Search / 650mm Medium Prototype Siege Cannon
650mm Medium Prototype Siege Cannon

650mm Medium Prototype Siege Cannon

ID: 9213 | Projectile Weapon Module | Published | T1 Meta 3
Market: Ship Equipment > Turrets & Launchers > Projectile Turrets > Artillery Cannons > Medium

A powerful long-range artillery. One of the most damaging weapons mountable on a cruiser. Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.

Required Skills (2)

Variations (17)

TypeTierMeta LevelAccuracy falloffCPU usageDamage ModifierHeat DamageMeta LevelOptimal RangePowergrid UsageRate of fireTech LevelTurret TrackingUsed with (Charge Group)
650mm Artillery Cannon I T1 0 17,500 27 +362% 1.9 0 16,100 180 11,475 1 8.35 -
650mm Artillery Cannon II T2 5 17,500 28 +454% 1.9 5 19,320 198 11,475 2 8.35 376
650mm Medium 'Jolt' Artillery I Storyline 6 19,250 23 +408% 1.9 6 16,100 162 11,475 1 8.35 376
650mm Medium 'Scout' Artillery I T1 4 17,500 24 +454% 1.9 4 19,320 180 11,475 1 8.35 -
650mm Medium Carbine Howitzer I T1 1 17,500 21 +385% 1.9 1 16,905 180 11,475 1 8.35 -
650mm Medium Gallium Cannon T1 2 17,500 25 +408% 1.9 2 17,710 180 11,475 1 8.35 -
720mm 'Jolt' Artillery I Storyline 6 19,250 26 +777% 2.4 6 20,000 203 18,003 1 6.69 376
720mm 'Scout' Artillery I T1 4 17,500 27 +857% 2.4 4 24,000 225 18,003 1 6.69 -
720mm Carbine Howitzer I T1 1 17,500 24 +737% 2.4 1 21,000 225 18,003 1 6.69 -
720mm Gallium Cannon T1 2 17,500 28 +777% 2.4 2 22,000 225 18,003 1 6.69 -
720mm Howitzer Artillery I T1 0 17,500 30 +697% 2.4 0 20,000 225 18,003 1 6.69 -
720mm Howitzer Artillery II T2 5 17,500 32 +857% 2.4 5 24,000 248 18,003 2 6.69 376
720mm Prototype Siege Cannon T1 3 17,500 25 +817% 2.4 3 23,000 225 18,003 1 6.69 -
Domination 650mm Artillery Faction 7 17,500 24 +454% 1.8 7 19,320 180 10,902 1 8.35 376
Domination 720mm Howitzer Artillery Faction 7 17,500 27 +857% 2.2 7 24,000 225 17,103 1 6.69 376
Republic Fleet 650mm Artillery Faction 7 17,500 24 +454% 1.8 7 19,320 180 10,902 1 8.35 376
Republic Fleet 720mm Howitzer Artillery Faction 7 17,500 27 +857% 2.2 7 24,000 225 17,103 1 6.69 376
TypeMeta LevelCPU usageDamage ModifierHeat DamageMeta LevelOptimal RangePowergrid UsageRate of fireTurret Tracking
650mm Artillery Cannon I 0 27 +362% 1.9 0 16,100 180 11,475 8.35
650mm Medium 'Scout' Artillery I 4 24 +454% 1.9 4 19,320 180 11,475 8.35
650mm Medium Carbine Howitzer I 1 21 +385% 1.9 1 16,905 180 11,475 8.35
650mm Medium Gallium Cannon 2 25 +408% 1.9 2 17,710 180 11,475 8.35
720mm 'Scout' Artillery I 4 27 +857% 2.4 4 24,000 225 18,003 6.69
720mm Carbine Howitzer I 1 24 +737% 2.4 1 21,000 225 18,003 6.69
720mm Gallium Cannon 2 28 +777% 2.4 2 22,000 225 18,003 6.69
720mm Howitzer Artillery I 0 30 +697% 2.4 0 20,000 225 18,003 6.69
720mm Prototype Siege Cannon 3 25 +817% 2.4 3 23,000 225 18,003 6.69
TypeMeta LevelCPU usageDamage ModifierHeat DamageOptimal RangePowergrid UsageRate of fireTurret Tracking
650mm Artillery Cannon II 5 28 +454% 1.9 19,320 198 11,475 8.35
720mm Howitzer Artillery II 5 32 +857% 2.4 24,000 248 18,003 6.69
TypeMeta LevelCPU usageDamage ModifierHeat DamageOptimal RangePowergrid UsageRate of fireTurret Tracking
Domination 650mm Artillery 7 24 +454% 1.8 19,320 180 10,902 8.35
Domination 720mm Howitzer Artillery 7 27 +857% 2.2 24,000 225 17,103 6.69
Republic Fleet 650mm Artillery 7 24 +454% 1.8 19,320 180 10,902 8.35
Republic Fleet 720mm Howitzer Artillery 7 27 +857% 2.2 24,000 225 17,103 6.69
TypeMeta LevelCPU usageDamage ModifierHeat DamageOptimal RangePowergrid UsageRate of fireTurret Tracking
650mm Medium 'Jolt' Artillery I 6 23 +408% 1.9 16,100 162 11,475 8.35
720mm 'Jolt' Artillery I 6 26 +777% 2.4 20,000 203 18,003 6.69

