Required Skills (1)
| Skill | Level |
|---|---|
| Mechanics | I |
Required For (133)
Module
(131)
Ancillary Armor Repairer (9)
Armor Repair Unit (97)
Hull Repair Unit (25)
Skill
(2)
Armor (2)
| Type | Level |
|---|---|
| Capital Repair Systems | V |
| Remote Armor Repair Systems | II |
Variations (13)
| Type | Tier | Meta Level | Armor Hitpoint Bonus | Capacitor Need Bonus | Duration Bonus | Hardening Bonus | Hitpoint Bonus | Mass Penalty Reduction | Training time multiplier |
|---|---|---|---|---|---|---|---|---|---|
| Advanced Armor Layering | T1 | - | - | - | - | - | - | -2 | 5 |
| Armor Layering | T1 | - | - | - | - | - | - | -5 | 3 |
| Capital Remote Armor Repair Systems | T1 | - | - | -600% | - | - | - | - | 10 |
| Capital Remote Hull Repair Systems | T1 | - | - | -600% | - | - | - | - | 10 |
| Capital Repair Systems | T1 | - | - | - | -600% | - | - | - | 8 |
| EM Armor Compensation | T1 | - | - | - | - | +400% | - | - | 2 |
| Explosive Armor Compensation | T1 | - | - | - | - | +400% | - | - | 2 |
| Hull Upgrades | T1 | - | +400% | - | - | - | - | - | 2 |
| Kinetic Armor Compensation | T1 | - | - | - | - | +400% | - | - | 2 |
| Mechanics | T1 | - | - | - | - | - | +400% | - | 1 |
| Remote Armor Repair Systems | T1 | - | - | -600% | - | - | - | - | 2 |
| Remote Hull Repair Systems | T1 | - | - | -600% | - | - | - | - | 2 |
| Thermal Armor Compensation | T1 | - | - | - | - | +400% | - | - | 2 |
| Type | Meta Level | Armor Hitpoint Bonus | Capacitor Need Bonus | Duration Bonus | Hardening Bonus | Hitpoint Bonus | Mass Penalty Reduction | Training time multiplier |
|---|---|---|---|---|---|---|---|---|
| Advanced Armor Layering | - | - | - | - | - | - | -2 | 5 |
| Armor Layering | - | - | - | - | - | - | -5 | 3 |
| Capital Remote Armor Repair Systems | - | - | -600% | - | - | - | - | 10 |
| Capital Remote Hull Repair Systems | - | - | -600% | - | - | - | - | 10 |
| Capital Repair Systems | - | - | - | -600% | - | - | - | 8 |
| EM Armor Compensation | - | - | - | - | +400% | - | - | 2 |
| Explosive Armor Compensation | - | - | - | - | +400% | - | - | 2 |
| Hull Upgrades | - | +400% | - | - | - | - | - | 2 |
| Kinetic Armor Compensation | - | - | - | - | +400% | - | - | 2 |
| Mechanics | - | - | - | - | - | +400% | - | 1 |
| Remote Armor Repair Systems | - | - | -600% | - | - | - | - | 2 |
| Remote Hull Repair Systems | - | - | -600% | - | - | - | - | 2 |
| Thermal Armor Compensation | - | - | - | - | +400% | - | - | 2 |
Attributes (7)
| ID | Name | Value | Unit | Stackable | High Is Good |
|---|---|---|---|---|---|
| 312 | durationSkillBonus (Duration Bonus) | -5 | % | Yes | + |
| 180 | primaryAttribute (Primary attribute) | intelligence | attributeID | Yes | + |
| 182 | requiredSkill1 (Primary Skill required) | Mechanics | typeID | Yes | + |
| 277 | requiredSkill1Level | 1 | - | Yes | + |
| 181 | secondaryAttribute (Secondary attribute) | memory | attributeID | Yes | + |
| 280 | skillLevel (Level) | 0 | - | Yes | + |
| 275 | skillTimeConstant (Training time multiplier) | 1 | x | Yes | + |
Effects (3)
| ID | Name | Category | Modifiers |
|---|---|---|---|
| 216 | electronicWarfareSkillBoostDurationBonus | 0 | 1 |
| 272 | repairSystemsDurationBonusPostPercentDurationLocationShipModulesRequiringRepairSystems | 0 | 1 |
| 132 | skillEffect | 0 | 2 |
Outgoing Modifiers (4)
| Effect | Func | Modifying Attr | Op | Modified Attr | Skill | Group |
|---|---|---|---|---|---|---|
| skillEffect | ItemModifier | skillPoints | ModAdd | skillLevel | - | - |
| skillEffect | ItemModifier | skillTimeConstant | Op(9) | skillLevel | - | - |
| electronicWarfareSkillBoostDurationBonus | ItemModifier | skillLevel | PreMul | durationSkillBonus | - | - |
| repairSystemsDurationBonusPostPercentDurationLocationShipModulesRequiringRepairSystems | LocationRequiredSkillModifier | durationSkillBonus | PostPercent | duration | Repair Systems | - |
Incoming Modifiers (0)
No modifiers affect this type.