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Heavy Shield Maintenance Bot II

Heavy Shield Maintenance Bot II

ID: 28199 | Logistic Drone Drone | Published | T2 Meta 5
Market: Drones > Logistic Drones

Shield Maintenance Drone

Required Skills (3)

Variations (17)

TypeTierMeta LevelActivation proximityArmor EM Damage ResistanceArmor HitpointsArmor Hitpoints RepairedArmor Kinetic Damage ResistanceArmor Thermal Damage ResistanceBandwidth NeededCapacitor CapacityGravimetric Sensor StrengthLadar Sensor StrengthMagnetometric Sensor StrengthMaximum VelocityMeta LevelOptimal RangeOrbit VelocityRADAR Sensor StrengthShield BonusShield CapacityShield recharge timeSignature RadiusStructure HitpointsStructure Hitpoints RepairedTech Level
Heavy Armor Maintenance Bot I T1 0 7,000 0.5 250 60 0.65 0.65 25 600 22.5 22.5 22.5 2,000 0 10,000 250 22.5 - 150 250,000 110 300 - 1
Heavy Armor Maintenance Bot II T2 5 7,000 0.5 300 72 0.65 0.65 25 720 22.5 22.5 22.5 2,400 5 10,000 300 22.5 - 180 250,000 110 360 - 2
Heavy Hull Maintenance Bot I T1 0 7,000 0.4 250 - 0.75 0.65 25 600 22.5 22.5 22.5 2,000 0 10,000 250 22.5 - 150 250,000 110 600 30 1
Heavy Hull Maintenance Bot II T2 5 7,000 0.5 300 - 0.65 0.65 25 720 22.5 22.5 22.5 2,400 5 10,000 300 22.5 - 180 250,000 110 360 36 2
Heavy Shield Maintenance Bot I T1 0 7,000 0.5 150 - 0.75 0.55 25 600 12.5 12.5 12.5 2,000 0 10,000 250 12.5 +5900% 300 250,000 110 200 - 1
Light Armor Maintenance Bot I T1 0 3,500 0.5 75 12 0.65 0.65 5 200 7.5 7.5 7.5 3,200 0 5,000 350 7.5 - 50 125,000 25 100 - 1
Light Armor Maintenance Bot II T2 5 3,500 0.5 90 14 0.65 0.65 5 240 7.5 7.5 7.5 3,840 5 5,000 420 7.5 - 60 125,000 25 120 - 2
Light Hull Maintenance Bot I T1 0 3,500 0.5 75 - 0.65 0.65 5 200 7.5 7.5 7.5 3,200 0 5,000 350 7.5 - 50 125,000 25 100 6 1
Light Hull Maintenance Bot II T2 5 3,500 0.5 90 - 0.65 0.65 5 240 7.5 7.5 7.5 3,840 5 5,000 420 7.5 - 60 125,000 25 120 7 2
Light Shield Maintenance Bot I T1 0 3,500 0.5 50 - 0.75 0.55 5 200 5 5 5 3,200 0 5,000 350 5 +1100% 100 125,000 25 50 - 1
Light Shield Maintenance Bot II T2 5 3,500 0.5 60 - 0.75 0.55 5 240 7.5 7.5 7.5 3,840 5 5,000 420 7.5 +1340% 120 125,000 25 60 - 2
Medium Armor Maintenance Bot I T1 0 5,000 0.5 125 24 0.65 0.65 10 400 12.5 12.5 12.5 2,750 0 7,500 300 12.5 - 75 200,000 75 200 - 1
Medium Armor Maintenance Bot II T2 5 5,000 0.5 150 28 0.65 0.65 10 480 12.5 12.5 12.5 3,300 5 7,500 360 12.5 - 90 200,000 75 240 - 2
Medium Hull Maintenance Bot I T1 0 5,000 0.5 125 - 0.65 0.65 10 400 12.5 12.5 12.5 2,750 0 7,500 300 12.5 - 75 200,000 75 200 12 1
Medium Hull Maintenance Bot II T2 5 5,000 0.5 150 - 0.65 0.65 10 480 12.5 12.5 12.5 3,300 5 7,500 360 12.5 - 90 200,000 75 240 16 2
Medium Shield Maintenance Bot I T1 0 5,000 0.5 75 - 0.75 0.55 10 400 7.5 7.5 7.5 2,750 0 7,500 300 7.5 +2300% 150 200,000 75 100 - 1
Medium Shield Maintenance Bot II T2 5 5,000 0.5 90 - 0.75 0.55 10 480 12.5 12.5 12.5 3,300 5 7,500 360 12.5 +2780% 180 200,000 75 120 - 2
