Search / Medium Blaster Specialization
Medium Blaster Specialization

Medium Blaster Specialization

ID: 12211 | Gunnery Skill | Published
Market: Skills > Gunnery

Specialist training in the operation of advanced medium blasters. 2% bonus per skill level to the damage of medium turrets requiring Medium Blaster Specialization.

Required Skills (2)

Required For (6)

Charge (2)
Advanced Blaster Charge (2)
TypeLevel
Null M I
Void M I

Variations (65)

TypeTierMeta LevelCapacitor Need BonusConsumption Quantity BonusDamage Multiplier BonusExplosion Radius BonusExplosion Velocity BonusFalloff BonusLevelOptimal Range ModifierPrimary attributeRate of Fire BonusRate Of Fire BonusSecondary attributeTracking Speed BonusTraining time multiplier
Advanced Doomsday Operation T1 - - - +650% - - - 0 - 168 - - 165 - 14
Capital Artillery Specialization T1 - - - +100% - - - - - 167 - - 168 - 10
Capital Autocannon Specialization T1 - - - +100% - - - - - 167 - - 168 - 10
Capital Beam Laser Specialization T1 - - - +100% - - - - - 167 - - 168 - 10
Capital Blaster Specialization T1 - - - +100% - - - - - 167 - - 168 - 10
Capital Disintegrator Specialization T1 - - - +100% - - - - - 167 - - 168 - 10
Capital Energy Turret T1 - - - +400% - - - - - 167 - - 168 - 7
Capital Hybrid Turret T1 - - - +400% - - - - - 167 - - 168 - 7
Capital Precursor Weapon T1 - - - +400% - - - - - 167 - - 168 - 7
Capital Projectile Turret T1 - - - +400% - - - - - 167 - - 168 - 7
Capital Pulse Laser Specialization T1 - - - +100% - - - - - 167 - - 168 - 10
Capital Railgun Specialization T1 - - - +100% - - - - - 167 - - 168 - 10
Controlled Bursts T1 - -600% - - - - - - - 167 - - 168 - 2
Disruptive Lance Operation T1 - - - - - - - 0 - 168 - - 165 - 14
Doomsday Operation T1 - - - +900% - - - 0 - 168 - - 165 - 14
Doomsday Rapid Firing T1 - - - - - - - 0 - 168 - -500% 165 - 14
Gunnery T1 - - - - - - - - - 167 -300% - 168 - 1
Large Artillery Specialization T1 - - - +100% - - - - - 167 - - 168 - 8
Large Autocannon Specialization T1 - - - +100% - - - - - 167 - - 168 - 8
Large Beam Laser Specialization T1 - - - +100% - - - - - 167 - - 168 - 8
Large Blaster Specialization T1 - - - +100% - - - - - 167 - - 168 - 8
Large Disintegrator Specialization T1 - - - +100% - - - - - 167 - - 168 - 8
Large Energy Turret T1 - - - +400% - - - - - 167 - - 168 - 5
Large Hybrid Turret T1 - - - +400% - - - - - 167 - - 168 - 5
Large Precursor Weapon T1 - - - +400% - - - - - 167 - - 168 - 5
Large Projectile Turret T1 - - - +400% - - - - - 167 - - 168 - 5
Large Pulse Laser Specialization T1 - - - +100% - - - - - 167 - - 168 - 8
Large Railgun Specialization T1 - - - +100% - - - - - 167 - - 168 - 8
Large Vorton Projector T1 - - - +400% - - - - - 167 - - 168 - 5
Large Vorton Specialization T1 - - - +100% - - - - - 167 - - 168 - 8
Medium Artillery Specialization T1 - - - +100% - - - - - 167 - - 168 - 5
Medium Autocannon Specialization T1 - - - +100% - - - - - 167 - - 168 - 5
Medium Beam Laser Specialization T1 - - - +100% - - - - - 167 - - 168 - 5
Medium Disintegrator Specialization T1 - - - +100% - - - - - 167 - - 168 - 5
Medium Energy Turret T1 - - - +400% - - - - - 167 - - 168 - 3
Medium Hybrid Turret T1 - - - +400% - - - - - 167 - - 168 - 3
