerDuration (Duration) 0 s No +
2151 fighterAbilityAfterburnerSpeedBonus (Maximum Velocity Bonus) 0 % No +
2189 fighterAbilityAntiFighterMissileResistance 1 % Yes -
2227 fighterAbilityAttackMissileDamageEM (EM Damage (Per Fighter)) 0 HP No +
2230 fighterAbilityAttackMissileDamageExp (Explosive Damage (Per Fighter)) 789 HP No +
2229 fighterAbilityAttackMissileDamageKin (Kinetic Damage (Per Fighter)) 0 HP No +
2226 fighterAbilityAttackMissileDamageMultiplier (Damage Multiplier) 1 x No +
2228 fighterAbilityAttackMissileDamageTherm (Thermal Damage (Per Fighter)) 0 HP No +
2233 fighterAbilityAttackMissileDuration (Rate of fire) 8000 s No -
2234 fighterAbilityAttackMissileExplosionRadius (Explosion Radius) 495 m No +
2235 fighterAbilityAttackMissileExplosionVelocity (Explosion Velocity) 110 m/sec No +
2237 fighterAbilityAttackMissileRangeFalloff (Accuracy Falloff) 16000 m No +
2236 fighterAbilityAttackMissileRangeOptimal (Optimal range) 32500 m No +
2231 fighterAbilityAttackMissileReductionFactor 5 - No +
2232 fighterAbilityAttackMissileReductionSensitivity 5.5 - No +
2325 fighterAbilityKamikazeDamageEM (EM Damage (Per Fighter)) 0 HP No +
2328 fighterAbilityKamikazeDamageExp (Explosive Damage (Per Fighter)) 0 HP No +
2327 fighterAbilityKamikazeDamageKin (Kinetic Damage (Per Fighter)) 0 HP No +
2326 fighterAbilityKamikazeDamageTherm (Thermal Damage (Per Fighter)) 0 HP No +
2330 fighterAbilityKamikazeRange 0 m Yes +
2432 fighterAbilityKamikazeResistanceID 0 attributeID Yes +
2329 fighterAbilityKamikazeSignatureRadius 0 m Yes +
2349 fighterAbilityLaunchBombDuration (Duration) 60000 s Yes -
2324 fighterAbilityLaunchBombType Micro Shrapnel Bomb typeID Yes +
2154 fighterAbilityMicroJumpDriveDistance (Jump Range) 100000 m Yes +
2155 fighterAbilityMicroJumpDriveDuration (Duration) 10000 s Yes -
2156 fighterAbilityMicroJumpDriveSignatureRadiusBonus (Signature Radius Bonus) 150 % Yes +
2157 fighterAbilityMicroWarpDriveDuration (Duration) 0 s Yes +
2153 fighterAbilityMicroWarpDriveSignatureRadiusBonus (Signature Radius Bonus) 0 % Yes +
2152 fighterAbilityMicroWarpDriveSpeedBonus (Maximum Velocity Bonus) 0 % Yes +
2131 fighterAbilityMissilesDamageEM (EM Damage (Per Fighter)) 0 HP No +
2134 fighterAbilityMissilesDamageExp (Explosive Damage (Per Fighter)) 0 HP No +
2133 fighterAbilityMissilesDamageKin (Kinetic Damage (Per Fighter)) 0 HP No +
2130 fighterAbilityMissilesDamageMultiplier (Damage Multiplier) 0 x No +
2127 fighterAbilityMissilesDamageReductionFactor 0 - No +
2128 fighterAbilityMissilesDamageReductionSensitivity 0 - No +
2132 fighterAbilityMissilesDamageTherm (Thermal Damage (Per Fighter)) 0 HP No +
2182 fighterAbilityMissilesDuration (Rate of fire) 0 s No -
2125 fighterAbilityMissilesExplosionRadius (Explosion Radius) 0 m No +
2126 fighterAbilityMissilesExplosionVelocity (Explosion Velocity) 0 m/sec No +
2149 fighterAbilityMissilesRange (Optimal Range) 0 m No +
2170 fighterAbilityMissilesResistanceID 0 attributeID Yes +
2426 fighterRefuelingTime (Refueling Duration) 2000 s Yes +
2742 fighterSquadronIsStandupHeavy 1 - Yes +
2215 fighterSquadronMaxSize (Squadron Size) 6 - Yes +
2223 fighterSquadronOrbitRange (Orbit Range) 31500 m Yes +
2270 fighterSquadronRole 5 - Yes +
9 hp (Structure Hitpoints) 100 HP Yes +
192 maxLockedTargets (Maximum Locked Targets) 6 - Yes +
76 maxTargetRange (Maximum Targeting Range) 90000 m No +
37 maxVelocity (Maximum Velocity) 1164 m/sec No +
1692 metaGroupID 0 - Yes +
633 metaLevelOld (Meta Level) 0 Level Yes +
2135 remoteAssistanceImpedance (Remote Electronic Assistance Impedance) 0 % Yes +
2116 remoteRepairImpedance (Remote Logistics Impedance) 0 % Yes +
211 scanGravimetricStrength (Gravimetric Sensor Strength) 0 points No +
209 scanLadarStrength (Ladar Sensor Strength) 11 points No +
210 scanMagnetometricStrength (Magnetometric Sensor Strength) 0 points No +
208 scanRadarStrength (RADAR Sensor Strength) 0 points No +
564 scanResolution (Scan Resolution) 430 mm No +
263 shieldCapacity (Shield Capacity) 6019 HP Yes +
271 shieldEmDamageResonance (Shield EM Damage Resistance) 1 % No -
272 shieldExplosiveDamageResonance (Shield Explosive Damage Resistance) 1 % No -
273 shieldKineticDamageResonance (Shield Kinetic Damage Resistance) 1 % No -
479 shieldRechargeRate (Shield recharge time) 1000000 s Yes -
274 shieldThermalDamageResonance (Shield Thermal Damage Resistance) 1 % No -
484 shieldUniformity 1 - Yes +
552 signatureRadius (Signature Radius) 120 m No -
2334 structureItemVisualFlag 1 - Yes +
525 structureUniformity 1 - Yes +
422 techLevel (Tech Level) 1 Level Yes +
600 warpSpeedMultiplier (Warp Speed Multiplier) 1.5 x No +

Effects (3)

IDNameCategoryModifiers
6465 fighterAbilityAttackM 2 0
6485 fighterAbilityLaunchBomb 1 0
6442 fighterAbilityMicroJumpDrive 1 0

Outgoing Modifiers (0)

This type's effects do not modify other attributes.

Incoming Modifiers (0)

No modifiers affect this type.