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Motion Prediction

Motion Prediction

ID: 3312 | Gunnery Skill | Published
Market: Skills > Gunnery

Improved ability at hitting moving targets. 5% bonus per skill level to weapon turret tracking speeds.

Required Skills (1)

SkillLevel
Gunnery II

Required For (38)

Modifying Skills (1)

Gunnery (1 modifiers)

Variations (65)

TypeTierMeta LevelCapacitor Need BonusConsumption Quantity BonusDamage Multiplier BonusExplosion Radius BonusExplosion Velocity BonusFalloff BonusLevelOptimal Range ModifierPrimary attributeRate of Fire BonusRate Of Fire BonusSecondary attributeTraining time multiplier
Advanced Doomsday Operation T1 - - - +650% - - - 0 - 168 - - 165 14
Capital Artillery Specialization T1 - - - +100% - - - - - 167 - - 168 10
Capital Autocannon Specialization T1 - - - +100% - - - - - 167 - - 168 10
Capital Beam Laser Specialization T1 - - - +100% - - - - - 167 - - 168 10
Capital Blaster Specialization T1 - - - +100% - - - - - 167 - - 168 10
Capital Disintegrator Specialization T1 - - - +100% - - - - - 167 - - 168 10
Capital Energy Turret T1 - - - +400% - - - - - 167 - - 168 7
Capital Hybrid Turret T1 - - - +400% - - - - - 167 - - 168 7
Capital Precursor Weapon T1 - - - +400% - - - - - 167 - - 168 7
Capital Projectile Turret T1 - - - +400% - - - - - 167 - - 168 7
Capital Pulse Laser Specialization T1 - - - +100% - - - - - 167 - - 168 10
Capital Railgun Specialization T1 - - - +100% - - - - - 167 - - 168 10
Controlled Bursts T1 - -600% - - - - - - - 167 - - 168 2
Disruptive Lance Operation T1 - - - - - - - 0 - 168 - - 165 14
Doomsday Operation T1 - - - +900% - - - 0 - 168 - - 165 14
Doomsday Rapid Firing T1 - - - - - - - 0 - 168 - -500% 165 14
Gunnery T1 - - - - - - - - - 167 -300% - 168 1
Large Artillery Specialization T1 - - - +100% - - - - - 167 - - 168 8
Large Autocannon Specialization T1 - - - +100% - - - - - 167 - - 168 8
Large Beam Laser Specialization T1 - - - +100% - - - - - 167 - - 168 8
Large Blaster Specialization T1 - - - +100% - - - - - 167 - - 168 8
Large Disintegrator Specialization T1 - - - +100% - - - - - 167 - - 168 8
Large Energy Turret T1 - - - +400% - - - - - 167 - - 168 5
Large Hybrid Turret T1 - - - +400% - - - - - 167 - - 168 5
Large Precursor Weapon T1 - - - +400% - - - - - 167 - - 168 5
Large Projectile Turret T1 - - - +400% - - - - - 167 - - 168 5
Large Pulse Laser Specialization T1 - - - +100% - - - - - 167 - - 168 8
Large Railgun Specialization T1 - - - +100% - - - - - 167 - - 168 8
Large Vorton Projector T1 - - - +400% - - - - - 167 - - 168 5
Large Vorton Specialization T1 - - - +100% - - - - - 167 - - 168 8
Medium Artillery Specialization T1 - - - +100% - - - - - 167 - - 168 5
Medium Autocannon Specialization T1 - - - +100% - - - - - 167 - - 168 5
Medium Beam Laser Specialization T1 - - - +100% - - - - - 167 - - 168 5
Medium Blaster Specialization T1 - - - +100% - - - - - 167 - - 168 5
Medium Disintegrator Specialization T1 - - - +100% - - - - - 167 - - 168 5
Medium Energy Turret T1 - - - +400% - - - - - 167 - - 168 3
Medium Hybrid Turret T1 - - - +400% - - - - - 167 - - 168 3