Medium Precursor Weapon T1 - - - +400% - - - - - 167 - - 168 - 3
Medium Projectile Turret T1 - - - +400% - - - - - 167 - - 168 - 3
Medium Pulse Laser Specialization T1 - - - +100% - - - - - 167 - - 168 - 5
Medium Railgun Specialization T1 - - - +100% - - - - - 167 - - 168 - 5
Medium Vorton Projector T1 - - - +400% - - - 0 - 167 - - 168 - 3
Medium Vorton Specialization T1 - - - +100% - - - - - 167 - - 168 - 5
Motion Prediction T1 - - - - - - - - - 167 - - 168 +400% 2
Rapid Firing T1 - - - - - - - - - 167 - -500% 168 - 2
Sharpshooter T1 - - - - - - - - +400% 167 - - 168 - 2
Small Artillery Specialization T1 - - - +100% - - - - - 167 - - 168 - 3
Small Autocannon Specialization T1 - - - +100% - - - - - 167 - - 168 - 3
Small Beam Laser Specialization T1 - - - +100% - - - - - 167 - - 168 - 3
Small Blaster Specialization T1 - - - +100% - - - - - 167 - - 168 - 3
Small Disintegrator Specialization T1 - - - +100% - - - - - 167 - - 168 - 3
Small Energy Turret T1 - - - +400% - - - - - 167 - - 168 - 1
Small Hybrid Turret T1 - - - +400% - - - - - 167 - - 168 - 1
Small Precursor Weapon T1 - - - +400% - - - - - 167 - - 168 - 1
Small Projectile Turret T1 - - - +400% - - - - - 167 - - 168 - 1
Small Pulse Laser Specialization T1 - - - +100% - - - - - 167 - - 168 - 3
Small Railgun Specialization T1 - - - +100% - - - - - 167 - - 168 - 3
Small Vorton Projector T1 - - - +400% - - - 0 - 167 - - 168 - 1
Small Vorton Specialization T1 - - - +100% - - - - - 167 - - 168 - 3
Surgical Strike T1 - - - +200% - - - - - 167 - - 168 - 4
Tactical Weapon Reconfiguration T1 - - +2400% - - - - 0 - 167 - - 168 - 8
Trajectory Analysis T1 - - - - - - +400% - - 167 - - 168 - 5
Vorton Arc Extension T1 - - - - - - - - +400% 167 - - 168 - 2
Vorton Arc Guidance T1 - - - - -600% +900% - - - 167 - - 168 - 2
Vorton Power Amplification T1 - - - +200% - - - - - 167 - - 168 - 4
Vorton Projector Operation T1 - - - - - - - 0 - 167 -300% - 168 - 1
TypeMeta LevelCapacitor Need BonusConsumption Quantity BonusDamage Multiplier BonusExplosion Radius BonusExplosion Velocity BonusFalloff BonusLevelOptimal Range ModifierPrimary attributeRate of Fire BonusRate Of Fire BonusSecondary attributeTracking Speed BonusTraining time multiplier
Advanced Doomsday Operation - - - +650% - - - 0 - 168 - - 165 - 14
Capital Artillery Specialization - - - +100% - - - - - 167 - - 168 - 10
Capital Autocannon Specialization - - - +100% - - - - - 167 - - 168 - 10
Capital Beam Laser Specialization - - - +100% - - - - - 167 - - 168 - 10
Capital Blaster Specialization - - - +100% - - - - - 167 - - 168 - 10
Capital Disintegrator Specialization - - - +100% - - - - - 167 - - 168 - 10
Capital Energy Turret - - - +400% - - - - - 167 - - 168 - 7
Capital Hybrid Turret - - - +400% - - - - - 167 - - 168 - 7
Capital Precursor Weapon - - - +400% - - - - - 167 - - 168 - 7
Capital Projectile Turret - - - +400% - - - - - 167 - - 168 - 7
Capital Pulse Laser Specialization - - - +100% - - - - - 167 - - 168 - 10
Capital Railgun Specialization - - - +100% - - - - - 167 - - 168 - 10
Controlled Bursts - -600% - - - - - - - 167 - - 168 - 2
Disruptive Lance Operation - - - - - - - 0 - 168 - - 165 - 14
Doomsday Operation - - - +900% - - - 0 - 168 - - 165 - 14