Compatible Charges (32)

ChargeGroupDamage RangeTracking
Arch Angel Carbonized Lead M Projectile Ammo 0 / 0 / 8.8 / 2.2 +60% +5%
Arch Angel Depleted Uranium M Projectile Ammo 0 / 6.6 / 4.4 / 6.6 - +20%
Arch Angel EMP M Projectile Ammo 19.8 / 0 / 2.2 / 4.4 -50% -
Arch Angel Fusion M Projectile Ammo 0 / 0 / 4.4 / 22 -50% -
Arch Angel Nuclear M Projectile Ammo 0 / 0 / 2.2 / 8.8 +60% +5%
Arch Angel Phased Plasma M Projectile Ammo 0 / 22 / 4.4 / 0 -50% -
Arch Angel Proton M Projectile Ammo 6.6 / 0 / 4.4 / 0 +60% +5%
Arch Angel Titanium Sabot M Projectile Ammo 0 / 0 / 13.2 / 4.4 - +20%
Carbonized Lead M Projectile Ammo 0 / 0 / 8 / 2 +60% +5%
Depleted Uranium M Projectile Ammo 0 / 6 / 4 / 6 - +20%
Domination Carbonized Lead M Projectile Ammo 0 / 0 / 9.6 / 2.4 +60% +5%
Domination Depleted Uranium M Projectile Ammo 0 / 7.2 / 4.8 / 7.2 - +20%
Domination EMP M Projectile Ammo 21.6 / 0 / 2.4 / 4.8 -50% -
Domination Fusion M Projectile Ammo 0 / 0 / 4.8 / 24 -50% -
Domination Nuclear M Projectile Ammo 0 / 0 / 2.4 / 9.6 +60% +5%
Domination Phased Plasma M Projectile Ammo 0 / 24 / 4.8 / 0 -50% -
Domination Proton M Projectile Ammo 7.2 / 0 / 4.8 / 0 +60% +5%
Domination Titanium Sabot M Projectile Ammo 0 / 0 / 14.4 / 4.8 - +20%
EMP M Projectile Ammo 18 / 0 / 2 / 4 -50% -
Fusion M Projectile Ammo 0 / 0 / 4 / 20 -50% -
Nuclear M Projectile Ammo 0 / 0 / 2 / 8 +60% +5%
Phased Plasma M Projectile Ammo 0 / 20 / 4 / 0 -50% -
Proton M Projectile Ammo 6 / 0 / 4 / 0 +60% +5%
Republic Fleet Carbonized Lead M Projectile Ammo 0 / 0 / 9.2 / 2.3 +60% +5%
Republic Fleet Depleted Uranium M Projectile Ammo 0 / 6.9 / 4.6 / 6.9 - +20%
Republic Fleet EMP M Projectile Ammo 20.7 / 0 / 2.3 / 4.6 -50% -
Republic Fleet Fusion M Projectile Ammo 0 / 0 / 4.6 / 23 -50% -
Republic Fleet Nuclear M Projectile Ammo 0 / 0 / 2.3 / 9.2 +60% +5%
Republic Fleet Phased Plasma M Projectile Ammo 0 / 23 / 4.6 / 0 -50% -
Republic Fleet Proton M Projectile Ammo 6.9 / 0 / 4.6 / 0 +60% +5%
Republic Fleet Titanium Sabot M Projectile Ammo 0 / 0 / 13.8 / 4.6 - +20%
Titanium Sabot M Projectile Ammo 0 / 0 / 12 / 4 - +20%
ChargeDamage RangeTracking
Arch Angel Carbonized Lead M 0 / 0 / 8.8 / 2.2 +60% +5%
Arch Angel Depleted Uranium M 0 / 6.6 / 4.4 / 6.6 - +20%
Arch Angel EMP M 19.8 / 0 / 2.2 / 4.4 -50% -
Arch Angel Fusion M 0 / 0 / 4.4 / 22 -50% -
Arch Angel Nuclear M 0 / 0 / 2.2 / 8.8 +60% +5%
Arch Angel Phased Plasma M 0 / 22 / 4.4 / 0 -50% -
Arch Angel Proton M 6.6 / 0 / 4.4 / 0 +60% +5%
Arch Angel Titanium Sabot M 0 / 0 / 13.2 / 4.4 - +20%
Carbonized Lead M 0 / 0 / 8 / 2 +60% +5%
Depleted Uranium M 0 / 6 / 4 / 6 - +20%
Domination Carbonized Lead M 0 / 0 / 9.6 / 2.4 +60% +5%
Domination Depleted Uranium M 0 / 7.2 / 4.8 / 7.2 - +20%
Domination EMP M 21.6 / 0 / 2.4 / 4.8 -50% -
Domination Fusion M 0 / 0 / 4.8 / 24 -50% -
Domination Nuclear M 0 / 0 / 2.4 / 9.6 +60% +5%
Domination Phased Plasma M 0 / 24 / 4.8 / 0 -50% -
Domination Proton M 7.2 / 0 / 4.8 / 0 +60% +5%
Domination Titanium Sabot M 0 / 0 / 14.4 / 4.8 - +20%
EMP M 18 / 0 / 2 / 4 -50% -
Fusion M 0 / 0 / 4 / 20 -50% -
Nuclear M 0 / 0 / 2 / 8 +60% +5%
Phased Plasma M 0 / 20 / 4 / 0 -50% -
Proton M 6 / 0 / 4 / 0 +60% +5%
Republic Fleet Carbonized Lead M 0 / 0 / 9.2 / 2.3 +60% +5%
Republic Fleet Depleted Uranium M 0 / 6.9 / 4.6 / 6.9 - +20%
Republic Fleet EMP M 20.7 / 0 / 2.3 / 4.6 -50% -
Republic Fleet Fusion M 0 / 0 / 4.6 / 23 -50% -
Republic Fleet Nuclear M 0 / 0 / 2.3 / 9.2 +60% +5%
Republic Fleet Phased Plasma M 0 / 23 / 4.6 / 0 -50% -
Republic Fleet Proton M 6.9 / 0 / 4.6 / 0 +60% +5%
Republic Fleet Titanium Sabot M 0 / 0 / 13.8 / 4.6 - +20%
Titanium Sabot M 0 / 0 / 12 / 4 - +20%

