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1200mm Artillery Cannon I

1200mm Artillery Cannon I

ID: 497 | Projectile Weapon Module | Published | T1
Market: Ship Equipment > Turrets & Launchers > Projectile Turrets > Artillery Cannons > Large
Jita: 2,155,833.33 ISK sell / 649,155.64 ISK buy

One of the most powerful projectile cannons a battleship can equip. Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.

Required Skills (2)

Variations (21) Compare All Variations

TypeTierMeta LevelJita SellAccuracy falloffCPU usageDamage ModifierHeat DamageMeta LevelOptimal RangePowergrid UsageRate of fireTech LevelTurret TrackingUsed with (Charge Group)
1200mm Artillery Cannon II T2 5 2,802,155.34 ISK 35,000 m 44 tf +510% 2.1 HP 5 Level 38,640 m 3,025 MW 21,038 s 2 Level 1.13 376 groupID
1200mm Heavy 'Jolt' Artillery I Storyline 0 4,997,000.00 ISK 38,500 m 36 tf +459% 2.1 HP 0 Level 32,200 m 2,475 MW 21,038 s 1 Level 1.13 376 groupID
1200mm Heavy 'Scout' Artillery I T1 4 551,952.13 ISK 35,000 m 37 tf +510% 2.1 HP 4 Level 38,640 m 2,750 MW 21,038 s 1 Level 1.13 -
1200mm Heavy Carbine Howitzer I T1 1 524,843.56 ISK 35,000 m 33 tf +434% 2.1 HP 1 Level 33,810 m 2,750 MW 21,038 s 1 Level 1.13 -
1200mm Heavy Gallium Cannon T1 2 489,000.00 ISK 35,000 m 39 tf +459% 2.1 HP 2 Level 35,420 m 2,750 MW 21,038 s 1 Level 1.13 -
1200mm Heavy Prototype Siege Cannon T1 3 532,314.68 ISK 35,000 m 35 tf +484% 2.1 HP 3 Level 37,030 m 2,750 MW 21,038 s 1 Level 1.13 -
1400mm 'Jolt' Artillery I Storyline 6 26,440,000.00 ISK 38,500 m 38 tf +1074% 2.6 HP 6 Level 40,000 m 2,925 MW 40,163 s 1 Level 0.9 376 groupID
1400mm 'Scout' Artillery I T1 4 972,791.63 ISK 35,000 m 40 tf +1181% 2.6 HP 4 Level 48,000 m 3,250 MW 40,163 s 1 Level 0.9 -
1400mm Carbine Howitzer I T1 1 632,200.00 ISK 35,000 m 36 tf +1021% 2.6 HP 1 Level 42,000 m 3,250 MW 40,163 s 1 Level 0.9 -
1400mm Gallium Cannon T1 2 610,000.00 ISK 35,000 m 42 tf +1074% 2.6 HP 2 Level 44,000 m 3,250 MW 40,163 s 1 Level 0.9 -
1400mm Howitzer Artillery I T1 0 2,682,889.35 ISK 35,000 m 45 tf +967% 2.6 HP 0 Level 40,000 m 3,250 MW 40,163 s 1 Level 0.9 -
1400mm Howitzer Artillery II T2 5 5,604,654.09 ISK 35,000 m 47 tf +1181% 2.6 HP 5 Level 48,000 m 3,575 MW 40,163 s 2 Level 0.9 376 groupID
1400mm Prototype Siege Cannon T1 3 615,000.00 ISK 35,000 m 38 tf +1127% 2.6 HP 3 Level 46,000 m 3,250 MW 40,163 s 1 Level 0.9 -
Domination 1200mm Artillery Faction 6 5,982,846.15 ISK 35,000 m 37 tf +510% 2 HP 6 Level 38,640 m 2,750 MW 19,986 s 1 Level 1.13 376 groupID
Domination 1400mm Howitzer Artillery Faction 7 39,990,000.00 ISK 35,000 m 40 tf +1181% 2.4 HP 7 Level 48,000 m 3,250 MW 38,155 s 1 Level 0.9 376 groupID
Hakim's Modified 1200mm Artillery Cannon Officer 7 1,490,000,000.00 ISK 35,000 m 37 tf +571% 2 HP 7 Level 38,640 m 2,888 MW 19,986 s 1 Level 1.13 376 groupID