Doomsday Rapid Firing - - - - - - - 0 - 168 - -500% 165 - 14
Gunnery - - - - - - - - - 167 -300% - 168 - 1
Large Artillery Specialization - - - +100% - - - - - 167 - - 168 - 8
Large Autocannon Specialization - - - +100% - - - - - 167 - - 168 - 8
Large Beam Laser Specialization - - - +100% - - - - - 167 - - 168 - 8
Large Blaster Specialization - - - +100% - - - - - 167 - - 168 - 8
Large Disintegrator Specialization - - - +100% - - - - - 167 - - 168 - 8
Large Energy Turret - - - +400% - - - - - 167 - - 168 - 5
Large Hybrid Turret - - - +400% - - - - - 167 - - 168 - 5
Large Precursor Weapon - - - +400% - - - - - 167 - - 168 - 5
Large Projectile Turret - - - +400% - - - - - 167 - - 168 - 5
Large Pulse Laser Specialization - - - +100% - - - - - 167 - - 168 - 8
Large Railgun Specialization - - - +100% - - - - - 167 - - 168 - 8
Large Vorton Projector - - - +400% - - - - - 167 - - 168 - 5
Large Vorton Specialization - - - +100% - - - - - 167 - - 168 - 8
Medium Artillery Specialization - - - +100% - - - - - 167 - - 168 - 5
Medium Autocannon Specialization - - - +100% - - - - - 167 - - 168 - 5
Medium Beam Laser Specialization - - - +100% - - - - - 167 - - 168 - 5
Medium Disintegrator Specialization - - - +100% - - - - - 167 - - 168 - 5
Medium Energy Turret - - - +400% - - - - - 167 - - 168 - 3
Medium Hybrid Turret - - - +400% - - - - - 167 - - 168 - 3
Medium Precursor Weapon - - - +400% - - - - - 167 - - 168 - 3
Medium Projectile Turret - - - +400% - - - - - 167 - - 168 - 3
Medium Pulse Laser Specialization - - - +100% - - - - - 167 - - 168 - 5
Medium Railgun Specialization - - - +100% - - - - - 167 - - 168 - 5
Medium Vorton Projector - - - +400% - - - 0 - 167 - - 168 - 3
Medium Vorton Specialization - - - +100% - - - - - 167 - - 168 - 5
Motion Prediction - - - - - - - - - 167 - - 168 +400% 2
Rapid Firing - - - - - - - - - 167 - -500% 168 - 2
Sharpshooter - - - - - - - - +400% 167 - - 168 - 2
Small Artillery Specialization - - - +100% - - - - - 167 - - 168 - 3
Small Autocannon Specialization - - - +100% - - - - - 167 - - 168 - 3
Small Beam Laser Specialization - - - +100% - - - - - 167 - - 168 - 3
Small Blaster Specialization - - - +100% - - - - - 167 - - 168 - 3
Small Disintegrator Specialization - - - +100% - - - - - 167 - - 168 - 3
Small Energy Turret - - - +400% - - - - - 167 - - 168 - 1
Small Hybrid Turret - - - +400% - - - - - 167 - - 168 - 1
Small Precursor Weapon - - - +400% - - - - - 167 - - 168 - 1
Small Projectile Turret - - - +400% - - - - - 167 - - 168 - 1
Small Pulse Laser Specialization - - - +100% - - - - - 167 - - 168 - 3
Small Railgun Specialization - - - +100% - - - - - 167 - - 168 - 3
Small Vorton Projector - - - +400% - - - 0 - 167 - - 168 - 1
Small Vorton Specialization - - - +100% - - - - - 167 - - 168 - 3
Surgical Strike - - - +200% - - - - - 167 - - 168 - 4
Tactical Weapon Reconfiguration - - +2400% - - - - 0 - 167 - - 168 - 8
Trajectory Analysis - - - - - - +400% - - 167 - - 168 - 5
Vorton Arc Extension - - - - - - - - +400% 167 - - 168 - 2
Vorton Arc Guidance - - - - -600% +900% - - - 167 - - 168 - 2
Vorton Power Amplification - - - +200% - - - - - 167 - - 168 - 4
Vorton Projector Operation - - - - - - - 0 - 167 -300% - 168 - 1

