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Armor Layering

Armor Layering

ID: 33078 | Armor Skill | Published
Market: Skills > Armor

Skill at installing upgraded armor plates efficiently and securely, reducing the impact they have on agility and speed. Grants a 5% reduction to armor plate mass penalty per level.

Required Skills (1)

SkillLevel
Mechanics III

Required For (1)

Skill (1)
Armor (1)

Variations (13)

TypeTierMeta LevelArmor Hitpoint BonusCapacitor Need BonusDuration BonusHardening BonusHitpoint BonusMass Penalty ReductionTraining time multiplier
Advanced Armor Layering T1 - - - - - - -2 5
Capital Remote Armor Repair Systems T1 - - -600% - - - - 10
Capital Remote Hull Repair Systems T1 - - -600% - - - - 10
Capital Repair Systems T1 - - - -600% - - - 8
EM Armor Compensation T1 - - - - +400% - - 2
Explosive Armor Compensation T1 - - - - +400% - - 2
Hull Upgrades T1 - +400% - - - - - 2
Kinetic Armor Compensation T1 - - - - +400% - - 2
Mechanics T1 - - - - - +400% - 1
Remote Armor Repair Systems T1 - - -600% - - - - 2
Remote Hull Repair Systems T1 - - -600% - - - - 2
Repair Systems T1 - - - -600% - - - 1
Thermal Armor Compensation T1 - - - - +400% - - 2
TypeMeta LevelArmor Hitpoint BonusCapacitor Need BonusDuration BonusHardening BonusHitpoint BonusMass Penalty ReductionTraining time multiplier
Advanced Armor Layering - - - - - - -2 5
Capital Remote Armor Repair Systems - - -600% - - - - 10
Capital Remote Hull Repair Systems - - -600% - - - - 10
Capital Repair Systems - - - -600% - - - 8
EM Armor Compensation - - - - +400% - - 2
Explosive Armor Compensation - - - - +400% - - 2
Hull Upgrades - +400% - - - - - 2
Kinetic Armor Compensation - - - - +400% - - 2
Mechanics - - - - - +400% - 1
Remote Armor Repair Systems - - -600% - - - - 2
Remote Hull Repair Systems - - -600% - - - - 2
Repair Systems - - - -600% - - - 1
Thermal Armor Compensation - - - - +400% - - 2

Attributes (7)

IDNameValueUnitStackableHigh Is Good
1856 massPenaltyReduction (Mass Penalty Reduction) -5 % Yes +
180 primaryAttribute (Primary attribute) intelligence attributeID Yes +
182 requiredSkill1 (Primary Skill required) Mechanics typeID Yes +
277 requiredSkill1Level 3 - Yes +
181 secondaryAttribute (Secondary attribute) memory attributeID Yes +
280 skillLevel (Level) 0 - Yes +
275 skillTimeConstant (Training time multiplier) 3 x Yes +

Effects (3)

Outgoing Modifiers (4)

Incoming Modifiers (0)

No modifiers affect this type.