Hakim's Modified 1400mm Howitzer Artillery Officer 12 5,899,000,000.00 ISK 35,000 m 40 tf +1309% 2.4 HP 12 Level 48,000 m 3,413 MW 38,155 s 1 Level 0.9 376 groupID
Republic Fleet 1200mm Artillery Faction 6 49,000,000.00 ISK 35,000 m 37 tf +510% 2 HP 6 Level 38,640 m 2,750 MW 19,986 s 1 Level 1.13 376 groupID
Republic Fleet 1400mm Howitzer Artillery Faction 7 93,920,000.00 ISK 35,000 m 40 tf +1181% 2.4 HP 7 Level 48,000 m 3,250 MW 38,155 s 1 Level 0.9 376 groupID
Tobias' Modified 1200mm Artillery Cannon Officer 7 5,500,000,000.00 ISK 35,000 m 37 tf +632% 2 HP 7 Level 33,600 m 3,025 MW 19,986 s 1 Level 1.13 376 groupID
Tobias' Modified 1400mm Howitzer Artillery Officer 14 28,500,000,000.00 ISK 35,000 m 40 tf +1437% 2.4 HP 14 Level 48,000 m 3,575 MW 38,155 s 1 Level 0.9 376 groupID
TypeMeta LevelJita SellCPU usageDamage ModifierHeat DamageMeta LevelOptimal RangePowergrid UsageRate of fireTurret Tracking
1200mm Heavy 'Scout' Artillery I 4 551,952.13 ISK 37 tf +510% 2.1 HP 4 Level 38,640 m 2,750 MW 21,038 s 1.13
1200mm Heavy Carbine Howitzer I 1 524,843.56 ISK 33 tf +434% 2.1 HP 1 Level 33,810 m 2,750 MW 21,038 s 1.13
1200mm Heavy Gallium Cannon 2 489,000.00 ISK 39 tf +459% 2.1 HP 2 Level 35,420 m 2,750 MW 21,038 s 1.13
1200mm Heavy Prototype Siege Cannon 3 532,314.68 ISK 35 tf +484% 2.1 HP 3 Level 37,030 m 2,750 MW 21,038 s 1.13
1400mm 'Scout' Artillery I 4 972,791.63 ISK 40 tf +1181% 2.6 HP 4 Level 48,000 m 3,250 MW 40,163 s 0.9
1400mm Carbine Howitzer I 1 632,200.00 ISK 36 tf +1021% 2.6 HP 1 Level 42,000 m 3,250 MW 40,163 s 0.9
1400mm Gallium Cannon 2 610,000.00 ISK 42 tf +1074% 2.6 HP 2 Level 44,000 m 3,250 MW 40,163 s 0.9
1400mm Howitzer Artillery I 0 2,682,889.35 ISK 45 tf +967% 2.6 HP 0 Level 40,000 m 3,250 MW 40,163 s 0.9
1400mm Prototype Siege Cannon 3 615,000.00 ISK 38 tf +1127% 2.6 HP 3 Level 46,000 m 3,250 MW 40,163 s 0.9
TypeMeta LevelJita SellCPU usageDamage ModifierHeat DamageOptimal RangePowergrid UsageRate of fireTurret Tracking
1200mm Artillery Cannon II 5 2,802,155.34 ISK 44 tf +510% 2.1 HP 38,640 m 3,025 MW 21,038 s 1.13
1400mm Howitzer Artillery II 5 5,604,654.09 ISK 47 tf +1181% 2.6 HP 48,000 m 3,575 MW 40,163 s 0.9
TypeMeta LevelJita SellCPU usageDamage ModifierHeat DamageMeta LevelOptimal RangePowergrid UsageRate of fireTurret Tracking
Domination 1200mm Artillery 6 5,982,846.15 ISK 37 tf +510% 2 HP 6 Level 38,640 m 2,750 MW 19,986 s 1.13
Domination 1400mm Howitzer Artillery 7 39,990,000.00 ISK 40 tf +1181% 2.4 HP 7 Level 48,000 m 3,250 MW 38,155 s 0.9
Republic Fleet 1200mm Artillery 6 49,000,000.00 ISK 37 tf +510% 2 HP 6 Level 38,640 m 2,750 MW 19,986 s 1.13
Republic Fleet 1400mm Howitzer Artillery 7 93,920,000.00 ISK 40 tf +1181% 2.4 HP 7 Level 48,000 m 3,250 MW 38,155 s 0.9