Attributes (9)

IDNameValueUnitStackableHigh Is Good
1047 canNotBeTrainedOnTrial 1 - Yes +
292 damageMultiplierBonus (Damage Multiplier Bonus) 2 % Yes +
180 primaryAttribute (Primary attribute) perception attributeID Yes +
182 requiredSkill1 (Primary Skill required) Motion Prediction typeID Yes +
277 requiredSkill1Level 4 - Yes +
183 requiredSkill2 (Secondary Skill required) Medium Hybrid Turret typeID Yes +
278 requiredSkill2Level 5 - Yes +
181 secondaryAttribute (Secondary attribute) willpower attributeID Yes +
275 skillTimeConstant (Training time multiplier) 5 x Yes +

Effects (3)

IDNameCategoryModifiers
1011 selfT2MediumHybridBlasterDamageBonus 0 1
152 skillBoostDamageMultiplierBonus 0 1
132 skillEffect 0 2

Outgoing Modifiers (4)

Incoming Modifiers (45)

Effect Func Modifying Attr Op Modified Attr Skill Group
mediumHybridTurretDamageMultiplierBonusPostPercentDamageMultiplierLocationShipModulesRequiringMediumHybridTurret LocationRequiredSkillModifier damageMultiplierBonus PostPercent damageMultiplier Medium Hybrid Turret -
shipHRangeBonusCC LocationRequiredSkillModifier shipBonusCC PostPercent maxRange Medium Hybrid Turret -
shipHTDmgBonusfixedGC LocationRequiredSkillModifier shipBonusGC PostPercent damageMultiplier Medium Hybrid Turret -
shipHybridTrackingGC2 LocationRequiredSkillModifier shipBonusGC2 PostPercent trackingSpeed Medium Hybrid Turret -
eliteBonusHeavyGunshipHybridOptimal1 LocationRequiredSkillModifier eliteBonusHeavyGunship1 PostPercent maxRange Medium Hybrid Turret -
eliteBonusHeavyGunshipHybridDmg2 LocationRequiredSkillModifier eliteBonusHeavyGunship2 PostPercent damageMultiplier Medium Hybrid Turret -
eliteBonusHeavyGunshipHybridFallOff1 LocationRequiredSkillModifier eliteBonusHeavyGunship1 PostPercent falloff Medium Hybrid Turret -
shipHybridDmgPirateCruiser LocationRequiredSkillModifier shipBonusRole7 PostPercent damageMultiplier Medium Hybrid Turret -
eliteBonusCommandShipHybridFalloffCS2 LocationRequiredSkillModifier eliteBonusCommandShips2 PostPercent falloff Medium Hybrid Turret -
eliteBonusCommandShipHybridOptimalCS1 LocationRequiredSkillModifier eliteBonusCommandShips1 PostPercent maxRange Medium Hybrid Turret -
shipHybridTurretROFBonusGC2 LocationRequiredSkillModifier shipBonusGC2 PostPercent speed Medium Hybrid Turret -
subsystemBonusCaldariOffensiveHybridWeaponMaxRange LocationRequiredSkillModifier subsystemBonusCaldariOffensive PostPercent maxRange Medium Hybrid Turret -
subsystemBonusGallenteOffensiveHybridWeaponFalloff LocationRequiredSkillModifier subsystemBonusGallenteOffensive PostPercent falloff Medium Hybrid Turret -
subsystemBonusGallenteOffensiveHybridWeaponDamageMultiplier LocationRequiredSkillModifier subsystemBonusGallenteOffensive PostPercent damageMultiplier Medium Hybrid Turret -
subsystemBonusGallenteOffensive2HybridWeaponDamageMultiplier LocationRequiredSkillModifier subsystemBonusGallenteOffensive2 PostPercent damageMultiplier Medium Hybrid Turret -
subsystemBonusCaldariOffensive2HybridWeaponDamageMultiplier LocationRequiredSkillModifier subsystemBonusCaldariOffensive2 PostPercent damageMultiplier Medium Hybrid Turret -
subsystemBonusGallenteOffensive3TurretTracking LocationRequiredSkillModifier subsystemBonusGallenteOffensive3 PostPercent trackingSpeed Medium Hybrid Turret -
shipBonusMediumHybridDmgCC2 LocationRequiredSkillModifier shipBonusCC2 PostPercent damageMultiplier Medium Hybrid Turret -