Attributes (27)

IDNameValueUnitStackableHigh Is Good
63 accuracyBonus 0 - Yes +
6 capacitorNeed (Activation Cost) 0 GJ Yes -
604 chargeGroup1 (Used with (Charge Group)) Projectile Ammo groupID Yes +
56 chargeRate (Charges Per Cycle) 1 - Yes +
128 chargeSize (Charge size) 2 1=small 2=medium 3=l Yes +
50 cpu (CPU usage) 22 tf Yes -
64 damageMultiplier (Damage Modifier) 5.31 x No +
158 falloff (Accuracy falloff) 17500 m No +
1180 heatAbsorbtionRateModifier 0.01 - Yes +
1211 heatDamage (Heat Damage) 1.9 HP Yes -
9 hp (Structure Hitpoints) 40 HP Yes +
54 maxRange (Optimal Range) 18515 m No +
633 metaLevelOld (Meta Level) 3 Level Yes +
620 optimalSigRadius (Signature Resolution) 40000 m Yes +
1205 overloadRofBonus (Overload rate of fire bonus) -15 % Yes -
30 power (Powergrid Usage) 180 MW Yes -
1795 reloadTime (Reload Time) 10000 s Yes -
182 requiredSkill1 (Primary Skill required) Medium Projectile Turret typeID Yes +
277 requiredSkill1Level 1 - Yes +
183 requiredSkill2 (Secondary Skill required) Gunnery typeID Yes +
278 requiredSkill2Level 3 - Yes +
1212 requiredThermoDynamicsSkill (Required Thermodynamics Level) 1 Level Yes +
47 slots 1 - Yes +
51 speed (Rate of fire) 11475 s No -
422 techLevel (Tech Level) 1 Level Yes +
160 trackingSpeed (Turret Tracking) 8.352 - No +
1768 typeColorScheme 11342 - No -