TypeMeta LevelJita SellCPU usageDamage ModifierHeat DamageMeta LevelOptimal RangePowergrid UsageRate of fireTurret Tracking
1200mm Heavy 'Jolt' Artillery I 0 4,997,000.00 ISK 36 tf +459% 2.1 HP 0 Level 32,200 m 2,475 MW 21,038 s 1.13
1400mm 'Jolt' Artillery I 6 26,440,000.00 ISK 38 tf +1074% 2.6 HP 6 Level 40,000 m 2,925 MW 40,163 s 0.9
TypeMeta LevelJita SellCPU usageDamage ModifierHeat DamageMeta LevelOptimal RangePowergrid UsageRate of fireTurret Tracking
Hakim's Modified 1200mm Artillery Cannon 7 1,490,000,000.00 ISK 37 tf +571% 2 HP 7 Level 38,640 m 2,888 MW 19,986 s 1.13
Hakim's Modified 1400mm Howitzer Artillery 12 5,899,000,000.00 ISK 40 tf +1309% 2.4 HP 12 Level 48,000 m 3,413 MW 38,155 s 0.9
Tobias' Modified 1200mm Artillery Cannon 7 5,500,000,000.00 ISK 37 tf +632% 2 HP 7 Level 33,600 m 3,025 MW 19,986 s 1.13
Tobias' Modified 1400mm Howitzer Artillery 14 28,500,000,000.00 ISK 40 tf +1437% 2.4 HP 14 Level 48,000 m 3,575 MW 38,155 s 0.9

Compatible Charges (32)

ChargeGroupJita SellDamage RangeTracking
Arch Angel Carbonized Lead L Projectile Ammo - 0 / 0 / 17.6 / 4.4 +60% +5%
Arch Angel Depleted Uranium L Projectile Ammo - 0 / 13.2 / 8.8 / 13.2 - +20%
Arch Angel EMP L Projectile Ammo - 39.6 / 0 / 4.4 / 8.8 -50% -
Arch Angel Fusion L Projectile Ammo - 0 / 0 / 8.8 / 44 -50% -
Arch Angel Nuclear L Projectile Ammo - 0 / 0 / 4.4 / 17.6 +60% +5%
Arch Angel Phased Plasma L Projectile Ammo - 0 / 44 / 8.8 / 0 -50% -
Arch Angel Proton L Projectile Ammo - 13.2 / 0 / 8.8 / 0 +60% +5%
Arch Angel Titanium Sabot L Projectile Ammo - 0 / 0 / 26.4 / 8.8 - +20%
Carbonized Lead L Projectile Ammo - 0 / 0 / 16 / 4 +60% +5%
Depleted Uranium L Projectile Ammo - 0 / 12 / 8 / 12 - +20%
Domination Carbonized Lead L Projectile Ammo - 0 / 0 / 19.2 / 4.8 +60% +5%
Domination Depleted Uranium L Projectile Ammo - 0 / 14.4 / 9.6 / 14.4 - +20%
Domination EMP L Projectile Ammo - 43.2 / 0 / 4.8 / 9.6 -50% -
Domination Fusion L Projectile Ammo - 0 / 0 / 9.6 / 48 -50% -
Domination Nuclear L Projectile Ammo - 0 / 0 / 4.8 / 19.2 +60% +5%
Domination Phased Plasma L Projectile Ammo - 0 / 48 / 9.6 / 0 -50% -
Domination Proton L Projectile Ammo - 14.4 / 0 / 9.6 / 0 +60% +5%
Domination Titanium Sabot L Projectile Ammo - 0 / 0 / 28.8 / 9.6 - +20%
EMP L Projectile Ammo - 36 / 0 / 4 / 8 -50% -
Fusion L Projectile Ammo - 0 / 0 / 8 / 40 -50% -
Nuclear L Projectile Ammo - 0 / 0 / 4 / 16 +60% +5%
Phased Plasma L Projectile Ammo - 0 / 40 / 8 / 0 -50% -
Proton L Projectile Ammo - 12 / 0 / 8 / 0 +60% +5%
Republic Fleet Carbonized Lead L Projectile Ammo - 0 / 0 / 18.4 / 4.6 +60% +5%
Republic Fleet Depleted Uranium L Projectile Ammo - 0 / 13.8 / 9.2 / 13.8 - +20%
Republic Fleet EMP L Projectile Ammo - 41.4 / 0 / 4.6 / 9.2 -50% -
