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EM Armor Compensation

EM Armor Compensation

ID: 22806 | Armor Skill | Published
Market: Skills > Armor

5% bonus to EM resistance per level for Armor Coatings and Energized Membranes.

Required Skills (1)

SkillLevel
Hull Upgrades IV

Variations (13)

TypeTierMeta LevelArmor Hitpoint BonusCapacitor Need BonusDuration BonusHardening BonusHitpoint BonusMass Penalty ReductionTraining time multiplier
Advanced Armor Layering T1 - - - - - - -2 5
Armor Layering T1 - - - - - - -5 3
Capital Remote Armor Repair Systems T1 - - -600% - - - - 10
Capital Remote Hull Repair Systems T1 - - -600% - - - - 10
Capital Repair Systems T1 - - - -600% - - - 8
Explosive Armor Compensation T1 - - - - +400% - - 2
Hull Upgrades T1 - +400% - - - - - 2
Kinetic Armor Compensation T1 - - - - +400% - - 2
Mechanics T1 - - - - - +400% - 1
Remote Armor Repair Systems T1 - - -600% - - - - 2
Remote Hull Repair Systems T1 - - -600% - - - - 2
Repair Systems T1 - - - -600% - - - 1
Thermal Armor Compensation T1 - - - - +400% - - 2
TypeMeta LevelArmor Hitpoint BonusCapacitor Need BonusDuration BonusHardening BonusHitpoint BonusMass Penalty ReductionTraining time multiplier
Advanced Armor Layering - - - - - - -2 5
Armor Layering - - - - - - -5 3
Capital Remote Armor Repair Systems - - -600% - - - - 10
Capital Remote Hull Repair Systems - - -600% - - - - 10
Capital Repair Systems - - - -600% - - - 8
Explosive Armor Compensation - - - - +400% - - 2
Hull Upgrades - +400% - - - - - 2
Kinetic Armor Compensation - - - - +400% - - 2
Mechanics - - - - - +400% - 1
Remote Armor Repair Systems - - -600% - - - - 2
Remote Hull Repair Systems - - -600% - - - - 2
Repair Systems - - - -600% - - - 1
Thermal Armor Compensation - - - - +400% - - 2

Attributes (7)

IDNameValueUnitStackableHigh Is Good
958 hardeningBonus (Hardening Bonus) 5 % Yes +
180 primaryAttribute (Primary attribute) intelligence attributeID Yes +
182 requiredSkill1 (Primary Skill required) Hull Upgrades typeID Yes +
277 requiredSkill1Level 4 - Yes +
181 secondaryAttribute (Secondary attribute) memory attributeID Yes +
280 skillLevel (Level) 0 - Yes +
275 skillTimeConstant (Training time multiplier) 2 x Yes +

Incoming Modifiers (11)

Effect Func Modifying Attr Op Modified Attr Skill Group
escortHullUpgradeCpu Bonus LocationRequiredSkillModifier eliteBonusEscorts PostPercent cpu Hull Upgrades -
eliteIndustrialArmorHardenerHeatBonus LocationRequiredSkillModifier roleBonusOverheatDST PostPercent overloadHardeningBonus Hull Upgrades -
eliteIndustrialReactiveArmorHardenerHeatBonus LocationRequiredSkillModifier roleBonusOverheatDST PostPercent overloadSelfDurationBonus Hull Upgrades -
shipBonusSupercarrierRole2ArmorShieldModuleBonus LocationRequiredSkillModifier shipBonusRole2 PostPercent armorHPBonusAdd Hull Upgrades -
shipBonusRole2ArmorPlates&ShieldExtendersBonus LocationRequiredSkillModifier shipBonusRole2 PostPercent armorHPBonusAdd Hull Upgrades -
subsystemBonusAmarrDefensive2HardenerHeat LocationRequiredSkillModifier subsystemBonusAmarrDefensive2 PostPercent overloadHardeningBonus Hull Upgrades -
subsystemBonusAmarrDefensive2HardenerHeat LocationRequiredSkillModifier subsystemBonusAmarrDefensive2 PostPercent overloadSelfDurationBonus Hull Upgrades -
subsystemBonusGallenteDefensive2HardenerHeat LocationRequiredSkillModifier subsystemBonusGallenteDefensive2 PostPercent overloadHardeningBonus Hull Upgrades -
subsystemBonusGallenteDefensive2HardenerHeat LocationRequiredSkillModifier subsystemBonusGallenteDefensive2 PostPercent overloadSelfDurationBonus Hull Upgrades -
subsystemBonusMinmatarDefensive2HardenerHeat LocationRequiredSkillModifier subsystemBonusMinmatarDefensive2 PostPercent overloadHardeningBonus Hull Upgrades -
subsystemBonusMinmatarDefensive2HardenerHeat LocationRequiredSkillModifier subsystemBonusMinmatarDefensive2 PostPercent overloadSelfDurationBonus Hull Upgrades -