TypeMeta LevelActivation proximityArmor EM Damage ResistanceArmor HitpointsArmor Hitpoints RepairedArmor Kinetic Damage ResistanceArmor Thermal Damage ResistanceBandwidth NeededCapacitor CapacityGravimetric Sensor StrengthLadar Sensor StrengthMagnetometric Sensor StrengthMaximum VelocityOptimal RangeOrbit VelocityRADAR Sensor StrengthShield BonusShield CapacityShield recharge timeSignature RadiusStructure HitpointsStructure Hitpoints Repaired
Heavy Armor Maintenance Bot I 0 7,000 0.5 250 60 0.65 0.65 25 600 22.5 22.5 22.5 2,000 10,000 250 22.5 - 150 250,000 110 300 -
Heavy Hull Maintenance Bot I 0 7,000 0.4 250 - 0.75 0.65 25 600 22.5 22.5 22.5 2,000 10,000 250 22.5 - 150 250,000 110 600 30
Heavy Shield Maintenance Bot I 0 7,000 0.5 150 - 0.75 0.55 25 600 12.5 12.5 12.5 2,000 10,000 250 12.5 +5900% 300 250,000 110 200 -
Light Armor Maintenance Bot I 0 3,500 0.5 75 12 0.65 0.65 5 200 7.5 7.5 7.5 3,200 5,000 350 7.5 - 50 125,000 25 100 -
Light Hull Maintenance Bot I 0 3,500 0.5 75 - 0.65 0.65 5 200 7.5 7.5 7.5 3,200 5,000 350 7.5 - 50 125,000 25 100 6
Light Shield Maintenance Bot I 0 3,500 0.5 50 - 0.75 0.55 5 200 5 5 5 3,200 5,000 350 5 +1100% 100 125,000 25 50 -
Medium Armor Maintenance Bot I 0 5,000 0.5 125 24 0.65 0.65 10 400 12.5 12.5 12.5 2,750 7,500 300 12.5 - 75 200,000 75 200 -
Medium Hull Maintenance Bot I 0 5,000 0.5 125 - 0.65 0.65 10 400 12.5 12.5 12.5 2,750 7,500 300 12.5 - 75 200,000 75 200 12
Medium Shield Maintenance Bot I 0 5,000 0.5 75 - 0.75 0.55 10 400 7.5 7.5 7.5 2,750 7,500 300 7.5 +2300% 150 200,000 75 100 -
TypeMeta LevelActivation proximityArmor HitpointsArmor Hitpoints RepairedArmor Kinetic Damage ResistanceArmor Thermal Damage ResistanceBandwidth NeededCapacitor CapacityGravimetric Sensor StrengthLadar Sensor StrengthMagnetometric Sensor StrengthMaximum VelocityOptimal RangeOrbit VelocityRADAR Sensor StrengthShield BonusShield CapacityShield recharge timeSignature RadiusStructure HitpointsStructure Hitpoints Repaired
Heavy Armor Maintenance Bot II 5 7,000 300 72 0.65 0.65 25 720 22.5 22.5 22.5 2,400 10,000 300 22.5 - 180 250,000 110 360 -
Heavy Hull Maintenance Bot II 5 7,000 300 - 0.65 0.65 25 720 22.5 22.5 22.5 2,400 10,000 300 22.5 - 180 250,000 110 360 36
Light Armor Maintenance Bot II 5 3,500 90 14 0.65 0.65 5 240 7.5 7.5 7.5 3,840 5,000 420 7.5 - 60 125,000 25 120 -
Light Hull Maintenance Bot II 5 3,500 90 - 0.65 0.65 5 240 7.5 7.5 7.5 3,840 5,000 420 7.5 - 60 125,000 25 120 7
Light Shield Maintenance Bot II 5 3,500 60 - 0.75 0.55 5 240 7.5 7.5 7.5 3,840 5,000 420 7.5 +1340% 120 125,000 25 60 -
Medium Armor Maintenance Bot II 5 5,000 150 28 0.65 0.65 10 480 12.5 12.5 12.5 3,300 7,500 360 12.5 - 90 200,000 75 240 -
Medium Hull Maintenance Bot II 5 5,000 150 - 0.65 0.65 10 480 12.5 12.5 12.5 3,300 7,500 360 12.5 - 90 200,000 75 240 16
Medium Shield Maintenance Bot II 5 5,000 90 - 0.75 0.55 10 480 12.5 12.5 12.5 3,300 7,500 360 12.5 +2780% 180 200,000 75 120 -