Incoming Modifiers (77)

Effect Func Modifying Attr Op Modified Attr Skill Group
projectileWeaponSpeedMultiply LocationGroupModifier speedMultiplier PostMul speed - Projectile Weapon
projectileWeaponDamageMultiply LocationGroupModifier damageMultiplier PostMul damageMultiplier - Projectile Weapon
turretWeaponAccuracyMultiply LocationGroupModifier accuracyMultiplier PostMul accuracyMultiplier - Projectile Weapon
turretWeaponCapacitorNeedMultiply LocationGroupModifier capacitorNeedMultiplier PostMul capacitorNeed - Projectile Weapon
mediumProjectileTurretDamageMultiplierBonusPostPercentDamageMultiplierLocationShipModulesRequiringMediumProjectileTurret LocationRequiredSkillModifier damageMultiplierBonus PostPercent damageMultiplier Medium Projectile Turret -
controlledBurstsCapNeedBonusPostPercentCapacitorNeedLocationShipModulesRequiringGunnery LocationRequiredSkillModifier capNeedBonus PostPercent capacitorNeed Gunnery -
motionPredictionTrackingSpeedMultiplierPostPercentTrackingSpeedLocationShipModulesRequiringGunnery LocationRequiredSkillModifier trackingSpeedMultiplier PostMul trackingSpeed Gunnery -
sharpshooterRangeSkillBonusPostPercentMaxRangeLocationShipModulesRequiringGunnery LocationRequiredSkillModifier rangeSkillBonus PostPercent maxRange Gunnery -
surgicalStrikeFalloffBonusPostPercentFalloffLocationShipModulesRequiringGunnery LocationRequiredSkillModifier falloffBonus PostPercent falloff Gunnery -
gunneryTurretSpeeBonusPostPercentSpeedLocationShipModulesRequiringGunnery LocationRequiredSkillModifier turretSpeeBonus PostPercent speed Gunnery -
weaponUpgradesCpuNeedBonusPostPercentCpuLocationShipModulesRequiringGunnery LocationRequiredSkillModifier cpuNeedBonus PostPercent cpu Gunnery -
rapidFiringRofBonusPostPercentSpeedLocationShipModulesRequiringGunnery LocationRequiredSkillModifier rofBonus PostPercent speed Gunnery -
surgicalStrikeDamageMultiplierBonusPostPercentDamageMultiplierLocationShipModulesRequiringGunnery LocationRequiredSkillModifier damageMultiplierBonus PostPercent damageMultiplier Gunnery -
surgicalStrikeDamageMultiplierBonusPostPercentDamageMultiplierLocationShipGroupProjectileWeapon LocationGroupModifier damageMultiplierBonus PostPercent damageMultiplier - Projectile Weapon
shipPTurretSpeedBonusMC LocationRequiredSkillModifier shipBonusMC PostPercent speed Medium Projectile Turret -
shipProjectileDmgMC2 LocationRequiredSkillModifier shipBonusMC2 PostPercent damageMultiplier Medium Projectile Turret -
eliteBonusHeavyGunshipProjectileOptimal1 LocationRequiredSkillModifier eliteBonusHeavyGunship1 PostPercent maxRange Medium Projectile Turret -
eliteBonusHeavyGunshipProjectileFallOff1 LocationRequiredSkillModifier eliteBonusHeavyGunship1 PostPercent falloff Medium Projectile Turret -
eliteBonusHeavyGunshipProjectileTracking2 LocationRequiredSkillModifier eliteBonusHeavyGunship2 PostPercent trackingSpeed Medium Projectile Turret -
eliteBonusHeavyGunshipProjectileDmg2 LocationRequiredSkillModifier eliteBonusHeavyGunship2 PostPercent damageMultiplier Medium Projectile Turret -
shipProjectileRofPirateCruiser LocationRequiredSkillModifier shipBonusRole7 PostPercent speed Medium Projectile Turret -
skillAdvancedWeaponUpgradesPowerNeedBonus LocationRequiredSkillModifier powerNeedBonus PostPercent power Gunnery -
eliteBonusCommandShipProjectileDamageCS1 LocationRequiredSkillModifier eliteBonusCommandShips1 PostPercent damageMultiplier Medium Projectile Turret -