shipHTurretFalloffBonusGC LocationRequiredSkillModifier shipBonusGC PostPercent falloff Medium Hybrid Turret -
shipBonusHybridTrackingATC2 LocationRequiredSkillModifier shipBonusATC2 PostPercent trackingSpeed Medium Hybrid Turret -
shipBonusHybridFalloffATC2 LocationRequiredSkillModifier shipBonusATC2 PostPercent falloff Medium Hybrid Turret -
shipHTDamageBonusCC LocationRequiredSkillModifier shipBonusCC PostPercent damageMultiplier Medium Hybrid Turret -
shipHybridOptimal1CBC1 LocationRequiredSkillModifier shipBonusCBC1 PostPercent maxRange Medium Hybrid Turret -
shipHybridDmg1GBC1 LocationRequiredSkillModifier shipBonusGBC1 PostPercent damageMultiplier Medium Hybrid Turret -
shipHybridTrackingGBC2 LocationRequiredSkillModifier shipBonusGBC2 PostPercent trackingSpeed Medium Hybrid Turret -
eliteBonusCommandShipMediumHybridDamageCS2 LocationRequiredSkillModifier eliteBonusCommandShips2 PostPercent damageMultiplier Medium Hybrid Turret -
eliteBonusCommandShipMediumHybridTrackingCS1 LocationRequiredSkillModifier eliteBonusCommandShips1 PostPercent trackingSpeed Medium Hybrid Turret -
eliteBonusCommandShipMediumHybridRoFCS1 LocationRequiredSkillModifier eliteBonusCommandShips1 PostPercent speed Medium Hybrid Turret -
shipHybridTrackingGC LocationRequiredSkillModifier shipBonusGC PostPercent trackingSpeed Medium Hybrid Turret -
eliteBonusHeavyInterdictorsHybridOptimal1 LocationRequiredSkillModifier eliteBonusHeavyInterdictors1 PostPercent maxRange Medium Hybrid Turret -
eliteReconBonusMHTOptimalRange1 LocationRequiredSkillModifier eliteBonusReconShip1 PostPercent maxRange Medium Hybrid Turret -
battlecruiserMHTRange LocationRequiredSkillModifier roleBonusCBC PostPercent maxRange Medium Hybrid Turret -
battlecruiserMHTRange LocationRequiredSkillModifier roleBonusCBC PostPercent falloff Medium Hybrid Turret -
shipHybridDmg1CBC2 LocationRequiredSkillModifier shipBonusCBC2 PostPercent damageMultiplier Medium Hybrid Turret -
subsystemMHTFittingReduction LocationRequiredSkillModifier subsystemMHTFittingReduction PostPercent power Medium Hybrid Turret -
subsystemMHTFittingReduction LocationRequiredSkillModifier subsystemMHTFittingReduction PostPercent cpu Medium Hybrid Turret -
roleBonusMHTDamage1 LocationRequiredSkillModifier shipBonusRole1 PostPercent damageMultiplier Medium Hybrid Turret -
eliteReconBonusMHTDamage1 LocationRequiredSkillModifier eliteBonusReconShip1 PostPercent damageMultiplier Medium Hybrid Turret -
shipBonusMediumHybridTrackingCBC1 LocationRequiredSkillModifier shipBonusCBC1 PostPercent trackingSpeed Medium Hybrid Turret -
roleBonusMHTRangeCBC2 LocationRequiredSkillModifier roleBonusCBC2 PostPercent maxRange Medium Hybrid Turret -
roleBonusMHTRangeCBC2 LocationRequiredSkillModifier roleBonusCBC2 PostPercent falloff Medium Hybrid Turret -
eliteBonusHybridTracking1 LocationRequiredSkillModifier eliteBonusHeavyGunship1 PostPercent trackingSpeed Medium Hybrid Turret -
shipBonusHybridFalloffGC2 LocationRequiredSkillModifier shipBonusGC2 PostPercent falloff Medium Hybrid Turret -
shipBonusHybridTrackingATC3 LocationRequiredSkillModifier eliteBonusHeavyGunship1 PostPercent trackingSpeed Medium Hybrid Turret -
shipBonusHybridFalloffATC3 LocationRequiredSkillModifier eliteBonusHeavyGunship2 PostPercent falloff Medium Hybrid Turret -