Republic Fleet Fusion L Projectile Ammo - 0 / 0 / 9.2 / 46 -50% -
Republic Fleet Nuclear L Projectile Ammo - 0 / 0 / 4.6 / 18.4 +60% +5%
Republic Fleet Phased Plasma L Projectile Ammo - 0 / 46 / 9.2 / 0 -50% -
Republic Fleet Proton L Projectile Ammo - 13.8 / 0 / 9.2 / 0 +60% +5%
Republic Fleet Titanium Sabot L Projectile Ammo - 0 / 0 / 27.6 / 9.2 - +20%
Titanium Sabot L Projectile Ammo - 0 / 0 / 24 / 8 - +20%
ChargeJita SellDamage RangeTracking
Arch Angel Carbonized Lead L - 0 / 0 / 17.6 / 4.4 +60% +5%
Arch Angel Depleted Uranium L - 0 / 13.2 / 8.8 / 13.2 - +20%
Arch Angel EMP L - 39.6 / 0 / 4.4 / 8.8 -50% -
Arch Angel Fusion L - 0 / 0 / 8.8 / 44 -50% -
Arch Angel Nuclear L - 0 / 0 / 4.4 / 17.6 +60% +5%
Arch Angel Phased Plasma L - 0 / 44 / 8.8 / 0 -50% -
Arch Angel Proton L - 13.2 / 0 / 8.8 / 0 +60% +5%
Arch Angel Titanium Sabot L - 0 / 0 / 26.4 / 8.8 - +20%
Carbonized Lead L - 0 / 0 / 16 / 4 +60% +5%
Depleted Uranium L - 0 / 12 / 8 / 12 - +20%
Domination Carbonized Lead L - 0 / 0 / 19.2 / 4.8 +60% +5%
Domination Depleted Uranium L - 0 / 14.4 / 9.6 / 14.4 - +20%
Domination EMP L - 43.2 / 0 / 4.8 / 9.6 -50% -
Domination Fusion L - 0 / 0 / 9.6 / 48 -50% -
Domination Nuclear L - 0 / 0 / 4.8 / 19.2 +60% +5%
Domination Phased Plasma L - 0 / 48 / 9.6 / 0 -50% -
Domination Proton L - 14.4 / 0 / 9.6 / 0 +60% +5%
Domination Titanium Sabot L - 0 / 0 / 28.8 / 9.6 - +20%
EMP L - 36 / 0 / 4 / 8 -50% -
Fusion L - 0 / 0 / 8 / 40 -50% -
Nuclear L - 0 / 0 / 4 / 16 +60% +5%
Phased Plasma L - 0 / 40 / 8 / 0 -50% -
Proton L - 12 / 0 / 8 / 0 +60% +5%
Republic Fleet Carbonized Lead L - 0 / 0 / 18.4 / 4.6 +60% +5%
Republic Fleet Depleted Uranium L - 0 / 13.8 / 9.2 / 13.8 - +20%
Republic Fleet EMP L - 41.4 / 0 / 4.6 / 9.2 -50% -
Republic Fleet Fusion L - 0 / 0 / 9.2 / 46 -50% -
Republic Fleet Nuclear L - 0 / 0 / 4.6 / 18.4 +60% +5%
Republic Fleet Phased Plasma L - 0 / 46 / 9.2 / 0 -50% -
Republic Fleet Proton L - 13.8 / 0 / 9.2 / 0 +60% +5%
Republic Fleet Titanium Sabot L - 0 / 0 / 27.6 / 9.2 - +20%
Titanium Sabot L - 0 / 0 / 24 / 8 - +20%

Attributes (27)

IDNameValueUnitStackableHigh Is Good
63 accuracyBonus 0 - Yes +
6 capacitorNeed (Activation Cost) 0 GJ Yes -
604 chargeGroup1 (Used with (Charge Group)) Projectile Ammo groupID Yes +
56 chargeRate (Charges Per Cycle) 1 - Yes +
128 chargeSize (Charge size) 3 1=small 2=medium 3=l Yes +
50 cpu (CPU usage) 42 tf Yes -
64 damageMultiplier (Damage Modifier) 5.082 x No +
158 falloff (Accuracy falloff) 35000 m No +
1180 heatAbsorbtionRateModifier 0.01 - Yes +
1211 heatDamage (Heat Damage) 2.1 HP Yes -
9 hp (Structure Hitpoints) 40 HP Yes +
54 maxRange (Optimal Range) 32200 m No +
633 metaLevelOld (Meta Level) 0 Level Yes +
620 optimalSigRadius (Signature Resolution) 40000 m Yes +
1205 overloadRofBonus (Overload rate of fire bonus) -15 % Yes -