eliteBonusCommandShipProjectileFalloffCS2 LocationRequiredSkillModifier eliteBonusCommandShips2 PostPercent falloff Medium Projectile Turret -
cpuNeedBonusEffectProjectile LocationGroupModifier cpuNeedBonus PostPercent cpu - Projectile Weapon
falloffBonusEffectProjectiles LocationGroupModifier falloffBonus PostPercent falloff - Projectile Weapon
maxRangeBonusEffectProjectiles LocationGroupModifier maxRangeBonus PostPercent maxRange - Projectile Weapon
drawbackPowerNeedProjectiles LocationGroupModifier drawback PostPercent power - Projectile Weapon
boosterTurretOptimalRangePenalty LocationRequiredSkillModifier boosterTurretOptimalRangePenalty PostPercent maxRange Gunnery -
boosterTurretFalloffPenalty LocationRequiredSkillModifier boosterTurretFalloffPenalty PostPercent falloff Gunnery -
boosterTurretTrackingPenalty LocationRequiredSkillModifier boosterTurretTrackingPenalty PostPercent trackingSpeed Gunnery -
projectileWeaponSpeedMultiplyPassive LocationGroupModifier speedMultiplier PostMul speed - Projectile Weapon
projectileWeaponDamageMultiplyPassive LocationGroupModifier damageMultiplier PostMul damageMultiplier - Projectile Weapon
trackingSpeedBonusPassiveRequiringGunneryTrackingSpeedBonus LocationRequiredSkillModifier trackingSpeedBonus PostPercent trackingSpeed Gunnery -
eliteBonusHeavyInterdictorsProjectileFalloff1 LocationRequiredSkillModifier eliteBonusHeavyInterdictors1 PostPercent falloff Medium Projectile Turret -
gunneryMaxRangeBonus LocationRequiredSkillModifier maxRangeBonus PostPercent maxRange Gunnery -
gunneryMaxRangeBonusOnline LocationRequiredSkillModifier maxRangeBonus PostPercent maxRange Gunnery -
gunneryTrackingSpeedBonusOnline LocationRequiredSkillModifier trackingSpeedBonus PostPercent trackingSpeed Gunnery -
shipBonusProjectileTrackingMC2 LocationRequiredSkillModifier shipBonusMC2 PostPercent trackingSpeed Medium Projectile Turret -
dungeonTurretTrackingBonus LocationRequiredSkillModifier trackingSpeedBonus PostPercent trackingSpeed Gunnery -
systemDamageMultiplierGunnery LocationRequiredSkillModifier damageMultiplierMultiplier PostMul damageMultiplier Gunnery -
systemTracking LocationRequiredSkillModifier trackingSpeedMultiplier PostMul trackingSpeed Gunnery -
subsystemBonusMinmatarOffensiveProjectileWeaponROF LocationRequiredSkillModifier subsystemBonusMinmatarOffensive PostPercent speed Medium Projectile Turret -
subsystemBonusMinmatarOffensiveProjectileWeaponFalloff LocationRequiredSkillModifier subsystemBonusMinmatarOffensive PostPercent falloff Medium Projectile Turret -
subsystemBonusMinmatarOffensiveProjectileWeaponMaxRange LocationRequiredSkillModifier subsystemBonusMinmatarOffensive PostPercent maxRange Medium Projectile Turret -
subsystemBonusMinmatarOffensive2ProjectileWeaponDamageMultiplier LocationRequiredSkillModifier subsystemBonusMinmatarOffensive2 PostPercent damageMultiplier Medium Projectile Turret -
subsystemBonusMinmatarOffensive2ProjectileWeaponROF LocationRequiredSkillModifier subsystemBonusMinmatarOffensive2 PostPercent speed Medium Projectile Turret -
subsystemBonusMinmatarOffensive3TurretTracking LocationRequiredSkillModifier subsystemBonusMinmatarOffensive3 PostPercent trackingSpeed Medium Projectile Turret -
shipProjectileDmgMC LocationRequiredSkillModifier shipBonusMC PostPercent damageMultiplier Medium Projectile Turret -
