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Upwell Palatine Keepstar

Upwell Palatine Keepstar

ID: 40340 | Citadel Structure | Published | Faction Meta 8
Market: Structures > Citadels > Faction Citadels

A very special modification and enhancement of the Keepstar class entry in the Upwell Consortium's Citadel range of space stations, the Palatine Keepstar has been designed as the ultimate prestige base of operations for the pre-eminent capsuleer space empires of New Eden. The materials used to finish the Palatine Keepstar citadel, inside and out, are of highest quality and the design includes some key enhancements aimed at pushing the capabilities of this combination fortress and symbol of power to the utmost. The Palatine Keepstar is being offered under terms of a highly encrypted construction template that will limit the number that can be built and operated at any given time. Like the standard Keepstar, the Palatine Keepstar has been built with new spaceship tethering technology as standard, and it will accommodate all size classes of ship, including 'supercapital' vessels, in its internal docking bays. The defensive capabilities of the Palatine Keepstar are formidable and are highly enhanced in lower security star systems with the ability to mount area effect and 'doomsday' weapons. The Palatine Keepstar can be configured using Upwell's Standup brand service and structure modules so as to serve the specific needs of the structure operator. Further adjustment of the hardware of the Palatine Keepstar can be achieved by installed Standup XL-Set rigs to optimize the specific role of the citadel. On June 14th YC125 CONCORD updated the capsuleer structure regulations to disallow the anchoring of any new XL structures in highsec space. XL structures that were anchored before this date will not be affected by this change unless they are unanchored.

Variations (5)

TypeTierMeta LevelArmor HitpointsCapacitor CapacityCPU OutputFighter Hangar CapacityLauncher HardpointsLow SlotsMedium SlotsPowergrid OutputService SlotsShield CapacityShield Damage Limit (per second)Standup Heavy Fighter Squadrons LimitStandup Support Fighter Squadron LimitStructure Hitpoints
'Draccous' Fortizar Faction 8 8,100,000 430,000 42,000 400,000 3 5 5 3,250,000 7 6,750,000 27,000,000 2 3 27,000,000
'Horizon' Fortizar Faction 8 5,400,000 425,000 47,000 350,000 3 4 6 3,100,000 7 10,125,000 40,500,000 2 3 27,000,000
'Marginis' Fortizar Faction 8 6,750,000 425,000 43,000 375,000 3 5 5 3,200,000 8 6,750,000 27,000,000 2 4 32,400,000
'Moreau' Fortizar Faction 8 8,100,000 450,000 48,000 400,000 4 5 6 3,400,000 8 10,125,000 40,500,000 3 4 32,400,000
'Prometheus' Fortizar Faction 8 6,750,000 425,000 45,000 350,000 3 4 6 3,150,000 7 8,437,500 33,750,000 2 3 27,000,000
TypeMeta LevelArmor HitpointsCapacitor CapacityCPU OutputFighter Hangar CapacityLauncher HardpointsLow SlotsMedium SlotsPowergrid OutputService SlotsShield CapacityShield Damage Limit (per second)Standup Heavy Fighter Squadrons LimitStandup Support Fighter Squadron LimitStructure Hitpoints
'Draccous' Fortizar 8 8,100,000 430,000 42,000 400,000 3 5 5 3,250,000 7 6,750,000 27,000,000 2 3 27,000,000
'Horizon' Fortizar 8 5,400,000 425,000 47,000 350,000 3 4 6 3,100,000 7 10,125,000 40,500,000 2 3 27,000,000
'Marginis' Fortizar 8 6,750,000 425,000 43,000 375,000 3 5 5 3,200,000 8 6,750,000 27,000,000 2 4 32,400,000
'Moreau' Fortizar 8 8,100,000 450,000 48,000 400,000 4 5 6 3,400,000 8 10,125,000 40,500,000 3 4 32,400,000
'Prometheus' Fortizar 8 6,750,000 425,000 45,000 350,000 3 4 6 3,150,000 7 8,437,500 33,750,000 2 3 27,000,000

Attributes (77)