30 power (Powergrid Usage) 2750 MW Yes -
1795 reloadTime (Reload Time) 10000 s Yes -
182 requiredSkill1 (Primary Skill required) Large Projectile Turret typeID Yes +
277 requiredSkill1Level 1 - Yes +
183 requiredSkill2 (Secondary Skill required) Gunnery typeID Yes +
278 requiredSkill2Level 5 - Yes +
1212 requiredThermoDynamicsSkill (Required Thermodynamics Level) 1 Level Yes +
47 slots 1 - Yes +
51 speed (Rate of fire) 21038 s No -
422 techLevel (Tech Level) 1 Level Yes +
160 trackingSpeed (Turret Tracking) 1.125 - No +
1768 typeColorScheme 11342 - No -

Incoming Modifiers (60)

Effect Func Modifying Attr Op Modified Attr Skill Group
projectileWeaponSpeedMultiply LocationGroupModifier speedMultiplier PostMul speed - Projectile Weapon
projectileWeaponDamageMultiply LocationGroupModifier damageMultiplier PostMul damageMultiplier - Projectile Weapon
turretWeaponAccuracyMultiply LocationGroupModifier accuracyMultiplier PostMul accuracyMultiplier - Projectile Weapon
turretWeaponCapacitorNeedMultiply LocationGroupModifier capacitorNeedMultiplier PostMul capacitorNeed - Projectile Weapon
controlledBurstsCapNeedBonusPostPercentCapacitorNeedLocationShipModulesRequiringGunnery LocationRequiredSkillModifier capNeedBonus PostPercent capacitorNeed Gunnery -
motionPredictionTrackingSpeedMultiplierPostPercentTrackingSpeedLocationShipModulesRequiringGunnery LocationRequiredSkillModifier trackingSpeedMultiplier PostMul trackingSpeed Gunnery -
sharpshooterRangeSkillBonusPostPercentMaxRangeLocationShipModulesRequiringGunnery LocationRequiredSkillModifier rangeSkillBonus PostPercent maxRange Gunnery -
surgicalStrikeFalloffBonusPostPercentFalloffLocationShipModulesRequiringGunnery LocationRequiredSkillModifier falloffBonus PostPercent falloff Gunnery -
largeProjectileTurretDamageMultiplierBonusPostPercentDamageMultiplierLocationShipModulesRequiringLargeProjectileTurret LocationRequiredSkillModifier damageMultiplierBonus PostPercent damageMultiplier Large Projectile Turret -
gunneryTurretSpeeBonusPostPercentSpeedLocationShipModulesRequiringGunnery LocationRequiredSkillModifier turretSpeeBonus PostPercent speed Gunnery -
shipPTDmgBonusMB LocationRequiredSkillModifier shipBonusMB PostPercent damageMultiplier Large Projectile Turret -
weaponUpgradesCpuNeedBonusPostPercentCpuLocationShipModulesRequiringGunnery LocationRequiredSkillModifier cpuNeedBonus PostPercent cpu Gunnery -
rapidFiringRofBonusPostPercentSpeedLocationShipModulesRequiringGunnery LocationRequiredSkillModifier rofBonus PostPercent speed Gunnery -
surgicalStrikeDamageMultiplierBonusPostPercentDamageMultiplierLocationShipModulesRequiringGunnery LocationRequiredSkillModifier damageMultiplierBonus PostPercent damageMultiplier Gunnery -
