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Shield Emission Systems

Shield Emission Systems

ID: 3422 | Shields Skill | Published
Market: Skills > Shields

Operation of shield transfer array and other shield emission systems. 5% reduced capacitor need for shield emission system modules per skill level.

Required Skills (2)

SkillLevel
Power Grid Management III
Science II

Required For (42)

Module (35)
Skill (1)
Shields (1)

Variations (12)

TypeTierMeta LevelCapacitor Need BonusCapacitor Need BonusDuration BonusHardening BonusPower Need BonusRecharge Rate BonusResistance BonusShield Capacity BonusTraining time multiplierUniformity Bonus
Capital Shield Emission Systems T1 - -600% - - - - - - - 10 -
Capital Shield Operation T1 - - -300% - - - - - - 8 -
EM Shield Compensation T1 - - - - +400% - - - - 2 -
Explosive Shield Compensation T1 - - - - +400% - - 0 - 2 -
Invulnerability Core Operation T1 - - - +900% - - - - - 8 -
Kinetic Shield Compensation T1 - - - - +400% - - 0 - 2 -
Shield Compensation T1 - - -300% - - - - - - 2 -
Shield Management T1 - - - - - - - - +400% 3 -
Shield Operation T1 - - - - - - -600% - - 1 -
Shield Upgrades T1 - - - - - -600% - - - 2 -
Tactical Shield Manipulation T1 - - - - - - - - - 4 -95%
Thermal Shield Compensation T1 - - - - +400% - - 0 - 2 -
TypeMeta LevelCapacitor Need BonusCapacitor Need BonusDuration BonusHardening BonusPower Need BonusRecharge Rate BonusResistance BonusShield Capacity BonusTraining time multiplierUniformity Bonus
Capital Shield Emission Systems - -600% - - - - - - - 10 -
Capital Shield Operation - - -300% - - - - - - 8 -
EM Shield Compensation - - - - +400% - - - - 2 -
Explosive Shield Compensation - - - - +400% - - 0 - 2 -
Invulnerability Core Operation - - - +900% - - - - - 8 -
Kinetic Shield Compensation - - - - +400% - - 0 - 2 -
Shield Compensation - - -300% - - - - - - 2 -
Shield Management - - - - - - - - +400% 3 -
Shield Operation - - - - - - -600% - - 1 -
Shield Upgrades - - - - - -600% - - - 2 -
Tactical Shield Manipulation - - - - - - - - - 4 -95%
Thermal Shield Compensation - - - - +400% - - 0 - 2 -

Attributes (9)

IDNameValueUnitStackableHigh Is Good
317 capNeedBonus (Capacitor Need Bonus) -5 % Yes +
180 primaryAttribute (Primary attribute) intelligence attributeID Yes +
182 requiredSkill1 (Primary Skill required) Power Grid Management typeID Yes +
277 requiredSkill1Level 3 - Yes +
183 requiredSkill2 (Secondary Skill required) Science typeID Yes +
278 requiredSkill2Level 2 - Yes +
181 secondaryAttribute (Secondary attribute) memory attributeID Yes +
280 skillLevel (Level) 0 - Yes +
275 skillTimeConstant (Training time multiplier) 2 x Yes +

Incoming Modifiers (0)

No modifiers affect this type.