Medium Precursor Weapon T1 - - - +400% - - - - - 167 - - 168 3
Medium Projectile Turret T1 - - - +400% - - - - - 167 - - 168 3
Medium Pulse Laser Specialization T1 - - - +100% - - - - - 167 - - 168 5
Medium Railgun Specialization T1 - - - +100% - - - - - 167 - - 168 5
Medium Vorton Projector T1 - - - +400% - - - 0 - 167 - - 168 3
Medium Vorton Specialization T1 - - - +100% - - - - - 167 - - 168 5
Rapid Firing T1 - - - - - - - - - 167 - -500% 168 2
Sharpshooter T1 - - - - - - - - +400% 167 - - 168 2
Small Artillery Specialization T1 - - - +100% - - - - - 167 - - 168 3
Small Autocannon Specialization T1 - - - +100% - - - - - 167 - - 168 3
Small Beam Laser Specialization T1 - - - +100% - - - - - 167 - - 168 3
Small Blaster Specialization T1 - - - +100% - - - - - 167 - - 168 3
Small Disintegrator Specialization T1 - - - +100% - - - - - 167 - - 168 3
Small Energy Turret T1 - - - +400% - - - - - 167 - - 168 1
Small Hybrid Turret T1 - - - +400% - - - - - 167 - - 168 1
Small Precursor Weapon T1 - - - +400% - - - - - 167 - - 168 1
Small Projectile Turret T1 - - - +400% - - - - - 167 - - 168 1
Small Pulse Laser Specialization T1 - - - +100% - - - - - 167 - - 168 3
Small Railgun Specialization T1 - - - +100% - - - - - 167 - - 168 3
Small Vorton Projector T1 - - - +400% - - - 0 - 167 - - 168 1
Small Vorton Specialization T1 - - - +100% - - - - - 167 - - 168 3
Surgical Strike T1 - - - +200% - - - - - 167 - - 168 4
Tactical Weapon Reconfiguration T1 - - +2400% - - - - 0 - 167 - - 168 8
Trajectory Analysis T1 - - - - - - +400% - - 167 - - 168 5
Vorton Arc Extension T1 - - - - - - - - +400% 167 - - 168 2
Vorton Arc Guidance T1 - - - - -600% +900% - - - 167 - - 168 2
Vorton Power Amplification T1 - - - +200% - - - - - 167 - - 168 4
Vorton Projector Operation T1 - - - - - - - 0 - 167 -300% - 168 1
TypeMeta LevelCapacitor Need BonusConsumption Quantity BonusDamage Multiplier BonusExplosion Radius BonusExplosion Velocity BonusFalloff BonusLevelOptimal Range ModifierPrimary attributeRate of Fire BonusRate Of Fire BonusSecondary attributeTraining time multiplier
Advanced Doomsday Operation - - - +650% - - - 0 - 168 - - 165 14
Capital Artillery Specialization - - - +100% - - - - - 167 - - 168 10
Capital Autocannon Specialization - - - +100% - - - - - 167 - - 168 10
Capital Beam Laser Specialization - - - +100% - - - - - 167 - - 168 10
Capital Blaster Specialization - - - +100% - - - - - 167 - - 168 10
Capital Disintegrator Specialization - - - +100% - - - - - 167 - - 168 10
Capital Energy Turret - - - +400% - - - - - 167 - - 168 7
Capital Hybrid Turret - - - +400% - - - - - 167 - - 168 7
Capital Precursor Weapon - - - +400% - - - - - 167 - - 168 7
Capital Projectile Turret - - - +400% - - - - - 167 - - 168 7
Capital Pulse Laser Specialization - - - +100% - - - - - 167 - - 168 10
Capital Railgun Specialization - - - +100% - - - - - 167 - - 168 10
Controlled Bursts - -600% - - - - - - - 167 - - 168 2
Disruptive Lance Operation - - - - - - - 0 - 168 - - 165 14
Doomsday Operation - - - +900% - - - 0 - 168 - - 165 14