shipMTMaxRangeBonusATC LocationRequiredSkillModifier shipBonusATC2 PostPercent maxRange Medium Projectile Turret -
shipMTFalloffBonusATC LocationRequiredSkillModifier shipBonusATC2 PostPercent falloff Medium Projectile Turret -
shipPTurretFalloffBonusGC LocationRequiredSkillModifier shipBonusGC PostPercent falloff Medium Projectile Turret -
gunneryFalloffBonusOnline LocationRequiredSkillModifier falloffBonus PostPercent falloff Gunnery -
gunneryMaxRangeFalloffTrackingSpeedBonus LocationRequiredSkillModifier falloffBonus PostPercent falloff Gunnery -
gunneryMaxRangeFalloffTrackingSpeedBonus LocationRequiredSkillModifier maxRangeBonus PostPercent maxRange Gunnery -
gunneryMaxRangeFalloffTrackingSpeedBonus LocationRequiredSkillModifier trackingSpeedBonus PostPercent trackingSpeed Gunnery -
shipPTurretFalloffBonusMC2 LocationRequiredSkillModifier shipBonusMC2 PostPercent falloff Medium Projectile Turret -
trackingSpeedBonusEffectProjectiles LocationGroupModifier trackingSpeedBonus PostPercent trackingSpeed - Projectile Weapon
shipProjectileDmgPirateCruiser LocationRequiredSkillModifier shipBonusRole7 PostPercent damageMultiplier Medium Projectile Turret -
shipBonusProjectileDamageMBC1 LocationRequiredSkillModifier shipBonusMBC1 PostPercent damageMultiplier Medium Projectile Turret -
shipProjectileRof1MBC2 LocationRequiredSkillModifier shipBonusMBC2 PostPercent speed Medium Projectile Turret -
shipBonusProjectileDamageMBC2 LocationRequiredSkillModifier shipBonusMBC2 PostPercent damageMultiplier Medium Projectile Turret -
eliteReconBonusMPTdamage1 LocationRequiredSkillModifier eliteBonusReconShip1 PostPercent damageMultiplier Medium Projectile Turret -
battlecruiserMPTRange LocationRequiredSkillModifier roleBonusCBC PostPercent maxRange Medium Projectile Turret -
battlecruiserMPTRange LocationRequiredSkillModifier roleBonusCBC PostPercent falloff Medium Projectile Turret -
shipBonusProjectileTrackingMBC2 LocationRequiredSkillModifier shipBonusMBC2 PostPercent trackingSpeed Medium Projectile Turret -
structureTargetGunneryMaxRangeFalloffTrackingSpeedBonusAssistance LocationRequiredSkillModifier falloffBonus PostPercent falloff Gunnery -
structureTargetGunneryMaxRangeFalloffTrackingSpeedBonusAssistance LocationRequiredSkillModifier maxRangeBonus PostPercent maxRange Gunnery -
structureTargetGunneryMaxRangeFalloffTrackingSpeedBonusAssistance LocationRequiredSkillModifier trackingSpeedBonus PostPercent trackingSpeed Gunnery -
subsystemMPTFittingReduction LocationRequiredSkillModifier subsystemMPTFittingReduction PostPercent power Medium Projectile Turret -
subsystemMPTFittingReduction LocationRequiredSkillModifier subsystemMPTFittingReduction PostPercent cpu Medium Projectile Turret -
systemPlasmaStorm LocationRequiredSkillModifier damageMultiplierMultiplier PostMul damageMultiplier Gunnery -
systemPlasmaStorm LocationRequiredSkillModifier trackingSpeedMultiplier PostMul trackingSpeed Gunnery -
shipBonusProjectileTurretFalloffBonusGBC LocationRequiredSkillModifier shipBonusGBC1 PostPercent falloff Medium Projectile Turret -
shipRoleBonusProjectileRofPirateBattlecruiser LocationRequiredSkillModifier shipBonusRole7 PostPercent speed Medium Projectile Turret -
shipRoleBonusMPTDamage LocationRequiredSkillModifier shipBonusRole1 PostPercent damageMultiplier Medium Projectile Turret -
shipBonusMPTFalloffMC3 LocationRequiredSkillModifier ShipBonusMC3 PostPercent falloff Medium Projectile Turret -