CPU Management
Market: Skills > Engineering
Basic understanding of spaceship sensory and computer systems. 5% Bonus to ship CPU output per skill level.
Required For (43)
Module
(16)
Cargo Scanner (4)
| Type | Level |
|---|---|
| Cargo Scanner I | I |
| Cargo Scanner II | II |
| PL-0 Scoped Cargo Scanner | I |
| Type-E Enduring Cargo Scanner | I |
CPU Enhancer (1)
| Type | Level |
|---|---|
| 'Basic' Co-Processor | II |
Mining Survey Chipset (4)
Ship Scanner (3)
| Type | Level |
|---|---|
| Ship Scanner I | I |
| Ship Scanner II | II |
| Ta3 Compact Ship Scanner | I |
Signal Amplifier (4)
Skill
(27)
Electronic Systems (13)
| Type | Level |
|---|---|
| Cloaking | IV |
| Electronic Warfare | I |
| Frequency Modulation | III |
| Long Distance Jamming | IV |
| Propulsion Jamming | III |
| Sensor Linking | III |
| Signal Dispersion | IV |
| Signal Suppression | IV |
| Signature Focusing | IV |
| Signature Masking | IV |
| Target Painting | III |
| Weapon Destabilization | IV |
| Weapon Disruption | III |
Engineering (1)
| Type | Level |
|---|---|
| Electronics Upgrades | II |
Navigation (1)
| Type | Level |
|---|---|
| Cynosural Field Theory | V |
Scanning (1)
| Type | Level |
|---|---|
| Survey | I |
Science (3)
| Type | Level |
|---|---|
| Electromagnetic Physics | V |
| Electronic Engineering | V |
| Nanite Engineering | V |
Structure Management (1)
| Type | Level |
|---|---|
| Structure Electronic Systems | I |
Targeting (7)
Variations (14)
| Type | Tier | Meta Level | Cap Recharge Time Reduction | Capacitor Modifier | Capacitor Need Bonus | CPU Need Bonus | Duration Bonus | Heat damage modifier | Level | Module Repair Rate Bonus | Nanite Repair Paste Consumption Bonus | Power Need Bonus | Power Output Bonus | Primary attribute | Secondary attribute | Training time multiplier |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Advanced Weapon Upgrades | T1 | - | - | - | - | - | - | - | - | - | - | -300% | - | 167 | 168 | 6 |
| Capacitor Emission Systems | T1 | - | - | - | -600% | - | - | - | 0 | - | - | - | - | 165 | 166 | 2 |
| Capacitor Management | T1 | - | - | +400% | - | - | - | - | 0 | - | - | - | - | 165 | 166 | 3 |
| Capacitor Systems Operation | T1 | - | -600% | - | - | - | - | - | 0 | - | - | - | - | 165 | 166 | 1 |
| Capital Capacitor Emission Systems | T1 | - | - | - | -600% | - | - | - | 0 | - | - | - | - | 165 | 166 | 10 |
| Electronics Upgrades | T1 | - | - | - | - | -600% | - | - | 0 | - | - | - | - | 165 | 166 | 2 |
| Energy Grid Upgrades | T1 | - | - | - | - | -600% | - | - | 0 | - | - | - | - | 165 | 166 | 2 |
| Energy Pulse Weapons | T1 | - | - | - | - | - | -600% | - | 0 | - | - | - | - | 165 | 166 | 2 |
| Nanite Interfacing | T1 | - | - | - | - | - | - | - | 0 | +1900% | - | - | - | 165 | 166 | 3 |
| Nanite Operation | T1 | - | - | - | - | - | - | - | 0 | - | -600% | - | - | 165 | 166 | 2 |
| Power Grid Management | T1 | - | - | - | - | - | - | - | 0 | - | - | - | +400% | 165 | 166 | 1 |
| Resistance Phasing | T1 | - | - | - | -1600% | - | -1100% | - | - | - | - | - | - | 165 | 166 | 3 |
| Thermodynamics | T1 | - | - | - | - | - | - | -5 | 0 | - | - | - | - | 165 | 166 | 3 |