Doomsday Rapid Firing - - - - - - - 0 - 168 - -500% 165 14
Gunnery - - - - - - - - - 167 -300% - 168 1
Large Artillery Specialization - - - +100% - - - - - 167 - - 168 8
Large Autocannon Specialization - - - +100% - - - - - 167 - - 168 8
Large Beam Laser Specialization - - - +100% - - - - - 167 - - 168 8
Large Blaster Specialization - - - +100% - - - - - 167 - - 168 8
Large Disintegrator Specialization - - - +100% - - - - - 167 - - 168 8
Large Energy Turret - - - +400% - - - - - 167 - - 168 5
Large Hybrid Turret - - - +400% - - - - - 167 - - 168 5
Large Precursor Weapon - - - +400% - - - - - 167 - - 168 5
Large Projectile Turret - - - +400% - - - - - 167 - - 168 5
Large Pulse Laser Specialization - - - +100% - - - - - 167 - - 168 8
Large Railgun Specialization - - - +100% - - - - - 167 - - 168 8
Large Vorton Projector - - - +400% - - - - - 167 - - 168 5
Large Vorton Specialization - - - +100% - - - - - 167 - - 168 8
Medium Artillery Specialization - - - +100% - - - - - 167 - - 168 5
Medium Autocannon Specialization - - - +100% - - - - - 167 - - 168 5
Medium Beam Laser Specialization - - - +100% - - - - - 167 - - 168 5
Medium Blaster Specialization - - - +100% - - - - - 167 - - 168 5
Medium Disintegrator Specialization - - - +100% - - - - - 167 - - 168 5
Medium Energy Turret - - - +400% - - - - - 167 - - 168 3
Medium Hybrid Turret - - - +400% - - - - - 167 - - 168 3
Medium Precursor Weapon - - - +400% - - - - - 167 - - 168 3
Medium Projectile Turret - - - +400% - - - - - 167 - - 168 3
Medium Pulse Laser Specialization - - - +100% - - - - - 167 - - 168 5
Medium Railgun Specialization - - - +100% - - - - - 167 - - 168 5
Medium Vorton Projector - - - +400% - - - 0 - 167 - - 168 3
Medium Vorton Specialization - - - +100% - - - - - 167 - - 168 5
Rapid Firing - - - - - - - - - 167 - -500% 168 2
Sharpshooter - - - - - - - - +400% 167 - - 168 2
Small Artillery Specialization - - - +100% - - - - - 167 - - 168 3
Small Autocannon Specialization - - - +100% - - - - - 167 - - 168 3
Small Beam Laser Specialization - - - +100% - - - - - 167 - - 168 3
Small Blaster Specialization - - - +100% - - - - - 167 - - 168 3
Small Disintegrator Specialization - - - +100% - - - - - 167 - - 168 3
Small Energy Turret - - - +400% - - - - - 167 - - 168 1
Small Hybrid Turret - - - +400% - - - - - 167 - - 168 1
Small Precursor Weapon - - - +400% - - - - - 167 - - 168 1
Small Projectile Turret - - - +400% - - - - - 167 - - 168 1
Small Pulse Laser Specialization - - - +100% - - - - - 167 - - 168 3
Small Railgun Specialization - - - +100% - - - - - 167 - - 168 3
Small Vorton Projector - - - +400% - - - 0 - 167 - - 168 1
Small Vorton Specialization - - - +100% - - - - - 167 - - 168 3
Surgical Strike - - - +200% - - - - - 167 - - 168 4
Tactical Weapon Reconfiguration - - +2400% - - - - 0 - 167 - - 168 8
Trajectory Analysis - - - - - - +400% - - 167 - - 168 5
Vorton Arc Extension - - - - - - - - +400% 167 - - 168 2
Vorton Arc Guidance - - - - -600% +900% - - - 167 - - 168 2
Vorton Power Amplification - - - +200% - - - - - 167 - - 168 4
Vorton Projector Operation - - - - - - - 0 - 167 -300% - 168 1