Attributes (55)

IDNameValueUnitStackableHigh Is Good
70 agility (Inertia Modifier) 100 x No -
267 armorEmDamageResonance (Armor EM Damage Resistance) 0.5 % No -
268 armorExplosiveDamageResonance (Armor Explosive Damage Resistance) 0.9 % No -
265 armorHP (Armor Hitpoints) 180 HP Yes +
269 armorKineticDamageResonance (Armor Kinetic Damage Resistance) 0.75 % No -
270 armorThermalDamageResonance (Armor Thermal Damage Resistance) 0.55 % No -
524 armorUniformity 0.75 - Yes +
482 capacitorCapacity (Capacitor Capacity) 720 GJ Yes +
6 capacitorNeed (Activation Cost) 0 GJ Yes -
1272 droneBandwidthUsed (Bandwidth Needed) 25 Mbit/sec Yes +
73 duration (Activation time / duration) 5000 s Yes -
113 emDamageResonance (Structure EM Damage Resistance) 1 % No -
580 entityChaseMaxDelay 1 - Yes +
581 entityChaseMaxDelayChance 1 - Yes +
665 entityChaseMaxDistance 5000 m Yes +
582 entityChaseMaxDuration 2500 s Yes +
583 entityChaseMaxDurationChance 1 - Yes +
508 entityCruiseSpeed (Orbit Velocity) 300 m/sec Yes +
416 entityFlyRange 1000 - Yes +
111 explosiveDamageResonance (Structure Explosive Damage Resistance) 1 % No -
2189 fighterAbilityAntiFighterMissileResistance 1 % Yes -
9 hp (Structure Hitpoints) 240 HP Yes +
109 kineticDamageResonance (Structure Kinetic Damage Resistance) 1 % No -
193 maxAttackTargets 1 - Yes +
192 maxLockedTargets (Maximum Locked Targets) 8 - Yes +
54 maxRange (Optimal Range) 10000 m No +
37 maxVelocity (Maximum Velocity) 2400 m/sec No +
633 metaLevelOld (Meta Level) 5 Level Yes +
154 proximityRange (Activation proximity) 7000 m Yes +
55 rechargeRate (Capacitor Recharge time) 250000 s Yes -
2138 remoteResistanceID remoteRepairImpedance attributeID Yes +
182 requiredSkill1 (Primary Skill required) Repair Drone Operation typeID Yes +
277 requiredSkill1Level 5 - Yes +
183 requiredSkill2 (Secondary Skill required) Shield Emission Systems typeID Yes +
278 requiredSkill2Level 4 - Yes +
184 requiredSkill3 (Tertiary Skill required) Drones typeID Yes +
279 requiredSkill3Level 5 - Yes +
211 scanGravimetricStrength (Gravimetric Sensor Strength) 22.5 points No +
209 scanLadarStrength (Ladar Sensor Strength) 22.5 points No +
210 scanMagnetometricStrength (Magnetometric Sensor Strength) 22.5 points No +
208 scanRadarStrength (RADAR Sensor Strength) 22.5 points No +
79 scanSpeed 2000 s No -
68 shieldBonus (Shield Bonus) 72 HP No +
263 shieldCapacity (Shield Capacity) 360 HP Yes +
271 shieldEmDamageResonance (Shield EM Damage Resistance) 1 % No -
272 shieldExplosiveDamageResonance (Shield Explosive Damage Resistance) 0.4 % No -
273 shieldKineticDamageResonance (Shield Kinetic Damage Resistance) 0.6 % No -
479 shieldRechargeRate (Shield recharge time) 250000 s Yes -
274 shieldThermalDamageResonance (Shield Thermal Damage Resistance) 0.8 % No -
484 shieldUniformity 0.75 - Yes +
552 signatureRadius (Signature Radius) 110 m No -
525 structureUniformity 1 - Yes +
422 techLevel (Tech Level) 2 Level Yes +
110 thermalDamageResonance (Structure Thermal Damage Resistance) 1 % No -
136 uniformity 0.75 - Yes +

Effects (1)

IDNameCategoryModifiers
6688 npcEntityRemoteShieldBooster 2 0

Outgoing Modifiers (0)

This type's effects do not modify other attributes.

Incoming Modifiers (31)