surgicalStrikeDamageMultiplierBonusPostPercentDamageMultiplierLocationShipGroupProjectileWeapon LocationGroupModifier damageMultiplierBonus PostPercent damageMultiplier - Projectile Weapon
shipPTspeedBonusMB2 LocationRequiredSkillModifier shipBonusMB2 PostPercent speed Large Projectile Turret -
shipProjectileRofPirateBattleship LocationRequiredSkillModifier shipBonusRole7 PostPercent speed Large Projectile Turret -
skillAdvancedWeaponUpgradesPowerNeedBonus LocationRequiredSkillModifier powerNeedBonus PostPercent power Gunnery -
cpuNeedBonusEffectProjectile LocationGroupModifier cpuNeedBonus PostPercent cpu - Projectile Weapon
falloffBonusEffectProjectiles LocationGroupModifier falloffBonus PostPercent falloff - Projectile Weapon
maxRangeBonusEffectProjectiles LocationGroupModifier maxRangeBonus PostPercent maxRange - Projectile Weapon
drawbackPowerNeedProjectiles LocationGroupModifier drawback PostPercent power - Projectile Weapon
boosterTurretOptimalRangePenalty LocationRequiredSkillModifier boosterTurretOptimalRangePenalty PostPercent maxRange Gunnery -
boosterTurretFalloffPenalty LocationRequiredSkillModifier boosterTurretFalloffPenalty PostPercent falloff Gunnery -
boosterTurretTrackingPenalty LocationRequiredSkillModifier boosterTurretTrackingPenalty PostPercent trackingSpeed Gunnery -
projectileWeaponSpeedMultiplyPassive LocationGroupModifier speedMultiplier PostMul speed - Projectile Weapon
projectileWeaponDamageMultiplyPassive LocationGroupModifier damageMultiplier PostMul damageMultiplier - Projectile Weapon
trackingSpeedBonusPassiveRequiringGunneryTrackingSpeedBonus LocationRequiredSkillModifier trackingSpeedBonus PostPercent trackingSpeed Gunnery -
eliteBonusViolatorsLargeProjectileTurretDamageRole1 LocationRequiredSkillModifier eliteBonusViolatorsRole1 PostPercent damageMultiplier Large Projectile Turret -
eliteBonusViolatorsLargeProjectileTurretTracking1 LocationRequiredSkillModifier eliteBonusViolators1 PostPercent trackingSpeed Large Projectile Turret -
shipBonusPTFalloffMB1 LocationRequiredSkillModifier shipBonusMB PostPercent falloff Large Projectile Turret -
gunneryMaxRangeBonus LocationRequiredSkillModifier maxRangeBonus PostPercent maxRange Gunnery -
gunneryMaxRangeBonusOnline LocationRequiredSkillModifier maxRangeBonus PostPercent maxRange Gunnery -
gunneryTrackingSpeedBonusOnline LocationRequiredSkillModifier trackingSpeedBonus PostPercent trackingSpeed Gunnery -
dungeonTurretTrackingBonus LocationRequiredSkillModifier trackingSpeedBonus PostPercent trackingSpeed Gunnery -
systemDamageMultiplierGunnery LocationRequiredSkillModifier damageMultiplierMultiplier PostMul damageMultiplier Gunnery -
systemTracking LocationRequiredSkillModifier trackingSpeedMultiplier PostMul trackingSpeed Gunnery -