| Weapon Upgrades | T1 | - | - | - | - | -600% | - | - | - | - | - | - | - | 167 | 166 | 2 |
| Type | Meta Level | Cap Recharge Time Reduction | Capacitor Modifier | Capacitor Need Bonus | CPU Need Bonus | Duration Bonus | Heat damage modifier | Level | Module Repair Rate Bonus | Nanite Repair Paste Consumption Bonus | Power Need Bonus | Power Output Bonus | Primary attribute | Secondary attribute | Training time multiplier |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Advanced Weapon Upgrades | - | - | - | - | - | - | - | - | - | - | -300% | - | 167 | 168 | 6 |
| Capacitor Emission Systems | - | - | - | -600% | - | - | - | 0 | - | - | - | - | 165 | 166 | 2 |
| Capacitor Management | - | - | +400% | - | - | - | - | 0 | - | - | - | - | 165 | 166 | 3 |
| Capacitor Systems Operation | - | -600% | - | - | - | - | - | 0 | - | - | - | - | 165 | 166 | 1 |
| Capital Capacitor Emission Systems | - | - | - | -600% | - | - | - | 0 | - | - | - | - | 165 | 166 | 10 |
| Electronics Upgrades | - | - | - | - | -600% | - | - | 0 | - | - | - | - | 165 | 166 | 2 |
| Energy Grid Upgrades | - | - | - | - | -600% | - | - | 0 | - | - | - | - | 165 | 166 | 2 |
| Energy Pulse Weapons | - | - | - | - | - | -600% | - | 0 | - | - | - | - | 165 | 166 | 2 |
| Nanite Interfacing | - | - | - | - | - | - | - | 0 | +1900% | - | - | - | 165 | 166 | 3 |
| Nanite Operation | - | - | - | - | - | - | - | 0 | - | -600% | - | - | 165 | 166 | 2 |
| Power Grid Management | - | - | - | - | - | - | - | 0 | - | - | - | +400% | 165 | 166 | 1 |
| Resistance Phasing | - | - | - | -1600% | - | -1100% | - | - | - | - | - | - | 165 | 166 | 3 |
| Thermodynamics | - | - | - | - | - | - | -5 | 0 | - | - | - | - | 165 | 166 | 3 |
| Weapon Upgrades | - | - | - | - | -600% | - | - | - | - | - | - | - | 167 | 166 | 2 |
Attributes (5)
| ID | Name | Value | Unit | Stackable | High Is Good |
|---|---|---|---|---|---|
| 424 | cpuOutputBonus2 (CPU Output Bonus) | 5 | % | Yes | + |
| 180 | primaryAttribute (Primary attribute) | intelligence | attributeID | Yes | + |
| 181 | secondaryAttribute (Secondary attribute) | memory | attributeID | Yes | + |
| 280 | skillLevel (Level) | 0 | - | Yes | + |
| 275 | skillTimeConstant (Training time multiplier) | 1 | x | Yes | + |
Effects (3)
| ID | Name | Category | Modifiers |
|---|---|---|---|
| 397 | electronicsCpuOutputBonusPostPercentCpuOutputLocationShipGroupComputer | 0 | 1 |
| 368 | gallenteFrigateSkillBoostCpuOutputBonus | 0 | 1 |
| 132 | skillEffect | 0 | 2 |
Outgoing Modifiers (4)
| Effect | Func | Modifying Attr | Op | Modified Attr | Skill | Group |
|---|---|---|---|---|---|---|
| skillEffect | ItemModifier | skillPoints | ModAdd | skillLevel | - | - |
| skillEffect | ItemModifier | skillTimeConstant | Op(9) | skillLevel | - | - |
| gallenteFrigateSkillBoostCpuOutputBonus | ItemModifier | skillLevel | PreMul | cpuOutputBonus2 | - | - |
| electronicsCpuOutputBonusPostPercentCpuOutputLocationShipGroupComputer | ItemModifier | cpuOutputBonus2 | PostPercent | cpuOutput | - | - |
Incoming Modifiers (0)
No modifiers affect this type.