Effect Func Modifying Attr Op Modified Attr Skill Group
shieldEmmisionSystemsCapNeedBonusPostPercentCapacitorNeedLocationShipModulesRequiringShieldEmmisionSystems LocationRequiredSkillModifier capNeedBonus PostPercent capacitorNeed Shield Emission Systems -
eliteBonusLogisticShieldTransferCapNeed2 LocationRequiredSkillModifier eliteBonusLogistics2 PostPercent capacitorNeed Shield Emission Systems -
eliteBonusLogisticShieldTransferCapNeed1 LocationRequiredSkillModifier eliteBonusLogistics1 PostPercent capacitorNeed Shield Emission Systems -
shipShieldTransferRangeCC1 LocationRequiredSkillModifier shipBonusCC PostPercent maxRange Shield Emission Systems -
shipShieldTransferRangeMC2 LocationRequiredSkillModifier shipBonusMC2 PostPercent maxRange Shield Emission Systems -
shipBonusShieldTransferCapneed1 LocationRequiredSkillModifier shipBonusCC PostPercent capacitorNeed Shield Emission Systems -
shieldTransportCpuNeedBonusEffect LocationRequiredSkillModifier shieldTransportCpuNeedBonus PostPercent cpu Shield Emission Systems -
systemShieldRemoteRepairAmount LocationRequiredSkillModifier shieldBonusMultiplierRemote PostMul shieldBonus Shield Emission Systems -
subsystemBonusMinmatarOffensive2RemoteRepCapUse LocationRequiredSkillModifier subsystemBonusMinmatarOffensive2 PostPercent capacitorNeed Shield Emission Systems -
subsystemBonusCaldariOffensive2RemoteShieldBoosterCapUse LocationRequiredSkillModifier subsystemBonusCaldariOffensive2 PostPercent capacitorNeed Shield Emission Systems -
shipBonusShieldTransferCapNeedCF LocationRequiredSkillModifier shipBonusCF PostPercent capacitorNeed Shield Emission Systems -
shipBonusShieldTransferBoostAmountCF2 LocationRequiredSkillModifier shipBonusCF2 PostPercent shieldBonus Shield Emission Systems -
shipBonusShieldTransferCapNeedMF LocationRequiredSkillModifier shipBonusMF PostPercent capacitorNeed Shield Emission Systems -
shipBonusShieldTransferBoostAmountMF2 LocationRequiredSkillModifier shipBonusMF2 PostPercent shieldBonus Shield Emission Systems -
shipBonusShieldTransferCapneedMC1 LocationRequiredSkillModifier shipBonusMC PostPercent capacitorNeed Shield Emission Systems -
shipBonusShieldTransferBoostAmountCC2 LocationRequiredSkillModifier shipBonusCC2 PostPercent shieldBonus Shield Emission Systems -
shipBonusShieldTransferBoostAmountMC2 LocationRequiredSkillModifier shipBonusMC2 PostPercent shieldBonus Shield Emission Systems -
shipShieldTransferFalloffMC2 LocationRequiredSkillModifier shipBonusMC2 PostPercent falloffEffectiveness Shield Emission Systems -
shipShieldTransferFalloffCC1 LocationRequiredSkillModifier shipBonusCC PostPercent falloffEffectiveness Shield Emission Systems -
eliteBonusLogiFrigShieldRepSpeedCap1 LocationRequiredSkillModifier eliteBonusLogiFrig1 PostPercent duration Shield Emission Systems -
eliteBonusLogiFrigShieldRepSpeedCap1 LocationRequiredSkillModifier eliteBonusLogiFrig1 PostPercent capacitorNeed Shield Emission Systems -
subsystemMRSBFittingReduction LocationRequiredSkillModifier subsystemMRSBFittingReduction PostPercent mediumRemoteRepFittingMultiplier Shield Emission Systems -
subsystemBonusCaldariOffensive3RemoteShieldBoosterHeat LocationRequiredSkillModifier subsystemBonusCaldariOffensive3 PostPercent overloadSelfDurationBonus Shield Emission Systems -
subsystemBonusCaldariOffensive3RemoteShieldBoosterHeat LocationRequiredSkillModifier subsystemBonusCaldariOffensive3 PostPercent overloadShieldBonus Shield Emission Systems -
subsystemBonusMinmatarOffensive3RemoteRepHeat LocationRequiredSkillModifier subsystemBonusMinmatarOffensive3 PostPercent overloadSelfDurationBonus Shield Emission Systems -
subsystemBonusMinmatarOffensive3RemoteRepHeat LocationRequiredSkillModifier subsystemBonusMinmatarOffensive3 PostPercent overloadShieldBonus Shield Emission Systems -
subcapRemoteArmorShieldRepDurationCapBonus LocationRequiredSkillModifier remoteRepDurationCapBonus PostPercent duration Shield Emission Systems -
subcapRemoteArmorShieldRepDurationCapBonus LocationRequiredSkillModifier remoteRepDurationCapBonus PostPercent capacitorNeed Shield Emission Systems -
systemGammaStorm LocationRequiredSkillModifier shieldBonusMultiplierRemote PostMul shieldBonus Shield Emission Systems -
modeRemoteShieldRepairCapacitorCostPostDiv LocationRequiredSkillModifier modeRemoteRepairCapacitorCostPostDiv PostDiv capacitorNeed Shield Emission Systems -
modeRemoteRepairAmountShieldPostDiv LocationRequiredSkillModifier modeRemoteRepairBonusPostDiv PostDiv shieldBonus Shield Emission Systems -