shipPTurretFalloffBonusGB LocationRequiredSkillModifier shipBonusGB PostPercent falloff Large Projectile Turret -
gunneryFalloffBonusOnline LocationRequiredSkillModifier falloffBonus PostPercent falloff Gunnery -
gunneryMaxRangeFalloffTrackingSpeedBonus LocationRequiredSkillModifier falloffBonus PostPercent falloff Gunnery -
gunneryMaxRangeFalloffTrackingSpeedBonus LocationRequiredSkillModifier maxRangeBonus PostPercent maxRange Gunnery -
gunneryMaxRangeFalloffTrackingSpeedBonus LocationRequiredSkillModifier trackingSpeedBonus PostPercent trackingSpeed Gunnery -
bcLargeProjectileTurretPowerNeedBonus LocationRequiredSkillModifier bcLargeTurretPower PreMul power Large Projectile Turret -
bcLargeProjectileTurretCPUNeedBonus LocationRequiredSkillModifier bcLargeTurretCPU PreMul cpu Large Projectile Turret -
trackingSpeedBonusEffectProjectiles LocationGroupModifier trackingSpeedBonus PostPercent trackingSpeed - Projectile Weapon
shipProjectileRofBonusMBC1 LocationRequiredSkillModifier shipBonusMBC1 PostPercent speed Large Projectile Turret -
shipProjectileFalloffBonusMBC2 LocationRequiredSkillModifier shipBonusMBC2 PostPercent falloff Large Projectile Turret -
structureTargetGunneryMaxRangeFalloffTrackingSpeedBonusAssistance LocationRequiredSkillModifier falloffBonus PostPercent falloff Gunnery -
structureTargetGunneryMaxRangeFalloffTrackingSpeedBonusAssistance LocationRequiredSkillModifier maxRangeBonus PostPercent maxRange Gunnery -
structureTargetGunneryMaxRangeFalloffTrackingSpeedBonusAssistance LocationRequiredSkillModifier trackingSpeedBonus PostPercent trackingSpeed Gunnery -
moduleBonusBastionModule LocationRequiredSkillModifier maxRangeBonus PostPercent maxRange Large Projectile Turret -
moduleBonusBastionModule LocationRequiredSkillModifier falloffBonus PostPercent falloff Large Projectile Turret -
moduleBonusBastionModule LocationRequiredSkillModifier bastionTurretROFBonus PostPercent speed Large Projectile Turret -
shipLargeWeaponsDamageBonus LocationRequiredSkillModifier shipBonusRole7 PostPercent damageMultiplier Large Projectile Turret -
shipPTdamageBonusMB2 LocationRequiredSkillModifier shipBonusMB2 PostPercent damageMultiplier Large Projectile Turret -
systemPlasmaStorm LocationRequiredSkillModifier damageMultiplierMultiplier PostMul damageMultiplier Gunnery -
systemPlasmaStorm LocationRequiredSkillModifier trackingSpeedMultiplier PostMul trackingSpeed Gunnery -
eliteBonusLPTtrackingBlackOps1 LocationRequiredSkillModifier eliteBonusBlackOps1 PostPercent trackingSpeed Large Projectile Turret -
eliteBonusLPTfalloffBlackOps2 LocationRequiredSkillModifier eliteBonusBlackOps2 PostPercent falloff Large Projectile Turret -
shipBonusLargeProjectileTrackingMB LocationRequiredSkillModifier shipBonusMB PostPercent trackingSpeed Large Projectile Turret -