IDNameValueUnitStackableHigh Is Good
2035 armorDamageLimit (Armor Damage Limit (per second)) 75000 HP Yes +
267 armorEmDamageResonance (Armor EM Damage Resistance) 0.8 % No -
268 armorExplosiveDamageResonance (Armor Explosive Damage Resistance) 0.8 % No -
265 armorHP (Armor Hitpoints) 54000000 HP Yes +
269 armorKineticDamageResonance (Armor Kinetic Damage Resistance) 0.8 % No -
270 armorThermalDamageResonance (Armor Thermal Damage Resistance) 0.8 % No -
524 armorUniformity 1 - Yes +
482 capacitorCapacity (Capacitor Capacity) 800000 GJ Yes +
2790 cargoDeliveryRange (Maximum cargo deposit range) 10000 m Yes +
48 cpuOutput (CPU Output) 65000 tf Yes +
1970 disallowInHighSec (Banned in High Sec Space) 1 1=True 0=False Yes +
2253 ECMResistance (ECM Resistance) 1.0E-5 % Yes -
113 emDamageResonance (Structure EM Damage Resistance) 0.8 % No -
2045 energyWarfareResistance (Capacitor Warfare Resistance) 1.0E-5 % No -
111 explosiveDamageResonance (Structure Explosive Damage Resistance) 0.8 % No -
2244 fighterAbilityAntiCapitalMissileResistance 1 % Yes -
2433 fighterAbilityKamikazeResistance 1 % Yes -
2055 fighterCapacity (Fighter Hangar Capacity) 500000 m3 Yes +
2739 fighterStandupHeavySlots (Standup Heavy Fighter Squadrons Limit) 5 - Yes +
2737 fighterStandupLightSlots (Standup Light Fighter Squadron Limit) 5 - Yes +
2738 fighterStandupSupportSlots (Standup Support Fighter Squadron Limit) 5 - Yes +
2216 fighterTubes (Fighter Squadron Launch Tubes) 5 - Yes +
1927 hackable 1 1=True 0=False Yes +
2751 hiddenArmorHPMultiplier 1 x No +
2750 hiddenMissileDamageMultiplier 1 x No +
14 hiSlots (High Slots) 8 - Yes +
9 hp (Structure Hitpoints) 216000000 HP Yes +
109 kineticDamageResonance (Structure Kinetic Damage Resistance) 0.8 % No -
101 launcherSlotsLeft (Launcher Hardpoints) 5 hardpoints Yes +
12 lowSlots (Low Slots) 6 - Yes +
797 maximumRangeCap (Theoretical Maximum Targeting Range) 490000 m Yes +
192 maxLockedTargets (Maximum Locked Targets) 7 - Yes +
76 maxTargetRange (Maximum Targeting Range) 420000 m No +
13 medSlots (Medium Slots) 8 - Yes +
1692 metaGroupID 4 - Yes +
633 metaLevelOld (Meta Level) 8 Level Yes +
3355 pauseArmorRepairDpsThreshold (DPS threshold to pause armor repair) 7500 HP Yes +
3356 pauseHullRepairDpsThreshold (DPS threshold to pause hull repair) 7500 HP Yes +
3354 pauseShieldRepairDpsThreshold (DPS threshold to pause shield repair) 7500 HP Yes +
11 powerOutput (Powergrid Output) 6000000 MW Yes +
55 rechargeRate (Capacitor Recharge time) 7200000 s Yes -
2135 remoteAssistanceImpedance (Remote Electronic Assistance Impedance) 1.0E-5 % Yes +
2116 remoteRepairImpedance (Remote Logistics Impedance) 1.0E-5 % Yes +
1547 rigSize (Rig Size) 4 1=small 2=medium 3=l Yes +
1137 rigSlots (Rig Slots) 3 - Yes +
211 scanGravimetricStrength (Gravimetric Sensor Strength) 500 points No +
209 scanLadarStrength (Ladar Sensor Strength) 500 points No +
210 scanMagnetometricStrength (Magnetometric Sensor Strength) 500 points No +
208 scanRadarStrength (RADAR Sensor Strength) 500 points No +
564 scanResolution (Scan Resolution) 40 mm No +
79 scanSpeed 2500 s No -
2112 sensorDampenerResistance (Sensor Warfare Resistance) 1.0E-5 % Yes -
2056 serviceSlots (Service Slots) 8 - Yes +
263 shieldCapacity (Shield Capacity) 67500000 HP Yes +
2034 shieldDamageLimit (Shield Damage Limit (per second)) 67500000 HP Yes +
271 shieldEmDamageResonance (Shield EM Damage Resistance) 0.8 % No -
272 shieldExplosiveDamageResonance (Shield Explosive Damage Resistance) 0.8 % No -
273 shieldKineticDamageResonance (Shield Kinetic Damage Resistance) 0.8 % No -
479 shieldRechargeRate (Shield recharge time) 999999999999 s Yes -
274 shieldThermalDamageResonance (Shield Thermal Damage Resistance) 0.8 % No -
484 shieldUniformity 1 - Yes +
552 signatureRadius (Signature Radius) 150000 m No -
2115 stasisWebifierResistance (Stasis Webifier Resistance) 1.0E-5 % Yes -
2749 structureAoERoFRoleBonus (Bonus to the Rate of Fire of Guided Bomb Launchers and Burst Projectors) -35 % Yes -
2036 structureDamageLimit (Structure Damage Limit (per second)) 75000 HP Yes +
2743 structureFullPowerStateHitpointMultiplier 1 - Yes -
2805 structurePowerStateArmorPlatingMultiplier 0 - Yes +
3101 structureRequiresDeedType (Quantum Core Type) Keepstar Upwell Quantum Core typeID No -
2333 structureRoleBonus 25 % Yes +
2339 structureServiceRoleBonus -25 % Yes +
2268 tetheringRange (Maximum tethering range) 10000 m Yes +
110 thermalDamageResonance (Structure Thermal Damage Resistance) 0.8 % No -
1919 tierDifficulty 5 - Yes +
136 uniformity 1 - Yes +
1132 upgradeCapacity (Calibration) 400 points Yes +
1154 upgradeSlotsLeft (Rig Slots) 3 - Yes +
2113 weaponDisruptionResistance (Weapon Disruption Resistance) 1.0E-5 % Yes -