Attributes (6)

IDNameValueUnitStackableHigh Is Good
180 primaryAttribute (Primary attribute) perception attributeID Yes +
182 requiredSkill1 (Primary Skill required) Gunnery typeID Yes +
277 requiredSkill1Level 2 - Yes +
181 secondaryAttribute (Secondary attribute) willpower attributeID Yes +
275 skillTimeConstant (Training time multiplier) 2 x Yes +
767 trackingSpeedBonus (Tracking Speed Bonus) 5 % Yes +

Effects (3)

Outgoing Modifiers (4)

Incoming Modifiers (28)

Effect Func Modifying Attr Op Modified Attr Skill Group
controlledBurstsCapNeedBonusPostPercentCapacitorNeedLocationShipModulesRequiringGunnery LocationRequiredSkillModifier capNeedBonus PostPercent capacitorNeed Gunnery -
motionPredictionTrackingSpeedMultiplierPostPercentTrackingSpeedLocationShipModulesRequiringGunnery LocationRequiredSkillModifier trackingSpeedMultiplier PostMul trackingSpeed Gunnery -
sharpshooterRangeSkillBonusPostPercentMaxRangeLocationShipModulesRequiringGunnery LocationRequiredSkillModifier rangeSkillBonus PostPercent maxRange Gunnery -
surgicalStrikeFalloffBonusPostPercentFalloffLocationShipModulesRequiringGunnery LocationRequiredSkillModifier falloffBonus PostPercent falloff Gunnery -
gunneryTurretSpeeBonusPostPercentSpeedLocationShipModulesRequiringGunnery LocationRequiredSkillModifier turretSpeeBonus PostPercent speed Gunnery -
weaponUpgradesCpuNeedBonusPostPercentCpuLocationShipModulesRequiringGunnery LocationRequiredSkillModifier cpuNeedBonus PostPercent cpu Gunnery -
rapidFiringRofBonusPostPercentSpeedLocationShipModulesRequiringGunnery LocationRequiredSkillModifier rofBonus PostPercent speed Gunnery -
surgicalStrikeDamageMultiplierBonusPostPercentDamageMultiplierLocationShipModulesRequiringGunnery LocationRequiredSkillModifier damageMultiplierBonus PostPercent damageMultiplier Gunnery -
skillAdvancedWeaponUpgradesPowerNeedBonus LocationRequiredSkillModifier powerNeedBonus PostPercent power Gunnery -
boosterTurretOptimalRangePenalty LocationRequiredSkillModifier boosterTurretOptimalRangePenalty PostPercent maxRange Gunnery -
boosterTurretFalloffPenalty LocationRequiredSkillModifier boosterTurretFalloffPenalty PostPercent falloff Gunnery -
boosterTurretTrackingPenalty LocationRequiredSkillModifier boosterTurretTrackingPenalty PostPercent trackingSpeed Gunnery -
trackingSpeedBonusPassiveRequiringGunneryTrackingSpeedBonus LocationRequiredSkillModifier trackingSpeedBonus PostPercent trackingSpeed Gunnery -
gunneryMaxRangeBonus LocationRequiredSkillModifier maxRangeBonus PostPercent maxRange Gunnery -
gunneryMaxRangeBonusOnline LocationRequiredSkillModifier maxRangeBonus PostPercent maxRange Gunnery -
gunneryTrackingSpeedBonusOnline LocationRequiredSkillModifier trackingSpeedBonus PostPercent trackingSpeed Gunnery -
dungeonTurretTrackingBonus LocationRequiredSkillModifier trackingSpeedBonus PostPercent trackingSpeed Gunnery -
systemDamageMultiplierGunnery LocationRequiredSkillModifier damageMultiplierMultiplier PostMul damageMultiplier Gunnery -
systemTracking LocationRequiredSkillModifier trackingSpeedMultiplier PostMul trackingSpeed Gunnery -
gunneryFalloffBonusOnline LocationRequiredSkillModifier falloffBonus PostPercent falloff Gunnery -
gunneryMaxRangeFalloffTrackingSpeedBonus LocationRequiredSkillModifier falloffBonus PostPercent falloff Gunnery -
gunneryMaxRangeFalloffTrackingSpeedBonus LocationRequiredSkillModifier maxRangeBonus PostPercent maxRange Gunnery -
gunneryMaxRangeFalloffTrackingSpeedBonus LocationRequiredSkillModifier trackingSpeedBonus PostPercent trackingSpeed Gunnery -
structureTargetGunneryMaxRangeFalloffTrackingSpeedBonusAssistance LocationRequiredSkillModifier falloffBonus PostPercent falloff Gunnery -
structureTargetGunneryMaxRangeFalloffTrackingSpeedBonusAssistance LocationRequiredSkillModifier maxRangeBonus PostPercent maxRange Gunnery -
structureTargetGunneryMaxRangeFalloffTrackingSpeedBonusAssistance LocationRequiredSkillModifier trackingSpeedBonus PostPercent trackingSpeed Gunnery -
systemPlasmaStorm LocationRequiredSkillModifier damageMultiplierMultiplier PostMul damageMultiplier Gunnery -
systemPlasmaStorm LocationRequiredSkillModifier trackingSpeedMultiplier PostMul trackingSpeed Gunnery -