Outgoing Modifiers (31)

Effect Func Modifying Attr Op Modified Attr Skill Group
citadelRigBonus LocationRequiredSkillModifier structureRoleBonus PostPercent structureRigDoomsdayDamageLossTargetBonus Jury Rigging -
citadelRigBonus LocationRequiredSkillModifier structureRoleBonus PostPercent structureRigScanResBonus Jury Rigging -
citadelRigBonus LocationRequiredSkillModifier structureRoleBonus PostPercent structureRigPDRangeBonus Jury Rigging -
citadelRigBonus LocationRequiredSkillModifier structureRoleBonus PostPercent structureRigPDCapUseBonus Jury Rigging -
citadelRigBonus LocationRequiredSkillModifier structureRoleBonus PostPercent structureRigMissileExploVeloBonus Jury Rigging -
citadelRigBonus LocationRequiredSkillModifier structureRoleBonus PostPercent structureRigMissileVelocityBonus Jury Rigging -
citadelRigBonus LocationRequiredSkillModifier structureRoleBonus PostPercent structureRigEwarOptimalBonus Jury Rigging -
citadelRigBonus LocationRequiredSkillModifier structureRoleBonus PostPercent structureRigEwarFalloffBonus Jury Rigging -
citadelRigBonus LocationRequiredSkillModifier structureRoleBonus PostPercent structureRigEwarCapUseBonus Jury Rigging -
citadelRigBonus LocationRequiredSkillModifier structureRoleBonus PostPercent structureRigMissileExplosionRadiusBonus Jury Rigging -
citadelServiceFuelBonus LocationGroupModifier structureServiceRoleBonus PostPercent serviceModuleFuelAmount - Structure Citadel Service Module
citadelServiceFuelBonus LocationGroupModifier structureServiceRoleBonus PostPercent serviceModuleFuelOnlineAmount - Structure Citadel Service Module
structureFullPowerStateHitpointModifier ItemModifier structureFullPowerStateHitpointMultiplier PostMul shieldCapacity - -
structureFullPowerStateHitpointModifier ItemModifier structureFullPowerStateHitpointMultiplier PostMul armorHP - -
structureAoERoFRoleBonus LocationGroupModifier structureAoERoFRoleBonus PostPercent speed - Structure Guided Bomb Launcher
structureAoERoFRoleBonus LocationGroupModifier structureAoERoFRoleBonus PostPercent duration - Structure Burst Projector
structureAoERoFRoleBonus LocationGroupModifier structureAoERoFRoleBonus PostPercent durationTargetIlluminationBurstProjector - Structure Burst Projector
structureAoERoFRoleBonus LocationGroupModifier structureAoERoFRoleBonus PostPercent durationWeaponDisruptionBurstProjector - Structure Burst Projector
structureAoERoFRoleBonus LocationGroupModifier structureAoERoFRoleBonus PostPercent durationECMJammerBurstProjector - Structure Burst Projector
structureAoERoFRoleBonus LocationGroupModifier structureAoERoFRoleBonus PostPercent durationSensorDampeningBurstProjector - Structure Burst Projector
structureAoERoFRoleBonus LocationGroupModifier structureAoERoFRoleBonus PostPercent capacitorNeed - Structure Burst Projector
structureHiddenMissileDamageMultiplier LocationGroupModifier hiddenMissileDamageMultiplier PostMul emDamage - Structure Anti-Subcapital Missile
structureHiddenMissileDamageMultiplier LocationGroupModifier hiddenMissileDamageMultiplier PostMul explosiveDamage - Structure Anti-Subcapital Missile
structureHiddenMissileDamageMultiplier LocationGroupModifier hiddenMissileDamageMultiplier PostMul kineticDamage - Structure Anti-Subcapital Missile
structureHiddenMissileDamageMultiplier LocationGroupModifier hiddenMissileDamageMultiplier PostMul thermalDamage - Structure Anti-Subcapital Missile
structureHiddenMissileDamageMultiplier LocationGroupModifier hiddenMissileDamageMultiplier PostMul emDamage - Structure Anti-Capital Missile
structureHiddenMissileDamageMultiplier LocationGroupModifier hiddenMissileDamageMultiplier PostMul explosiveDamage - Structure Anti-Capital Missile
structureHiddenMissileDamageMultiplier LocationGroupModifier hiddenMissileDamageMultiplier PostMul kineticDamage - Structure Anti-Capital Missile
structureHiddenMissileDamageMultiplier LocationGroupModifier hiddenMissileDamageMultiplier PostMul thermalDamage - Structure Anti-Capital Missile
structureHiddenArmorHPMultiplier ItemModifier hiddenArmorHPMultiplier PostMul armorHP - -
structureHiddenArmorHPMultiplier LocationGroupModifier structurePowerStateArmorPlatingMultiplier PostMul armorHpBonus - Structure Armor Reinforcer

Incoming Modifiers (0)

No modifiers affect this type.